Last updated
Was this helpful?
Last updated
Was this helpful?
Control (CC) | Dark | Virus| APT25
Exclusive Microchip Core Effect: Lucemon SM's Status Resistance increases by an amount equal to 100% of their base Status Hit.
Suitable General Microchip Core: Every time the user deals damage, increase own ATK by 2%, stacked up to 8 times, removed after attacking.
AoE | EXE: +10 | Direct Damage
Attacks the selected and 2 random enemy targets, each dealing 100% damage. With a 100% base chance, inflicts 2 of the following random abnormal statuses on each target:
ATK -20%, lasts 2 turns
DEF -60%, lasts 2 turns
Crit Resistance -20%, lasts 2 turns
Crit Damage -50%, lasts 2 turns
Toughness -50%, lasts 2 turns
Crit Rate -20%, lasts 2 turns
Evasion -20%, lasts 2 turns
6 AP | Direct Damaga + True Damage | EXE: +50 | AoE
Dispels all buffs on all enemies with a 100% fixed chance, then attacks all enemies for 350% damage.
6 AP | Direct Damage | EXE: +50 | Single Target + AoE
Override Effect: Lucemon SM can perform another action after this skill is released.
Attacks the selected target and then 7 random targets in sequence, each hit dealing 160% damage. Each attack will have the following effects on the target:
Built-in Status Hit +25000, Damage Increase +40%, Damage Reduction +40%.
For every 10.000 ATK Lucemon SM has, gain Max HP +1%, Attack +1% and Defense +2%, up to 800.000 ATK. In PvE, when calculating the Attack and Defense bonus, Lucemon SM will be considered as having at least 500,000 ATK.
For each abnormal status on enemy Digimon, Lucemon SM’s final damage increase +2%, up to 20 statuses.
For each negative mark on enemy Digimon, Lucemon SM’s final damage reduction +2%, up to 20 marks.
If a faster Digimon damages Lucemon SM, Lucemon SM gain Max HP +10% (up to 5 times per action turn), stacking up to a maximum of 400%, lasting until the end of the battle.
Lucemon SM is immune to Banish effects.
1 Star (Purgatorial Flame lvl.2)
AP Cost -1;Damage +50%.
Stats Boost : SPD+50
2 Stars (The Seven Deadly Sins lvl.2)
Status Hit +10000; Damage Increase +10%; Damage Reduction +10%.
Stats Boost : Status Hit +1000
3 Stars (Judgment of the Seven Eye lvl.2)
Chance to inflict statuses and marks +50%.
Stats Boost : SPD+100
4 Stars (Purgatorial Flame lvl.3)
Inflicts 1 additional stack of [Purgation Flame] on targets that have an abnormal status.
Stats Boost : Status Hit +1500
5 Stars (Judgment of the Seven lvl.3)
AP cost -1, ach hit’s damage +40%.
Stats Boost : Status Resistance +2500
6 Stars (The Seven Deadly Sins lvl.3)
Each abnormal status increases final damage by an additional 1%; Each negative mark increases final damage reduction by an additional 1%;Each time Lucemon SM takes damage, Max HP is increased by an additional 10%.
Stats Boost : Dmg Reduction +20%
Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.
Afterwards, inflicts 1 stack of [Purgation Flame] on all enemies, with a 100% fixed chance. If a target already has an abnormal status, that target receives an additional stack.
[Purgation Flame] can stack up to 7 times. Each stack reduces the target’s EXE gain rate by 10% and Shield gain by 10%, and deals True Damage equal to 7% of the target’s Max HP before their action (this damage cannot exceed 100% of Lucemon SM’s ATK). This effect is permanent.
Purgation Flame: Lucemon SM’s exclusive mark. Target with this mark takes a portion of its HP as True Damage each turn. The mark does not disappear if the target is defeated, but if Lucemon SM is defeated, the mark cannot inflict True Damage.
50% base chance to inflict 5 stacks of Burn, for 2 turns.
50% base chance to inflict Frozen, for 2 turns.
50% base chance to inflict 10 stacks of Poison, for 3 turns.
50% base chance to inflict Petrify, for 2 turns.
50% base chance to inflict Paralysis, for 2 turns.
50% fixed chance to inflict 10 stacks of Wind Blade, for 3 turns.
50% fixed chance to inflict 5 stacks of Eclipse, 2 turns.
Burn: A type of damage-related abnormal status that will deal continuous damage over time equivalent to 20% of the attacker's ATK stat before each turn. This effect can be stacked up to 5 layers.
Poison: A type of damage-related abnormal status that will deal continuous damage over time. Before taking action every round, the target will receive damage equivalent to 4% of its Maximum HP and not exceeding 40% of the inflictor's ATK stats. This effect can be stacked up to 10 layers.
Paralysis: A type of Action Prohibition control status which makes the inflicted target completely unable to move and take any action until the duration ends.
Petrified: A type of Action Prohibition control status which makes the inflicted target completely unable to move and take any action until the duration ends.
Wind Blade: When the target with this negative mark is attacked by any Wind attribute skill, each layer of the Wind Blade mark will increase the chance of a combo by 6%. After the combo is triggered, all the opponent's Wind Blade layers will be removed.
Eclipse: After receiving any Dark element skill, the Status Resistance of the target with this negative mark will be reduced by 15%. This mark can be stacked up to 5 layers. When inflicted with this mark, there is a 20% chances to ignore cleansing effect when trying to remove debuffs.