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Output (DPS) | Nature | Virus | APT25

Exclusive Microchip Core Effect: The Bind mark duration inflicted by the Main Skill +1 turn.

Suitable General Microchip Core: Suitable General Microchip Core: When the attacked target's SPD is lower than the user, gain additional +1500 Effect Hit.

Color Coding System Explanation

Blue Text: Skill name, weapon name, skill details, built-in stats bonus.

Red Text: Cleansable debuff or abnormal status.

Green Text: Dispellable buff or beneficial status.

Purple Text: Unpreventable unique effect.

Orange Text: Exclusive layer, undeletable green icons, stacks.

Red Highlight: Negative mark. Can be prevented by Mark Immunity or specific ability.

Green Highlight: Undispellable buff. Can be affected by Delete effect.

Orange Highlight: Exclusive mark. Can’t be prevented by Mark Immunity.

Purple Highlight: Negative halo. Unaffected by the enemy’s Status Resistance.

Blue Highlight: Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

Basic Probability/Base Chance: This effect will calculate Status Hit vs Status Resistance.

Fixed Probability/Fixed Chance: This effect doesn’t calculate Status Hit vs Status Resistance.

Action Restriction: The inflicted target still able to take an action, but with restricted skill or condition.

Action Prohibition: The inflicted target will be unable to take any action at all.


Skills Translation

Normal Skill (Brute Force)

Digivolution Energy: +10

Single Target | EXE: +10 | Direct Damage

  • Attack a single enemy 2 times, each dealing 75% damage, with a 100% base chance to inflict 1 stack of Poison for 3 turns, and grant Algomon 1 stack of 【Distortion Eye】.

Icons & Terms Explanation

Poisoned: A type of damage-related abnormal status that will deal continuous damage over time. Before taking action every round, the target will receive damage equivalent to 4% of its Maximum HP and not exceeding 40% of the inflictor's ATK stats. This effect can be stacked up to 10 layers.


Main Skill (Terabyte Disaster)

5 AP | Direct Damage Multi-Hit | EXE: +20 | AOE

Override Effect: Algomon can perform another action after this skill is released.

  • With a 100% base chance, reverse 1 buff on the main target into Poison (prioritizing Control Resistance) for 3 turns; then, with a 100% base chance, inflict 1 stack of Poison for 3 turns; afterwards attack all enemies, dealing 350% damage.

  • Also has a 50% base chance to apply a Bind mark to the main target for 1 turn.

  • After casting, grant Algomon 2 stacks of 【Distortion Eye】.

Icons & Terms Explanation

Poisoned: A type of damage-related abnormal status that will deal continuous damage over time. Before taking action every round, the target will receive damage equivalent to 4% of its Maximum HP and not exceeding 80% of the inflictor's ATK stats. This effect can be stacked up to 10 layers.

Control Resistance: Completely resist any type of Control Status from the opponent throughout the duration of this buff.

Bind Mark: A control-type negative mark; a bound target cannot leave the battlefield and cannot act.


Sub Skill (Distortion Line)

Passive Sub Skill

  • When Algomon’s 【Distortion Eye】 reaches 10 stacks, if an enemy spends AP, at the end of their current turn trigger Detonate on that target: all of its damage-related abnormal status at once, dealing 100% of their total damage as true damage. Then, with a 100% base chance, inflict 3 stacks of Poison for 3 turns.

Icons & Terms Explanation

Poisoned: A type of damage-related abnormal status that will deal continuous damage over time. Before taking action every round, the target will receive damage equivalent to 4% of its Maximum HP and not exceeding 80% of the inflictor's ATK stats. This effect can be stacked up to 10 layers.


Passive Skill (Endless Void)

  • Built-in Damage Increase +40%, Damage Reduction +40%. (Built-in stats also included when counting base stats)

  • For every 10,000 basic ATK, gain additional Maximum HP +1%, ATK +1%, DEF +2% (Up to a maximum of 800,000 ATK will be calculated). In PVE mode, when calculating the bonus, Algomon will be considered as having at least 500,000 ATK.

  • Algomon's Status Hit will be increased by an amount equivalent to 10% of his ATK, up to a maximum of 35,000 points each.

  • When Algomon receives an abnormal status or negative mark, trigger 【Power of Vines】: at the end of the current turn, gain 1 stack of 【Distortion Eye】, heal 20% of HP lost, then remove all abnormal status or negative mark (2-turn cooldown).

  • When Algomon is hit by an active attack, additionally gains +200% Toughness. Each stack of 【Distortion Eye】 increases Algomon’s Status Hit by 5%, up to 10 stacks.

  • Algomon is immune to Banish.

Breakthrough Skill Upgrade

Breakthrough recommendations:

1 Star (Terabyte Disaster Level 2)

Damage +50%; Bind chance +50%

Breakthrough Stats Boost: 5% Crit Rate

2 Stars (Endless Void Level 2)

Damage Increase +10%, Damage Reduction +10%; 【Power of Vines】 healing +20%.

Breakthrough Stats Boost: 5% Crit Damage

Kernel Stats Boost: Damage Reduction +5%

3 Stars (Distortion Line Level 2)

Detonate true-damage ratio +20%; Poison stacks inflicted +2.

Breakthrough Stats Boost: 8% Crit Rate

Kernel Stats Boost: Damage Increase +5%

4 Stars (Endless Void Level 3)

【Power of Vines】 cooldown −1 turn; Toughness gained when actively attacked +75%.

Breakthrough Stats Boost: 10% Crit Damage

Kernel Stats Boost: Damage Reduction +5%

5 Stars (Distortion Line Level 3)

【Distortion Eye】 stacks required to trigger −3.

Breakthrough Stats Boost: 10% Damage Increase

Kernel Stats Boost: Damage Reduction +5%

6 Stars (Terabyte Disaster Level 3)

AP cost −1; Buffs reversed +1; Poison stacks inflicted +1; 【Distortion Eye】 stacks gained +1.

Breakthrough Stats Boost: 5% Damage Increase, 15% Damage Reduction

Kernel Stats Boost: Damage Increase +10%

Total Stats Boost (Output Role)

Breakthrough Stats Boost:

  • Crit Rate +13%

  • Crit Damage +15%

  • Damage Increase +15%

  • Damage Reduction +15%

Kernel Boost (added after placing this Digimon on the Kernel Link feature):

  • Damage Increase +15%

  • Damage Reduction +15%


Build Recommendation

Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.

High Output Build

Obtained from Ordinemon plugin dungeon
Damage Increase Burst Set (4)

Sub Stats

Crit Damage +3 or +4

Crit Rate +1 or +2

ATK %

Main Stat Slot-IV Plugin

Crit Damage

5th Substat

Crit Damage +1

Core

Verdict (More out of turn damage)

Weakness (If you're using Poisoned team)

Assault (Suitable when the enemy has buffs)

Core Stats

Crit Damage + Status Hit

Target Value

Crit Rate +140%

Crit Damage +450 to 500%


Arts

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