# Huanglongmon

**Support (Auxiliary) |** **Earth** <img src="/files/1rVSDuxRPlct0h7PNh48" alt="" data-size="line"> **| Data**<img src="/files/xbIR6M8OldQGBWCG4ZBV" alt="" data-size="line">**| APT25**

<img src="/files/GWfWACiAW1D0cTX43UBf" alt="hexin_dz24.png" data-size="line">  **Exclusive Microchip Core Effect:&#x20;***<mark style="color:green;">**Recovery Effect**</mark>* casted by Huanglongmon is increased by **+15%**.

**Suitable General Microchip Core:** <img src="/files/PNw4ia5lRfY5kGnvfasK" alt="hexin_dz24.png" data-size="line"> When removing <mark style="color:red;">**Abnormal Status**</mark> from any ally, grant an additional <mark style="color:green;">**+2500 Status Resistance**</mark> buff, lasting for **2 rounds**.

<details>

<summary>Ability</summary>

True Damage, Abnormal Status Remover, Allies AP Recovery, Enemy's Buff Dispel, Allies Recovery Effect, Allies Crit Resistance Buff, Allies Counterattack Status Provider, Magnetization Mark Provider, Built-in Maximum HP & Status Resistance Bonus, Immune to Petrified&#x20;

</details>

### <mark style="color:blue;">**Normal Skill (Dragon Smash)**</mark> <img src="/files/Nh1Viy1R1jAZPCIkWnvY" alt="" data-size="line">

<mark style="color:blue;">**Digivolution Energy: +10**</mark>

\- Attacks **all enemies**, dealing <mark style="color:purple;">True Damage equal to 8% of Huanglongmon's Maximum HP (not exceeding 160% of Huanglongmon's ATK)</mark> to **each** target, and then **removes 1 random Abnormal Status** from **all of our allies**.&#x20;

<mark style="color:purple;">● (True Damage - When calculating the damage, Crit Damage multiplier will not be counted, and subtract the amount of damage directly from the target's HP)</mark>

### <mark style="color:blue;">**Main Skill (Taikyoku)**</mark> <img src="/files/ub7q6exP9jYZrcRoNkBy" alt="" data-size="line">

<mark style="color:blue;">**AP Consume: 6 AP**</mark>

<mark style="color:blue;">**Digivolution Energy: +50**</mark>

\- Summon a Taiji area **on the field**, the **friendly side** will be on the **Yang side**, and **the enemy** will be on **the Ying side**.

\- The character on the **Yang side** has a **50% chance** to **recover 1 point of AP** when it is his turn to act and obtains a **Recovery Effect**, **restoring** HP equal to **10% of Huanglongmon's Maximum HP**

\- The enemy on the **Ying side** has a **100% chance** to be **dispelled** from **1 buff status**. After their action, they will receive <mark style="color:purple;">True Damage equal to 10% of Huanglongmon's Maximum HP (not exceeding 300% of Huanglongmon's ATK).</mark>

\- The Taiji area lasts for **2 rounds**.&#x20;

<mark style="color:purple;">● (True Damage - When calculating the damage, Crit Damage multiplier will not be counted, and subtract the amount of damage directly from the target's HP)</mark>

<mark style="background-color:blue;">**Digivolution Effect: After releasing this skill, purify all Negative Statuses from all allies.**</mark>

### <mark style="color:blue;">**Sub Skill (Oukai)**</mark> <img src="/files/MettMbvA4i8zln1h9v7A" alt="" data-size="line">

<mark style="color:blue;">**Cooldown Duration: 4 Rounds**</mark>

\- Activated when an **ally's HP is lower than 50%**, it attacks **all enemies** and deals <mark style="color:purple;">True Damage equal to 20% of Huanglongmon's Maximum HP (not exceeding 400% of Huanglongmon's ATK)</mark> to **each target**. It also summons a **sandstorm** to cover **all of our allies**.

\- **Allies covered by the sandstorm** will gain <mark style="color:green;">Crit Resistance +50%</mark>, lasting for **1 round**; after that, give **all allies** a **Counterattack state**, which lasts for **2 rounds**, and for **Earth element Digimon**, additionally gain a *<mark style="background-color:green;">**Magnetization mark**</mark>*, which lasts for **2 rounds**.&#x20;

<mark style="background-color:green;">● (</mark><mark style="background-color:green;">**Magnetization**</mark><mark style="background-color:green;">: The target with this mark, outside the action round, such as counterattack, and combo, the Damage Increase is increased by 15%, and the Damage Reduction is increased by 15%)</mark>

### <mark style="color:blue;">**Passive Skill (Huanglong Ore)**</mark><img src="/files/g1imEyQIXxdDBNldmqxx" alt="" data-size="line">&#x20;

\- Own <mark style="color:green;">Maximum HP value +25%</mark>, <mark style="color:green;">Status Resistance +2500</mark>*. (Built-in stats also included when counting **base stats**)*

\- Huanglongmon is immune to <mark style="color:red;">Petrified</mark> status.

### <mark style="background-color:blue;">**Breakthrough Skill Upgrade**</mark>

<mark style="color:blue;">**1 Star (Taikyoku Lvl. 2)**</mark>

The HP ratio of Recovery Effect and True Damage **+5%**

<mark style="color:green;">Stats Boost:</mark> <mark style="color:green;"></mark><mark style="color:green;">**1000 Status Resistance**</mark>

<mark style="color:blue;">**2 Stars (Dragon Smash Lvl. 2)**</mark>

Number of Negative Status removed **+1**

<mark style="color:green;">Stats Boost:</mark> <mark style="color:green;"></mark><mark style="color:green;">**5% Damage Reduction**</mark>&#x20;

<mark style="color:blue;">**3 Stars (Huanglong Ore Lvl. 2)**</mark>

Maximum HP **+10%**, Status Resistance **+500**

<mark style="color:green;">Stats Boost:</mark> <mark style="color:green;"></mark><mark style="color:green;">**1500 Status Resistance**</mark>&#x20;

<mark style="color:blue;">**4 Stars (Taikyoku Lvl. 3)**</mark>

Number of dispelled buffs **+1**

<mark style="color:green;">Stats Boost:</mark> <mark style="color:green;"></mark><mark style="color:green;">**5% Damage Reduction**</mark>

<mark style="color:blue;">**5 Stars (Oukai Lvl.2)**</mark>

Cooldown duration **-1 round**

<mark style="color:green;">Stats Boost:</mark> <mark style="color:green;"></mark><mark style="color:green;">**10% Damage Reduction**</mark>

<mark style="color:blue;">**6 Stars (Taikyoku Lvl. 4)**</mark>

AP recovery probability **+50%**&#x20;

<mark style="color:green;">Stats Boost:</mark> <mark style="color:green;"></mark><mark style="color:green;">**150 SPD**</mark>&#x20;

&#x20;                    <mark style="color:green;">**10% Damage Reduction**</mark>

### <mark style="color:blue;">Build Recommendation</mark>

### <mark style="color:blue;">Arts</mark>

<figure><img src="/files/eQp5JQDjUIewYKmgs0Wr" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/tTKwzLNApS1cRPhCIGyi" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/iLJ1z00YDMnRUZfTnzwu" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/yBnGmtkGrJMPjDTCIdpO" alt=""><figcaption></figcaption></figure>


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