Last updated
Last updated
Role: Support (Single Target)
Element: Water
Attribute: Data
Awakening Group: Buffer*
Ability: Coordinated Attack, Stats Buff (ATK, Crit Rate, Crit Damage), Negative Mark (Absolute Zero), Stats Debuff (-ATK), AP Deduction, Abnormal Status Conversion For Allies, Halo Buff (Crit Rate & Maximum HP), Additional Halo Buff for Water Element Teammate, Immune to Silent
Exclusive Microchip Core Effect :
Suitable General Microchip Core :
Digivolution Energy: +10
-Attack a single enemy, causing 100% damage, and add 1 layer of Rising Tide to himself. This attack has a 100% probability of cooperating with a teammate with the highest ATK stats, launching a combo attack and buffing him ATK +20%, Crit Rate +20%, and Crit Damage +50% for 2 rounds.
● (Rising Tide - A unique mark for Water element Digimon. It can enable various bonus effects according to the number of layers. Can stack up to 10 layers)
AP Consume: 6 AP
Digivolution Energy: +50
-Attacks all enemies, causing 125% damage to each target, and has a 70% chance to mark the target with Absolute Zero, lasting for 2 rounds. If the target of the Absolute Zero mark consumes AP, there will be a 75% probability that it will be inflicted with ATK -40% lasting for 2 rounds, and an additional AP will be deducted.
-After releasing this skill, if MetalGarurumon X has 10 layers of Rising Tide, launch a follow-up single target attack, Garuru Tomahawk Missile, dealing an extra 250% damage to the Main Target, and deduct its AP by -2 points.
Digivolution Effect: MetalGarurumon X can perform another action after this skill is released.
● (Absolute Zero: An exclusive mark of MetalGarurumon X, which can cause various special effects when the enemy consumes AP)
● (Rising Tide - A unique mark for Water element Digimon. It can enable various bonus effects according to the number of layers. Can stack up to 10 layers)
-MetalGarurumon X can activate this skill with 6 or more layers of Rising Tide, consumes 6 layers of Rising Tide, with a 100% probability, dispel all the buffs of the target, and then attacks a single enemy, causing 200% damage. Then, remove 2 abnormal Statuses of all allies by transforming them into a random Buff Status (the priority for transformation goes to Control Status).
● (Rising Tide - A unique mark for Water element Digimon. It can enable various bonus effects according to the number of layers. Can stack up to 10 layers)
-When MetalGarurumon X survives, he increases all allies' Crit Rate and Maximum HP by +10%. This effect increases to +20% for Water element Digimon.
-Each layer of Rising Tide on MetalGarurumon X will provide +5% Toughness to all allies and can be stacked up to 10 layers.
-When Rising Tide reaches 10 layers, Metal Madness buff will be given to all our Water element allies to increase their Damage Increase and Damage Reduction by +10% and gain 1 layer of Rising Tide before each round of action, which lasts for 2 rounds. This effect has a cooldown duration of 2 rounds.
-Self Debuff Hit +5000, Evasion Rate +25%, Damage Reduction +25%.
-Whenever MetalGarurumon X dodges successfully, it will add 1 layer of Rising Tide to himself. If any teammate gains Rising Tide outside of their action round, MetalGarurumon X will also get the same number of Rising Tide layers.
-X Antibody Attribute: MetalGarurumon X is not affected by Silent.
● (Rising Tide - A unique mark for Water element Digimon. It can enable various bonus effects according to the number of layers. Can stack up to 10 layers)
1 Star (Cocytus Breath Lvl. 2) :
Possibility of Absolute Zero mark +30%, chance of inflicting debuff +25%
Stats Boost: 1000 Status Resistance
2 Stars (Joint Shooting Lvl. 2) :
The number of allies attacking in coordinated attack +1, the layers Rising Tide given to oneself +2
Stats Boost: 5% Damage Reduction
3 Stars (Metal Storm Lvl. 2) :
The number of Abnormal Status converted +2
Stats Boost: 1500 Status Resistance
4 Stars (Armed Link Lvl. 2) :
Crit Rate provided by the halo +5%. For Water element teammates, additional Crit Rate +10%.
Self Debuff Hit +2500, Evasion Rate +10%
Stats Boost: 5% Damage Reduction
5 Stars (Cocytus Breath Lvl. 3) :
AP consumption -1, AP reduction +1 after launching Garuru Tomahawk Missile
Stats Boost: 10% Damage Reduction
6 Stars (Armed Link Lvl. 3)
Metal Madness will provide an additional +1 Rising Tide each round for Water element teammates with additional Damage Increase and Damage Reduction +5%
Stats Boost: 150 SPD
10% Damage Reduction