Dukemon
Last updated
Last updated
Role: Support (Single Target)
Element: Fire
Attribute: Virus ☣
Awakening Group: Vitality
Ability: Buff Cancelation, Tank
Digivolution Line:
(Guilmon - Growlmon - WarGrowlmon - Dukemon)
Normal Skill (Gallant Charge)
Digivolution Energy: +10
- Take 25% of Dukemon's Maximum HP as his ATK stats and attack a single enemy dealing 100% damage.
Main Skill (Final Elysion)
AP Consume: 4 AP
Digivolution Energy: +40
- 100% chance to dispel the target's buff, then treat 25% of Dukemon's Maximum HP as his ATK stat and attack a single enemy dealing 200% damage.
Digivolution Effect: Dukemon may perform another action after releasing this skill.
Sub Skill (Royal Saber)
AP Consume: 4 AP
Digivolution Energy: +30
- Treat 25% of Dukemon's Maximum HP as his ATK stat and attack a single enemy dealing 180% damage. If the target has higher HP than Dukemon, the Final Damage Bonus will be +90%.
Passive Skill (Chivalry)
- After entering the battle, increase Dukemon's Maximum HP by 80% of its own ATK stat. Dukemon will cover 40% of the damage suffered by teammates.
- At the beginning of each round, Dukemon will gain a Shield equivalent to (20% of its own Maximum HP value x The number of surviving teammates except himself), which lasts for 1 round.
Breakthrough Skill Upgrade
1 Star (Final Elysion Lvl. 2)
Skill damage +50%
Stats Boost: 1000 Status Resistance
2 Stars (Royal Saber Lvl. 2)
Skill damage +40%, Final Damage Bonus +20%
Stats Boost: 5% Damage Reduction
3 Stars (Gallant Charge Lvl. 2)
Skill damage +20%
Stats Boost: 1500 Status Resistance
4 Stars (Chivalry Lvl. 2)
Gained Shield value +5%
Stats Boost: 5% Damage Reduction
5 Stars (Final Elysion Lvl. 3)
AP consumption -1
Stats Boost: 10% Damage Reduction