Last updated
Last updated
Exclusive Microchip Core Effect: At the start of battle, gain Crit Rate +20%, which lasts for 2 rounds. If your SPD exceeds 5000, gain additional buff ATK +20%, lasting for 2 rounds. If your SPD exceeds 7000, gain additional buff Crit Damage +50%, lasting for 2 rounds.
Single Target Multi-Hit | EXE: +10 | Direct Damage
Outside of self's turn, this skill is enhanced and becomes Noblesse of Rouge:
6 AP | Direct Damage | EXE: +30 | Random Target Multi-Hit (considered as Single Target)
Override Effect: Final Damage Bonus +30%.
Passive Sub Skill | Limit: x1 Per Round
Built-in ATK +40%. (Built-in stats also included when counting base stats)
Within self's turn, LordKnightmon X gains Damage Increase +30%, outside of self's turn, Damage Reduction +30%.
LordKnightmon X has a 40% additional chance to combo with allies (not influenced by Attribute and Element).
Beneficial Halo: When LordKnightmon X is on the field, all Wind element allies gain +20% Damage Increase.
Breakthrough recommendations:
1 star: Unlock a lot of upgrade features such as microchips and awakening. Also would guarantee to gain extra action after stacking enough Music Scale.
4 stars: Main Skill consumes 2 less AP, which means by the time he gains extra action, he would have enough AP to launch the enhanced Main Skill instead of Normal Skill.
5 Stars: Thrusting Sword lasts for another turn meaning his next skill would also deal more damage.
6 Stars: Unlock his full damaging capability with full Damage Increase and Damage Reduction boost from breakthrough and Kernel.
1 Star (Rose Petals Level 2)
+1 effect triggered, guaranteed to include Gorgeous Dance
Stats Boost: 5% Crit Rate
2 Star (Rose Hurricane Level 2)
AP consumption -1, damage per hit +5%
Stats Boost: 5% Crit Damage
3 Star (Battlefield Musician Level 2)
Built-in Damage Increase +10%, Damage Reduction +10%
Stats Boost: 8% Crit Rate
4 Star (Rose Hurricane Level 3)
AP consumption -1, damage per hit +5%
Stats Boost: 10% Crit Damage
5 Star (Rose Petals Level 3)
+1 effect triggered, Thrusting Sword lasts for additional +1 turn
Stats Boost: 10% Damage Increase
6 Star (Battlefield Musician level 2)
Built-in ATK +20%, Control Resistance lasts for additional +1 hit.
Stats Boost: 5% Damage Increase, 15% Damage Reduction
Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.
High Output Build
Damage Increase Burst Set (4) | |
---|---|
Sub Stats | Crit Damage +3 or +4 Crit Rate +1 or +2 ATK % |
Main Stat Slot-IV Plugin | Crit Damage |
5th Substat | Crit Damage +1 |
Core | |
Core Stats | ATK% + Crit Damage Crit Damage + Crit Rate |
Target Value | SPD +4000 to 5000 Crit Rate +140% Crit Damage +450 to 500% |
Suitable General Microchip Core: Every time the user deals damage, increase own ATK by 2%, stacked up to 8 times, removed after attacking.
Attacks a single target 5 times, dealing 30% damage each, with a 100% fixed chance to inflict 2 layers of Wind Blade marks, lasting for 3 turns.
Attacks a single target, dealing 300% damage. This skill ignores the target's Invincibility and Shield. After using this skill, grant self 1 layer of Music Scale.
( Wind Blade: When the target with this negative mark is attacked by any Wind attribute skill, each layer of the Wind Blade mark will increase the chance of a combo by 6%. After the combo is triggered, all the opponent's Wind Blade layers will be removed.
( Invincibility: A unique buff in which the possessor won't take any damage while still inside this mode.)
( Music Scale: LordKnightmon X's exclusive layer. Can be combined with other skills to produce special effects.)
Attack the selected target and random targets 15 times, dealing 50% damage each, with a 100% fixed chance to inflict 2 layers of Wind Blade marks, lasting for 3 turns.
After triggering Gorgeous Dance, this skill is enhanced to Kyukyoku Sentotsuken Grand Roserio:
Attack a single target 10 times, dealing 60% damage each, with a 100% fixed chance to inflict 1 layers of Wind Blade marks, lasting for 3 turns. This skill ignores all buffs on the target. After using this skill, remove all enhancement.
( Gorgeous Dance: Immediately gain additional turn and enhanced Main Skill.)
Entry Effect: After entering battle, gain 1 layer of Music Scale, each layer granting SPD +1000, with a maximum of 7 layers can be stacked.
After any character's turn ends, if LordKnightmon X's SPD exceeds 9999 or if his Music Scale reaches 3 layers, trigger 1 random effect from the following (afterward remove all Music Scale); this skill can only trigger once per round.
Thrusting Sword: Gain DEF Penetration effect, ignoring 50% DEF, lasting for 1 turn.
Rose Shield: Gain 1-hit Null Damage, lasting for 1 turn.
Gorgeous Dance: Immediately gain additional turn and enhanced Main Skill.
( Null Damage: Nullify the damage from any direct damage attack.)
At the start of the battle, LordKnightmon X gains 1-time Control Resistance lasting for 2 turns; additionally, he also gains Stealth which lasts permanently.
X-Antibody Attribute : LordKnightmon X is immune to Silent status
( Control Resistance: A special undispellable buff that completely resist any type of Control Status from the opponent throughout the duration of this buff.)
( Stealth: A buff that prevents the possessor to be targetted by the enemy for as long as there is other available target on the field. When all remaining targets are under the Stealth status, the enemy would be allowed to target either one of them.)
( Silent: A type of Action Restriction control status, disabling all skills aside from Normal Skill. This status also deactivate any passive effect from the disabled skills.)
Verdict (+15% Damage Increase outside of his active turn)
Assault (Suitable if the enemy has buffs)
Persuit (Suitable for multi-hits)
Verdict (+15% Damage Increase outside of his active turn)
Assault (Suitable if the enemy has buffs)
Persuit (Suitable for multi-hits)
Verdict (+15% Damage Increase outside of his active turn)
Assault (Suitable if the enemy has buffs)
Persuit (Suitable for multi-hits)