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Output (DPS | Earth | Data | APT25 | Dynasmon x2

Exclusive Microchip Core Effect: Additional effects from using Normal Skill will no longer restricted to trigger only after performing combo attack.

Suitable General Microchip Core: When attacking a target who has a Shield, the Final Damage dealt will be increased by additional +12%.

Color Coding System Explanation

Blue Text: Skill name, weapon name, skill details, built-in stats bonus.

Red Text: Cleansable debuff or abnormal status.

Green Text: Dispellable buff or beneficial status.

Purple Text: Unpreventable unique effect.

Orange Text: Exclusive layer, undeletable green icons, stacks.

Red Highlight: Negative mark. Can be prevented by Mark Immunity or specific ability.

Green Highlight: Undispellable buff. Can be affected by Delete effect.

Orange Highlight: Exclusive mark. Can’t be prevented by Mark Immunity.

Purple Highlight: Negative halo. Unaffected by the enemy’s Status Resistance.

Blue Highlight: Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

Basic Probability/Base Chance: This effect will calculate Status Hit vs Status Resistance.

Fixed Probability/Fixed Chance: This effect doesn’t calculate Status Hit vs Status Resistance.

Action Restriction: The inflicted target still able to take an action, but with restricted skill or condition.

Action Prohibition: The inflicted target will be unable to take any action at all.


Skills Translation

Normal Skill (Dragon's Gust)

Single Target | EXE: +10 | Direct Damage

  • Treat 200% DEF as your ATK stats, and attack a single enemy, causing 120% damage. If this skill participates in a combo attack, it will grant Dynasmon X DEF +60%, which lasts for 2 rounds and additionally restores +1 AP to Dynasmon X.

Showcase of Dragon's Gust skill and it's effects.

Main Skill (Dragon's Roar)

6 AP | Direct Damage + True Damage | EXE: +30 | Single Target with Random Multi-Hit

Override Effect: Dynasmon X can perform another action after this skill is released.

  • Treat 200% DEF as ATK stats, attack a single enemy, causing 300% damage, and for every 1% lost HP from the target, increase the Final Damage by +1%. Additionally, for every 1% HP higher than Dynasmon X Maximum HP, it will add Damage Increase by +2% (up to +60% Damage Increase).

  • Then launch an additional attack on a random target, causing True Damage equivalent to 75% of the initial damage.

Icons & Terms Explanation

(True Damage: When calculating the damage, Crit Rate, Crit Damage, Damage Increase, Damage Reduction, Crit Resist, Toughness and DEF stats will not be counted, and subtract the amount of damage directly from the target's HP.)

Showcase of Dragon's Roar skill and it's effects

Sub Skill (Dragon's Breath)

Condition-Based Skill | AOE | Direct Damage + True Damage

  • After receiving 2 direct damage, this skill will be activated;

    • Treat 200% DEF as ATK stats, attack all enemies, causing 120% damage to each target, with additional True Damage equal to 6% of the target's Maximum HP. (The damage does not exceed 200% of Dynasmon X's DEF stats) and it will not be affected by control status.

  • When the Dynasmon X has Magnetization mark, when other allies with Magnetization mark are being attacked, it will also be regarded as Dynasmon X being attacked, and trigger this skill.

Icons & Terms Explanation

(True Damage: When calculating the damage, Crit Rate, Crit Damage, Damage Increase, Damage Reduction, Crit Resist, Toughness and DEF stats will not be counted, and subtract the amount of damage directly from the target's HP.)

( Magnetization: The target with this mark, outside of their own action round, such as counterattack, and combo, the Damage Increase is increased by +15%, and the Damage Reduction is increased by +15%.)

Dragon's Breath skill will not be affected by control status.
When the Dynasmon X has Magnetization mark, when other allies with Magnetization mark are being attacked, it will also be regarded as Dynasmon X being attacked.

Passive Skill (X Dragon's Armor)

  • Dynasmon X will not be affected by any Ignore DEF effects.

  • Built-in Damage Reduction +30%. (Built-in stats also included when counting base stats)

  • Entry Effect: After entering the battlefield, Dynasmon X will gain an undispellable Debuff Resistance buff and will not be affected by any debuff type abnormal status, which lasts for 1 round. In addition, it also grants itself a Magnetization mark, which lasts for 2 rounds.

  • X-Antibody Attribute: Dynasmon X is immune to Recovery Block debuff.

Icons & Terms Explanation

(Entry Effect: The type of effect that is triggered when the Digimon enters the field, override digivolve, or goes into a new wave.)

( Debuff Resistance: A special undispellable buff that made the possessor unaffected by any debuff-type Abnormal Status.)


Breakthrough Skill Upgrade

Breakthrough recommendations:

  • 1 Star: Unlock a lot of upgrade features such as microchips and awakening, and would only need to be attacked once to trigger his counterattack.

  • 4 Stars: Increase his damaging capability for all of his attacks.

  • 6 Stars: Give him full Damage Increase and Damage Reduction boost, also reducing AP consumption, enabling him to launch Dragon's Roar skill more often.

1 Star (Dragon's Breath Lvl. 2)

Number of attacks received to launch a counterattack -1

Breakthrough Stats Boost: 5% Crit Rate

2 Stars (Dragon's Gust Lvl. 2)

Skill damage increases +30%

Breakthrough Stats Boost: 5% Crit Damage

Kernel Stats Boost: Damage Reduction +5%

3 Stars (Dragon's Roar Lvl. 2)

Skill damage increases +75%

Breakthrough Stats Boost: 8% Crit Rate

Kernel Stats Boost: Damage Increase +5%

4 Stars (Dragon's Breath Lvl. 3)

Counterattack damage +15%, additional True Damage +2%

Breakthrough Stats Boost: 10% Crit Damage

Kernel Stats Boost: Damage Reduction +5%

5 Stars (X Dragon's Armor Lvl. 2)

Self Damage Reduction +10%, continuous round of Debuff Resistance +1

Breakthrough Stats Boost: 10% Damage Increase

Kernel Stats Boost: Damage Reduction +5%

6 Stars (Dragon's Roar Lvl. 3)

AP consumption -1, additional True Damage ratio +25% of the original damage

Breakthrough Stats Boost: 5% Damage Increase, 15% Damage Reduction

Kernel Stats Boost: Damage Increase +10%

Total Stats Boost (Output Role)

Breakthrough Stats Boost:

  • Crit Rate +13%

  • Crit Damage +15%

  • Damage Increase +15%

  • Damage Reduction +15%

Kernel Boost (added after placing this Digimon on the Kernel Link feature):

  • Damage Increase +15%

  • Damage Reduction +15%


Build Recommendation

Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.

Max Output Build

Obtained from Ordinemon plugin dungeon.
Damage Increase Burst Set (4)

Sub Stats

Crit Damage +3 or +4

Crit Rate

DEF %

Main Stat Slot-IV Plugin

Crit Damage

5th Substat

Crit Damage +1

Core

Weakness (If you're using debuff team)

Verdict (More damage from counterattacks, suitable if you're using him in Earth team)

Assault (Suitable if the enemy has buffs)

Core Stats

Crit Damage + Crit Rate

Crit Damage + DEF %

Target Value

Crit Damage +450 to 500%

Crit Rate +140%


Arts

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