Last updated
Last updated
Output (DPS) | Earth | Data | APT25 | Duftmon x2
Exclusive Microchip Core Effect: Before taking your first action, gain additional +4 AP.
Suitable General Microchip Core: When attacking a target who has a Shield, the Final Damage dealt will be increased by additional +12%.
Single Target Multi-Hit | EXE: +10 | Direct Damage
Attack a single enemy 10 times, causing 20% damage each.
10 AP | Direct Damage | EXE: +30 | Single Target
Override Effect: When casting this skill, gain Final Damage bonus +30%.
Before attacking, plant a Seed of Destruction on the target, and the target that is given the mark will have their Recovery Effect received reduced by -70%.
After the marked target completed their action, the Seed of Destruction will detonate, dealing 100% + (the HP percentage that the target already lost x 20)% damage to all enemies. When the target is defeated, the Seed of Destruction will detonate in advance.
When the Seed of Destruction detonates, Duftmon X will gain AP value equivalent to (Total number of targets affected by the explosion x 1).
If Duftmon X is defeated, all of the Seed of Destruction marks will also disappear.
Passive Sub Skill | Limit: x2 Per Round
When receiving a critical hit, there is a 40% chance of activating Brown Nebel ability to deflect the enemy's attack in the current action round, reducing the Crit Damage received to only 120%. This effect can be triggered twice in a single round.
For every 100 SPD, Duftmon X will gain additional +0.5% ATK, +1.5% Crit Damage, +0.5% Damage Increase, and +0.5% Damage Reduction (up to a maximum of 6000 SPD will be counted). (Built-in stats also included when counting base stats)
Breakthrough recommendations:
1 Star: Unlock a lot of upgrade features such as microchips and awakening. Also would increase the stats that he would receive from SPD conversion.
3 Stars: Higher probability to deflect critical hit.
5 Stars: Additional probability to deflect critical hit.
6 Stars: Give him full Damage Increase and Damage Reduction boost, also providing extra SPD buff during entry.
1 Star (Royal Strategy Level 2)
SPD requirement -40
Breakthrough Stats Boost: 5% Crit Rate
2 Stars (Aussterben Level 2)
Skill damage +50%. Seed of Destruction's Recovery Effect reduction +20%.
Breakthrough Stats Boost: 5% Crit Damage
Kernel Stats Boost: Damage Reduction +5%
3 Stars (Brown Nebel Level 2)
Activation chance +35%.
Breakthrough Stats Boost: 8% Crit Rate
Kernel Stats Boost: Damage Increase +5%
4 Stars (Aussterben Level 3)
Skill damage +50%. AP gains +1.
Breakthrough Stats Boost: 10% Crit Damage
Kernel Stats Boost: Damage Reduction +5%
5 Stars (Brown Nebel Level 3)
Limit of activation +1
Breakthrough Stats Boost: 10% Damage Increase
Kernel Stats Boost: Damage Reduction +5%
6 Stars (Royal Strategy Level 3)
When entering battlefield, SPD +200.
Breakthrough Stats Boost: 5% Damage Increase, 15% Damage Reduction
Kernel Stats Boost: Damage Increase +10%
Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.
High Output Build
Damage Increase Burst Set (4) | |
---|---|
Sub Stats | Crit Damage +3 or +4 Crit Rate +1 or +2 ATK % |
Main Stat Slot-IV Plugin | Crit Damage |
5th Substat | Crit Damage +1 |
Core | |
Core Stats | ATK% + Crit Damage Crit Damage + Crit Rate |
Target Value | SPD +4500 to 5000 Crit Rate +140% Crit Damage +450 to 500% |
Attack a single enemy, causing 550% damage, this damage ignores the target's Invincibility and Shield.
( Invincibility: A unique buff in which the possessor won't take any damage while still inside this mode.)
Entry Effect: After entering the battlefield, Duftmon X will gain additional +4 AP and gain a halo SPD +400 buff, lasting for 2 rounds.
X-Antibody Attribute: Duftmon X is immune to Petrified status.
( Petrified: A type of Action Prohibition control status which makes the inflicted target completely unable to move and take any action until the duration ends.)
Weakness (If you're using debuff team)
Assault (Suitable if the enemy has buffs)
Persuit (Suitable for multi-hits)
Cleanse (To prevent Control Status)
Assault (Suitable if the enemy has buffs)
Weakness (If you're using debuff team)
Cleanse (To prevent Control Status)
Assault (Suitable if the enemy has buffs)
Weakness (If you're using debuff team)