Last updated
Last updated
Support (Auxiliary) | Dark | Virus | APT25 | Barbamon x2
Exclusive Microchip Core Effect: When entering the battle, 100% chance to randomly obtaining 1 type of elemental Crystal effect (except for Dark element).
Suitable General Microchip Core: When the attacked target's SPD is lower than the user, gain additional +1500 Effect Hit.
AOE | +10 EXE | Direct Damage
Attacks all targets, dealing 80% damage with a 50% chance to inflict 2 random debuffs, which would last for 2 rounds, ranging from:
6 AP | Direct Damage | EXE: +50 | Single Target
4 AP | Direct Damage | EXE: +30 | Single Target | Active Skill
Override Effect: Barbamon X can perform another action after this skill is released.
Attack a single target, dealing 200% damage, with 100% chance to reduce -2 AP from the target.
If the target's AP is reduced to 0 as the result of this skill, deal an additional True Damage equivalent to 25% of Barbamon X's Max HP (This damage does not exceed 500% of Barbamon X's ATK stat).
Beneficial Halo: When Barbamon X is alive, all Dark element allies will gain +20% Damage Increase.
Breakthrough recommendations:
1 Star: Unlock a lot of upgrade features such as microchips and awakening. Also would guarantee to inflict Crystallized debuff.
2 Stars: Making him a reliable Control unit.
6 Stars: Giving him more survivability with full Damage Reduction stats upgrade, also would reduce AP consumption for both skills, making him more functional during later rounds in the battle.
1 Star (Seventh Jewelrize Level 2) :
Additional +30% chance to inflict Crystallized debuff, AP consumption -1
Breakthrough Stats Boost: 1000 Status Resistance
2 Stars (Death Lure Level 2) :
Number of the target's AP that will be deducted +2
Breakthrough Stats Boost: 5% Damage Reduction
Kernel Stats Boost: Damage Increase +5%
3 Stars (Pandemonium Lost Level 2) :
The probability of inflicting random debuffs +50%
Breakthrough Stats Boost: 1500 Status Resistance
Kernel Stats Boost: Damage Increase +5%
4 Stars (Dark Area Level 2) :
Number of Dark Flames gained on battle entry +2, with every layer of Dark Flame, +1% Final Damage reduction for the enemies.
Breakthrough Stats Boost: 5% Damage Reduction
Kernel Stats Boost: Damage Increase +5%
5 Stars (Seventh Jewelrize Level 3) :
AP Consumption -1, +10 EXE gained from each usage
Breakthrough Stats Boost: 10% Damage Reduction
Kernel Stats Boost: Damage Increase +5%
6 Stars (Death Lure Level 3) :
AP Consumption -1, +10 EXE gained from each usage
Breakthrough Stats Boost: 150 SPD, 10% Damage Reduction
Kernel Stats Boost: Damage Increase +10%
Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.
High SPD Mid Status Effect Build
Blessing Sniper Set (4) | |
---|---|
Sub Stats | Status Hit +3 or +4 Speed +2 or +3 HP % |
Main Stat Slot-IV Plugin | Status Hit or SPD |
5th Substat | Status Hit +1 |
Core | |
Core Stats | Speed + Status Hit |
Target Value | SPD +6000 to 6500 Status Hit +35,000 to 60,000 |
Survivability Build
Damage Reduction Toughness (4) | |
---|---|
Sub Stats | Status Hit +3 or +4 SPD +1 or +2 HP % |
Main Stat Slot-IV Plugin | SPD or Status Hit |
5th Substat | Toughness +1 |
Core | |
Core Stats | Status Hit + HP % SPD + Status Hit |
Target Value | SPD +5000 to 6000 Status Hit +35,000 to 50,000 Toughness >150% |
This section will explain the specific effect when each of the mentioned Digimon got inflicted with Barbamon X's Crystallization. Besides disabling the target's Passive Skill, some Digimon's Sub Skill could also be affected, and some own the known effects are ;
Ophanimon X's Eden's Lance - Unable to negate Fatal Hit.
Omegamon X's Brave Shield - Will still trigger, but passive follow up attack effect is negated.
Magnamon X Light Shield - Will still trigger, even on 2nd turn.
Beelzemon X's Seventh Full Cluster skill will be negated.
Jesmon X's Schwertflügel skill - No Pursuit attacks. Sword Spirits Fusion - No Counterattack and healing, and will be unable to gain Sword Spirits.
Dynasmon X's Dragon's Breath : Can't counterattack when being hit.
Gankoomon X's Tekken Seisai : Unable to consume AP to cleanse Control Status.
Hououmon X's Holy Feathers : No feather healing and cleansing.
MedievalDukemon's Magic Spear Strike : Unable to be triggered.
ShineGreymon BM's Shining Blast : Unable to be triggered.
Huanglongmon's Huang Hui : Unable to be triggered.
Susanoomon's Yakusa-no-Ikazuchi : Still gives another turn, but can't gain Energy stacks
Wargreymon X's Brave Tornado : Still gives another turn, but his passive revive with the presence of Zhuqiaomon or Hououmon X in team will be disabled.
GraceNovamon's All-purpose Armor : Passive negated, can't gain another turn.
Cherubimon Virtue X's Paradise Sanctuary : True Damage will be disabled
Alphamon's Extra-Dimensional Space : Unable to enter Extra-Dimensional Space when receiving fatal damage
Craniamon X's God Bless : Unaffected unless Crystallization was inflicted during cooldown
Imperialdramon PM's Knightship : No Counterattack when receiving critical hit. However he would still be able to resurrect random dead allies.
Chaosdramon : When Chaosdramon being attacked, no longer able to counterattack and converts buffs into random debuffs.
Barbamon X : When your allies with Eclipse mark take their action, the enemy's Barbamon X no longer allowing the highest attacker from Dark element ally to follow up with Normal Skill
ATK -20%
DEF -60%
Damage Increase -20%
Crit Rate -20%
Crit Damage -50%
Hit Rate -20%
Evasion Rate -20%
After inflicting 2 layers of Eclipse on the target, attack a single target, dealing 200% damage, with a 70% chance to inflict Crystallized lasting for 2 rounds. Afterward, gain a Crystal according to the target's corresponding Element (There can only be 1 Crystal at a time. This skill cannot extract Dark element Crystal). Based on the Crystal's element, different negative halo effects will be effective:
Fire Crystal : ATK -20%, Damage Increase -20%
Water Crystal : -10 EXE and -1 AP after turn ends
Wind Crystal : SPD -300, Evasion Rate -30%
Earth Crystal : DEF -40%, Damage Reduction -20%
Light Crystal : Shield Value Gained -25%, Healing Effectiveness -50%
Thunder Crystal : Crit Rate -20%, Crit Damage -50%
Plant Crystal :Effect Hit -5000
( Eclipse: After receiving any Dark element skill, the Status Resistance of the target with this negative mark will be reduced by 15%. This mark can be stacked up to 5 layers. When inflicted with this mark, there is a 20% chances to ignore cleansing effect when trying to remove debuffs.)
( Crystallized: Targets with this debuff can only use active skills, their Sub Skill and Passive skill's passive effects will be disabled.)
Additional 100% chance to inflict a random Action Restriction which lasts for 1 round, ranging from Confused, Charmed, or Taunted.
( Charmed: A type of Action Restriction control status, forcing the target to use Normal Skill to attack one random teammate when in action.)
( Confused: A type of Action Restriction control status that cause the inflicted target to randomly attacking anyone regardless of allies or enemies using Normal Skill.)
( Taunted: A type of Action Restriction control status. When inflicted with Taunted status, the target can not attack anyone else aside from the inflictor using Normal Skill only.)
Negative Halo: Barbamon X's presence will convert the enemy's field into a Dark Area. When enemy target gain a buff in the Dark Area, Barbamon X will gain Dark Flame layer corresponding to the number of buffs, which could be stacked for up to 5 layers. Every layer of Dark Flame will reduce -2% Final Damage for all enemies.
Beneficial Halo: At the start of battle, Barbamon X will gain 1 layer of Dark Flame. Every layer of Dark Flame will adds +6% Damage Reduction for all allies.
Negative Halo: When targets with Eclipse mark completed their action within the Dark Area, one Dark element ally with the highest ATK stat will perform a follow up attack by using their own Normal Skill on the target after they completed their action.
X-Antibody Attribute: Barbamon X is immune to Paralyzed status.
( Dark Flame: Barbamon X's exclusive layer that provides both negative effects to the enemies and also beneficial effects to the allies.)
( Paralyzed: A type of Action Prohibition control status which makes the inflicted target completely unable to move and take any action until the duration ends.)
Insight (If not enough Status Hit)
Cleanse (If not enough Status Resistance)
Decelerate (If not enough SPD)
Insight (If not enough Status Hit)
Cleanse (If not enough Status Resistance)
Adhere (If not enough survivability)
Insight (If not enough Status Hit)
Digivolution (If you need a quick battle)
Accumulation (If you need to constantly disabling the enemy)