
Output (DPS) | Nature | Virus
| APT25 | Minervamon x2
Exclusive Microchip Core Effect: After taking a non-critical hit, there is a 33% fixed probability of cleansing 1 random Control Status from herself. This effect can be triggered once every round.
Suitable General Microchip Core: Every time the user deals damage, increase own ATK by 2%, stacked up to 8 times, removed after attacking.
Skills Translation
Normal Skill (Sacred Cannon) 



Single Target | EXE: +10 | Direct Damage
Attacks a single enemy, causing 130% damage, and has a 100% fixed probability to dispel 1 buff from the target.

Main Skill (Manic Merry-Go-Round) 



5 AP | Direct Damage Multi-Hit | EXE: +20 | AOE
Override Effect: Final Damage Bonus +40%.
Attack all targets 4 times, each dealing 55% damage.
After the attack, deal True Damage to all enemies inflicted with
Poisoned equivalent to (4% of the target's Maximum HP x the number of
Poisoned stack on that target). This damage does not exceed 400% of Minervamon X's ATK stats.

Sub Skill (Haunted Hair : Ulula) 



Passive Sub Skill
Ignore 50% of the enemy's DEF when dealing a critical strike. When attacking a
Poisoned target, ignore additional 15% of the enemy's DEF.

Passive Skill (Haunted Hair : Serpens) 



Built-in Damage Increase +40%. (Built-in stats also included when counting base stats)
Damage Limiter Ability: A single direct damage taken by Minervamon X will not exceed 45% of her Maximum HP.
Minervamon X has the ability to absorb 20% of the damage dealt as a Recovery Effect for herself.
Each attack have 50% basic probability to inflict 1 stack of
Poisoned, lasting for 3 turns, this effect ignores the target's Status Resistance.
Beneficial Halo: While Minervamon X is alive, grant all allies with Status Hit +1500.
X-Antibody Attribute: Minervamon X is immune to
Silent status.

Breakthrough Skill Upgrade
1 Star (Manic Merry-Go-Round Level 2)
Increases damage +10% for each strike.
Stats Boost : 5% Crit Rate
2 Stars (Haunted Hair : Ulula Level 2)
Ignore DEF ratio against Poisoned targets +15%
Stats Boost : 5% Crit Damage
3 Stars (Sacred Cannon Level 2)
Damage +20%, the number of buffs dispelled +1
Stats Boost : 8% Crit Rate
4 Stars (Manic Merry-Go-Round Level 3)
AP consumption -1, Digivolution Energy gained +10
Stats Boost : 10% Crit Damage
5 Stars (Haunted Hair : Ulula Level 3)
Ignore DEF ratio +20% when dealing critical hits
Stats Boost : 10% Damage Increase
6 Stars (Haunted Hair : Serpens Level 2)
Additional Damage Increase +15%, maximum direct damage taken at a single time will not exceed 30% of her Maximum HP
Stats Boost : 5% Damage Increase, 15% Damage Reduction
Build Recommendation
Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.
High Output Build

Sub Stats
Crit Damage +3 or +4
Crit Rate +1 or +2
ATK %
Main Stat Slot-IV Plugin
Crit Damage
5th Substat
Crit Damage +1
Core
Weakness (She could inflict Poisoned by herself, which would increase her damage)
Assault (Suitable if the enemy has buffs)
Respite (With his damage limiter ability, this core gives her more survivability)
Core Stats
ATK% + Crit Damage
Crit Damage + Crit Rate
Target Value
SPD +3000 to 4000
Crit Rate +140%
Crit Damage +450 to 500%
Arts


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