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Output (DPS) | Fire | Data | APT25
Exclusive Microchip Core Effect: At the start of battle, gain 1 stack of [Ignition].
Suitable General Microchip Core: When attacking a target who has a Shield, the Final Damage dealt will be increased by additional +12%.
Singel Target | EXE: +10 | Direct Damage
Attack a single enemy, dealing 150% damage.
6 AP | Direct Damage | EXE: +30 | AOE
Override Effect: Shoutmon X7 can perform another action after this skill is released.
3 Stacks: Before casting the main skill, dispel 3 buffs from all enemies. Additionally, for this turn, your attacks ignore all enemy buffs.
4 Stacks: Increase the final damage of this skill by 50%.
5 Stacks: After casting the main skill, revive all defeated allies and restore 25% of their HP. If this skill delivers a fatal blow, you gain an additional turn.
Condition-Based Skill | Single Target
Built-in Damage Increase +40%, Damage Reduction +40%.
For every 10,000 Attack, increase Shoutmon X7's Max HP + 1%, Attack + 1%, and Defense +2%.Up to a maximum of 800,000 ATK.
In PvE, when calculating Attack and Defense Stats, treat Shoutmon X7 as if they have at least 500,000 Attack.
While Shoutmon X7 is alive and positioned in the 2nd Position of the formation, the Ignited Band domain effect activates, granting allies in different positions the following effects:
Breakthrough recommendations:
1 Star (Fusion Explosive-Burning Power Singer Level 2)
AP consumption -1; Damage +40%; Isolation Fixed chance +50%
Stats Boost: 5% Crit Rate
2 Stars (Sevenfold Victory Wave Level 2)
The required number of Burn stacks to activate the Sub skill is reduced by 1.
Stats Boost: 5% Crit Damage
3 Stars (Burning Heart Level 2)
Damage Increase +10%; Damage Reduction +10%; When you become the [Vocalist], each ally provides an additional +10% Critical Rate.
Stats Boost: 8% Crit Rate
4 Stars (Fusion Explosive-Burning Power Singer Level 3)
AP consumption -1; At 5 stacks of [Ignition], the HP ratio for revived allies increases by 25%.
Stats Boost: 10% Crit Damage
5 Stars (Sevenfold Victory Wave Level 3)
Only 1 stack of [Ignition] is required to activate the sub skill; Each hit deals an additional 10% damage.
Stats Boost: 10% Damage Increase
6 Stars (Burning Heart Level 3)
Each ally provides an additional +10% of damage reduction; When restoring your own HP, each [Ignition] stack used to restore hp restores an additional 10% HP.
Stats Boost: 5% Damage Increase, 15% Damage Reduction
Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.
There is a 100% base chance to inflict 1 stack of Burning on the target for 2 turns.
If this skill is used during Shoutmon X7 action turn, you also gain 1 stack of [Ignition].
( Burning: A type of damage-related abnormal status that will deal continuous damage over time equivalent to 20% of the attacker's ATK stat before each turn. This effect can be stacked up to 5 layers.)
Before casting this skill, change the weather to [Heatwave].
There is a 50% fixed chance to inflict Isolated on all enemies until the end of the current action turn. Then attack all enemies, dealing 260% damage. This skill ignores 50% of the targets’ Defense.
After the attack, have a 100% base chance, apply 2 stacks of Burning to the main target, and this effect ignores the target’s Status Resistance.
Additionally, based on the number of [Ignition] stacks you have, you gain the following effects:
2 Stacks: After casting the main skill, grant yourself one instance of Null Damage, lasting for 2 turns.
( Burning: A type of damage-related abnormal status that will deal continuous damage over time equivalent to 20% of the attacker's ATK stat before each turn. This effect can be stacked up to 5 layers.)
(Heatwave: Attacks ignore 40% of the target’s Defense, this applies for both sides.)
( Isolated: The possessor of this negative mark will be isolated from the teammates, his skill will have no effect on his teammates, and he will not be affected by any of his teammate's skill effects. This effect will not work for PVE.)
After performing an active attack, if the main target’s Burning stacks are ≥ 3, this skill is triggered, dealing 2 hits of True Damage to a single enemy. Each hit is equal to 40% of Shoutmon X7 Attack and can critically hit. After each full round, the number of hits increases by 1, up to a maximum of 7 hits.
If the user has 3 or more stacks of [Ignition], this skill will trigger regardless of the target’s Burning stacks.
1st Position: Bassist — Permanently untargetable.
2nd Position: Vocalist — For each surviving ally on the field, gain Critical Rate +10% and Damage Reduction +10%. Upon reaching 5 stacks of [Ignition], become immune to negative marks.
3rd Position: Guitarist — After the Vocalist takes an action, the Guitaris gains one extra turn. This effect can only occur once per battle.
4th Position: Keyboardist — Not affected by Isolated. All buffs granted by the Keyboardist have their durations increased by 1 turn.
5th Position: Drummer — Not affected by Seal effects or AP reduction effects.
At the start of each round, Shoutmon X7 gains 1 stack of [Ignition]. Each time an ally is defeated, Shoutmon X7 also gains 1 stack of [Ignition]. Each stack of [Ignition] increases the Shoutmon X7 Status Resistance +12,500, up to a maximum of 5 stacks.
Before taking action, if Shoutmon X7 is under a control effect, consume 1 [Ignition] stack to remove all control effects.
If Shoutmon X7 is defeated, all [Ignition] stacks are consumed to revive himself. Each stack consumed restores 10% of Max HP. This revival effect can only occur once per battle. After this effect triggers, Shoutmon X7’s [Ignition] stacks will no longer be removed upon death.
Shoutmon X7 is unaffected by Frozen.