# Dynasmon X

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FZSPJLSk6gjG1CKKTi0OX%2F640.gif?alt=media&#x26;token=cd3a3300-de5d-434b-8584-d6f4f70122b0" alt=""><figcaption></figcaption></figure>

**Output (DPS | Earth** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FOcBT97w2jZ9BO50CEFR2%2Felementearth.png?alt=media&#x26;token=6d067478-951a-40eb-842e-179648ad67dd" alt="" data-size="line"> **| Data**<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FicquOJyWDh2LGQHqtYmO%2Fdata.png?alt=media&#x26;token=18d92699-ea8a-4743-998c-7f50f7310ffe" alt="" data-size="line"> **| APT25 | Dynasmon x2**

<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Ftf6bKek4fIRAVNvlgqCf%2Fhexin_ty.png?alt=media&#x26;token=815f5d0a-2750-4591-a098-b03d0bcad135" alt="hexin_dz24.png" data-size="line">  **Exclusive Microchip Core Effect:** Additional effects from using Normal Skill will **no longer restricted** to trigger only after performing **combo attack**.&#x20;

**Suitable General Microchip Core:** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FeqPvquptj4WPhKu5SSxX%2F7100300.png?alt=media&#x26;token=cc38108d-bad6-4c40-85e0-7cb9337469fa" alt="hexin_dz24.png" data-size="line"> When attacking a target who has a <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FZvh895xDFoy4mCkrpwGs%2F17.png?alt=media&#x26;token=2a5c06c7-2e6c-4a2d-bdc6-f54cece34fc5" alt="" data-size="line"> <mark style="color:green;">**Shield**</mark>, the **Final Damage** dealt will be increased by additional **+12%**.&#x20;

<details>

<summary>Color Coding System Explanation</summary>

<mark style="color:blue;">**Blue Text:**</mark> Skill name, weapon name, skill details, built-in stats bonus.

<mark style="color:red;">**Red Text:**</mark> Cleansable debuff or abnormal status.

<mark style="color:green;">**Green Text:**</mark> Dispellable buff or beneficial status.

<mark style="color:purple;">**Purple Text**</mark>**:** Unpreventable unique effect.

<mark style="color:orange;">**Orange Text**</mark>**:** Exclusive layer, undeletable green icons, stacks.

<mark style="background-color:red;">**Red Highlight:**</mark> Negative mark. Can be prevented by *Mark Immunity* or specific ability.

<mark style="background-color:green;">**Green Highlight:**</mark> Undispellable buff. Can be affected by *Delete* effect.

<mark style="background-color:orange;">**Orange Highlight:**</mark> Exclusive mark. Can’t be prevented by *Mark Immunity*.

<mark style="background-color:purple;">**Purple Highlight:**</mark> Negative halo. Unaffected by the enemy’s Status Resistance.

<mark style="background-color:blue;">**Blue Highlight:**</mark> Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

**Basic Probability/Base Chance:** This effect will calculate *Status Hit vs Status Resistance*.

**Fixed Probability/Fixed Chance:** This effect doesn’t calculate *Status Hit vs Status Resistance*.

<mark style="color:red;">**Action Restriction:**</mark> The inflicted target still able to take an action, but with restricted skill or condition.

<mark style="color:red;">**Action Prohibition:**</mark> The inflicted target will be unable to take any action at all.

</details>

***

## <mark style="color:blue;">**Skills Translation**</mark>

#### <mark style="color:blue;">**Normal Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Dragon's Gust)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FCvrlbbsnf8xYDZ1TSOkW%2Fx10801.png?alt=media&#x26;token=4a44bef4-d436-4330-99f0-a054ed8a2355" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FOcBT97w2jZ9BO50CEFR2%2Felementearth.png?alt=media&#x26;token=6d067478-951a-40eb-842e-179648ad67dd" alt="" data-size="line">

<mark style="color:blue;">Single Target</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +10**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Direct Damage</mark>

* Treat **200% DEF as your ATK stats**, and attack a **single enemy**, causing **120% damage**. If this skill participates in a **combo attack**, it will grant Dynasmon X <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FtUx9OOfOL4uCJHjFTeHg%2FDEF%20buff.png?alt=media&#x26;token=8d2f7731-49f0-4510-ba0d-28a124185b1c" alt="" data-size="line"> <mark style="color:green;">**DEF +60%**</mark>, which lasts for **2 rounds** and additionally restores <mark style="color:green;">**+1 AP**</mark> to Dynasmon X.

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FjANVXTabvT3HOxOxX53k%2F640%20(1).gif?alt=media&#x26;token=4b7bb36e-a0fe-41ba-b345-b7b490d1ac0c" alt=""><figcaption><p><em>Showcase of <mark style="color:blue;"><strong>Dragon's Gust</strong></mark> skill and it's effects.</em></p></figcaption></figure>

***

#### <mark style="color:blue;">**Main Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Dragon's Roar**</mark><mark style="color:blue;">)</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F2OHll9XcemLcvoeBHBdi%2Fx10803.png?alt=media&#x26;token=cb954f62-3eee-4539-bf74-cabf06f50fa1" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FOcBT97w2jZ9BO50CEFR2%2Felementearth.png?alt=media&#x26;token=6d067478-951a-40eb-842e-179648ad67dd" alt="" data-size="line">

<mark style="color:blue;">**6 AP**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Direct Damage + True Damage</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +30**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Single Target with Random Multi-Hit</mark>

<mark style="color:blue;">**Override Effect:**</mark> *Dynasmon X can perform another action after this skill is released.*

* Treat **200% DEF as ATK stats**, attack a **single enemy**, causing **300% damage**, and for every **1% lost HP** from the target, increase the **Final Damage** by **+1%**. Additionally, for every **1% HP higher than Dynasmon X Maximum HP**, it will add <mark style="background-color:blue;">**Damage Increase**</mark> by <mark style="background-color:blue;">**+2%**</mark> *(up to <mark style="background-color:blue;">**+60% Damage Increase**</mark>)*.&#x20;
* Then launch an additional attack on **a random target**, causing <mark style="color:purple;">**True Damage**</mark> equivalent to **75% of the initial damage**.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="color:purple;">(</mark><mark style="color:purple;">**True Damage:**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">When calculating the damage,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Crit Rate**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Crit Damage**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Damage Increase**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Damage Reduction**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Crit Resist**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Toughness**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">and</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**DEF**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">stats will not be counted, and subtract the amount of damage</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**directly**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">from the target's HP.)</mark>*

</details>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FUfFvRJrwyoA7xyYqxbcc%2F640%20(2).gif?alt=media&#x26;token=bbb22bf0-4cfc-4c88-b709-95b9a3edc072" alt=""><figcaption><p><em>Showcase of <mark style="color:blue;"><strong>Dragon's Roar</strong></mark> skill and it's effects</em></p></figcaption></figure>

***

#### <mark style="color:blue;">**Sub Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Dragon's Breath)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FKZHPQnVMlmSk9QWGmvBJ%2Fx10802.png?alt=media&#x26;token=234daaa8-9f41-4a27-b644-96e560d2f416" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FOcBT97w2jZ9BO50CEFR2%2Felementearth.png?alt=media&#x26;token=6d067478-951a-40eb-842e-179648ad67dd" alt="" data-size="line">

<mark style="color:blue;">**Condition-Based Skill**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">AOE</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**Direct Damage + True Damage**</mark>

* After receiving **2 direct damage**, this skill will be activated;
  * *Treat **200% DEF as ATK stats**, attack **all enemies**, causing **120% damage** to each target, with additional <mark style="color:purple;">**True Damage**</mark> equal to **6% of the target's Maximum HP**. (The damage does not exceed 200% of Dynasmon X's DEF stats) and it will not be affected by <mark style="color:red;">**control status**</mark>.*
* When the Dynasmon X has <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FHrqB1KDxxAYa82gPaze6%2FMagnetization%20Layer.png?alt=media&#x26;token=0ee7f616-093d-4979-bd2a-cc19f5f278da" alt="" data-size="line"> *<mark style="color:orange;">**Magnetization**</mark>* mark, when other allies with <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FHrqB1KDxxAYa82gPaze6%2FMagnetization%20Layer.png?alt=media&#x26;token=0ee7f616-093d-4979-bd2a-cc19f5f278da" alt="" data-size="line"> *<mark style="color:orange;">**Magnetization**</mark>* mark are being attacked, it will also be <mark style="color:purple;">**regarded as Dynasmon X being attacked**</mark>, and trigger this skill.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="color:purple;">(</mark><mark style="color:purple;">**True Damage:**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">When calculating the damage,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Crit Rate**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Crit Damage**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Damage Increase**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Damage Reduction**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Crit Resist**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Toughness**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">and</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**DEF**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">stats will not be counted, and subtract the amount of damage</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**directly**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">from the target's HP.)</mark>*

*<mark style="color:orange;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FHrqB1KDxxAYa82gPaze6%2FMagnetization%20Layer.png?alt=media&#x26;token=0ee7f616-093d-4979-bd2a-cc19f5f278da" alt="" data-size="line"> *<mark style="color:orange;">**Magnetization:**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">The target with this mark,</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**outside of their own action round**</mark><mark style="color:orange;">, such as counterattack, and combo, the</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**Damage Increase**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">is increased by</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**+15%**</mark><mark style="color:orange;">, and the</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**Damage Reduction**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">is increased by</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**+15%**</mark><mark style="color:orange;">.)</mark>*

</details>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FUWPe9IMwm0Eysy61PfAs%2F640%20(3).gif?alt=media&#x26;token=ab2d6aae-86a5-421b-8c36-f1d0dad6bcd2" alt=""><figcaption><p><em><strong>Dragon's Breath</strong> skill will not be affected by <mark style="color:red;"><strong>control status</strong></mark>.</em></p></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FVE6EwrurDm7W9JSaVNEF%2F640%20(4).gif?alt=media&#x26;token=af844073-c841-4327-8ffc-5a28be711db2" alt=""><figcaption><p><em>When the Dynasmon X has</em> <em><mark style="color:orange;"><strong>Magnetization</strong></mark> mark, when other allies with</em> <em><mark style="color:orange;"><strong>Magnetization</strong></mark> mark are being attacked, it will also be <mark style="color:purple;"><strong>regarded as Dynasmon X being attacked</strong></mark>.</em></p></figcaption></figure>

***

#### <mark style="color:blue;">**Passive Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(X Dragon's Armor)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fo4oWsxrHa1nPEmHt4pTS%2Fx10851.png?alt=media&#x26;token=2a0752a2-93d0-4b28-a2b9-8b0a4979e4fc" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FOcBT97w2jZ9BO50CEFR2%2Felementearth.png?alt=media&#x26;token=6d067478-951a-40eb-842e-179648ad67dd" alt="" data-size="line">

* Dynasmon X will **not be affected** by any <mark style="color:purple;">**Ignore DEF**</mark> effects.
* Built-in <mark style="color:blue;">**Damage Reduction +30%**</mark>*. (Built-in stats also included when counting **base stats**)*
* *<mark style="color:purple;">**Entry Effect:**</mark>* After entering the battlefield, Dynasmon X will gain an undispellable <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fr46ppGh1ZvjEYtmPSR8D%2FDynas%20X%20Debuff%20Resistance.png?alt=media&#x26;token=fd590921-aa0c-4fe6-8f8b-0a416dc83298" alt="" data-size="line"> *<mark style="background-color:green;">**Debuff Resistance**</mark>* buff and will not be affected by any <mark style="color:red;">**debuff type abnormal status**</mark>, which lasts for **1 round**. In addition, it also grants itself a <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FHrqB1KDxxAYa82gPaze6%2FMagnetization%20Layer.png?alt=media&#x26;token=0ee7f616-093d-4979-bd2a-cc19f5f278da" alt="" data-size="line"> *<mark style="color:orange;">**Magnetization**</mark>* mark, which lasts for 2 rounds.
* <mark style="color:blue;">**X-Antibody Attribute:**</mark> Dynasmon X is **immune** to <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FuhMQpNosSKufkLxmNHtu%2FHeal%20Ban%20Debuff.png?alt=media&#x26;token=2bfd0d9c-172b-4cf3-ba5b-aa3debb60410" alt="" data-size="line"> <mark style="color:red;">**Recovery Block**</mark> debuff.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="color:purple;">(</mark><mark style="color:purple;">**Entry Effect:**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">The type of effect that is triggered when the Digimon</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**enters the field**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**override digivolve**</mark><mark style="color:purple;">, or goes into a</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**new wave**</mark><mark style="color:purple;">.)</mark>*

*<mark style="background-color:green;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fr46ppGh1ZvjEYtmPSR8D%2FDynas%20X%20Debuff%20Resistance.png?alt=media&#x26;token=fd590921-aa0c-4fe6-8f8b-0a416dc83298" alt="" data-size="line"> *<mark style="background-color:green;">**Debuff Resistance:**</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">A special</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">**undispellable buff**</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">that made the possessor unaffected by any debuff-type Abnormal Status.)</mark>*

</details>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FlFQ5B3o0F2hKOQlHj72O%2F640%20(5).gif?alt=media&#x26;token=942677a7-8187-4361-8c31-0dbd63f42b62" alt=""><figcaption></figcaption></figure>

***

### <mark style="background-color:blue;">**Breakthrough Skill Upgrade**</mark>

{% hint style="info" %}
Breakthrough recommendations:&#x20;

* **1 Star:** Unlock a lot of upgrade features such as microchips and awakening, and would only need to be attacked once to trigger his counterattack.
* **4 Stars:** Increase his damaging capability for all of his attacks.
* **6 Stars:** Give him full Damage Increase and Damage Reduction boost, also reducing AP consumption, enabling him to launch *Dragon's Roar skill* more often.
  {% endhint %}

<mark style="color:blue;">**1 Star**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Dragon's Breath Lvl. 2)**</mark>*

Number of attacks received to launch a counterattack **-1**

<mark style="color:green;">Breakthrough Stats Boost: 5% Crit Rate</mark>

<mark style="color:blue;">**2 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Dragon's Gust Lvl. 2)**</mark>*

Skill damage increases **+30%**

<mark style="color:green;">Breakthrough Stats Boost: 5% Crit Damage</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Reduction +5%</mark>&#x20;

<mark style="color:blue;">**3 Stars**</mark> *<mark style="color:blue;">**(Dragon's Roar Lvl. 2)**</mark>*

Skill damage increases **+75%**

<mark style="color:green;">Breakthrough Stats Boost: 8% Crit Rate</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +5%</mark>

<mark style="color:blue;">**4 Stars**</mark> *<mark style="color:blue;">**(Dragon's Breath Lvl. 3)**</mark>*

Counterattack damage **+15%**, additional True Damage **+2%**

<mark style="color:green;">Breakthrough Stats Boost: 10% Crit Damage</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Reduction +5%</mark>

<mark style="color:blue;">**5 Stars**</mark> *<mark style="color:blue;">**(X Dragon's Armor Lvl. 2)**</mark>*

Self Damage Reduction **+10%**, continuous round of Debuff Resistance **+1**

<mark style="color:green;">Breakthrough Stats Boost: 10% Damage Increase</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Reduction +5%</mark>

<mark style="color:blue;">**6 Stars**</mark> *<mark style="color:blue;">**(Dragon's Roar Lvl. 3)**</mark>*

AP consumption **-1**, additional True Damage ratio **+25%** of the original damage

<mark style="color:green;">Breakthrough Stats Boost: 5% Damage Increase, 15% Damage Reduction</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +10%</mark>

<details>

<summary>Total Stats Boost (Output Role)</summary>

<mark style="color:green;">**Breakthrough Stats Boost:**</mark>&#x20;

* <mark style="color:green;">Crit Rate +13%</mark>
* <mark style="color:green;">Crit Damage +15%</mark>
* <mark style="color:green;">Damage Increase +15%</mark>
* <mark style="color:green;">Damage Reduction +15%</mark>

<mark style="color:purple;">**Kernel Boost**</mark> <mark style="color:purple;"></mark>*<mark style="color:purple;">(added after placing this Digimon on the Kernel Link feature)</mark>*<mark style="color:purple;">**:**</mark>

* <mark style="color:purple;">Damage Increase +15%</mark>
* <mark style="color:purple;">Damage Reduction +15%</mark>

</details>

***

### <mark style="color:blue;">Build Recommendation</mark>

***Digimon New Century** is a game where your **DPS unit** could act as a **Control unit**, and your **Support unit** could act as your **DPS unit**. They are so **expandable**. This recommendation only offers the basic look to how you could set this unit up, but don't be **so rigid**, try out your own **unique build**, it surely would fit your team better.*

{% tabs %}
{% tab title="PVP & PVE" %}
**Max Output Build**

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F7kn2eAA9auIvyB3O2E9O%2FOrdenimon%2004%20damage%20increase%20burst.png?alt=media&#x26;token=5cefc60f-1b3b-410e-8f14-4d1f7d37ffc0" alt=""><figcaption><p><em>Obtained from <strong>Ordinemon</strong> plugin dungeon.</em></p></figcaption></figure>

<table><thead><tr><th width="136"></th><th>Damage Increase Burst Set (4)</th></tr></thead><tbody><tr><td>Sub Stats</td><td><p>Crit Damage <strong>+3</strong> or <strong>+4</strong> </p><p>Crit Rate</p><p>DEF %</p></td></tr><tr><td>Main Stat Slot-IV Plugin</td><td>Crit Damage</td></tr><tr><td>5th Substat</td><td>Crit Damage <strong>+1</strong></td></tr><tr><td>Core</td><td><p><picture><source srcset="broken-reference" media="(prefers-color-scheme: dark)"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FVOZqU6nMKGC7dtzXSi3q%2FWeakness%20core.png?alt=media&#x26;token=8ab40e5b-1587-4a3c-96c0-fd9c2959b48c" alt="" data-size="line"></picture> <strong>Weakness</strong> <em>(If you're using debuff team)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FRh8ZkYQ06LMNH9uY1l6F%2Fverdict%20core.png?alt=media&#x26;token=0e514e63-ec9e-4936-85ac-36473ff506ff" alt="" data-size="line"> <strong>Verdict</strong> <em>(More damage from counterattacks, suitable if you're using him in Earth team)</em></p><p><picture><source srcset="broken-reference" media="(prefers-color-scheme: dark)"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F6BUZ58oXThBExhTscoEZ%2Fassault%20core.png?alt=media&#x26;token=f50ea76d-5dad-472e-ad77-0016fb862470" alt="" data-size="line"></picture> <strong>Assault</strong> <em>(Suitable if the enemy has buffs)</em></p></td></tr><tr><td>Core Stats</td><td><p>Crit Damage + Crit Rate</p><p>Crit Damage + DEF %</p></td></tr><tr><td>Target Value</td><td><p>Crit Damage <strong>+450 to 500%</strong></p><p>Crit Rate <strong>+140%</strong></p></td></tr></tbody></table>
{% endtab %}

{% tab title="Remarks" %}

1. Dynasmon X is **very often proven to be useful** for certain PVE content such as **Infected Drill** and **Kernel**. It is **highly recommended** to build him even though newer meta units are more tempting, because Dynasmon X has a **variety of mechanics** to inflict damage. He's able to deal **direct damage**, he's able to deal **True Damage**, he's able to deal **Single Target**, and he's also able to deal **AOE** attack.
2. Dynasmon X is able to function properly even **without** using his exclusive microchip core.
   {% endtab %}
   {% endtabs %}

***

### <mark style="color:blue;">Arts</mark>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FyYELrxRriu1Rl5AhSauA%2Fimage.png?alt=media&#x26;token=03ab9943-6f70-480d-a436-c426625b412a" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FNwFeGhqQMCKtNZZNyugT%2Fx108%20%23184.png?alt=media&#x26;token=95f7b2ef-c204-423b-a1a8-255eb57c4f0a" alt="" width="563"><figcaption></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F7sU9VwOThoKwdPWcxWcm%2Fx108%20%231359.png?alt=media&#x26;token=434e6c19-69b6-45b7-aabf-7f9220f4e377" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FurpMD5RbmxsD4xcO7IVX%2Fx108_show.png?alt=media&#x26;token=dba2a8c6-28b8-4bc2-b81b-8d5860923b1f" alt=""><figcaption></figcaption></figure>
