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Output (DPS) | Dark | Virus | APT25 | Belphemon SM x2
Exclusive Microchip Core Effect: At the start of battle, Belphemon X enters 【Raging Demon Lord】 form, lasts 2 rounds.
Suitable General Microchip Core: When attacking a target who has a Shield, the Final Damage dealt will be increased by additional +12%.
Single Target | EXE: +10 | Direct Damage
When actively casting this skill, all allies lose 30% of their current HP and the skill hits one target 3 times, each hit dealing 250% damage. If this skill defeats the target, it cannot be revived or undergoes Data Reconfiguration effect.
When cast outside the Belphemon X's turn, it attacks a single target dealing 150% damage.
Direct Damage + True Damage | EXE: +30 | AoE
Override Effect: Belphemon X can perform another action after this skill is released.
Passive-Type Skill | AP ? | Single Target + AoE
Built-in Damage Increase +40%, Damage Reduction +40%. (Built-in stats also included when counting base stats)
For every 10,000 basic ATK, gain additional Maximum HP +1%, ATK +1%, DEF +2% (Up to a maximum of 800,000 ATK will be calculated). In PVE mode, when calculating the attack and defense bonuses, Beelphemon X will be considered as having at least 500,000 ATK.
While Belphemon X is on the field, 150% of all damage dealt by allies to allies is converted into HP stored in the 【Jar of Rage】. When an ally takes damage from an enemy, stored HP in 【Jar of Rage】 is consumed first to offset that damage. The storage cap of 【Jar of Rage】 is 5000% of Belphemon X’s base attack.
When Belphemon X’s HP reaches 0, it does not immediately dies; instead, it gains the 【Lampranthus】 effect, increasing healing received by 50% and converting 30% of damage dealt into self-healing. All damage Belphemon X takes under 【Lampranthus】 is recorded and can be offset by healing; if its HP is above 0 after it next act, it will not be defeated; otherwise, it is defeated immediately.
Belphemon X cannot gain dispellable buffs and will not receive any type of debuff. During its own turn, it gains an additional 77% Damage Reduction and 777% Defense.
After Belphemon X acts, if its HP% is below 50%, it enters 【Raging Demon Lord】 form, gaining an additional 30% Final Damage Increase and 50% DEF Ignore when attacking, lasting 2 rounds.
X-Antibody Trait: Belphemon X is immune to instant-death effects.
1 Star (Seventh Penetrate Level 2)
Each hit’s damage +20%.
Breakthrough Stats Boost: 5% Crit Rate
2 Stars (Gift of Darkness Level 2)
Damage converted per AP +20%, AP needed for the extra effect -2
Breakthrough Stats Boost: 5% Crit Damage
Kernel Stats Boost: Damage Reduction +5%
3 Stars (Lampranthus Level 2)
Damage Increase +10%, Damage Reduction +10%; Final Damage Increase in 【Raging Demon Lord】 +20%, DEF Ignore +25%.
Breakthrough Stats Boost: 8% Crit Rate
Kernel Stats Boost: Damage Increase +5%
4 Stars (Gift of Darkness Level 3)
Eclipsis stacks applied +2, AP needed for the extra effect -2
Breakthrough Stats Boost: 10% Crit Damage
Kernel Stats Boost: Damage Reduction +5%
5 Stars (Rage Roar Level 2)
Damage +30%; when actively cast, each hit’s damage +50%.
Breakthrough Stats Boost: 10% Damage Increase
Kernel Stats Boost: Damage Reduction +5%
6 Stars (Lampranthus Level 3)
Percentage of damage converted to 【Jar of Rage】 +75%; healing received under 【Lampranthus】 +50%.
Breakthrough Stats Boost: 5% Damage Increase, 15% Damage Reduction
Kernel Stats Boost: Damage Increase +10%
Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.
High Output Build
Sub Stats
Crit Damage +3 or +4
Crit Rate +1 or +2
ATK %
Main Stat Slot-IV Plugin
Crit Damage
5th Substat
Crit Damage +1
Core
Core Stats
ATK% + Crit Damage
Crit Damage + Crit Rate
Target Value
SPD +3000 to 4000
Crit Rate +140%
Crit Damage +450 to 500%
All allies lose 30% of their current HP, then this skill attacks all enemies 4 times, each hit dealing 100% damage. This skill ignores the target's Invincibility and Shield., ignores 30% Crit Resistance, ignores 100% Toughness, ignores 20% Damage Reduction, ignores 20% Final Damage Reduction, and ignores the target’s Full Damage Resistance.
After Belphemon X finishes an attack, it spends all of its AP and, with a fixed 100% chance, applies 3 stacks of Eclipse to the main target, then deals damage equal to 100% × AP spent to that target.
If 6 or more AP are spent, this skill also deals true damage equal to 50% of the original damage to all other targets and, with a 100% base chance, applies to the main target: Attack -40%, Defense -75%, Crit Rate -50%, Crit DMG -100%, Crit Resistance -50%, Toughness -100%, SPD -600 for 2 turns.
Eclipse: After receiving any Dark element skill, the Status Resistance of the target with this negative mark will be reduced by 15%. This mark can be stacked up to 5 layers. When inflicted with this mark, there is a 20% chances to ignore cleansing effect when trying to remove debuffs.
Weakness (If you're using debuff team)
Verdict (If you're using her alongside Barbamon X)
Resolute (If you're using tank team)
Weakness (If you're using debuff team)
Verdict (If you're using her alongside Barbamon X)
Resolute (If you're using tank team)
Weakness (If you're using debuff team)
Verdict (If you're using her alongside Barbamon X)
Resolute (If you're using tank team)