Justimon
Last updated
Last updated
Role: Damage Dealer (Single Target)
Element: Thunder
Attribute: Vaccine ⚕
Awakening Group: Output
Ability: AP Refund
Digivolution Line:
(Monodramon - Strikedramon - Cyberdramon - Justimon)
Normal Skill (Justice Arm)
Digivolution Energy: +10
- Attack a single enemy dealing 113% damage.
Main Skill (Justice Kick)
AP Consume: 5 AP
Digivolution Energy: +20
- Attack a single enemy dealing 222% damage, and additional damage equivalent to the target's percentage of lost HP. For each 1% of HP lost, additional 1% damage will be added.
Digivolution Effect: Justimon can perform another action after releasing this skill.
Sub Skill (Trinity Arm)
- When it is Justimon's turn to attack, before any action, he will randomly gain any of this buff:
Damage +30%
Critical Damage +60%
Ignore 60% of target's DEF
Passive Skill (Heroic Spirit)
- Passive AP Recovery: After defeating any target, recover 3 AP.
Breakthrough Skill Upgrade
1 Star (Justice Kick Lvl. 2)
- Skill damage +50%
Stats Boost: 5% Crit Rate
2 Stars (Justice Arm Lvl. 2)
- Skill damage +20%
Stats Boost: 5% Crit Damage
3 Stars (Heroic Spirit Lvl. 2)
- Additional +2 AP refunded after killing a target (Total 5 AP recovered)
Stats Boost: 8% Crit Rate
4 Stars (Justice Kick Lvl. 3)
- When calculating the additional damage received to the target's HP percentage, add another 0.5% damage. (1% of HP lost will equal to 1.5% additional damage)
Stats Boost: 10% Crit Damage
5 Stars (Trinity Arm Lvl. 2)
- Receive +1 additional random buff before any action (Total 2 random buff)
Stats Boost: 10% Damage Increase