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Output (DPS) | Thunder | Virus | APT25

Exclusive Microchip Core Effect: Main Skill's AP consumption -1.

Suitable General Microchip Core: When attacking a target who has a Shield, the Final Damage dealt will be increased by additional +12%.

Normal Skill (Soul-Draining Tentacle)

Digivolution Energy: +10

-Attack all targets, dealing 70% damage, with 50% Fixed Chance to inflict Overload Mark, for 2 turns.

● (Overload - Target with this mark will also take 10% damage when their teammates are damaged by any Thunder element skill)

Main Skill (Particle Barrier)

AP Consume: 6AP

Digivolution Energy: +30

-Attack a single target, dealing 550% damage.

-Afterwards, open a Particle Barrier, negating all direct damage during the opening period; allies within the barrier cannot be inflicted with Abnormal statutes and Negative Marks for 2 turns.

-Particle Barrier will be removed after receiving 1 hit.

Digivolution Effect: Gain another turn.

Sub Skill (Energy Frenezy)

AP Consume: 5 AP

Digivolution Energy: +20

-Grants Data Creation to the selected ally, unable to select self or the target that has been granted Data Creation, for 2 turns.

-After the duration of Data Creation ends, the ally is converted into an Energy Aggregate; the Energy Aggregate will not be affected by any damage or skills and cannot be selected; its attributes are the same as Quartzmon.

-After Quartzmon moves, all Energy Aggregates on the field will launch additional attacks on random targets, dealing 90% damage.

-When Quartzmon is defeated, the Energy Aggregates that it has converted will disappear together.

-50% of the damage dealt by the Energy Aggregate will be deducted from the enemy's MAX HP, and each attack will cause Quartzmon to gain 1 stack of Life Enhancement mark.

-When only the Energy Aggregate and Quartzmon exist on our field, this skill becomes [Intermittent Particle Cannon], with the effect:

  • Attack all enemies, dealing 550% damage, and then make all our Energy Aggregates additionally attack random enemy targets. Before [Intermittent Particle Cannon] hits, for every target in the enemy field, the additional attack damage of the Energy Aggregate will be increased by 90%.

● (Data Creation: Increase target's SPD by 400, DMG INC by 15%, EFF HIT by 3500, EFF RES by 3500)

● (Life Enhancement : For the possesor of this mark, each layer will increase their Maximum HP by additional +5%, and can be stacked up to 20 layers)

Passive Skill (Energy Aggregate)

-DMG REDUC+100%. (Built-in stats also included when counting base stats)

-For each Energy Aggregate on our side, DMG INC+15%, ATK+15%, DMG REDUC-15%.

-For each ally with a base SPD lower than self, SPD+150.

-When an ally is defeated, remove 50 EXE from the enemy.

-When only Energy Aggregate and Quartzmon are on the field, the attack of Energy Aggregate ignores the buff effect of the enemy target.

-Quartzmon will not be affected by Silence.

Breakthrough Skill Upgrade

1 Star (Soul-Draining Tentacle Lvl. 2)

+50% Overload Chance, DMG+10%

Stats Boost : 5% Crit Rate

2 Stars (Energy Frenezy Lvl. 2)

AP cost -1, Energy Aggregate damage+30%

Stats Boost : 5% Crit Damage

3 Stars (Particle Barrier Lvl. 2)

DMG+50%, Particle Barrier +1 hit

Stats Boost : 8% Crit Rate

4 Stars (Energy Aggregate Lvl. 2)

DMG REDUC+20%; +50 EXE removed

Stats Boost : 10% Crit Damage

5 Stars (Particle Barrie Lvl. 3)

AP cost -1; Data Creation SPD+200, DMG INC+5%, EFF HIT+1500, EFF RES+1500

Stats Boost : 10% Damage Increase

6 Stars (Energy Aggregate Lvl. 3)

+50 SPD for each ally slower than self

Stats Boost : 5% Damage Increase, 15% Damage Reduction

Build recommendation

Arts

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