Last updated
Last updated
Output (DPS) | Dark | Virus | APT25 | Beelstarmon x2
Exclusive Microchip Core Effect: In a single round, the number of times to activate Telekinesis +4 (Maximum 6 times per round before 2 stars breakthrough, 7 times per round at 6 stars breakthrough).
Suitable General Microchip Core: After the first attack of each action round, additional +8% of the initial damage will be dealt to the Main Target as True Damage.
Single Target | EXE: +10 | Direct Damage
6 AP | Direct Damage + True Damage | EXE: +20 | Single Target
Override Effect: Beelstarmon X can perform another action after this skill is released.
At the same time, 3 phantoms are generated, and each phantom will cause 50% of the original damage to the target as True Damage.
For each enemy target on the field, the final damage of this skill is increased by +20%.
Condition-Based Skill | AOE | Direct Damage
• Built-in Damage Increase +40%, Damage Reduction +40%. (Built-in stats also included when counting base stats)
For every 10,000 basic ATK, gain additional Maximum HP +1%, ATK +1%, DEF +2% (Up to a maximum of 800,000 ATK will be calculated). In PVE mode, when calculating the bonus, Beelstarmon X will be considered as having at least 500,000 ATK.
Reduce the Final Damage of single target attack taken by Beelstarmon X by -50%.
Increase the SPD buffs gained by Beelstarmon X from other teammates by +50% but the maximum SPD of Beelstarmon X in a battle does not exceed 7777.
When Beelstarmon X is attacking, ignores the enemy's Stealth effect.
When Beelstarmon X takes a critical hit, there is 100% fixed probability to activate her Telekinesis ability which deflects the enemy's attack in current action round, reducing the Crit Damage received to only 120%. This effect can be triggered twice in a single round.
Breakthrough recommendations:
1 Star: Unlock a lot of upgrade features such as microchips and awakening. Also guaranteed to inflict Death 13 mark.
3 Stars: Probability to gain more Fly Bullets stacks at the start of the match, hence she could trigger more Sub Skill.
6 Stars: Give her full Damage Increase and Damage Reduction boost, also giving her the ability to end the duration of almost all type buffs with just a single Sub Skill trigger.
1 Star (Distancia Cero Level 2)
AP consumption -1, probability to inflict Death 13 mark +50%
Breakthrough Stats Boost: 5% Crit Rate
2 Stars (The Avengers Level 2)
Limit to trigger Telekinesis +1 times in a round.
Breakthrough Stats Boost: 5% Crit Damage
Kernel Stats Boost: Damage Reduction +5%
3 Stars (Fly Bullets: Segundo Level 2)
Minimum number of Fly Bullet layers obtained on battle start is +2
Breakthrough Stats Boost: 8% Crit Rate
Kernel Stats Boost: Damage Increase +5%
4 Stars (Distancia Cero Level 3)
Skill damage +50% AP consumption -1
Breakthrough Stats Boost: 10% Crit Damage
Kernel Stats Boost: Damage Reduction +5%
5 Stars (The Avengers Level 3)
Built-in Damage Increase +10%, Damage Reduction +10%, additional +50% SPD buff bonus gained from other teammates.
Breakthrough Stats Boost: 10% Damage Increase
Kernel Stats Boost: Damage Reduction +5%
6 Stars (Fly Bullets: Segundo Level 3)
Increase the duration of target's debuff-type Abnormal Status by +1 round, reduce the duration of target's buffs by -1 round
Breakthrough Stats Boost: 5% Damage Increase, 15% Damage Reduction
Kernel Stats Boost: Damage Increase +10%
Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.
High Output Build
Damage Increase Burst Set (4) | |
---|---|
Sub Stats | Crit Damage +3 or +4 Crit Rate +1 or +2 ATK % |
Main Stat Slot-IV Plugin | Crit Damage |
5th Substat | Crit Damage +1 |
Core | |
Core Stats | ATK% + Crit Damage Crit Damage + Crit Rate |
Target Value | SPD +3000 to 4000 Crit Rate +140% Crit Damage +450 to 500% |
Attack a single target twice, dealing 100% damage each time, with 100% base probability to reduce the target's DEF by -60%, lasting for 2 rounds.
This effect ignores the target's Status Resistance. Then add 2 layers of Fly Bullet to yourself.
( Fly Bullet: A type of exclusive layer which indicates how many times can Beelstarmon X trigger her Sub Skill Fly Bullets: Segundo)
With 100% fixed probability, inflict the target with 2 layers of Eclipse, which lasts for 2 rounds, and gain 6 layers of Fly Bullet for herself. Then, attack a single target, dealing 350% damage.
After casting this skill, the target will be given Death 13 mark with a fixed probability of 100%, which lasts for 13 rounds.
Every time the target is attacked directly or attacked outside of turn (such as counterattack or coordinated attack), the duration of Death 13 mark is reduced by -1 round (up tp 3 times maximum per each individual action round).
When the Death 13 mark duration is reduced to 0 round, the target will be given Execute effect.
After a target with Death 13 mark is defeated, it cannot be revived or undergoes Data Reconfiguration effect.
When this skill directly defeats a target, it will give the Death 13 mark to the remaining enemy targets with a fixed probability of 50%.
( Eclipse: After receiving any Dark element skill, the Status Resistance of the target with this negative mark will be reduced by 15%. This mark can be stacked up to 5 layers. When inflicted with this mark, there is a 20% chances to ignore cleansing effect when trying to remove debuffs.)
( Death 13: Beelstarmon X's exclusive negative mark. It will kill the target at the end of it's duration. This mark will be removed when Beelstarmon X is defeated. This mark will not be removed when Beelstarmon X is Banished. When Beelstarmon X is defeated, any previous target who was defeated with this mark can be revived normally.)
Whenever an enemy target gains a buff (including undispellable buffs), consume 1 layer of Fly Bullet to activate this effect, dealing 77% damage to all enemies and reducing the duration of their buffs by -1 round.
Whenever an enemy target gains an Abnormal Status, consume 1 layer of Fly Bullet to activate this effect, dealing 77% damage to all enemies and increasing the duration of their debuff-type Abnormal Status by +1 round.
At the beginning of the battle, gain 1 layer of Fly Bullet, up to maximum of 6 layers, and inflict the fastest enemy target with Death 13 mark with a fixed probability of 100%, which lasts for 13 rounds.
X-Antibody Attribute: Beelstarmon X is not affected Silent status. Beelstarmon X also unaffected by any Abnormal Status or Negative Mark until the end of her first action.
( Silent: A type of Action Restriction control status, disabling all skills aside from Normal Skill. This status also deactivate any passive effect from the disabled skills.)
Weakness (If you're using debuff team)
Verdict (If you're using her alongside Barbamon X)
Resolute (If you're using tank team)
Weakness (If you're using debuff team)
Verdict (If you're using her alongside Barbamon X)
Resolute (If you're using tank team)
Weakness (If you're using debuff team)
Verdict (If you're using her alongside Barbamon X)
Resolute (If you're using tank team)