Justimon

Role: Damage Dealer (Single Target)

Element: Thunder

Attribute: Vaccine ⚕

Awakening Group: Output

Ability: AP Refund

Digivolution Line:

(Monodramon - Strikedramon - Cyberdramon - Justimon)

Normal Skill (Justice Arm)

Digivolution Energy: +10

- Attack a single enemy dealing 113% damage.

Main Skill (Justice Kick)

AP Consume: 5 AP

Digivolution Energy: +20

- Attack a single enemy dealing 222% damage, and additional damage equivalent to the target's percentage of lost HP. For each 1% of HP lost, additional 1% damage will be added.

Digivolution Effect: Justimon can perform another action after releasing this skill.

Sub Skill (Trinity Arm)

- When it is Justimon's turn to attack, before any action, he will randomly gain any of this buff:

  • Damage +30%

  • Critical Damage +60%

  • Ignore 60% of target's DEF

Passive Skill (Heroic Spirit)

- Passive AP Recovery: After defeating any target, recover 3 AP.

Breakthrough Skill Upgrade

1 Star (Justice Kick Lvl. 2)

- Skill damage +50%

Stats Boost: 5% Crit Rate

2 Stars (Justice Arm Lvl. 2)

- Skill damage +20%

Stats Boost: 5% Crit Damage

3 Stars (Heroic Spirit Lvl. 2)

- Additional +2 AP refunded after killing a target (Total 5 AP recovered)

Stats Boost: 8% Crit Rate

4 Stars (Justice Kick Lvl. 3)

- When calculating the additional damage received to the target's HP percentage, add another 0.5% damage. (1% of HP lost will equal to 1.5% additional damage)

Stats Boost: 10% Crit Damage

5 Stars (Trinity Arm Lvl. 2)

- Receive +1 additional random buff before any action (Total 2 random buff)

Stats Boost: 10% Damage Increase

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