# Marsmon

![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FvxI1xb9SWZ7pZWIQjepK%2F0.png?alt=media)

**Element:** **Fire**&#x20;

**Attribute:** Vaccine ⚕

**Digivolution Line:**

(Elecmon - Leomon - Grapleomon - Marsmon)

**Normal Skill (Mugenhadou)**

**Digivolution Energy: +10**

\- Attack a **single** enemy, causing **110%** damage, and have a **100%** chance to add 2 additional layers of **Burning** state to targets with the **Arena Dual** mark in the arena, and continue to lose HP every round, lasting for **2** rounds.

● (**Arena Duel**: A special marking state, when the dueling parties attack characters other than the target, the damage caused will be greatly reduced.

● (**Burning**: Continuous damage over time. The target takes damage equal to **20%** of the attacker's **ATK** stats before each turn. This effect can be stacked up to **5 layers**)&#x20;

**Main Skill (Corona Sanctions)**

**AP Consume: 5 AP**

**Digivolution Energy: +20**

\- Attacks a **single enemy**, causing **240%** damage. Targets with **Arena Dual** mark take **40%** True Damage in addition to the original damage.

**Digivolution Effect:** Final Damage Bonus **+30%**.&#x20;

● (**True Damage** - When calculating the damage, subtract the amount of damage directly from HP)

**Sub Skill (Wrestling Arena)**&#x20;

**AP Consume: 2 AP**

**Digivolution Energy: +10**

\- Marsmon launches a challenge to the enemy target, assigns an **Arena Dual** mark to itself and the target. The final damage caused by the target with this mark to other targets is reduced by **40%.** Marsmon can only challenge **one** target at a time.&#x20;

\- After releasing this skill, you can take one more action. (This skill has a cooling time of **2** rounds)

**Passive Skill (Fighting Master)**&#x20;

\- When Marsmon attacks a target with burning state, it will gain Damage Increment **+30%**. When Marsmon receives an AOE attack, it will gain Damage Reduction **+40%**.

**Breakthrough Skill Upgrade**

**1 Star (Corona Sanctions Lvl. 2)**

AP cost -1&#x20;

**2 Stars (Wrestling Arena Lvl. 2)**

Final damage reduction **+20%**

**3 Stars (Mugenhadou Lvl. 2)**

Damage **+30%**

**4 Stars (Corona Sanctions Lvl. 3)**

Damage **+30%**

**5 Stars (Fighting Master Lvl. 2)**

Damage Increment **+10%**. Damage Reduction **+20%**
