# Goddramon X

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F2P96nwOfP5BOcqWVG950%2F640.gif?alt=media&#x26;token=d4b5641c-8e0b-4cb5-84da-d292bbb1d8b1" alt=""><figcaption></figcaption></figure>

**Output (DPS) | Light** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FA1uG7b6KWHa1W1H4TqmJ%2Felementlight.png?alt=media&#x26;token=93a9e4bc-5608-4593-8682-1d3aa3ab51c3" alt="" data-size="line"> **| Vaccine**<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F2OeRO0Vs2scEK4J4srm0%2Fvaccine%5D.png?alt=media&#x26;token=8bd367e0-6db5-45a6-9d36-0be427ed8bb2" alt="vaccine].png" data-size="line"> **| APT25 | Seraphimon + Justimon**

<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Ftf6bKek4fIRAVNvlgqCf%2Fhexin_ty.png?alt=media&#x26;token=815f5d0a-2750-4591-a098-b03d0bcad135" alt="hexin_dz24.png" data-size="line">  **Exclusive Microchip Core Effect :** If the **designated ally** that is being guarded **did not get attacked** during the duration of *<mark style="color:orange;">**Secret Guard**</mark>*, **both** Goddramon X and the ally will **each recover 2AP**.&#x20;

**Suitable General Microchip Core:** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FeqPvquptj4WPhKu5SSxX%2F7100300.png?alt=media&#x26;token=cc38108d-bad6-4c40-85e0-7cb9337469fa" alt="hexin_dz24.png" data-size="line"> When attacking a target who has a <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FZvh895xDFoy4mCkrpwGs%2F17.png?alt=media&#x26;token=2a5c06c7-2e6c-4a2d-bdc6-f54cece34fc5" alt="" data-size="line"> <mark style="color:green;">**Shield**</mark>, the **Final Damage** dealt will be increased by additional **+12%**.&#x20;

<details>

<summary>Color Coding System Explanation</summary>

<mark style="color:blue;">**Blue Text:**</mark> Skill name, weapon name, skill details, built-in stats bonus.

<mark style="color:red;">**Red Text:**</mark> Cleansable debuff or abnormal status.

<mark style="color:green;">**Green Text:**</mark> Dispellable buff or beneficial status.

<mark style="color:purple;">**Purple Text**</mark>**:** Unpreventable unique effect.

<mark style="color:orange;">**Orange Text**</mark>**:** Exclusive layer, undeletable green icons, stacks.

<mark style="background-color:red;">**Red Highlight:**</mark> Negative mark. Can be prevented by *Mark Immunity* or specific ability.

<mark style="background-color:green;">**Green Highlight:**</mark> Undispellable buff. Can be affected by *Delete* effect.

<mark style="background-color:orange;">**Orange Highlight:**</mark> Exclusive mark. Can’t be prevented by *Mark Immunity*.

<mark style="background-color:purple;">**Purple Highlight:**</mark> Negative halo. Unaffected by the enemy’s Status Resistance.

<mark style="background-color:blue;">**Blue Highlight:**</mark> Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

**Basic Probability/Base Chance:** This effect will calculate *Status Hit vs Status Resistance*.

**Fixed Probability/Fixed Chance:** This effect doesn’t calculate *Status Hit vs Status Resistance*.

<mark style="color:red;">**Action Restriction:**</mark> The inflicted target still able to take an action, but with restricted skill or condition.

<mark style="color:red;">**Action Prohibition:**</mark> The inflicted target will be unable to take any action at all.

</details>

***

## <mark style="color:blue;">**Skills Translation**</mark>

#### <mark style="color:blue;">**Normal Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Fist of God)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FkVOvrrvTOaKPCRVyrk1l%2Fx12701.png?alt=media&#x26;token=4ca5f227-b123-4615-8dfd-49d71da00213" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FA1uG7b6KWHa1W1H4TqmJ%2Felementlight.png?alt=media&#x26;token=93a9e4bc-5608-4593-8682-1d3aa3ab51c3" alt="" data-size="line">&#x20;

<mark style="color:blue;">Single Target Multi-Hit</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +10**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Direct Damage</mark>

* Attacks a **single target 2 times**, dealing **60% damage** and **120% damage** respectively, afterward gain **additional** <mark style="color:blue;">**+20 EXE**</mark>.

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F6ZY4CqpGxMO7yrmespZg%2F640%20(1).gif?alt=media&#x26;token=40c3bc46-af14-4cf1-a045-83f1993cc982" alt=""><figcaption><p><em>Attacks a <strong>single target 2 times</strong>.</em></p></figcaption></figure>

***

#### <mark style="color:blue;">**Main Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(God Flame)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FGMsOLcVX8OiNJdnZNtIR%2Fx12703.png?alt=media&#x26;token=3f00e2e0-e627-44de-9081-c7232c7e5234" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FA1uG7b6KWHa1W1H4TqmJ%2Felementlight.png?alt=media&#x26;token=93a9e4bc-5608-4593-8682-1d3aa3ab51c3" alt="" data-size="line">&#x20;

<mark style="color:blue;">**6 AP**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Direct Damage</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +40**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Single Target</mark>

<mark style="color:blue;">**Override Effect:**</mark> *After releasing this skill, aside from the designated ally, Goddramon X will also receives* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fk2w9mzOLuzVOn0jjsstO%2FGoddra%20Protection.png?alt=media&#x26;token=8b6dd008-749e-419b-93d8-470fa80c6173" alt="" data-size="line"> *<mark style="background-color:blue;">**Strong Arm Protection**</mark> for himself, lasting for 1 turn.*

* **Removes all abnormal statuses** on himself, then grant a designated ally with <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fk2w9mzOLuzVOn0jjsstO%2FGoddra%20Protection.png?alt=media&#x26;token=8b6dd008-749e-419b-93d8-470fa80c6173" alt="" data-size="line"> *<mark style="background-color:blue;">**Strong Arm Protection**</mark>*, causing them to take damage not exceeding **40% of their Maximum HP** in a **single hit**, then enter  <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FaVx4HOSlMw6yX8Ib7ivI%2FGoddra%20Strong%20Arm.png?alt=media&#x26;token=d228975f-aa86-4dc3-b280-4001aa2d8294" alt="" data-size="line"> *<mark style="background-color:blue;">**Divine Stance**</mark>* lasting for **1 turn**. When <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FaVx4HOSlMw6yX8Ib7ivI%2FGoddra%20Strong%20Arm.png?alt=media&#x26;token=d228975f-aa86-4dc3-b280-4001aa2d8294" alt="" data-size="line"> *<mark style="background-color:blue;">**Divine Stance**</mark>* **disappears**, ally's <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fk2w9mzOLuzVOn0jjsstO%2FGoddra%20Protection.png?alt=media&#x26;token=8b6dd008-749e-419b-93d8-470fa80c6173" alt="" data-size="line"> *<mark style="background-color:blue;">**Strong Arm Protection**</mark>* is **removed**.
* When the ally who is protected with <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fk2w9mzOLuzVOn0jjsstO%2FGoddra%20Protection.png?alt=media&#x26;token=8b6dd008-749e-419b-93d8-470fa80c6173" alt="" data-size="line"> *<mark style="background-color:blue;">**Strong Arm Protection**</mark>* is being attacked with **active attack**:&#x20;
  1. *If it is a **single target attack**, use the power of <mark style="color:blue;">**Amon of Red Flame**</mark>, with **50% fixed chance**,  inflict an* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F9R2CouFuEsXKdBUhj2XQ%2FIsolated%20Permanent.png?alt=media&#x26;token=f9fe8a75-c764-42fb-a4bf-421486e609ad" alt="" data-size="line"> *<mark style="background-color:red;">**Isolated**</mark> mark to the attacker, lasting for **1 turn**. Afterward, deals **600% damage** to the attacker.*
  2. *If it is an **AOE attack**, use the power of <mark style="color:blue;">**Umon of Blue Thunder**</mark>, with **50% fixed chance**, inflict a* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FdJboHTjoOmG854WRiWwC%2FErlang%20Sealed%20mark.png?alt=media&#x26;token=cce5a725-6e1d-40ac-a594-12a04e73348a" alt="" data-size="line"> *<mark style="background-color:red;">**Sealed**</mark> mark to the attacker, lasting for **1 turn**. Afterward, deals **280% damage** to the attacker.*

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="background-color:blue;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fk2w9mzOLuzVOn0jjsstO%2FGoddra%20Protection.png?alt=media&#x26;token=8b6dd008-749e-419b-93d8-470fa80c6173" alt="" data-size="line"> *<mark style="background-color:blue;">**Strong Arm Protection:**</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">The possessor of this</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">**beneficial halo**</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">will take damage</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">**not more than 40% of his Maximum HP**</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">in a single hit.)</mark>*

*<mark style="background-color:blue;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FaVx4HOSlMw6yX8Ib7ivI%2FGoddra%20Strong%20Arm.png?alt=media&#x26;token=d228975f-aa86-4dc3-b280-4001aa2d8294" alt="" data-size="line"> *<mark style="background-color:blue;">**Divine Stance:**</mark>* *<mark style="background-color:blue;">**Immune**</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">to</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">**all**</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">Action Prohibition and Action Restriction control status. The possessor also receives</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">**Damage Increase +40%**</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">and</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">**Status Resistance +50%**</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">halo buffs.)</mark>*

*<mark style="background-color:red;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F9R2CouFuEsXKdBUhj2XQ%2FIsolated%20Permanent.png?alt=media&#x26;token=f9fe8a75-c764-42fb-a4bf-421486e609ad" alt="" data-size="line"> *<mark style="background-color:red;">**Isolated:**</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">The possessor of this</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">**negative mark**</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">will be isolated from the teammates, his skill will have no effect on his teammates, and he will not be affected by any of his teammate's skill effects. This effect will not work for PVE.)</mark>*

*<mark style="background-color:red;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FdJboHTjoOmG854WRiWwC%2FErlang%20Sealed%20mark.png?alt=media&#x26;token=cce5a725-6e1d-40ac-a594-12a04e73348a" alt="" data-size="line"> *<mark style="background-color:red;">**Sealed:**</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">A</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">**negative mark**</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">that would disable the target from using</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">**Main Skill**</mark><mark style="background-color:red;">. This effect is</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">**unavailable in PVE**</mark> <mark style="background-color:red;"></mark><mark style="background-color:red;">mode.)</mark>*

</details>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FaCCsgIw6flWFheldJFfo%2F640%20(3).gif?alt=media&#x26;token=116ef2ef-95ab-433f-a60a-b9789096e82d" alt=""><figcaption><p><em><mark style="color:blue;"><strong>God Flame</strong></mark> skill animation.</em></p></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FY7VYpvb3BaOqpoc0oESD%2F640%20(4).gif?alt=media&#x26;token=414190b3-5068-481e-938b-31d3a898235b" alt=""><figcaption><p><em>When the ally protected by <mark style="background-color:blue;"><strong>Strong Arm Protection</strong></mark> is being attacked by a Single Target attack.</em></p></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F9nwIK18LqzT0Ur1Vzuo4%2F640%20(2).gif?alt=media&#x26;token=8988e5fa-9734-467e-9074-a0ffa52ba59c" alt=""><figcaption><p><em>When the ally protected by <mark style="background-color:blue;"><strong>Strong Arm Protection</strong></mark> is being attacked by a Single Target attack.</em></p></figcaption></figure>

***

#### <mark style="color:blue;">**Sub Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Fighting Spirit)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FLzAvQY2MSod7YoiOncGv%2Fx12702.png?alt=media&#x26;token=b56d4bd4-ee1c-4535-bd4f-ccff7cd419c2" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FA1uG7b6KWHa1W1H4TqmJ%2Felementlight.png?alt=media&#x26;token=93a9e4bc-5608-4593-8682-1d3aa3ab51c3" alt="" data-size="line">&#x20;

<mark style="color:blue;">**Passive Sub Skill**</mark>

* When Goddramon X is in <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FaVx4HOSlMw6yX8Ib7ivI%2FGoddra%20Strong%20Arm.png?alt=media&#x26;token=d228975f-aa86-4dc3-b280-4001aa2d8294" alt="" data-size="line"> *<mark style="background-color:blue;">**Divine Stance**</mark>*, he is **immune to all** Action Prohibition and Action Restrictions control status. He will also receives <mark style="background-color:blue;">**Damage Increase +40%**</mark> and <mark style="background-color:blue;">**Status Resistance +50%**</mark> halo buffs **for himself**.&#x20;
* At the start of the battle, if Goddramon X has more than **20,000 Status Resistance**, he will use *<mark style="color:blue;">**God Flame**</mark>* skill on himself. When Goddramon X does not have <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FaVx4HOSlMw6yX8Ib7ivI%2FGoddra%20Strong%20Arm.png?alt=media&#x26;token=d228975f-aa86-4dc3-b280-4001aa2d8294" alt="" data-size="line"> *<mark style="background-color:blue;">**Divine Stance**</mark>*, he will have **75% chance** to **counterattack** after receiving a hit.

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FVsi0z6DxIFXtZaqa9tjW%2F640%20(5).gif?alt=media&#x26;token=ab6da5b9-abd4-4ec4-9e2e-12b4f068e366" alt=""><figcaption><p><em>When Goddramon X is in <mark style="background-color:blue;"><strong>Divine Stance</strong></mark>, he is <strong>immune to all</strong> Action Prohibition and Action Restrictions control status.</em></p></figcaption></figure>

***

#### <mark style="color:blue;">**Passive Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Realm of Gods)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FhLM5qTQR81u8HfUOQEGP%2Fx12751.png?alt=media&#x26;token=c5991092-1986-41c1-91ee-d3f8ab2de896" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FA1uG7b6KWHa1W1H4TqmJ%2Felementlight.png?alt=media&#x26;token=93a9e4bc-5608-4593-8682-1d3aa3ab51c3" alt="" data-size="line">&#x20;

* Built-in <mark style="color:blue;">**Damage Reduction +40%**</mark>*. (Built-in stats also included when counting **base stats**)*
* Increase **ATK** stat by **10% of Goddramon X's Maximum HP**. The increased amount cannot exceed **40% of Goddramon X's base ATK stat**.&#x20;
* When Goddramon X receives a **Fatal Hit**, use the power of *<mark style="color:blue;">**Umon of Blue Thunder**</mark>* to gain <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FwjvdAKGKe9it6CIlxoy1%2FInvincibility.png?alt=media&#x26;token=04d9193d-44c5-4ac2-943f-8958f5de5c22" alt="" data-size="line"> *<mark style="color:green;">**Invincibility**</mark>* buff, lasting for **1 turn**, then **immediately** use the power of *<mark style="color:blue;">**Amon of Red Flame**</mark>* to deal **600% damage** to the target, and receives a *<mark style="color:green;">**Recovery Effect**</mark>* for himself equivalent to **50% of the damage he dealt**. *(This effect can only trigger **once** per battle, and dying from **damage-related Abnormal Status** will **only** trigger* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FwjvdAKGKe9it6CIlxoy1%2FInvincibility.png?alt=media&#x26;token=04d9193d-44c5-4ac2-943f-8958f5de5c22" alt="" data-size="line"> *<mark style="color:green;">**Invincibility**</mark>)*
* <mark style="color:blue;">**X-Antibody Attribute:**</mark> Goddramon X is immune to <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FOPVN2vzZeydQJCZ3lwWl%2F207.png?alt=media&#x26;token=d2f81c79-9eb1-46ec-807e-ccad35677965" alt="" data-size="line"> *<mark style="color:red;">**Confused**</mark>* status.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="color:green;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FwjvdAKGKe9it6CIlxoy1%2FInvincibility.png?alt=media&#x26;token=04d9193d-44c5-4ac2-943f-8958f5de5c22" alt="" data-size="line"> *<mark style="color:green;">**Invincibility:**</mark> <mark style="color:green;"></mark><mark style="color:green;">A unique buff in which the possessor</mark> <mark style="color:green;"></mark><mark style="color:green;">**won't take any damage**</mark> <mark style="color:green;"></mark><mark style="color:green;">while still inside this mode)</mark>*

*<mark style="color:green;">(</mark><mark style="color:green;">**Recovery Effect:**</mark> <mark style="color:green;"></mark><mark style="color:green;">A</mark> <mark style="color:green;"></mark><mark style="color:green;">**beneficial status**</mark> <mark style="color:green;"></mark><mark style="color:green;">that</mark> <mark style="color:green;"></mark><mark style="color:green;">**restores the target's HP**</mark> <mark style="color:green;"></mark><mark style="color:green;">according to the Healing Effectiveness of the healer and the target. This effect</mark> <mark style="color:green;"></mark><mark style="color:green;">**can be blocked**</mark> <mark style="color:green;"></mark><mark style="color:green;">by</mark> <mark style="color:green;"></mark><mark style="color:green;">**Recovery Block**</mark> <mark style="color:green;"></mark><mark style="color:green;">debuff, or</mark> <mark style="color:green;"></mark><mark style="color:green;">**be reversed**</mark> <mark style="color:green;"></mark><mark style="color:green;">by</mark> <mark style="color:green;"></mark><mark style="color:green;">**Recovery Reverse**</mark> <mark style="color:green;"></mark><mark style="color:green;">debuff.)</mark>*

*<mark style="color:red;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FOPVN2vzZeydQJCZ3lwWl%2F207.png?alt=media&#x26;token=d2f81c79-9eb1-46ec-807e-ccad35677965" alt="" data-size="line"> *<mark style="color:red;">**Confused:**</mark> <mark style="color:red;"></mark><mark style="color:red;">A type of</mark> <mark style="color:red;"></mark><mark style="color:red;">**Action Restriction**</mark> <mark style="color:red;"></mark><mark style="color:red;">control status that cause the inflicted target to</mark> <mark style="color:red;"></mark><mark style="color:red;">**randomly attacking anyone**</mark> <mark style="color:red;"></mark><mark style="color:red;">regardless of allies or enemies using</mark> <mark style="color:red;"></mark><mark style="color:red;">**Normal Skill**</mark><mark style="color:red;">.)</mark>*

</details>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FesShTsmMSggGyymY8swS%2F640%20(7).gif?alt=media&#x26;token=72fa336a-6f3d-45a7-8e9d-00d4397532f2" alt=""><figcaption><p><em>When Goddramon X receives a <strong>Fatal Hit</strong>, use the power of <mark style="color:blue;"><strong>Umon of Blue Thunder</strong></mark> to gain <mark style="color:green;"><strong>Invincibility</strong></mark> buff, then <strong>immediately</strong> use the power of <mark style="color:blue;"><strong>Amon of Red Flame</strong></mark> to deal damage to the target, and receives a <mark style="color:green;"><strong>Recovery Effect</strong></mark> for himself.</em></p></figcaption></figure>

***

### <mark style="background-color:blue;">**Breakthrough Skill Upgrade**</mark>

{% hint style="info" %}
Breakthrough recommendations:&#x20;

* **1 star:** Unlock a lot of upgrade features such as microchips and awakening. Also would guarantee to inflict *Isolated* & *Sealed* mark, which is pretty much his main gimmick.
* **4 stars:** Will add more damaging capability, and since he won't deal damage from his Main Skill unless after the protected ally is attacked, you need to make sure each time he counterattacks, he deals as much damage as possible.
* **5 Stars:** Will complete his kit as a counterattacker unit.
* **6 Stars:** Give him full Damage Increase and Damage Reduction boost from the breakthrough stats upgrade and also Kernel. Also giving him the ability to inflict *Isolated* & *Sealed* marks that last for 2 rounds.
  {% endhint %}

<mark style="color:blue;">**1 Star**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(God Flame Level 2)**</mark>*

Additional **+50%** chance to inflict *Isolated* & *Sealed*&#x20;

<mark style="color:green;">Breakthrough Stats Boost: 5% Crit Rate</mark>

<mark style="color:blue;">**2 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Fighting Spirit Level 2)**</mark>*

In *Divine Stance*, additional Damage Increase +10%, Status Resistance +50%

<mark style="color:green;">Breakthrough Stats Boost: 5% Crit Damage</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Reduction +5%</mark>&#x20;

<mark style="color:blue;">**3 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(God Flame Level 3)**</mark>*

*Divine Stance* last for additional **+1 turn**

<mark style="color:green;">Breakthrough Stats Boost: 8% Crit Rate</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +5%</mark>

<mark style="color:blue;">**4 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Realm of Gods Level 2)**</mark>*

Built-in Damage Reduction **+10%**, Maximum HP conversion to ATK ratio **+20%**

<mark style="color:green;">Breakthrough Stats Boost: 10% Crit Damage</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Reduction +5%</mark>

<mark style="color:blue;">**5 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Fighting Spirit Level 3)**</mark>*

Additional **+25%** chance to counterattack

<mark style="color:green;">Breakthrough Stats Boost: 10% Damage Increase</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Reduction +5%</mark>

<mark style="color:blue;">**6 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(God Flame Level 4)**</mark>*

Duration for *Isolated* & *Sealed* **+1 round**&#x20;

<mark style="color:green;">Breakthrough Stats Boost: 5% Damage Increase, 15% Damage Reduction</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +10%</mark>

<details>

<summary>Total Stats Boost (Output Role)</summary>

<mark style="color:green;">**Breakthrough Stats Boost:**</mark>&#x20;

* <mark style="color:green;">Crit Rate +13%</mark>
* <mark style="color:green;">Crit Damage +15%</mark>
* <mark style="color:green;">Damage Increase +15%</mark>
* <mark style="color:green;">Damage Reduction +15%</mark>

<mark style="color:purple;">**Kernel Boost**</mark> <mark style="color:purple;"></mark>*<mark style="color:purple;">(added after placing this Digimon on the Kernel Link feature)</mark>*<mark style="color:purple;">**:**</mark>

* <mark style="color:purple;">Damage Increase +15%</mark>
* <mark style="color:purple;">Damage Reduction +15%</mark>

</details>

***

### <mark style="color:blue;">Build Recommendation</mark>

***Digimon New Century** is a game where your **DPS unit** could act as a **Control unit**, and your **Support unit** could act as your **DPS unit**. They are so **expandable**. This recommendation only offers the basic look to how you could set this unit up, but don't be **so rigid**, try out your own **unique build**, it surely would fit your team better.*

{% tabs %}
{% tab title="PVP & PVE" %}
**Max Output Build**

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F7kn2eAA9auIvyB3O2E9O%2FOrdenimon%2004%20damage%20increase%20burst.png?alt=media&#x26;token=5cefc60f-1b3b-410e-8f14-4d1f7d37ffc0" alt=""><figcaption><p><em>Obtained from <strong>Ordinemon</strong> plugin dungeon.</em></p></figcaption></figure>

<table><thead><tr><th width="136"></th><th>Damage Increase Burst Set (4)</th></tr></thead><tbody><tr><td>Sub Stats</td><td><p>Crit Damage <strong>+3</strong> or <strong>+4</strong> </p><p>Crit Rate</p><p>ATK %</p><p>SPD</p></td></tr><tr><td>Main Stat Slot-IV Plugin</td><td>Crit Damage</td></tr><tr><td>5th Substat</td><td>Crit Damage <strong>+</strong>1</td></tr><tr><td>Core</td><td><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FVOZqU6nMKGC7dtzXSi3q%2FWeakness%20core.png?alt=media&#x26;token=8ab40e5b-1587-4a3c-96c0-fd9c2959b48c" alt="" data-size="line"> <strong>Weakness</strong> <em>(If you use him alongside a debuffer)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F6gBTMVCDTPdk2pibumKZ%2Fsolid%20barrier%20core.png?alt=media&#x26;token=4aa605cf-bbb1-4299-8886-22cb348c7988" alt="" data-size="line"> <strong>Solid Barrier</strong> <em>(For more survivability)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FjKIIP7v884dkeuAXbByS%2Fadhere%20core.png?alt=media&#x26;token=4d557f4b-a1c5-4733-81fa-57fea32f5f32" alt="" data-size="line"> <strong>Adhere</strong> <em>(For more survivability)</em></p><p><picture><source srcset="broken-reference" media="(prefers-color-scheme: dark)"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FVgXwuC5YfpuFkIOY8PvW%2Fcounterattack%20core.png?alt=media&#x26;token=6337790e-2b30-4131-a24f-8897dbf58a12" alt="" data-size="line"></picture> <strong>Counterattack</strong> <em>(For more damage)</em></p></td></tr><tr><td>Core Stats</td><td><p>Crit Damage + Crit Rate</p><p>Crit Damage + ATK</p></td></tr><tr><td>Target Value</td><td><p>SPD <strong>2500 to 3500</strong></p><p>Crit Damage <strong>+450 to 500%</strong></p><p>Crit Rate <strong>+140%</strong></p></td></tr></tbody></table>

**Resilient Build**

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FM9tFpvgLH0D1mmjMWzp2%2Fdamage%20increase%20toughness.png?alt=media&#x26;token=7e290fca-d5dd-4459-bfe4-380867d37799" alt=""><figcaption><p><em>Obtained from <strong>Gankoomon X</strong> plugin dungeon.</em></p></figcaption></figure>

<table><thead><tr><th width="138"></th><th>Damage Increase Toughness (4)</th></tr></thead><tbody><tr><td>Sub Stats</td><td><p>Crit Damage <strong>+3</strong> or <strong>+4</strong></p><p>Crit Rate <strong>+1</strong> or <strong>+2</strong></p><p>ATK %</p><p>HP %</p></td></tr><tr><td>Main Stat Slot-IV Plugin</td><td>Crit Damage</td></tr><tr><td>5th Substat</td><td>Toughness <strong>+1</strong></td></tr><tr><td>Core</td><td><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FVOZqU6nMKGC7dtzXSi3q%2FWeakness%20core.png?alt=media&#x26;token=8ab40e5b-1587-4a3c-96c0-fd9c2959b48c" alt="" data-size="line"> <strong>Weakness</strong> <em>(If you use him alongside a debuffer)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F6gBTMVCDTPdk2pibumKZ%2Fsolid%20barrier%20core.png?alt=media&#x26;token=4aa605cf-bbb1-4299-8886-22cb348c7988" alt="" data-size="line"> <strong>Solid Barrier</strong> <em>(For more survivability)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FjKIIP7v884dkeuAXbByS%2Fadhere%20core.png?alt=media&#x26;token=4d557f4b-a1c5-4733-81fa-57fea32f5f32" alt="" data-size="line"> <strong>Adhere</strong> <em>(For more survivability)</em></p><p><picture><source srcset="broken-reference" media="(prefers-color-scheme: dark)"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FVgXwuC5YfpuFkIOY8PvW%2Fcounterattack%20core.png?alt=media&#x26;token=6337790e-2b30-4131-a24f-8897dbf58a12" alt="" data-size="line"></picture> <strong>Counterattack</strong> <em>(For more damage)</em></p></td></tr><tr><td>Core Stats</td><td><p>Crit Rate + Crit Damage</p><p>Crit Damage + ATK %</p></td></tr><tr><td>Target Value</td><td><p>Crit Rate <strong>+120%</strong></p><p>Crit Damage <strong>+450 to 500%</strong></p><p>Toughness <strong>>150%</strong></p></td></tr></tbody></table>
{% endtab %}

{% tab title="Remark" %}

1. Agumon BB's Main Skill splashing damage is viewed as **single target** hit, therefore will trigger *<mark style="color:blue;">**Amon of Red Flame**</mark>* effect
2. After Goddramon X is being revived, he will not regain the ability to gain <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FwjvdAKGKe9it6CIlxoy1%2FInvincibility.png?alt=media&#x26;token=04d9193d-44c5-4ac2-943f-8958f5de5c22" alt="" data-size="line"> *<mark style="color:green;">**Invincibility**</mark>* and counterattack from his ***Passive Skill***.
3. With **Damage Increase Toughness** build, the longer the battle, the more **Damage Increase** buff you will get, hence it might be better to put more effort on survivability compared to damaging capability. If you're using **4 sets** of that plugin, each round you will get **2 layers** of <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FgR8yNyau8yCGNAZG4vIh%2F10013.png?alt=media&#x26;token=6ffb7867-aa30-42be-b2d8-c34cd5201816" alt="" data-size="line"> *<mark style="color:orange;">**Fierce Fighting**</mark>* which would provide **6% Damage Increase**. It would take **5 rounds** to get a maximum of **30% Damage Increase** buff.
4. Goddramon X could function properly even without his exclusive microchip core, but having it would help in AP recovery.
5. Talent recommendation:

![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FzytDFPLgsjNhh4OAPg67%2F1.jpeg?alt=media)
{% endtab %}
{% endtabs %}

***

### <mark style="color:blue;">Arts</mark>

![](https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FlZ4fEk8x4bGc4UAJ03Ko%2F0.png?alt=media)

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FEztaRmJpnT3zyrMFpTgg%2Fx127%20%231444.png?alt=media&#x26;token=00a05ab6-d4fa-477d-ac7d-6a075124a9a3" alt=""><figcaption></figcaption></figure>
