Last updated
Last updated
Output (DPS) | Fire | Data | APT25 | Gankoomon x2
Exclusive Microchip Core Effect: Heroism layer will add additional +12% Crit Damage for Gankoomon X per stack.
Single Target | EXE: +10 | Direct Damage
Attack a single target, dealing 130% damage. This skill ignores 80% DEF.
? AP | Direct Damage | EXE: +30 | Single Target
Override Effect: Gankoomon X can perform another action after this skill is released.
At least 4 AP is required to use this skill, consume all AP, attack a single target, dealing 220% + (AP consumed x 30)% damage. This skill ignores all buffs on the target.
If consumed AP reaches 8, before attacking, inflict a Suppression effect, making the target being unable to trigger Passive Skill, then after attacking, deal additional hit to all targets, dealing 10% target Maximum HP as True Damage (This damage will not exceed 300% of Gankoomon X's ATK stats).
If consumed AP reaches 10, additionally attack the target 3 times, each dealing 50% damage.
Passive Sub Skill |
Additional AP recovery will be obtained at the beginning of Gankoomon X's action round.
An additional +1 AP will be recovered during the first action.
After each action, Gankoomon X's own AP recovery amount will be +1 with a maximum of +4 AP recovered per round.
If Gankoomon X is under the influence of any Control Status, 2 AP will be consumed to release himself from all of existing Control Status.
Built-in ATK +20% with additional Damage Increase & Damage Reduction by +30%. (Built-in stats also included when counting base stats)
Beneficial Halo: When Gankoomon X is alive, grant all Fire element allies with Damage Increase +20%.
Breakthrough recommendations:
1 Star: Unlock a lot of upgrade features such as microchips and awakening.
4 Stars: Giving him more Heroism layer on entry and additional built-in stats.
6 Stars: Giving him full Damage Increase and Damage Reduction stats upgrade, also greatly improving his skill damage from each AP consumption.
1 Star (Tekken Seisai Lvl. 2)
Number of AP gain during first round +1
Breakthrough Stats Boost: 5% Crit Rate
2 Stars (Jishin! Kaminari! Kaji! Oyaji! Lvl. 2)
Additional self ATK +10%, additional +10% Toughness for each layer of Heroism
Breakthrough Stats Boost: 5% Crit Damage
Kernel Stats Boost: Damage Reduction +5%
3 Stars (Kyukyoku Sengi Tengyouken Lvl. 2)
Skill damage increases +50%, additional +5% True Damage ratio for the additional hit
Breakthrough Stats Boost: 8% Crit Rate
Kernel Stats Boost: Damage Increase +5%
4 Stars (Jishin! Kaminari! Kaji! Oyaji! Lvl. 3)
Built-in Damage Increase & Damage Reduction +10%, number of Heroism layer gain on Entry Effect +2
Breakthrough Stats Boost: 10% Crit Damage
Kernel Stats Boost: Damage Reduction +5%
5 Stars (Tekken Seisai Lvl. 3)
Amount of AP required to release from Control Status -1, Control Resistance buff lasts for additional +1 round
Breakthrough Stats Boost: 10% Damage Increase
Kernel Stats Boost: Damage Reduction +5%
6 Stars (Kyukyoku Sengi Tengyouken Lvl. 3)
+10% Skill damage for each AP consumption
Breakthrough Stats Boost: 5% Damage Increase, 15% Damage Reduction
Kernel Stats Boost: Damage Increase +10%
Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.
Max Output Build
Damage Increase Burst Set (4) | |
---|---|
Sub Stats | Crit Damage +3 or +4 Crit Rate ATK % SPD |
Main Stat Slot-IV Plugin | Crit Damage |
5th Substat | Crit Damage +1 |
Core | |
Core Stats | Crit Damage + Crit Rate Crit Damage + ATK |
Target Value | SPD 2500 to 3500 Crit Damage +450 to 500% Crit Rate +140% |
Resilient Build
Damage Increase Toughness (4) | |
---|---|
Sub Stats | Crit Damage +3 or +4 Crit Rate +1 or +2 ATK % HP % |
Main Stat Slot-IV Plugin | Crit Damage |
5th Substat | Toughness +1 |
Core | |
Core Stats | Crit Rate + Crit Damage Crit Damage + ATK % |
Target Value | Crit Rate +120% Crit Damage +450 to 500% Toughness >150% |
Suitable General Microchip Core: After the first attack of each action round, additional +8% of the initial damage will be dealt to the Main Target as True Damage.
When successfully released from Control Status, gain Control Resistance buff which lasts for 1 round.
( Control Resistance: A unique buff which completely resist any type of Control Status from the opponent throughout the duration of this buff.)
Entry Effect: After entering the battle, Gankoomon X gains 3 layers of Heroism. Each layer of Heroism grants himself +30% Toughness, can be stacked up to 7 layers.
When Gankoomon X receives a critical hit, he will lose 1 layer of Heroism at the end of the current round. For every enemy defeated by Gankoomon X, he will gain 1 layer of Heroism.
X-Antibody Attribute: Gankoomon X is immune to Silent status.
( Silent: A type of Action Restriction control status, disabling all skills aside from Normal Skill. This status also deactivate any passive effect from the disabled skills.
Weakness (If you use him alongside a debuffer)
Solid Barrier (For more survivability)
Adhere (For more survivability)
Counterattack (For more damage)
Weakness (If you use him alongside a debuffer)
Solid Barrier (For more survivability)
Adhere (For more survivability)
Counterattack (For more damage)
With Damage Increase Toughness build, the longer the battle, the more Damage Increase buff you will get, hence it might be better to put more effort on survivability compared to damaging capability. If you're using 4 sets of that plugin, each round you will get 2 layers of Fierce Fighting which would provide 6% Damage Increase. It would take 5 rounds to get a maximum of 30% Damage Increase buff.