Role: Damage Dealer (Single / Multiple Target)
Element: Dark
Attribute: Virus ☣
Awakening Group: Negative Output
Ability: Random Stats Debuff, Self-Damage Reduction
Digivolution Line:
(Chuumon - Nanimon - Etemon - MetalEtemon)
Normal Skill (No. 1 Punch)
Digivolution Energy: +10
- Attack a single enemy dealing 126% damage.
Main Skill (Dark Spirit)
AP Consume: 4AP.
Digivolution Energy: +20
- Attack a single enemy dealing 151% damage. For every Negative Status and DOT mark on the opponent's side, the damage will increase by +30%, stacks up to 5 times.
Digivolution Effect: Final Damage Bonus +50%
Sub Skill (Banana Slip)
AP Consume: 4AP.
Digivolution Energy: +20
- Attack a single enemy, plus one more enemy with the highest ATK stats, causing 139% damage, and have 50% chances to debuff the target with the following effect that last for 2 rounds:
● ATK -20%
● DEF -60%
● Hit Rate -20%
● Crit Rate -20%
● Dodge Rate -20%
● Crit Resistance -20%
(Calculate the effectiveness of each effect separately)
Passive Skill (Full Metalization)
- When MetalEtemon is attacked by any enemy with any Negative Status, reduce the damage by 50% of MetalEtemon total ATK stats.
- When MetalEtemon is attacked, there is 50% probability that the target will get each one of the following status effects that will last for 2 rounds:
● ATK -20%
● DEF -60%
● Hit Rate -20%
● Crit Rate -20%
● Dodge Rate -20%
● Crit Resistance -20%
(Calculate the effectiveness of each effect separately)
Breakthrough Skill Upgrade
1 Star (Dark Spirit Lvl. 2)
Increases skill damage +40%
Stats Boost: 5% Crit Rate
2 Stars (No. 1 Punch Lvl. 2)
Increases skill damage +20%
Stats Boost: 5% Crit Damage
3 Stars (Full Metalization Lvl. 2)
The Damage Reduction value is increased to 100% of MetalEtemon ATK stats, and the probability of the opponent getting abnormality after attacking is increased by another +25%
Stats Boost: 8% Crit Rate
4 Stars (Banana Slip Lvl. 2)
Probability to debuff increased by another +15%.
Stats Boost: 10% Crit Damage
5 Stars (Dark Spirit Lvl. 3)
Each Abnormal Status will increase damage by +10%
Stats Boost: 10% Damage Increase