# Ophanimon X

**Support (Auxiliary) |** **Light** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Ffxl1ei6ks5UJEYc6H5A4%2Felementlight.png?alt=media&#x26;token=69a8a959-f0fd-40b2-90bf-4fcb4a9ecb58" alt="" data-size="line"> **|** **Vaccine**<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F2OeRO0Vs2scEK4J4srm0%2Fvaccine%5D.png?alt=media&#x26;token=8bd367e0-6db5-45a6-9d36-0be427ed8bb2" alt="vaccine].png" data-size="line"> **| APT25 | Ophanimon x2**

<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Ftf6bKek4fIRAVNvlgqCf%2Fhexin_ty.png?alt=media&#x26;token=815f5d0a-2750-4591-a098-b03d0bcad135" alt="hexin_ty.png" data-size="line"> **Exclusive Microchip Core Effect:&#x20;**<mark style="color:blue;">**Main Skill**</mark> AP consumption **-1**. At the beginning of the battle, grant all allies with **1 layer** of <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F19lDMvnuUTjmUTNjanwY%2F10895.png?alt=media&#x26;token=aad0f6fa-bed1-4367-a6da-57e99633a620" alt="" data-size="line"> *<mark style="color:orange;">**Angel's Blessing**</mark>* and **1 layer** of <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F6wfs5pcPM1NncnU67ITu%2FDuke%20X%20Life%20Enhancement.png?alt=media&#x26;token=04ad9252-d9a1-4d00-8878-96ddd3a0f542" alt="" data-size="line"> *<mark style="color:orange;">**Angel's Protection**</mark>*, both lasting for **2 rounds**.

**Suitable General Microchip Core:** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FyfWnatyEeRhyISAYqPw2%2F7100400.png?alt=media&#x26;token=b68e2e18-a749-4327-9266-6636e800df32" alt="hexin_dz24.png" data-size="line"> When providing *<mark style="color:green;">**Recovery Effect**</mark>* to any ally, there is a **50% fixed probability** to grant ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F3VrdJL31RbCcQ1dgvF4L%2F8.png?alt=media\&token=dfecf5d6-f326-49fb-919f-a9b6a583a76c) <mark style="color:green;">**Crit Resist +20%**</mark> buff to the target, lasting for **2 rounds**.

<details>

<summary>Color Coding System Explanation</summary>

<mark style="color:blue;">**Blue Text:**</mark> Skill name, weapon name, skill details, built-in stats bonus.

<mark style="color:red;">**Red Text:**</mark> Cleansable debuff or abnormal status.

<mark style="color:green;">**Green Text:**</mark> Dispellable buff or beneficial status.

<mark style="color:purple;">**Purple Text**</mark>**:** Unpreventable unique effect.

<mark style="color:orange;">**Orange Text**</mark>**:** Exclusive layer, undeletable green icons, stacks.

<mark style="background-color:red;">**Red Highlight:**</mark> Negative mark. Can be prevented by *Mark Immunity* or specific ability.

<mark style="background-color:green;">**Green Highlight:**</mark> Undispellable buff. Can be affected by *Delete* effect.

<mark style="background-color:orange;">**Orange Highlight:**</mark> Exclusive mark. Can’t be prevented by *Mark Immunity*.

<mark style="background-color:purple;">**Purple Highlight:**</mark> Negative halo. Unaffected by the enemy’s Status Resistance.

<mark style="background-color:blue;">**Blue Highlight:**</mark> Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

**Basic Probability/Base Chance:** This effect will calculate *Status Hit vs Status Resistance*.

**Fixed Probability/Fixed Chance:** This effect doesn’t calculate *Status Hit vs Status Resistance*.

<mark style="color:red;">**Action Restriction:**</mark> The inflicted target still able to take an action, but with restricted skill or condition.

<mark style="color:red;">**Action Prohibition:**</mark> The inflicted target will be unable to take any action at all.

</details>

***

## <mark style="color:blue;">**Skills Translation**</mark>

#### <mark style="color:blue;">**Normal Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Baptism of Holy Light)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FYYMTmYmcqlsOqyfgWp1g%2Fx11501.png?alt=media&#x26;token=0d290de1-e5d1-436b-ab7c-2db3d6f2d8ab" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Ffxl1ei6ks5UJEYc6H5A4%2Felementlight.png?alt=media&#x26;token=69a8a959-f0fd-40b2-90bf-4fcb4a9ecb58" alt="" data-size="line">

<mark style="color:blue;">Single Target</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +10**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Direct Damage</mark>

* Attack a **single target**, dealing **130% damage**. Grants <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F3GjHcG5XcSs206n2hfu7%2FDamage%20Reduction%20buff.png?alt=media&#x26;token=da96dc00-59ef-41fc-a5c6-97a13875f429" alt="" data-size="line"> <mark style="color:green;">**Damage Reduction +20%**</mark> buff to ally with **lowest HP ratio** in the team, which lasts for **2 turns**. When this skill is used under <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FPE3BzvXNoRe8aQurXETY%2FOphani%20X%20Eden&#x27;s%20Spear.png?alt=media&#x26;token=5bea64f4-dd6c-40b0-aa8b-4a227a9edbf6" alt="" data-size="line"> *<mark style="color:orange;">**Eden's Lance**</mark>*, the  <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F3GjHcG5XcSs206n2hfu7%2FDamage%20Reduction%20buff.png?alt=media&#x26;token=da96dc00-59ef-41fc-a5c6-97a13875f429" alt="" data-size="line"> <mark style="color:green;">**Damage Reduction**</mark> buff is granted to **all allies instead**.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="color:orange;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FPE3BzvXNoRe8aQurXETY%2FOphani%20X%20Eden&#x27;s%20Spear.png?alt=media&#x26;token=5bea64f4-dd6c-40b0-aa8b-4a227a9edbf6" alt="" data-size="line"> *<mark style="color:orange;">**Eden's Lance**</mark><mark style="color:orange;">: Ophanimon X's</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**exclusive layer**</mark><mark style="color:orange;">, can be used with other skills to produce</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**special effects**</mark><mark style="color:orange;">.)</mark>*

</details>

***

#### <mark style="color:blue;">**Main Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Divine Light)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FgCJXc507DHceQOeRphXx%2Fx11503.png?alt=media&#x26;token=f64bb65d-8ba8-4fc1-8df7-cd2f1816dad0" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Ffxl1ei6ks5UJEYc6H5A4%2Felementlight.png?alt=media&#x26;token=69a8a959-f0fd-40b2-90bf-4fcb4a9ecb58" alt="" data-size="line">

<mark style="color:blue;">**6 AP**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Direct Damage</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +50**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">AOE</mark>

<mark style="color:blue;">**Override Effect:**</mark> *Ophanimon X can perform another action after this skill is released.*

* Attack **all enemies**, dealing **150% damage** to each target. There is a **50% fixed probability** to <mark style="color:purple;">**dispel**</mark>**&#x20;all buffs** on **all targets**.
* Then, with a **50% fixed probability**, randomly select **2 stats buff statuses** from the dispelled buffs and grant them to **all allies**.
* At the same time, remove **2 random&#x20;**<mark style="color:red;">**Abnormal Statuses**</mark> from **all allies**, granting them **1 layer** of ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fo9s9fHhZflTtYDh9xhwz%2F10895.png?alt=media\&token=31859c56-ab65-4f1e-b235-9ed79e7791dc) *<mark style="color:orange;">**Angel's Blessing**</mark>*, which lasts for 2 rounds. After any ally with ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fo9s9fHhZflTtYDh9xhwz%2F10895.png?alt=media\&token=31859c56-ab65-4f1e-b235-9ed79e7791dc) *<mark style="color:orange;">**Angel's Blessing**</mark>* layer is **defeated**, consume **the defeated ally's** ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fo9s9fHhZflTtYDh9xhwz%2F10895.png?alt=media\&token=31859c56-ab65-4f1e-b235-9ed79e7791dc) *<mark style="color:orange;">**Angel's Blessing**</mark>* layer to grant *<mark style="color:purple;">**Data Reconfiguration**</mark>* effect to the defeated ally, allowing the ally to return to the battle with **30% of their Maximum HP**.
* Then grant **1 layer** of <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F6wfs5pcPM1NncnU67ITu%2FDuke%20X%20Life%20Enhancement.png?alt=media&#x26;token=04ad9252-d9a1-4d00-8878-96ddd3a0f542" alt="" data-size="line"> *<mark style="color:orange;">**Angel's Protection**</mark>* to **all allies**, lasting for **2 rounds**, with a maximum of **3 layers** can be stacked.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="color:orange;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F7Zl7IkrnDBjCnmsgzdjy%2FOphani%20X%20Blessing.png?alt=media&#x26;token=5c85c32a-5b57-4150-ba7d-4781f49e9fb7" alt="" data-size="line"> *<mark style="color:orange;">**Angel's Blessing**</mark><mark style="color:orange;">: Ophanimon X's</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**exclusive layer**</mark><mark style="color:orange;">. This layer can be consumed to grant a</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**Data Reconfiguration**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">effect when the possessor is defeated.)</mark>*

*<mark style="color:purple;">(</mark><mark style="color:purple;">**Data Reconfiguration:**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">The type of effect that will allow the target to</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**return**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">to the battlefield</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**despite**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">being inflicted with any</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Revive Prohibition**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">effect.)</mark>*

*<mark style="color:orange;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F6wfs5pcPM1NncnU67ITu%2FDuke%20X%20Life%20Enhancement.png?alt=media&#x26;token=04ad9252-d9a1-4d00-8878-96ddd3a0f542" alt="" data-size="line"> *<mark style="color:orange;">**Angel's Protection**</mark><mark style="color:orange;">: Ophanimon X's</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**exclusive layer**</mark><mark style="color:orange;">. Each layer will increase possessor's Maximum HP by</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**+300% of Ophanimon X's ATK stats**</mark><mark style="color:orange;">, and can be stacked up to</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**3 layers**</mark><mark style="color:orange;">.)</mark>*

</details>

***

#### <mark style="color:blue;">**Sub Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Eden's Lance)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fa9jnAgMXIApYmKhx1eHk%2Fx11502.png?alt=media&#x26;token=f327b2b5-f946-491d-b753-462251750b42" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Ffxl1ei6ks5UJEYc6H5A4%2Felementlight.png?alt=media&#x26;token=69a8a959-f0fd-40b2-90bf-4fcb4a9ecb58" alt="" data-size="line">

<mark style="color:blue;">**5 AP**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Direct Damage</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +40**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Single Target</mark>

* Attacks a **single enemy**, dealing **240% damage** with a **100% basic probability** to *<mark style="color:purple;">**Delete**</mark>* **all of the target's buffs**. This effect will <mark style="color:purple;">**ignore the target's Status Resistance**</mark>.
* Based on the number of deleted buffs, **each deleted buff** will deal **additional&#x20;***<mark style="color:purple;">**True Damage**</mark>* equivalent to **10% of the target's Maximum HP** *(each layer of damage **does not exceed** 200% of Ophanimon X's ATK stats)*.
* Then, with a **100% fixed probability**, inflict <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FdJboHTjoOmG854WRiWwC%2FErlang%20Sealed%20mark.png?alt=media&#x26;token=cce5a725-6e1d-40ac-a594-12a04e73348a" alt="" data-size="line"> *<mark style="background-color:red;">**Sealed**</mark>* mark and <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F9R2CouFuEsXKdBUhj2XQ%2FIsolated%20Permanent.png?alt=media&#x26;token=f9fe8a75-c764-42fb-a4bf-421486e609ad" alt="" data-size="line"> *<mark style="background-color:red;">**Isolated**</mark>* mark to the target, both lasting for **1 rounds**.
* Before **Ophanimon X's own turn**, she will obtain <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FPE3BzvXNoRe8aQurXETY%2FOphani%20X%20Eden&#x27;s%20Spear.png?alt=media&#x26;token=5bea64f4-dd6c-40b0-aa8b-4a227a9edbf6" alt="" data-size="line"> *<mark style="color:orange;">**Eden's Lance**</mark>*, lasting for **2 rounds**.
* After obtaining <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FPE3BzvXNoRe8aQurXETY%2FOphani%20X%20Eden&#x27;s%20Spear.png?alt=media&#x26;token=5bea64f4-dd6c-40b0-aa8b-4a227a9edbf6" alt="" data-size="line"> *<mark style="color:orange;">**Eden's Lance**</mark>*, Ophanimon X's attacks is <mark style="color:purple;">**guaranteed to be critical hit**</mark>. Additionally, gain <mark style="background-color:blue;">**Damage Increase +40%**</mark> and <mark style="background-color:blue;">**ATK +40%**</mark>, while also being <mark style="color:purple;">**immune**</mark> to **all negative marks** and **abnormal status**.
* At the beginning of the batlle, **automatically cast this skill** to the **fastest enemy** without costing any AP.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="color:purple;">(</mark><mark style="color:purple;">**Delete**</mark><mark style="color:purple;">: Cause the specified buff to be erased, which also effective against</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**undispellable buffs**</mark><mark style="color:purple;">. However, the success of the action is determined by</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Status Hit**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">and</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Status Resistance**</mark><mark style="color:purple;">.)</mark>*

*<mark style="color:purple;">(</mark><mark style="color:purple;">**True Damage:**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">When calculating the damage,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Crit Rate**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Crit Damage**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Damage Increase**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Damage Reduction**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Crit Resist**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Toughness**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">and</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**DEF**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">stats will not be counted, and subtract the amount of damage</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**directly**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">from the target's HP)</mark>*

<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FdJboHTjoOmG854WRiWwC%2FErlang%20Sealed%20mark.png?alt=media&#x26;token=cce5a725-6e1d-40ac-a594-12a04e73348a" alt="" data-size="line"> *<mark style="color:red;background-color:red;">**Sealed:**</mark> <mark style="color:red;background-color:red;"></mark><mark style="color:red;background-color:red;">A</mark> <mark style="color:red;background-color:red;"></mark><mark style="color:red;background-color:red;">**negative mark**</mark> <mark style="color:red;background-color:red;"></mark><mark style="color:red;background-color:red;">that would disable the target from using</mark> <mark style="color:red;background-color:red;"></mark><mark style="color:red;background-color:red;">**Main Skill**</mark><mark style="color:red;background-color:red;">. This effect is</mark> <mark style="color:red;background-color:red;"></mark><mark style="color:red;background-color:red;">**unavailable in PVE**</mark> <mark style="color:red;background-color:red;"></mark><mark style="color:red;background-color:red;">mode.</mark>*

*<mark style="background-color:red;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F9R2CouFuEsXKdBUhj2XQ%2FIsolated%20Permanent.png?alt=media&#x26;token=f9fe8a75-c764-42fb-a4bf-421486e609ad" alt="" data-size="line"> *<mark style="background-color:red;">**Isolated:**</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">The possessor of this mark will be isolated from the teammates, his skill will have no effect on his teammates, and he will not be affected by any of his teammate's skill effects. This effect will not work for PVE)</mark>*

</details>

***

#### <mark style="color:blue;">**Passive Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(The Power of Evolution)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FGQTNirtXZXx5IYeuWpo4%2Fx11551.png?alt=media&#x26;token=23665ec3-03a8-4744-9207-a20d4ff2aaac" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Ffxl1ei6ks5UJEYc6H5A4%2Felementlight.png?alt=media&#x26;token=69a8a959-f0fd-40b2-90bf-4fcb4a9ecb58" alt="" data-size="line">

* Built-in <mark style="color:blue;">**Damage Reduction +40%**</mark>*. (Built-in stats also included when counting **base stats**)*
* For every **5,000 base DEF stats**, increase <mark style="color:blue;">**Maximum HP +1%**</mark>, <mark style="color:blue;">**ATK +1%**</mark>, <mark style="color:blue;">**DEF +2%**</mark>, with a maximum of **500,000 base DEF will be calculated**. In **PVE mode**, when calculating the bonus, Ophanimon X will be considered as having **at least 250,000 DEF**.
* When Ophanimon X **uses any skill**, she has **50% fixed probability** to <mark style="color:purple;">**gain additional 50% EXE**</mark>.&#x20;
* After making a move, grant a *<mark style="color:green;">**Recovery Effect**</mark>* to all allies, restoring their HP equivalent to **75% of Ophanimon X's ATK** stats.
* For **each buff** that Ophanimon X **dispelled** or **deleted**, grant a *<mark style="color:green;">**Recovery Effect**</mark>* to all allies, restoring their HP equivalent to **50% of Ophanimon X's ATK** stats, with a maximum of **10 buffs** will be calculated.
* When any **ally receives Fatal Damage**, if Ophanimon X is holding <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FPE3BzvXNoRe8aQurXETY%2FOphani%20X%20Eden&#x27;s%20Spear.png?alt=media&#x26;token=5bea64f4-dd6c-40b0-aa8b-4a227a9edbf6" alt="" data-size="line"> *<mark style="color:orange;">**Eden's Lance**</mark>*, consume the <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FPE3BzvXNoRe8aQurXETY%2FOphani%20X%20Eden&#x27;s%20Spear.png?alt=media&#x26;token=5bea64f4-dd6c-40b0-aa8b-4a227a9edbf6" alt="" data-size="line"> *<mark style="color:orange;">**Eden's Lance**</mark>* to <mark style="color:purple;">**completely negate**</mark>**&#x20;the Fatal Damage**.
* When <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FPE3BzvXNoRe8aQurXETY%2FOphani%20X%20Eden&#x27;s%20Spear.png?alt=media&#x26;token=5bea64f4-dd6c-40b0-aa8b-4a227a9edbf6" alt="" data-size="line"> *<mark style="color:orange;">**Eden's Lance**</mark>* is consumed, Ophanimon X will grant all allies with **1 layer** of <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F7Zl7IkrnDBjCnmsgzdjy%2FOphani%20X%20Blessing.png?alt=media&#x26;token=5c85c32a-5b57-4150-ba7d-4781f49e9fb7" alt="" data-size="line"> *<mark style="color:orange;">**Angel's Blessing**</mark>* and **1 layer** of <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F6wfs5pcPM1NncnU67ITu%2FDuke%20X%20Life%20Enhancement.png?alt=media&#x26;token=04ad9252-d9a1-4d00-8878-96ddd3a0f542" alt="" data-size="line"> *<mark style="color:orange;">**Angel's Protection**</mark>*, both lasting for **2 rounds**. This effect has a **2-round cooldown** period.
* *<mark style="background-color:blue;">**Beneficial Halo:**</mark>* When Ophanimon X is present, all allies will gain <mark style="background-color:blue;">**Crit Resist +20%**</mark>, <mark style="background-color:blue;">**Damage Reduction +20**</mark> and <mark style="background-color:blue;">**Toughness +30%**</mark>.
* <mark style="color:blue;">**X-Antibody Attribute:**</mark> Ophanimon X is **immune** to <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FsoPYMX8JFGLWsBX9Sq5u%2Fsilent.png?alt=media&#x26;token=a262d00c-b2b0-4453-8d40-2f6d6190a9d0" alt="" data-size="line"> *<mark style="color:red;">**Silent**</mark>* status.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="color:green;">(</mark><mark style="color:green;">**Recovery Effect:**</mark> <mark style="color:green;"></mark><mark style="color:green;">A</mark> <mark style="color:green;"></mark><mark style="color:green;">**beneficial status**</mark> <mark style="color:green;"></mark><mark style="color:green;">that</mark> <mark style="color:green;"></mark><mark style="color:green;">**restores the target's HP**</mark> <mark style="color:green;"></mark><mark style="color:green;">according to the Healing Effectiveness of the healer and the target. This effect</mark> <mark style="color:green;"></mark><mark style="color:green;">**can be blocked**</mark> <mark style="color:green;"></mark><mark style="color:green;">by</mark> <mark style="color:green;"></mark><mark style="color:green;">**Recovery Block**</mark> <mark style="color:green;"></mark><mark style="color:green;">debuff, or</mark> <mark style="color:green;"></mark><mark style="color:green;">**be reversed**</mark> <mark style="color:green;"></mark><mark style="color:green;">by</mark> <mark style="color:green;"></mark><mark style="color:green;">**Recovery Reverse**</mark> <mark style="color:green;"></mark><mark style="color:green;">debuff.)</mark>*

*<mark style="background-color:blue;">(</mark><mark style="background-color:blue;">**Beneficial Halo:**</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">A special buff effect towards the team.</mark>* *<mark style="background-color:blue;">This effect</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">**will remain active**</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">as long as the provider is</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">**present**</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">in the battle)</mark>*

*<mark style="color:red;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FsoPYMX8JFGLWsBX9Sq5u%2Fsilent.png?alt=media&#x26;token=a262d00c-b2b0-4453-8d40-2f6d6190a9d0" alt="" data-size="line"> *<mark style="color:red;">**Silent**</mark><mark style="color:red;">: A type of</mark> <mark style="color:red;"></mark><mark style="color:red;">**Action Restriction**</mark> <mark style="color:red;"></mark><mark style="color:red;">control status,</mark> <mark style="color:red;"></mark><mark style="color:red;">**disabling all skills aside from Normal Skill**</mark><mark style="color:red;">. This status also</mark> <mark style="color:red;"></mark><mark style="color:red;">**deactivate any passive effect**</mark> <mark style="color:red;"></mark><mark style="color:red;">from the disabled skills.)</mark>*

</details>

***

### <mark style="background-color:blue;">**Breakthrough Skill Upgrade**</mark>

{% hint style="info" %}
Breakthrough recommendations:&#x20;

* **1 Star:** Unlock a lot of upgrade features such as microchips and awakening, also guaranteed to dispel and grant buffs.
* **3 Stars:** Both skills will consume less AP, allowing her to provide survivability support more constantly.
* **6 Stars:** Give her more survivability with full Damage Reduction stats upgrade from breakthrough and kernel bonus.
  {% endhint %}

<mark style="color:blue;">**1 Star**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Divine Light Level 2)**</mark>*

**+50%** fixed probability to dispel all buffs, **+50%** fixed probability to grant dispelled buffs.

<mark style="color:green;">Stats Boost : 1000 Status Resistance</mark>

<mark style="color:blue;">**2 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Eden's Lance Level 2)**</mark>*

AP consumption **-1**.

<mark style="color:green;">Stats Boost : 5% Damage Reduction</mark>

<mark style="color:blue;">**3 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Divine Light Level 3)**</mark>*

AP consumption **-1**, skill damage **+30%**.

<mark style="color:green;">Stats Boost : 1500 Status Resistance</mark>

<mark style="color:blue;">**4 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(The Power of Evolution Level 2)**</mark>*

*Halo Buff*: additional **Crit Resist +5%**, **Damage Reduction +5%**, **Toughness +20%**.

<mark style="color:green;">Stats Boost : 5% Damage Reduction</mark>

<mark style="color:blue;">**5 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Eden's Lance Level 3)**</mark>*

*Eden's Lance* duration changed to **permanent**. *Halo Buffs* from *Eden's Lance*: **Damage Increase +10%**, **ATK +10%**.

<mark style="color:green;">Stats Boost : 10% Damage Reduction</mark>

<mark style="color:blue;">**6 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(The Power of Evolution Level 3)**</mark>*

Built-in Damage Reduction **+10%**, fixed probability of obtaining additional EXE **+50%**

<mark style="color:green;">Stats Boost : 150 SPD, 10% Damage Reduction</mark>

***

### <mark style="color:blue;">Build Recommendation</mark>

***Digimon New Century** is a game where your **DPS unit** could act as a **Control unit**, and your **Support unit** could act as your **DPS unit**. They are so **expandable**. This recommendation only offers the basic look to how you could set this unit up, but don't be **so rigid**, try out your own **unique build**, it surely would fit your team better.*

{% tabs %}
{% tab title="PVP" %}
**High Status Resistance Build**

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FDKPoQ1F46qi01lddfwCD%2FZwart%2003%20blessing%20resistance.png?alt=media&#x26;token=6d7c5143-af51-4fb5-816e-3873ac2692e7" alt=""><figcaption><p><em>Obtained from <strong>Omegamon Zwart D</strong> plugin dungeon.</em></p></figcaption></figure>

<table><thead><tr><th width="137"></th><th>Blessing Resistance Set (4)</th></tr></thead><tbody><tr><td>Sub Stats</td><td><p>Status Resistance <strong>+3</strong> or <strong>+4</strong></p><p>SPD <strong>+2</strong></p><p>DEF % <strong>+1</strong></p><p>ATK % <strong>+1</strong></p></td></tr><tr><td>Main Stat Slot-IV Plugin</td><td>SPD or Status Resistance</td></tr><tr><td>5th Substat</td><td>Status Resistance <strong>+1</strong></td></tr><tr><td>Core</td><td><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FjKIIP7v884dkeuAXbByS%2Fadhere%20core.png?alt=media&#x26;token=4d557f4b-a1c5-4733-81fa-57fea32f5f32" alt="" data-size="line"> <strong>Adhere</strong> <em>(More survivability)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FpkiLQ1ge56kX9TwayNWx%2Fcleanse%20core.png?alt=media&#x26;token=5809d162-e726-4e7f-a64d-ddd45bd4cfb5" alt="" data-size="line"> <strong>Cleanse</strong> <em>(If not enough Status Resistance)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FFtMAmAUDY0uktX2qTWo5%2Faccumulation%20core.png?alt=media&#x26;token=db9ffaf3-3c92-41dd-9bdd-7677d8824ea9" alt="" data-size="line"> <strong>Accumulation</strong> <em>(More AP means more Main Skill, means more Data Reconfiguration)</em></p></td></tr><tr><td>Core Stats</td><td><p>SPD + HP %</p><p>Status Resistance + SPD</p></td></tr><tr><td>Target Value</td><td><p>SPD <strong>+5500 to 6500</strong></p><p>Status Resistance <strong>+60,000 to 70,000</strong></p></td></tr></tbody></table>
{% endtab %}

{% tab title="PVE" %}
**Toughness Damage Reduction Build**

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FNowRVXomNWVQv2AMgRcc%2F11%20New%20damage%20reduction%20toughness.png?alt=media&#x26;token=9b9d7606-0c77-4aac-9f00-2cefb439eb1f" alt=""><figcaption><p><em>Obtained by crafting.</em></p></figcaption></figure>

<table><thead><tr><th width="136"></th><th>Damage Reduction Toughness (4)</th></tr></thead><tbody><tr><td>Sub Stats</td><td><p>Status Resistance <strong>+2</strong> or <strong>+3</strong></p><p>SPD <strong>+2</strong></p><p>DEF % <strong>+1</strong></p><p>ATK % <strong>+1</strong></p></td></tr><tr><td>Main Stat Slot-IV Plugin</td><td>SPD or Status Resistance</td></tr><tr><td>5th Substat</td><td>Toughness <strong>+1</strong></td></tr><tr><td>Core</td><td><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FjKIIP7v884dkeuAXbByS%2Fadhere%20core.png?alt=media&#x26;token=4d557f4b-a1c5-4733-81fa-57fea32f5f32" alt="" data-size="line"> <strong>Adhere</strong> <em>(More survivability)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FpkiLQ1ge56kX9TwayNWx%2Fcleanse%20core.png?alt=media&#x26;token=5809d162-e726-4e7f-a64d-ddd45bd4cfb5" alt="" data-size="line"> <strong>Cleanse</strong> <em>(If not enough Status Resistance)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FFtMAmAUDY0uktX2qTWo5%2Faccumulation%20core.png?alt=media&#x26;token=db9ffaf3-3c92-41dd-9bdd-7677d8824ea9" alt="" data-size="line"> <strong>Accumulation</strong> <em>(More AP means more Main Skill, means more Data Reconfiguration)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FDPb8FZD8GiAcvMx1SKgx%2Fenergy%20core.png?alt=media&#x26;token=0eb6e1d5-0467-47d8-b950-e351de6a08b8" alt="" data-size="line"> <strong>Digivolution</strong> <em>(For override support)</em></p></td></tr><tr><td>Core Stats</td><td><p>SPD + DEF %</p><p>DEF % + ATK %</p><p>SPD + Status Resistance</p></td></tr><tr><td>Target Value</td><td><p>SPD <strong>+5000 to 6000</strong></p><p>Toughness <strong>>150%</strong></p></td></tr></tbody></table>
{% endtab %}

{% tab title="Remarks" %}

1. Ophanimon X is a **premium unit**, who is **only obtainable by paying real life money**. You will need **14 copies** of Ophanimon in order to get **6 stars Ophanimon X**, and each copy would cost you **648 CN¥**. She is not a recommended unit for casual players, unless you're really rich and don't mind spending that amount of money.
2. You can put more focus on **gaining additional AP** so that she could launch her **Main Skill** more often. More Main Skill means more ***Angel's Blessing***, which means more chances to get ***Data Reconfiguration*** effect.
3. Most of her effects are scaled using her **ATK stats**. You might wanna focus on that. Additionally, increasing her **base DEF** would also adds more Maximum HP, ATK and DEF.
4. Ophanimon X can function properly even **without** her exclusive microchip core, but, using it would surely helps, especially when you're going against a **fast combo team**.
   {% endtab %}
   {% endtabs %}

***

### <mark style="color:blue;">Arts</mark>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FoiQio9T1go0pOdW7t9nK%2Fx115_show%20%231070.png?alt=media&#x26;token=fadcf2c1-0c84-4c3c-bf45-8eaba58efc11" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FMicHsAqSADj1gqfwtv1l%2Fx115_show%20%23533.png?alt=media&#x26;token=dc1b317c-ac75-47ba-82d8-1afaa2b26899" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F6PUKR6tJwArNaLRFFdtn%2Fx115%20%231840.png?alt=media&#x26;token=fbaea151-d1ff-439b-a58e-9a8132dbbffa" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FuaB0FQewlS2Ui9m9QuFm%2Fx115%20%23662.png?alt=media&#x26;token=f371b1f3-ea07-419f-afae-7bd8d6524f2f" alt=""><figcaption></figcaption></figure>
