Anubismon
Last updated
Last updated
Role: Support (Single Target / Multiple Target / AOE)
Element: Dark
Attribute: Vaccine ⚕
Awakening Group: Protection
Ability: Resurrection Prohibition, Rebound Damage
Digivolution Line:
(Gazimon - Dobermon - Cerberumon - Anubismon)
Normal Skill (Dark Markings)
Digivolution Energy: +10
- Attack a main target and 2 other random targets, dealing 52% damage, and has 50% chance of applying.
● DEF -60% for 2 rounds
● Evasion Rate -20% for 2 rounds
● Status Resistance -5000 for 2 rounds
Main Skill (Ammit)
AP Consume: 6 AP
Digivolution Energy: +50
- Attack a single enemy, dealing 139% damage, and mark the target with Self-Harm status. All damage dealt by the target who was marked with the Self-Harm status will be reversed 50% to itself (Capped at 80% of Anubismon's Maximum HP), lasting for 2 rounds.
Digivolution Effect: The Self-Harm status will last for 3 rounds.
Sub Skill (Power of the Pyramid)
AP Consume: 4 AP
Digivolution Energy: +30
- Attack all enemies, dealing 68% damage to each target, and have 75% chance of extending their Abnormal Statuses (except for Control Status debuff) for 1 additional round.
Passive Skill (Tomb Keeper)
- All allies DEF +25%
- If the enemy is defeated while having Self-Harm status, the enemy cannot be resurrected.
Breakthrough Skill Upgrade
1 Star (Ammit Lvl. 2)
Backlash damage +20% (Total 70% damage)
Stats Boost: 1000 Status Resistance
2 Stars (Dark Markings Lvl. 2)
Probability to trigger debuff +25% (Total 75% probability)
Stats Boost: 5% Damage Reduction
3 Stars (Power of the Pyramid Lvl. 2)
Probability to trigger Debuff Extension +25% (Total 100% probability)
Stats Boost: 1500 Status Resistance
4 Stars (Tomb Keeper Lvl. 2)
Increase DEF +10%
Stats Boost: 5% Damage Reduction
5 Stars (Ammit Lvl. 3)
Backlash damage +30% (Total 100% damage)
Stats Boost: 10% Damage Reduction