Gracenovamon
Last updated
Last updated
Role: Damage Dealer (Multiple Target / Single Target)
Element: Water
Attribute: Vaccine ⚕
Awakening Group: Output
Ability: Damage Nullification, Rising Tide Booster, Shield Steal
Jogress Material:
(Dianamon + Apollomon)
Normal Skill (Eclipse Finger)
Digivolution Energy: +10
- Attack a single target, dealing 100% damage, and gain 1 [Meleagros] Blade. If the selected target has a Sword Mark, remove the Sword Mark and then activate a Follow-up effect: Attack all targets, dealing 100% damage, and gain 1 [Meleagros] Blade.
● ([Meleagros] Blade: The exclusive effect of Gracenovamon, which can reduce the target attributes and cooperate with his Normal Attack for follow-up attack)
Main Skill (Calydon Arcus)
AP Consume: 6 AP
Digivolution Energy: +30
- Attack all targets, dealing 140% damage, with 100% chance to inflict Sword Mark, reducing their DMG INCREASE by 15%, for 2 turns. After using this skill gain 2 Rising Tide stacks.
Digivolution Effect: Final Damage Bonus +30%
● (Rising Tide: A unique mark for Water element Digimon. It can enable various bonus effects according to the number of layers. Can stack up to 10 layers)
Sub Skill (Meleagros)
- Entry Effect: After entering battle, Gracenovamon gains 2 [Meleagros] Blade; for each blade, increase ATK by 8% with the maximum of 8 blades. After gaining all [Meleagros] Blade, Gracenovamon's Normal Skill will deal an additional True Damage equal to 75% of ATK.
● (Entry Effect - The type of effect that triggered when the Digimon entered the field, override digivolve, or when going into a new wave)
● (True Damage - When calculating the damage, Crit Damage multiplier will not be counted, and subtract the amount of damage directly from the target's HP)
Passive Skill (All-purpose Armor)
- Damage Increase and Damage Reduction increased by 10%. For each Water element ally, Gracenovamon gains additional 5% Damage Increase and Damage Reduction. After Gracenovamon moves, if it has 6 or more Rising Tide, consume 6 to gain another turn.
Breakthrough Skill Upgrade
1 Star (Calydon Arcus Lvl. 2)
Increases skill damage +30%
Stats Boost: 5% Crit Rate
2 Stars (Eclipse Finger Lvl. 2)
Gain 1 additional [Meleagros] Blade.
Stats Boost: 5% Crit Damage
3 Stars (All-purpose Armor Lvl. 2)
Increase additional 5% Damage Increase and Damage Reduction
Stats Boost: 8% Crit Rate
4 Stars (Calydon Arcus Lvl. 3)
Gain another 2 layers of Rising Tide (Total 4 Layers).
Stats Boost: 10% Crit Damage
5 Stars (Meleagros Lvl.2)
Entry effect: Gain additional 2 [Meleagros] Blade (Total 4).
Stats Boost: 10% Damage Increase
6 Stars (All-purpose Armor Lvl. 3)
- Reduce the requirement and cost of Additional Turn by 2 Rising Tide (new cost: 4 Rising Tide)
Stats Boost: 5% Damage Increase
15% Damage Reduction