Ophanimon FM

Una caricatura de una persona Descripción generada automáticamente con confianza baja

Role : Damage Dealer (Single Target)

Element : Dark

Attribute : Vaccine ⚕

Awakening Group : Output

Ability : Self Recovery Effect, Built-in Damage Increase, Resurrection Prohibition, Buff Dispel, Self Stats Buff (Crit Damage), Faster AP Recovery, Null Damage Buff

Jogress Material :

(Ophanimon [¥648 per copy]+ Lilithmon)

Normal Skill (Scythe of Greed)

Digivolution Energy : +10

- Attack a single enemy, causing 130% damage, and gain a Recovery Effect, restoring her HP equal to 50% of the damage.

● (Recovery Effect : Restore target's HP according to the Healing Effectiveness of the healer and the target)

Main Skill (Flame Hellscythe)

AP Consume : 6 AP

Digivolution Energy : +30

- With a 50% chance to dispel all buffs from the target, attack all enemies, causing 150% damage to each target, and then launch an additional attack to the Main Target 1 more time, dealing 300% damage., the Final Damage Bonus of this attack will increase by +13% for each buff dispelled.

Digivolution Effect : Final Damage Bonus +30%.

Sub Skill (Demon Crystal)

- When Ophanimon FM still survives, she will receive a blessing from the Demon Crystal.

- When any target on the enemy field is killed, his soul will be absorbed by the Demon Crystal, making him unable to be resurrected, and add 1 layer of Soul to the Demon Crystal. This effect can only be activated once per action round.

- For every 6 layers of Souls, the AP recovery value of Ophanimon FM will increase by +1, and Crit Damage +50% per round, limited to 9 layers of Souls.

- Entry Effect : At the beginning of the game, Ophanimon FM gets 1 layer of Soul.

● (Entry Effect - The type of effect that triggered when the Digimon entered the field, override digivolve, or when going into a new wave)

Passive Skill (Immortal Evil God)

- Damage Increase +40%.

- When Ophanimon FM is defeated, if the Demon Crystal has any Soul stacks, automatically consumes all Soul stacks to revive herself with 1 HP, and the consumed Soul stacks will be considered as used up.

- When the number of Soul is 3 or more layers, gain an additional Null Damage buff lasting for 1 round or 1 attack

- After the Soul is consumed, the enemy's target whose Soul has been absorbed can now be revived.

Breakthrough Skill Upgrade

1 Star (Flame Hellscythe Lvl. 2)

Probability to dispel buffs +50%.

Stats Boost : 5% Crit Rate

2 Stars (Scythe of Greed Lvl. 2)

Increases damage +20%, Recovery rate +50%

Stats Boost : 5% Crit Damage

3 Stars (Demon Crystal Lvl. 2)

Amount of Soul stacks that required to trigger bonus effect -3

Stats Boost : 8% Crit Rate

4 Stars (Flame Hellscythe Lvl. 3)

For every buff dispelled, the Final Damage Bonus increases by +2%

Stats Boost : 10% Crit Damage

5 Stars (Demon Crystal Lvl.3)

The number of Soul stacks provided at the beginning of the battle is +2, and the number of Soul stacks obtained by killing the target +2

Stats Boost : 10% Damage Increase

6 Stars (Immortal Evil God Lvl. 3)

Additional Damage Increase by +15%, gain Null Damage buff last for additional +1 round or attack

Stats Boost : 5% Damage Increase

15% Damage Reduction

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