# Jougamon

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fxji4sHZDgBSSF1Vik7qY%2F640.gif?alt=media&#x26;token=9e704da9-f25d-4776-ac83-cb4149ce167b" alt=""><figcaption></figcaption></figure>

**Output (DPS) | Wood**<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FxPgu5r9u5ztqTwRtkmin%2Fimage.png?alt=media&#x26;token=f13251d7-2963-4a46-9322-42fa61aa1f84" alt="" data-size="line"> **| Vaccine**<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FCdD6i8H5elp5kZ4MyEz5%2Fimage.png?alt=media&#x26;token=73b3e498-1843-46dc-813c-45cbd57cab38" alt="" data-size="line"> **| APT25 | Dianamon + Cherubimon (Vice)**

<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Ftf6bKek4fIRAVNvlgqCf%2Fhexin_ty.png?alt=media&#x26;token=815f5d0a-2750-4591-a098-b03d0bcad135" alt="hexin_ty.png" data-size="line"> **Exclusive Microchip Core Effect:** After using the <mark style="color:blue;">**main skill**</mark> in the **first turn**, **regardless** of whether it deals **fatal damage**, she **gains 1 additional action turn**.

**Suitable General Microchip Core:** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F3et7YCgy5qztcfXDo8JV%2F7100100.png?alt=media&#x26;token=bf6fd212-61f5-4cd3-9731-ca2b3ec45c4b" alt="hexin_dz24.png" data-size="line"> After the first attack of each action round, additional **+8%** of the initial damage will be dealt to the **Main Target** as *<mark style="color:purple;">**True Damage**</mark>*.

<details>

<summary>Color Coding System Explanation</summary>

<mark style="color:blue;">**Blue Text:**</mark> Skill name, weapon name, skill details, built-in stats bonus.

<mark style="color:red;">**Red Text:**</mark> Cleansable debuff or abnormal status.

<mark style="color:green;">**Green Text:**</mark> Dispellable buff or beneficial status.

<mark style="color:purple;">**Purple Text**</mark>**:** Unpreventable unique effect.

<mark style="color:orange;">**Orange Text**</mark>**:** Exclusive layer, undeletable green icons, stacks.

<mark style="background-color:red;">**Red Highlight:**</mark> Negative mark. Can be prevented by *Mark Immunity* or specific ability.

<mark style="background-color:green;">**Green Highlight:**</mark> Undispellable buff. Can be affected by *Delete* effect.

<mark style="background-color:orange;">**Orange Highlight:**</mark> Exclusive mark. Can’t be prevented by *Mark Immunity*.

<mark style="background-color:purple;">**Purple Highlight:**</mark> Negative halo. Unaffected by the enemy’s Status Resistance.

<mark style="background-color:blue;">**Blue Highlight:**</mark> Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

**Basic Probability/Base Chance:** This effect will calculate *Status Hit vs Status Resistance*.

**Fixed Probability/Fixed Chance:** This effect doesn’t calculate *Status Hit vs Status Resistance*.

<mark style="color:red;">**Action Restriction:**</mark> The inflicted target still able to take an action, but with restricted skill or condition.

<mark style="color:red;">**Action Prohibition:**</mark> The inflicted target will be unable to take any action at all.

</details>

***

## <mark style="color:blue;">**Skills Translation**</mark>

#### <mark style="color:blue;">**Normal Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark>*<mark style="color:blue;">**Eyebrow Cut**</mark>*<mark style="color:blue;">**)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F2QUZrw89oc7KDdEuZOAp%2Fx15401.png?alt=media&#x26;token=10c4b4e7-0bcb-43a8-904c-1ffd895e15a2" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FxPgu5r9u5ztqTwRtkmin%2Fimage.png?alt=media&#x26;token=f13251d7-2963-4a46-9322-42fa61aa1f84" alt="" data-size="line">

<mark style="color:blue;">Single Target</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +10**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Direct Damage</mark>

* **Treats 25% of her MAX HP as Attack** (in PvE battles, this percentage becomes 100%). Attacks a **single enemy**, dealing **170% damage**. Has a **100% base chance** to inflict **1 stack of** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FXYBEiV5WQu8ZkvEOoIrk%2FPoisoned.png?alt=media&#x26;token=cfc84a87-eef6-4fe4-a193-f6d3ce5e7284" alt="" data-size="line"><mark style="color:red;">**Poisoned**</mark> on the target, lasting **3 turns**, and then grants herself **1 stack** of ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FgIgN41S2u8WaGy1sGrLc%2F10920.png?alt=media\&token=2d014c23-cef3-469c-a5d5-c1890bae13b1)<mark style="color:orange;">**\[Clear Clouds]**</mark>.
* When an enemy with a **damage-related** <mark style="color:red;">abnormal status</mark> takes action, Jougamon will use this skill to launch a **follow-up attack** on the **target**.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FXYBEiV5WQu8ZkvEOoIrk%2FPoisoned.png?alt=media&#x26;token=cfc84a87-eef6-4fe4-a193-f6d3ce5e7284" alt="" data-size="line"> *<mark style="color:red;">**Poisoned:**</mark> <mark style="color:red;"></mark><mark style="color:red;">A type of</mark> <mark style="color:red;"></mark><mark style="color:red;">**damage-related abnormal status**</mark> <mark style="color:red;"></mark><mark style="color:red;">that will deal</mark> <mark style="color:red;"></mark><mark style="color:red;">**continuous damage over time**</mark><mark style="color:red;">. Before taking action every round, the target will receive damage equivalent to</mark> <mark style="color:red;"></mark><mark style="color:red;">**4%**</mark> <mark style="color:red;"></mark><mark style="color:red;">of its</mark> <mark style="color:red;"></mark><mark style="color:red;">**Maximum HP**</mark> <mark style="color:red;"></mark><mark style="color:red;">and</mark> <mark style="color:red;"></mark><mark style="color:red;">**not exceeding 40%**</mark> <mark style="color:red;"></mark><mark style="color:red;">of the inflictor's</mark> <mark style="color:red;"></mark><mark style="color:red;">**ATK**</mark> <mark style="color:red;"></mark><mark style="color:red;">stats. This effect can be stacked up to</mark> <mark style="color:red;"></mark><mark style="color:red;">**10 layers**</mark><mark style="color:red;">.)</mark>*

</details>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FeNVWbpc3UEjT5goUfDGm%2F640%20(1).gif?alt=media&#x26;token=16ebb3dd-ed97-42d1-b7ee-ca0381d6626c" alt=""><figcaption><p>Attack a single enemy, add 1 layer of <mark style="color:red;">poison</mark> to the target, and grant yourself 1 layer of <mark style="color:orange;">[Clear Clouds]</mark></p></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FIaVmo9fVgOnfbh0UYfB3%2F640%20(2).gif?alt=media&#x26;token=c9e39bcd-ba6b-4874-92be-cf0ae31496da" alt=""><figcaption><p>After the enemy deal damage-related <mark style="color:red;">abnormal state</mark>, follow-up attack to the target</p></figcaption></figure>

***

#### <mark style="color:blue;">**Main Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Moonfall)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FwqPH34lhWIU54tz3F5fK%2Fx15403.png?alt=media&#x26;token=7109642d-4139-490c-be2f-36030b2e1220" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FxPgu5r9u5ztqTwRtkmin%2Fimage.png?alt=media&#x26;token=f13251d7-2963-4a46-9322-42fa61aa1f84" alt="" data-size="line">

<mark style="color:blue;">Switch Skill</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**| Active skill |**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Single Target</mark>

<mark style="color:blue;">**Override Effect:**</mark> *Jougamon can perform another action after this skill is released.*

* **Choose whether to switch your Moon Phase to the next stage.**

#### <mark style="color:blue;">**Main Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Moonfall: Eternal)**</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FOEAjUAuxNNygzd2kGhiS%2Fx15403_a.png?alt=media&#x26;token=51146ff6-18d5-4a7b-a0ec-cbc774be7762" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FxPgu5r9u5ztqTwRtkmin%2Fimage.png?alt=media&#x26;token=f13251d7-2963-4a46-9322-42fa61aa1f84" alt="" data-size="line">

<mark style="color:blue;">Direct Damage</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +30**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Single Target</mark>

* Treats **25% of your MAX HP as Attack** (in PvE, this percentage becomes **100%**) and attacks a **single enemy**, dealing **800% damage**. Triggers a **detonation effect**, instantly resolving **all damage-over-time** <mark style="color:red;">abnormal statuses</mark> on the target, dealing <mark style="color:purple;">**150% of their total damage**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">as</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**true damage**</mark>.
* If this skill deals a **fatal blow**, you gain **1 extra action turn** (can trigger only once per round).
* &#x20;When this skill targets an enemy with the <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FXYBEiV5WQu8ZkvEOoIrk%2FPoisoned.png?alt=media&#x26;token=cfc84a87-eef6-4fe4-a193-f6d3ce5e7284" alt="" data-size="line"><mark style="color:red;">**Poisoned**</mark> status, its **final damage** is **increased** by **70%**.

#### <mark style="color:blue;">**Main Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Moonfall: New Moon)**</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FQDQ4d9LkWHPycVgCoLxz%2Fx15403_b.png?alt=media&#x26;token=b91fe3fb-83e5-4cc0-9645-8b64e31bc11c" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FxPgu5r9u5ztqTwRtkmin%2Fimage.png?alt=media&#x26;token=f13251d7-2963-4a46-9322-42fa61aa1f84" alt="" data-size="line">

<mark style="color:blue;">Direct Damage</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +30**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Single Target</mark>

* After **switching** to the **next phase** of the **moon phase.**
* Treats **25% of your MAX HP as Attack** (in PvE, this percentage becomes **100%**) and attacks a **single enemy**, dealing **800% damage**. Triggers a **detonation effect**, instantly resolving **all damage-over-time** <mark style="color:red;">abnormal statuses</mark> on the target, dealing <mark style="color:purple;">**150% of their total damage**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">as</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**true damage**</mark>.
* If this skill deals a **fatal blow**, you gain **1 extra action turn** (can trigger only once per round).
* &#x20;When this skill targets an enemy with the <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FXYBEiV5WQu8ZkvEOoIrk%2FPoisoned.png?alt=media&#x26;token=cfc84a87-eef6-4fe4-a193-f6d3ce5e7284" alt="" data-size="line"><mark style="color:red;">**Poisoned**</mark> status, its **final damage** is **increased** by **70%**.

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FWiC5BqdjtyiLbTS0V2Az%2F640%20(3).gif?alt=media&#x26;token=8ebc8714-ca1e-4ca0-94bd-e5c0784f9ea9" alt=""><figcaption><p>Attack a single enemy, causing a detonation effect</p></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F8zxZGNNVt9g6bqy9Xz3M%2F640%20(4).gif?alt=media&#x26;token=55001e72-6ecc-4b83-98c9-56a23e5f3d0c" alt=""><figcaption><p>Causes fatal damage and gains an extra action round</p></figcaption></figure>

***

#### <mark style="color:blue;">**Sub Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark>*<mark style="color:blue;">**Taiyin Bright Light**</mark>*<mark style="color:blue;">**)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FiKjUrZD1zaWO6k2JMv1u%2Fx15402.png?alt=media&#x26;token=a8117917-0362-449d-839c-5e5304052d31" alt="" data-size="line"> <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FxPgu5r9u5ztqTwRtkmin%2Fimage.png?alt=media&#x26;token=f13251d7-2963-4a46-9322-42fa61aa1f84" alt="" data-size="line">

<mark style="color:blue;">**Type : Passive Effects | Condition Based Skill**</mark>

* When ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FgIgN41S2u8WaGy1sGrLc%2F10920.png?alt=media\&token=2d014c23-cef3-469c-a5d5-c1890bae13b1)<mark style="color:orange;">**\[Clear Clouds]**</mark> reaches **3 stacks**, all ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FgIgN41S2u8WaGy1sGrLc%2F10920.png?alt=media\&token=2d014c23-cef3-469c-a5d5-c1890bae13b1)<mark style="color:orange;">**\[Clear Clouds]**</mark> are consumed to remove **all&#x20;**<mark style="color:red;">**abnormal status**</mark> from herself, then <mark style="color:blue;">**Taiyin Bright Light**</mark> is activated. There is a **100% base chance** to **reverse two** of the **enemy’s buff statuses** into <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FXYBEiV5WQu8ZkvEOoIrk%2FPoisoned.png?alt=media&#x26;token=cfc84a87-eef6-4fe4-a193-f6d3ce5e7284" alt="" data-size="line"><mark style="color:red;">**Poisoned**</mark>(priority given to **reversing&#x20;**<mark style="color:green;">**Status Immunity**</mark>). In addition, remove all <mark style="background-color:red;">**negative marks**</mark> on yourself She also receives a <mark style="color:green;">**healing effect**</mark>, restoring **25% of her lost HP**.
* **Jougamon has three different Moon Phase forms**. The effects triggered when using her <mark style="color:blue;">**Main Skill**</mark> depend on her current **Moon Phase**. She starts the battle in the **New Moon** phase by default:
  * <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FPxJWf4GT7ago8PgG62R8%2F10923.png?alt=media&#x26;token=78e72d11-f545-4af1-bbeb-f820b9948986" alt="" data-size="line"><mark style="color:orange;">**New Moon**</mark>: Before the <mark style="color:blue;">**Main Skill**</mark> attack, there is a **100% fixed chance** to inflict an ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FJAVaqQ8hlGYwVAgqKYGl%2F10128.png?alt=media\&token=d606cfe1-4157-4385-a5ca-7905a9ccb3f9)<mark style="background-color:red;">**Isolation Mark**</mark> on the target for **2 turns**. Afterward, there is a **100% base chance** to inflict ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FPRhvgEcLln4cbKX7WbYM%2F10205.png?alt=media\&token=fef7dd43-8591-40b6-9f02-cf4f65d8a421)<mark style="color:red;">**Charmed**</mark> on the target for **2 turns**.
  * <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FSZyNEwRZDLGNvuXGHbQy%2F10924.png?alt=media&#x26;token=d7329314-5939-43e2-8093-0ef2f5bbd3e8" alt="" data-size="line"><mark style="color:orange;">**Crescent Moon**</mark>: When using the <mark style="color:blue;">**Main Skill**</mark>, <mark style="color:purple;">**75% of the target's defense is ignored**</mark>. After the <mark style="color:blue;">Main Skill</mark> attack, **25% of her MAX HP** is treated as **Attack** (in PvE, this becomes **100%**). She then attacks **4 additional times**, each dealing **100% damage**.
  * ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fx5Ihxj0dS2Lzu4HkZfz7%2F10925.png?alt=media\&token=2128fba9-d936-4e61-bb9a-9735a97e4c54)<mark style="color:orange;">**Full Moon**</mark>: Before using the <mark style="color:blue;">**Main Skill**</mark>, all <mark style="color:red;">**debuff abnormal status**</mark> on **all allies** are **removed**. Then, all allies are <mark style="color:green;">healed</mark> for **25% of Jougamon maximum HP** and gain **2 AP**.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F9R2CouFuEsXKdBUhj2XQ%2FIsolated%20Permanent.png?alt=media&#x26;token=f9fe8a75-c764-42fb-a4bf-421486e609ad" alt="" data-size="line"> *<mark style="background-color:red;">**Isolated:**</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">The possessor of this</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">**negative mark**</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">will be isolated from the teammates, his skill will have no effect on his teammates, and he will not be affected by any of his teammate's skill effects. This effect will not work for PVE.</mark>*

<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FxipUo4aF97s9sMDD1GWv%2Fcharmed.png?alt=media&#x26;token=4898fc5b-02b9-426e-8c64-17f5764f95fa" alt="" data-size="line"> *<mark style="color:red;">**Charmed**</mark><mark style="color:red;">: A type of</mark> <mark style="color:red;"></mark><mark style="color:red;">**Action Restriction**</mark> <mark style="color:red;"></mark><mark style="color:red;">control status, forcing the target to</mark> <mark style="color:red;"></mark><mark style="color:red;">**use Normal Skill to attack one random teammate**</mark> <mark style="color:red;"></mark><mark style="color:red;">when in action.</mark>*

</details>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F5XcX6tyPoAJMcUjkAmhE%2F640%20(5).gif?alt=media&#x26;token=56fb9180-6f3c-4f37-ac4f-2f3abdf1cd64" alt=""><figcaption><p>Removes own abnormalities, enemy buff reverses to poisoning, and removes negative marks and recovery effects.</p></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F7lR6JjKybXV2LeUADSMD%2F640%20(6).gif?alt=media&#x26;token=f48d07af-e68e-48c5-bd00-cad070df4fdc" alt=""><figcaption><p>Crescent Moon - Grants Isolation effect before attacking, grants Charm</p></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FuixXV32ywp2Y0009g00z%2F640%20(7).gif?alt=media&#x26;token=977b0897-450d-465e-9a70-ce7107c07a37" alt=""><figcaption><p>Crescent Moon - Main skill ignores defense, attacks four times extra</p></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F6jbfSfUnKIkJDn4CsXzW%2F640%20(8).gif?alt=media&#x26;token=3b12cdd8-93db-40e5-a912-7f8459efe21c" alt=""><figcaption><p>Full Moon - Removes all debuffs before attacking, restores health and AP</p></figcaption></figure>

***

#### <mark style="color:blue;">**Passive Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(**</mark>*<mark style="color:blue;">Cold Moon Illumination</mark>*<mark style="color:blue;">**)**</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FhIhqdox9CZiMlgUk4ckY%2Fx15451.png?alt=media&#x26;token=61b56cc0-a132-4c24-86c1-aeb6b3001326" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FxPgu5r9u5ztqTwRtkmin%2Fimage.png?alt=media&#x26;token=f13251d7-2963-4a46-9322-42fa61aa1f84" alt="" data-size="line">

* Built-in <mark style="color:blue;">**Damage Increased +40%**</mark>**,&#x20;**<mark style="color:blue;">**Damage Reduction +40%**</mark>**,&#x20;**<mark style="color:blue;">**Status Hit +35000**</mark>**.**
* For every **10,000 base Attack**, increase <mark style="color:blue;">**Max HP by 1%**</mark>, <mark style="color:blue;">**Attack by 1%**</mark>, and <mark style="color:blue;">**Defense by 2%**</mark>, with a maximum of **800,000 Attack calculated**. In **PvE**, when calculating **Attack and Defense** bonuses, it is considered that Jougamon has at least **500,000 Attack**.
* **Cannot Crit;** for every **1% Crit Rate**, increase <mark style="color:blue;">**Crit Resist**</mark>**&#x20;by 0.5%**. For every **1% Crit Damage**, increase <mark style="color:blue;">**Toughness**</mark>**&#x20;by 0.5%**.
* **For each stack of** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FXYBEiV5WQu8ZkvEOoIrk%2FPoisoned.png?alt=media&#x26;token=cfc84a87-eef6-4fe4-a193-f6d3ce5e7284" alt="" data-size="line"><mark style="color:red;">**Poisoned**</mark>**&#x20;on enemies on the field,** increase own **Speed** by **100**, up to **10 stacks** of <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FXYBEiV5WQu8ZkvEOoIrk%2FPoisoned.png?alt=media&#x26;token=cfc84a87-eef6-4fe4-a193-f6d3ce5e7284" alt="" data-size="line"><mark style="color:red;">**Poisoned**</mark>.
* **When a damage-over-time** <mark style="color:red;">abnormal statuses</mark> is **removed** from **the enemy,** there is a **100% base chance** to reduce the target’s ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FLlVrgh7j8aOMZXHEf1yu%2F113.png?alt=media\&token=2c1bd128-7451-4e99-837a-de33eebaea53)<mark style="color:red;">**damage increase by -30%**</mark>, and ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FFoWxtPrOznHJY9WvOzON%2F102.png?alt=media\&token=f53f665b-63ae-489f-a824-294a339aa006)<mark style="color:red;">**damage reduction by -30%**</mark>, lasting for **2 turns**.
* <mark style="color:purple;">**Entry Effect**</mark>**:** Upon entering the battlefield, there is a **100% base chance** to inflict **2 stacks** of <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FXYBEiV5WQu8ZkvEOoIrk%2FPoisoned.png?alt=media&#x26;token=cfc84a87-eef6-4fe4-a193-f6d3ce5e7284" alt="" data-size="line"><mark style="color:red;">**Poisoned**</mark> on **all enemies**, lasting **3 turns**. Gains 1 time of <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FNUx1gGh6Hda26GRqxOnf%2FControl%20Resistance%20Permanent.png?alt=media&#x26;token=b3c64451-afb2-4696-9b6d-56ec390b4e8b" alt="" data-size="line"><mark style="color:green;">**full control resistance**</mark>, lasting **2 turns**.
* **Jougamon** is inmune to ![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fgs5KxOPEphE8Fj3St1vw%2F10630.png?alt=media\&token=b7da47e4-b843-4384-88b0-75dc62143430)<mark style="color:red;">**Crystallization**</mark>**.**

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FgYCQIxjMujtYv6PoT4gY%2F640%20(11).gif?alt=media&#x26;token=21444d90-1df1-4c33-b4d7-04fed9c1a714" alt=""><figcaption><p>Not affected by crystallization effects</p></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FmJ3nn3m39l1SIJ0fJnus%2F640%20(10).gif?alt=media&#x26;token=36f1d9f8-ac35-4df4-9533-2f9ba8d306c1" alt=""><figcaption><p>Entering the field will poison all enemies, and you will be completely resistant to control 1 time</p></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FWwH33j2HZlVVt4tMxLgL%2F640%20(9).gif?alt=media&#x26;token=c6a9e7f4-aaa1-4c20-9cea-4be268aceef3" alt=""><figcaption><p>if enemy remove damage anomalies, give damage increase/reduction and damage reduction/reduction effects</p></figcaption></figure>

***

### <mark style="background-color:blue;">**Breakthrough Skill Upgrade**</mark>

{% hint style="info" %}
Breakthrough recommendations:&#x20;

{% endhint %}

<mark style="color:blue;">**1 Star**</mark> <mark style="color:blue;"></mark>*<mark style="color:blue;">(</mark><mark style="color:blue;">**Moon fall**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Lvl. 2)</mark>*

AP Consumption **-1**; Damage **+100%**

<mark style="color:green;">Stats Boost : 5% Crit Rate</mark>

<mark style="color:blue;">**2 Stars**</mark> <mark style="color:blue;"></mark>*<mark style="color:blue;">(</mark><mark style="color:blue;">**Taiyin Bright Light**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Lvl. 2)</mark>*

Reversal Buff Status Quantity **+1**; Restores **+25% of lost HP**.

<mark style="color:green;">Stats Boost : 5% Crit Damage</mark>

<mark style="color:blue;">**3 Stars**</mark> <mark style="color:blue;"></mark>*<mark style="color:blue;">(</mark><mark style="color:blue;">**Eyebrow Cut**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Lvl. 2)</mark>*

Damage **+30%**; Increase Poison stacks applied by **+1**

<mark style="color:green;">Stats Boost : 8% Crit Rate</mark>

<mark style="color:blue;">**4 Stars**</mark> <mark style="color:blue;"></mark>*<mark style="color:blue;">(</mark><mark style="color:blue;">**Cold Moon Illumination**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Lvl. 2)</mark>*

For every 1% of base Crit Hit, increase Crit Resist by **+0.25%**; For every 1% of base Crit Damage, increase Toughness by **+0.25%**.

<mark style="color:green;">Stats Boost : 10% Crit Damage</mark>

<mark style="color:blue;">**5 Stars**</mark> <mark style="color:blue;"></mark>*<mark style="color:blue;">(</mark><mark style="color:blue;">**Moon fall**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Lvl. 3)</mark>*

AP Consumption **-1**; Final damage dealt to Poisoned targets **+30%**.

<mark style="color:green;">Stats Boost : 10% Damage Increase</mark>

<mark style="color:blue;">**6 Stars**</mark> <mark style="color:blue;"></mark>*<mark style="color:blue;">(</mark><mark style="color:blue;">**Cold Moon Illumination**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Lvl. 3)</mark>*

Damage Increase **+10%**, Damage Reduction **+10%**; Increase the number of times Jougamon gains full control resistance **by 1**; Upon entry, inflict **1 additional** stack of Poison on the enemy.

<mark style="color:green;">Stats Boost : 5% Damage Increase, 15% Damage Reduction</mark>

***

### <mark style="color:blue;">Build Recommendation</mark>

***Digimon New Century** is a game where your **DPS unit** could act as a **Control unit**, and your **Support unit** could act as your **DPS unit**. They are so **expandable**. This recommendation only offers the basic look to how you could set this unit up, but don't be **so rigid**, try out your own **unique build**, it surely would fit your team better.*

***

### <mark style="color:blue;">Arts</mark>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F9NbPTNbAiBTPdLGKm0i7%2Fx154%20%231564.png?alt=media&#x26;token=550f1e78-1f20-4ebd-bcdf-d1af77e7c1e6" alt=""><figcaption></figcaption></figure>


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