Digimon New Century Ultra Codex
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            • Metalseadramon APT 22
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            • Ancientmermaimon APT 22
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            • Beelstarmon APT 22
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            • Ravemon APT 22
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            • VictoryGreymon APT 22
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            • Vulcanusmon APT 22
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            • Xiangpengmon APT 22
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            • ChaosGallantmon APT 22
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        • Special Chest
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            • BanchoLillymon APT 22
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            • MagnaGarurumon APT 22
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        • Live PVP Shop
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            • Beowulfmon APT 22
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            • Hiandromon APT 22
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            • Gaiomon APT 22
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            • Piedmon APT 22
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            • Queenchessmon APT22
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          • Aegisdramon
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        • Mega (Fusion)
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      • X-Antibody
        • Barbamon X
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        • Ophanimon FMX
        • Ophanimon X
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        • Rosemon X
        • Sakuyamon X
        • Sleipmon X / Kentaurosmon X
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      • Cultivation
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        • Prologue - Chapter 0
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        • Barbamon X
        • Duftmon X
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        • Erlangmon BM
        • Examon X Event
        • Goddramon X
        • Holydramon X
        • Jougamon
        • Justimon X
        • Lilithmon X
        • LordKnightmon X
        • Megidramon X
        • Sakuyamon X
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        • Takutoumon WM
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  • Skills Translation
  • Breakthrough Skill Upgrade
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Last updated 5 months ago

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Support (Auxiliary) | Fire | Virus | APT25 | Megidramon x2

Exclusive Microchip Core Effect: The initial Heat Level of Scorching Hell is +1 stack.

Suitable General Microchip Core: When the attacked target's SPD is lower than the user, gain additional +1500 Effect Hit.

Color Coding System Explanation

Blue Text: Skill name, weapon name, skill details, built-in stats bonus.

Red Text: Cleansable debuff or abnormal status.

Green Text: Dispellable buff or beneficial status.

Purple Text: Unpreventable unique effect.

Orange Text: Exclusive layer, undeletable green icons, stacks.

Red Highlight: Negative mark. Can be prevented by Mark Immunity or specific ability.

Green Highlight: Undispellable buff. Can be affected by Delete effect.

Orange Highlight: Exclusive mark. Can’t be prevented by Mark Immunity.

Purple Highlight: Negative halo. Unaffected by the enemy’s Status Resistance.

Blue Highlight: Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

Basic Probability/Base Chance: This effect will calculate Status Hit vs Status Resistance.

Fixed Probability/Fixed Chance: This effect doesn’t calculate Status Hit vs Status Resistance.

Action Restriction: The inflicted target still able to take an action, but with restricted skill or condition.

Action Prohibition: The inflicted target will be unable to take any action at all.


Skills Translation

AOE | EXE: +10 | Indirect Damage

Icons & Terms Explanation

(True Damage: When calculating the damage, Crit Rate, Crit Damage, Damage Increase, Damage Reduction, Crit Resist, Toughness and DEF stats will not be counted, and subtract the amount of damage directly from the target's HP.)


6 AP | Indirect Damage | EXE: +50 | AOE

Override Effect: When releasing this skill, the number of converted buff +2.

Icons & Terms Explanation

Condition-Based Skill | Multiple Targets | Negative Halo

  • Grant the following effects according to the current Heat Level:

    • Level 2: Reduce the enemy's DEF by -40% and Damage Reduction by -20%.

Icons & Terms Explanation

  • Built-in Maximum HP+25%, Status Hit +5000 and DMG REDUC 25%. (Built-in stats also included when counting base stats)

  • When Megidramon X is defeated, reduce Heat Level by -1.

  • At the end of current round, if there are other surviving ally on the field, Megidramon X will revive himself and gain a Recovery Effect equivalent to 100% of Megidramon X's Maximum HP.

  • Negative Halo: When any enemy target receives a Fatal Damage, Megidramon X will deduct all of their remaining AP.

Icons & Terms Explanation

(Recovery Effect: A beneficial status that restores the target's HP according to the Healing Effectiveness of the healer and the target. This effect can be blocked by Recovery Block debuff, or be reversed by Recovery Reverse debuff.)

(Negative Halo: A special negative effect towards the enemy. This effect ignores the enemy's Status Resistance.)


Breakthrough Skill Upgrade

Breakthrough recommendations:

  • 1 Star: Unlock a lot of upgrade features such as microchips and awakening.

  • 5 Stars: The comfort point where he could use Main Skill more often.

  • 6 Stars: Give him more survivability from full Damage Reduction stats upgrade, also adds another initial Heat Level which would reduce the enemy's DEF and Damage Reduction even from the start of the battle.

1 Star (Megiddo Flame Level 2)

Number of converted buff +1

Stats Boost : 1000 Status Resistance

2 Star (Hell Howling Level 2)

Number of inflicted Burning layer +1

Stats Boost : 5% Damage Reduction

3 Star (Megiddo Flame Level 3)

AP consumption -1, gained EXE +10

Stats Boost : 1500 Status Resistance

4 Star (Final Horn Level 2)

Built-in Maximum HP +10%, Status Hit +2500

Stats Boost : 5% Damage Reduction

5 Star (Megiddo Flame Level 4)

AP consumption -1, gained EXE+10

Stats Boost : 10% Damage Reduction

6 Star (Scorching Hell Level 2)

Initial Heat Level of Scorching Hell +1

Stats Boost : 150 SPD, 10% Damage Reduction

Build Recommendation

Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.

High SPD, Balanced Status Hit & Resistance Build

Quick Blessing Set (4)

Sub Stats

Status Resistance +3 or +4

SPD +2 or +3

Status Hit +1

Main Stat Slot-IV Plugin

SPD or Status Resistance

5th Substat

Status Hit +1 or Status Resistance +1

Core

Core Stats

SPD + Status Hit

Status Resistance + SPD

Target Value

SPD +6500 to 7500

Status Hit +25,000 to 30,000

Status Resistance +45,000 to 55,000

Toughness Damage Reduction Build

Damage Reduction Toughness (4)

Sub Stats

Status Hit +3 or +4

SPD +1 or +2

HP %

Main Stat Slot-IV Plugin

SPD or Status Resistance

5th Substat

Toughness +1

Core

Core Stats

SPD + DEF %

DEF % + HP %

Status Hit + SPD

SPD + Status Resistance

Target Value

SPD +5000 to 6000

Status Hit +35,000 to 40,000

Status Resistance +45,000 to 55,000

Toughness >150%

  1. Megidramon X could deal one of the highest damaging True Damage, which is surprising as he is just a Support

  2. Megidramon X and Diablomon X combination could cause your opponent to have a mental breakdown if they don't have anyone with Revive Prohibition.

  3. Buff conversion doesn't need Status Hit to 'remove' the buff but it is needed to inflict Burning. If you don't have enough Status Hit, you will only able to remove the buff without inflicting Burning.

  4. Megidramon X could function properly even without his exclusive microchip core, but using it could give a very huge difference, because you could reduce the enemy's DEF and Damage Reduction even from the start of the battle.


Arts

Normal Skill (Hell Howling)

Attack all targets, dealing True Damage equivalent to 8% of the target's Maximum HP (This damage does not exceed 160% of Megidramon X's ATK stats), with 100% basic probability to inflict 1 layer of Burning, lasting for 2 turns. This effect ignores the main target's Status Resistance.

Burning: A type of damage-related abnormal status that will deal continuous damage over time equivalent to 20% of the attacker's ATK stat before each turn. This effect can be stacked up to 5 layers.)

Main Skill (Megiddo Flame)

Attack all targets, dealing True Damage equivalent to 15% of the target's Maximum HP (This damage does not exceed 300% of Megidramon X's ATK stats), with 100% basic probability to convert 1 random buff into 1 layer of Burning, lasting for 2 turns. The buff conversion will prioritize Status Immunity.

After using this skill, grant all allies ATK +20%, Crit Rate +20%, both lasting for 3 turns.

For Fire element allies, ATK +40%, Crit Rate +40%, and additional Crit Damage +50%.

There is a 100% basic probability to add 1 layer of Burning to the target, lasting for 2 turns.

( Status Immunity: The possessor of this buff will not be affected by any Cleansable Abnormal Status.)

Sub Skill (Scorching Hell)

While Megidra X is alive, he will turn the enemy's field into Scorching Hell, with the initial Heat Level of 1. For each defeated unit on the field (from both sides), there is a 100% basic probability to inflict 1 layer of Burning on all enemies and raise the Heat Level of Scorching Hell (can only be triggered once per action turn).

Level 1: Before each action round, there is a 100% fixed probability to inflict Molten Armor mark to all enemies, lasting for 2 turns.

Level 4: When the enemy's stack of Burning is cleansed, deal True Damage to all enemies equivalent to 10% of the target's Maximum HP (This damage does not exceed 200% of Megidramon X's ATK stats), with 100% basic probability to inflict 1 layer of Burning, lasting for 2 turns (can only be triggered once per round).

Level 6: Before each action round, there is a 100% fixed probability to inflict Crystallized debuff, lasting for 1 turn.

Level 8: Before each action round, there is a 100% fixed probability to inflict Silent status, lasting for 1 turn.

Molten Armor: When a target acquires this negative mark, when attacked by Fire element skills, the damage will be increased by +20%, and their Status Resistance to Burning effects is reduced by -40%.)

( Crystallized: Targets with this debuff can only use active skills, their Sub Skill and Passive skill's passive effects will be disabled.)

( Silent: A type of Action Restriction control status, disabling all skills aside from Normal Skill. This status also deactivate any passive effect from the disabled skills.)

Passive Skill (Final Horn)

When the Heat Level of Scorching Hell is reduced to 0, Megidramon X will no longer able to revive himself.

X-Antibody Attribute: Megidramon X is immune to Frozen status.

( Frozen: A type of Action Prohibition control status which makes the inflicted target completely unable to move and take any action until the duration ends.)

Adhere (More survivability)

Iron Armor (More survivability)

Cleanse (If not enough Status Resistance)

Digivolution (For override support)

Adhere (More survivability)

Iron Armor (More survivability)

Cleanse (If not enough Status Resistance)

Digivolution (For override support)

Attack all targets, dealing True Damage with basic probability to inflict 1 layer of Burning.
Attack all targets, dealing True Damage with basic probability to convert random buff into Burning.
While Megidra X is alive, he will turn the enemy's field into Scorching Hell.
Increase Heat Level every time someone is defeated on the field.
At the end of current round, if there are other surviving ally on the field, Megidramon X will revive himself and gain a Recovery Effect.
Negative Halo: When any enemy target receives a Fatal Damage, Megidramon X will deduct all of their remaining AP.
Obtained from Gankoomon X plugin dungeon.
Obtained by crafting.
A red dragon with sharp blades and wings Description automatically generated
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