> For the complete documentation index, see [llms.txt](https://dnccodex.gitbook.io/digimon-new-century-ultra-codex/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dnccodex.gitbook.io/digimon-new-century-ultra-codex/skills-translation/digimon-by-rarity/x-antibody/magnadramon-x-holydramon-x.md).

# Holydramon X

<figure><img src="/files/TcbodBqAEkEdo4Q0Axnb" alt=""><figcaption></figcaption></figure>

**Support (Auxiliary) | Light** <img src="/files/OTVcg0BZxfEfQ0wW7rJy" alt="" data-size="line"> **| Vaccine**<img src="/files/BHyTFxndLeNrjK4xCwGG" alt="" data-size="line"> **| APT25 | Venusmon + BanchoLilymon**

<img src="/files/ls6nyadP0cH4KBHDkAmc" alt="" data-size="line"> **Exclusive Microchip Core Effect:** AP consumption of <mark style="color:blue;">**Sub Skill**</mark> will be **reduced by -1 AP**. After casting <mark style="color:blue;">**Sub Skill**</mark>, teammate blessed with <img src="/files/248tRYXjvKoLinwhk19L" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Holy Dragon Blessing**</mark>* will gain additional **+1 AP**.

**Suitable General Microchip Core:** <img src="/files/UVW3maESvtIA0oyVmkYX" alt="hexin_dz24.png" data-size="line"> Increase <mark style="background-color:blue;">**+1500 Effect Hit**</mark> and <mark style="background-color:blue;">**+2500 Status Resistance**</mark> outside of user's action round.

<details>

<summary>Color Coding System Explanation</summary>

<mark style="color:blue;">**Blue Text:**</mark> Skill name, weapon name, skill details, built-in stats bonus.

<mark style="color:red;">**Red Text:**</mark> Cleansable debuff or abnormal status.

<mark style="color:green;">**Green Text:**</mark> Dispellable buff or beneficial status.

<mark style="color:purple;">**Purple Text**</mark>**:** Unpreventable unique effect.

<mark style="color:orange;">**Orange Text**</mark>**:** Exclusive layer, undeletable green icons, stacks.

<mark style="background-color:red;">**Red Highlight:**</mark> Negative mark. Can be prevented by *Mark Immunity* or specific ability.

<mark style="background-color:green;">**Green Highlight:**</mark> Undispellable buff. Can be affected by *Delete* effect.

<mark style="background-color:orange;">**Orange Highlight:**</mark> Exclusive mark. Can’t be prevented by *Mark Immunity*.

<mark style="background-color:purple;">**Purple Highlight:**</mark> Negative halo. Unaffected by the enemy’s Status Resistance.

<mark style="background-color:blue;">**Blue Highlight:**</mark> Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

**Basic Probability/Base Chance:** This effect will calculate *Status Hit vs Status Resistance*.

**Fixed Probability/Fixed Chance:** This effect doesn’t calculate *Status Hit vs Status Resistance*.

<mark style="color:red;">**Action Restriction:**</mark> The inflicted target still able to take an action, but with restricted skill or condition.

<mark style="color:red;">**Action Prohibition:**</mark> The inflicted target will be unable to take any action at all.

</details>

***

## <mark style="color:blue;">**Skills Translation**</mark>

#### <mark style="color:blue;">**Normal Skill**</mark>**&#x20;***<mark style="color:blue;">**(Pale Breath)**</mark>* <img src="/files/JppBynpDDLXlOFgfxtLs" alt="" data-size="line"><img src="/files/OTVcg0BZxfEfQ0wW7rJy" alt="" data-size="line">

<mark style="color:blue;">AOE</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +10**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;">Indirect Damage</mark>

* Attack **all** enemies, dealing *<mark style="color:purple;">**True Damage**</mark>* equal to **12% of Holydramon X's Maximum HP** *(this damage does **not exceed*** ***160%** of **target's*** ***ATK** stats)*, and has a **100% fixed chance** to grant <img src="/files/kT8HX1UILGHeYetP8C1V" alt="virus.png" data-size="line"> <mark style="color:green;">**ATK+20%**</mark> and <img src="/files/WPKl6jVqD5eWKGnjKWhK" alt="virus.png" data-size="line"> <mark style="color:green;">**DEF+60%**</mark> to the ally who currently possessed with <img src="/files/248tRYXjvKoLinwhk19L" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Holy Dragon Blessing**</mark>*, both lasting for **2 turns**.&#x20;

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="color:purple;">(</mark><mark style="color:purple;">**True Damage:**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">When calculating the damage,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Crit Rate**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Crit Damage**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Damage Increase**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Damage Reduction**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Crit Resist**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Toughness**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">and</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**DEF**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">stats will not be counted, and subtract the amount of damage</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**directly**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">from the target's HP.)</mark>*

*<mark style="color:orange;">(</mark>*<img src="/files/248tRYXjvKoLinwhk19L" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Holy Dragon Blessing**</mark><mark style="color:orange;">: Holydramon X's</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**exclusive layer**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">which appear on the teammate who she possess into. It will provide a variety of beneficial effect to the target.)</mark>*

</details>

<figure><img src="/files/skVFF8q9g4QcVgLvDMLV" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/iMfY4oGyU2KZ6QYlhMoI" alt=""><figcaption></figcaption></figure>

***

#### <mark style="color:blue;">**Main Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Holy Radiance)**</mark>* <img src="/files/kfHaCaCBIdxw9b3JQppX" alt="" data-size="line"><img src="/files/OTVcg0BZxfEfQ0wW7rJy" alt="" data-size="line">

<mark style="color:blue;">**6 AP**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Indirect Damage</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +50**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">AOE</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**Condition-Based Active Skill**</mark>

<mark style="color:blue;">**Override Effect:**</mark> *After casting this skill, remove all **abnormal statuses** and **negative marks** from the ally who is currently possessed with* <img src="/files/248tRYXjvKoLinwhk19L" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Holy Dragon Blessing**</mark>.*

* Can only be used when Holydramon X is in <img src="/files/mwgCsuWogb6WW8QZOEMn" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Void**</mark>* status.
* Deals *<mark style="color:purple;">**True Damage**</mark>* to **all enemies** equivalent to **15%** of Holydramon X's **Maximum HP** *(this damage does **not** exceed **300% of target's ATK** stats)*.
* Additionally, there's a **50% fixed probability** to inflict <img src="/files/bzDFDzGRs9LKtX6vE3i4" alt="virus.png" data-size="line"> *<mark style="background-color:orange;">**Annihilation**</mark>* mark to **all enemies**, lasting for **2 turns**.
* Afterwards, grants **2 AP** to the ally who currently possessed with <img src="/files/248tRYXjvKoLinwhk19L" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Holy Dragon Blessing**</mark>*, provides a *<mark style="color:green;">**Recovery Effect**</mark>*, restoring the **ally's HP** equivalent to **25% of Holydramon X's Maximum HP** and **remove 1 negative mark.**

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="color:orange;">(</mark>*<img src="/files/mwgCsuWogb6WW8QZOEMn" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Void:**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">Holydramon X</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**exclusive effect**</mark><mark style="color:orange;">. While in</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**Void**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">status, Holydramon X cannot be granted any buff or dispellable abnormal status, and her own</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**Evasion Rate**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">is increased by</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**+500%**</mark><mark style="color:orange;">.)</mark>*

*<mark style="background-color:orange;">(</mark>*<img src="/files/bzDFDzGRs9LKtX6vE3i4" alt="virus.png" data-size="line"> *<mark style="background-color:orange;">**Annihilation:**</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">Holydramon X's</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">**exclusive negative mark**</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">that will reduces the target's Recovery Effects and Shield value by</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">**-50%**</mark><mark style="background-color:orange;">.)</mark>*

*<mark style="color:green;">(</mark><mark style="color:green;">**Recovery Effect:**</mark> <mark style="color:green;"></mark><mark style="color:green;">A</mark> <mark style="color:green;"></mark><mark style="color:green;">**beneficial status**</mark> <mark style="color:green;"></mark><mark style="color:green;">that</mark> <mark style="color:green;"></mark><mark style="color:green;">**restores the target's HP**</mark> <mark style="color:green;"></mark><mark style="color:green;">according to the Healing Effectiveness of the healer and the target. This effect</mark> <mark style="color:green;"></mark><mark style="color:green;">**can be blocked**</mark> <mark style="color:green;"></mark><mark style="color:green;">by</mark> <mark style="color:green;"></mark><mark style="color:green;">**Recovery Block**</mark> <mark style="color:green;"></mark><mark style="color:green;">debuff, or</mark> <mark style="color:green;"></mark><mark style="color:green;">**be reversed**</mark> <mark style="color:green;"></mark><mark style="color:green;">by</mark> <mark style="color:green;"></mark><mark style="color:green;">**Recovery Reverse**</mark> <mark style="color:green;"></mark><mark style="color:green;">debuff.)</mark>*

</details>

<figure><img src="/files/PCpS7gaHcfvM7F0W9MMw" alt=""><figcaption></figcaption></figure>

***

#### <mark style="color:blue;">**Sub Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Dragon Soul Asylum)**</mark>* <img src="/files/JmXzwiIMCXb0dx64b1Fc" alt="" data-size="line"><img src="/files/OTVcg0BZxfEfQ0wW7rJy" alt="" data-size="line">

<mark style="color:blue;">**2 AP**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Non-Attacking Active Skill</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +10**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">1 Ally</mark>

* Designate **an ally other than yourself** that **has not** been granted with <img src="/files/248tRYXjvKoLinwhk19L" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Holy Dragon Blessing**</mark>*, grant <img src="/files/248tRYXjvKoLinwhk19L" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Holy Dragon Blessing**</mark>* on that ally. Afterwards, immediately enter <img src="/files/mwgCsuWogb6WW8QZOEMn" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Void**</mark>* status.
* Only  1 ally can be possessed with <img src="/files/248tRYXjvKoLinwhk19L" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Holy Dragon Blessing**</mark>* at the **same time**.
* When the ally who currently  possessed with <img src="/files/248tRYXjvKoLinwhk19L" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Holy Dragon Blessing**</mark>* dies, Holydramon X will immediately **exit** <img src="/files/mwgCsuWogb6WW8QZOEMn" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Void**</mark>* status and **cannot** use <mark style="color:blue;">**Sub Skill**</mark> again **for the rest of the turn**.
* Ally possessed with <img src="/files/248tRYXjvKoLinwhk19L" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Holy Dragon Blessing**</mark>* are blessed with the following:
  * Increased it's <mark style="background-color:blue;">**ATK**</mark> equivalent to **15%** of Holydramon X's **Base ATK**.
  * Increased it's <mark style="background-color:blue;">**DEF**</mark> equivalent to **30%** of Holydramon X's **Base DEF**.
  * Receives a <img src="/files/8F9oYbIZrzTD2Rdg72nU" alt="virus.png" data-size="line"> *<mark style="background-color:green;">**Strong Shield**</mark>* equivalent to **60%** of Holydramon X's **Maximum HP**.
  * Grants <img src="/files/XCgWDWHOqpUcbGl0VwPl" alt="" data-size="line"> *<mark style="background-color:green;">**Mark Immunity**</mark>* buff which would last for **1-hit**.
* After Holydramon X **takes an action**, immediately grant a <img src="/files/8F9oYbIZrzTD2Rdg72nU" alt="virus.png" data-size="line"> *<mark style="background-color:green;">**Strong Shield**</mark>* buff equivalent to **60%** of Holydramon X's **Maximum HP** to the ally who currently  possessed with <img src="/files/248tRYXjvKoLinwhk19L" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Holy Dragon Blessing**</mark>*.
* Before the ally who currently possessed with <img src="/files/248tRYXjvKoLinwhk19L" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Holy Dragon Blessing**</mark>* performs an attack, Holydramon X has a **100% basic probability** to <mark style="color:purple;">**dispel**</mark>**&#x20;2 buffs** from the **main target** and deals *<mark style="color:purple;">**True Damage**</mark>* equivalent to **20% of Holydramon X's Maximum HP** *(this damage does not exceed **400% of Holydramon X's ATK** stats)*.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="background-color:green;">(</mark>*<img src="/files/XCgWDWHOqpUcbGl0VwPl" alt="" data-size="line"> *<mark style="background-color:green;">**Mark Immunity**</mark><mark style="background-color:green;">: A type of</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">**undispellable buff**</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">which would block any attempt to inflict the possessor with any</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">**Negative Mark.**</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">This buff will not prevent any</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">**exclusive mark**</mark><mark style="background-color:green;">.)</mark>*

*<mark style="background-color:green;">(</mark>*<img src="/files/8F9oYbIZrzTD2Rdg72nU" alt="virus.png" data-size="line"> *<mark style="background-color:green;">**Strong Shield**</mark><mark style="background-color:green;">: A special Shield that</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">**cannot be dispelled**</mark><mark style="background-color:green;">.)</mark>*

</details>

<figure><img src="/files/5U147kQsY2C9y8dBXaGr" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/hNAj7es7Wrs3UqEBDPlJ" alt=""><figcaption></figcaption></figure>

***

#### <mark style="color:blue;">**Passive Skill (**</mark>*<mark style="color:blue;">**Holy Dragon Body**</mark>*<mark style="color:blue;">**)**</mark> <img src="/files/aQVnUfqjFU5h1DtAFxQj" alt="" data-size="line"><img src="/files/OTVcg0BZxfEfQ0wW7rJy" alt="" data-size="line">

* Built-in <mark style="color:blue;">**Maximum HP +15%**</mark> and <mark style="color:blue;">**Status Hit Rate +5000**</mark>*. (Built-in stats also included when counting **base stats**)*
* At the **beginning of the battle**, Holydramon X will gain <img src="/files/NyzTLozQUA8EKvly41ZX" alt="" data-size="line"> *<mark style="color:green;">**Stealth**</mark>* mode.
* When Holydramon X is in <img src="/files/mwgCsuWogb6WW8QZOEMn" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Void**</mark>* status, ally who currently possessed with <img src="/files/248tRYXjvKoLinwhk19L" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Holy Dragon Blessing**</mark>* will gain **1 layer** of <img src="/files/R8ioGuw9hFKPpH57QOHw" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Dragon's Breath**</mark>* each time he takes an **action** or **directly attacked**. Each layer of <img src="/files/R8ioGuw9hFKPpH57QOHw" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Dragon's Breath**</mark>* will provide <mark style="background-color:blue;">**Damage Increase +6%**</mark>, with up to a maximum of **4 layers** can be stacked.
* When Holydramon X chooses **another ally** to grant <img src="/files/248tRYXjvKoLinwhk19L" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Holy Dragon Blessing**</mark>*, or when Holydramon X is **defeated**, all **stacks** of <img src="/files/R8ioGuw9hFKPpH57QOHw" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Dragon's Breath**</mark>* on the ally who currently possessed are **removed in advanced**.&#x20;
* At the **beginning of the battle** Holydramon X will gain a *<mark style="color:purple;">**Swift**</mark>* effect, increasing her **Base SPD** by <mark style="background-color:blue;">**+50%**</mark> for **1 turn**.
* <mark style="color:blue;">**X-Antibody Attribute:**</mark> Holydramon X is **immune** to <img src="/files/tZAdJYSxTjYnCjJGqHtj" alt="" data-size="line"> *<mark style="color:red;">**Disarmed**</mark>* status.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="color:green;">(</mark>*<img src="/files/NyzTLozQUA8EKvly41ZX" alt="" data-size="line"> *<mark style="color:green;">**Stealth:**</mark> <mark style="color:green;"></mark><mark style="color:green;">A</mark> <mark style="color:green;"></mark><mark style="color:green;">**buff**</mark> <mark style="color:green;"></mark><mark style="color:green;">that</mark> <mark style="color:green;"></mark><mark style="color:green;">**prevents the possessor to be targetted**</mark> <mark style="color:green;"></mark><mark style="color:green;">by the enemy for as long as there is</mark> <mark style="color:green;"></mark><mark style="color:green;">**other available target**</mark> <mark style="color:green;"></mark><mark style="color:green;">on the field. When</mark> <mark style="color:green;"></mark><mark style="color:green;">**all remaining targets**</mark> <mark style="color:green;"></mark><mark style="color:green;">are under the</mark> <mark style="color:green;"></mark><mark style="color:green;">**Stealth**</mark> <mark style="color:green;"></mark><mark style="color:green;">status, the enemy would be</mark> <mark style="color:green;"></mark><mark style="color:green;">**allowed to target**</mark> <mark style="color:green;"></mark><mark style="color:green;">either one of them.)</mark>*

*<mark style="color:orange;">(</mark>*<img src="/files/R8ioGuw9hFKPpH57QOHw" alt="virus.png" data-size="line"> *<mark style="color:orange;">**Dragon's Breath:**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">Holydramon X</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**exclusive layer**</mark><mark style="color:orange;">. Each layer of Dragon's Breath will provide halo</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**Damage Increase +10%**</mark><mark style="color:orange;">, with a maximum of</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**4 layers**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">can be stacked.)</mark>*

*<mark style="color:purple;">(</mark><mark style="color:purple;">**Swift:**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">A special unpreventable effect that would</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**increase the user's Base SPD**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">by</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**+50%**</mark><mark style="color:purple;">.)</mark>*

*<mark style="color:red;">(</mark>*<img src="/files/tZAdJYSxTjYnCjJGqHtj" alt="" data-size="line"> *<mark style="color:red;">**Disarmed**</mark><mark style="color:red;">: A type of</mark> <mark style="color:red;"></mark><mark style="color:red;">**Action Restriction**</mark> <mark style="color:red;"></mark><mark style="color:red;">control status which makes the inflicted target</mark> <mark style="color:red;"></mark><mark style="color:red;">**completely unable**</mark> <mark style="color:red;"></mark><mark style="color:red;">to take any action</mark> <mark style="color:red;"></mark><mark style="color:red;">**outside of their own active turn**</mark><mark style="color:red;">.)</mark>*

</details>

<figure><img src="/files/wu48TIA0yEUSJU7vyZOH" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/WVuvQ237fUslZmdkqGWM" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/mjMtis3CCm2n3FM1pAKN" alt=""><figcaption></figcaption></figure>

***

### <mark style="background-color:blue;">**Breakthrough Skill Upgrade**</mark>

{% hint style="info" %}
Breakthrough recommendations:&#x20;

* **1 Star:** Unlock a lot of upgrade features such as microchips and awakening. Usable enough for newbies especially to increase your DPS's damaging output.
* **4 Stars:** Increase more halo stats granted to possessed ally.
* **6 Stars:** Give him more survivability with full Damage Reduction stats upgrade from breakthrough and kernel bonus. Also would increase number of *Mark Immunity*'s hit granted so that the special buff wouldn't get cancelled by simple negative marks such as *Eclipse* and *Molten Armor*.
  {% endhint %}

<mark style="color:blue;">**1 Star**</mark> *<mark style="color:blue;">**(Holy Radiance Level 2)**</mark>*

AP consumption **-1**. Fixed probability to inflict *Annihilation* mark **+50%**.

<mark style="color:green;">Breakthrough Stats Boost : 1000 Status Resistance</mark>

<mark style="color:blue;">**2 Star**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Pale Breath Level 2)**</mark>*

Increases the ATK buff granted to possessed ally by **+10%** and DEF buff by **+15%**

<mark style="color:green;">Breakthrough Stats Boost: 5% Damage Reduction</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +5%</mark>

<mark style="color:blue;">**3 Star**</mark> *<mark style="color:blue;">**(Holy Dragon Body Level 2)**</mark>*

Built-in Maximum HP **+10%,** Status Hit **+2500**.

<mark style="color:green;">Breakthrough Stats Boost: 1500 Status Resistance</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +5%</mark>

<mark style="color:blue;">**4 Star**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Dragon Soul Asylum Level 2)**</mark>*

Increases the halo ATK and DEF granted to possessed ally **+15%**.

<mark style="color:green;">Breakthrough Stats Boost: 5% Damage Reduction</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +5%</mark>

<mark style="color:blue;">**5 Star**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Holy Dragon Body Level 3)**</mark>*

Damage Increase provided by each stack of *Dragon Breath* **+4%**.

<mark style="color:green;">Breakthrough Stats Boost: 10% Damage Reduction</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +5%</mark>

<mark style="color:blue;">**6 Star**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Dragon Soul Asylum Level 3)**</mark>*

Number of Mark Immunity granted **+1**. Number of main target's buff removed **+2**.

<mark style="color:green;">Breakthrough Stats Boost: 150 SPD, 10% Damage Reduction</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +10%</mark>

<details>

<summary>Total Stats Boost (Support Role)</summary>

<mark style="color:green;">**Breakthrough Stats Boost:**</mark>&#x20;

* <mark style="color:green;">Status Resistance +2500</mark>
* <mark style="color:green;">SPD +150</mark>
* <mark style="color:green;">Damage Reduction +30%</mark>

<mark style="color:purple;">**Kernel Boost**</mark> <mark style="color:purple;"></mark>*<mark style="color:purple;">(added after placing this Digimon on the Kernel Link feature)</mark>*<mark style="color:purple;">**:**</mark>

* <mark style="color:purple;">Damage Increase +30%</mark>

</details>

### <mark style="color:blue;">Build Recommendation</mark>

***Digimon New Century** is a game where your **DPS unit** could act as a **Control unit**, and your **Support unit** could act as your **DPS unit**. They are so **expandable**. This recommendation only offers the basic look to how you could set this unit up, but don't be **so rigid**, try out your own **unique build**, it surely would fit your team better.*

{% tabs %}
{% tab title="For DEF-Base DPS" %}
**DEF Build (Suitable For Both PVP & PVE)**

<figure><img src="/files/c8ggDCvygNEnWy6uTY0t" alt=""><figcaption><p><em>Obtained from <strong>Ordinemon</strong> plugin dungeon.</em></p></figcaption></figure>

<table><thead><tr><th width="137"></th><th>Blessing Resistance Set (4)</th></tr></thead><tbody><tr><td>Sub Stats</td><td><p>DEF % <strong>+2</strong> or <strong>+3</strong></p><p>SPD <strong>+2</strong> or <strong>+3</strong></p><p>HP % <strong>+2</strong> or <strong>+3</strong></p></td></tr><tr><td>Main Stat Slot-IV Plugin</td><td>SPD <em>(To Delete buffs successfully)</em></td></tr><tr><td>5th Substat</td><td><p>ATK % <strong>+1</strong> or</p><p>DEF % <strong>+1</strong> or</p><p>HP % <strong>+1</strong> or</p><p>Status Hit <strong>+1</strong> <em>(To Delete buffs successfully)</em></p></td></tr><tr><td>Core</td><td><p><img src="/files/M6z5QLPwQRHmZlLFhZak" alt="" data-size="line"> <strong>Solid Barrier</strong> <em>(For more survivability)</em></p><p><img src="/files/6t2AFEri8bTIGrrrDdVo" alt="" data-size="line"> <strong>Adhere</strong> <em>(For more survivability)</em></p><p><img src="/files/IJYkUVLues3fqiSZ4Y7N" alt="" data-size="line"> <strong>Digivolution</strong> <em>(For EXE support)</em></p></td></tr><tr><td>Core Stats</td><td><p>SPD + DEF %</p><p>DEF % + ATK %</p><p>SPD + HP %</p></td></tr><tr><td>Target Value</td><td><p>SPD <strong>+5000 to 5500</strong></p><p>SPD <strong>+5500</strong> to <strong>+6500</strong></p><p>Toughness <strong>>150%</strong></p><p>Status Hit <strong>+30,000</strong> to <strong>+45,000</strong></p><p>Status Resistance <strong>+20,000</strong> to <strong>+35,000</strong> <em>(optional)</em></p></td></tr></tbody></table>
{% endtab %}

{% tab title="For ATK-Based DPS" %}
**ATK Build (Suitable For Both PVP & PVE)**

<figure><img src="/files/LMgSOYxiarW9ngCS19Pv" alt=""><figcaption><p><em>Obtained from <strong>Beelzemon BM</strong> plugin dungeon.</em></p></figcaption></figure>

<table><thead><tr><th width="136"></th><th>Damage Increase Warrior Set (4)</th></tr></thead><tbody><tr><td>Sub Stats</td><td><p>ATK % <strong>+2</strong> or <strong>+3</strong></p><p>SPD <strong>+2</strong> or <strong>+3</strong></p><p>HP % <strong>+2</strong> or <strong>+3</strong></p></td></tr><tr><td>Main Stat Slot-IV Plugin</td><td>SPD or Status Hit <em>(To Delete buffs successfully)</em></td></tr><tr><td>5th Substat</td><td><p>ATK % <strong>+1</strong> or</p><p>DEF % <strong>+1</strong> or</p><p>HP % <strong>+1</strong> or</p><p>Status Hit <strong>+1</strong> <em>(To Delete buffs successfully)</em></p></td></tr><tr><td>Core</td><td><p><img src="/files/M6z5QLPwQRHmZlLFhZak" alt="" data-size="line"> <strong>Solid Barrier</strong> <em>(For more survivability)</em></p><p><img src="/files/6t2AFEri8bTIGrrrDdVo" alt="" data-size="line"> <strong>Adhere</strong> <em>(For more survivability)</em></p><p><img src="/files/IJYkUVLues3fqiSZ4Y7N" alt="" data-size="line"> <strong>Digivolution</strong> <em>(For EXE support)</em></p></td></tr><tr><td>Core Stats</td><td><p>SPD + ATK %</p><p>DEF % + ATK %</p><p>SPD + HP %</p></td></tr><tr><td>Target Value</td><td><p>SPD <strong>+5500</strong> to <strong>+6500</strong></p><p>Toughness <strong>>150%</strong></p><p>Status Hit <strong>+30,000</strong> to <strong>+45,000</strong></p><p>Status Resistance <strong>+20,000</strong> to <strong>+35,000</strong> <em>(optional)</em></p></td></tr></tbody></table>

aaa
{% endtab %}

{% tab title="Balanced Build" %}
**Balanced Build (Suitable For Both PVP & PVE)**

<figure><img src="/files/Et09W4TcYepJzVZtRffE" alt=""><figcaption><p><em>Obtained from <strong>Gankoomon X</strong> plugin dungeon.</em></p></figcaption></figure>

<table><thead><tr><th width="136"></th><th>Damage Increase Sword &#x26; Shield (4)</th></tr></thead><tbody><tr><td>Sub Stats</td><td><p>ATK % <strong>+2</strong> or <strong>+3</strong></p><p>DEF % <strong>+2</strong> or <strong>+3</strong></p><p>SPD <strong>+2</strong> or <strong>+3</strong></p><p>HP % <strong>+2</strong> or <strong>+3</strong></p></td></tr><tr><td>Main Stat Slot-IV Plugin</td><td>SPD or Status Hit <em>(To Delete buffs successfully)</em></td></tr><tr><td>5th Substat</td><td><p>ATK % <strong>+1</strong> or</p><p>DEF % <strong>+1</strong> or</p><p>HP % <strong>+1</strong> or</p><p>Status Hit <strong>+1</strong> <em>(To Delete buffs successfully)</em></p></td></tr><tr><td>Core</td><td><p><img src="/files/M6z5QLPwQRHmZlLFhZak" alt="" data-size="line"> <strong>Solid Barrier</strong> <em>(For more survivability)</em></p><p><img src="/files/6t2AFEri8bTIGrrrDdVo" alt="" data-size="line"> <strong>Adhere</strong> <em>(For more survivability)</em></p><p><img src="/files/IJYkUVLues3fqiSZ4Y7N" alt="" data-size="line"> <strong>Digivolution</strong> <em>(For EXE support)</em></p></td></tr><tr><td>Core Stats</td><td><p>SPD + DEF %</p><p>SPD + ATK %</p><p>DEF % + ATK %</p><p>SPD + HP %</p></td></tr><tr><td>Target Value</td><td><p>SPD <strong>+5500</strong> to <strong>+6500</strong></p><p>Toughness <strong>>150%</strong></p><p>Status Hit <strong>+30,000</strong> to <strong>+45,000</strong></p><p>Status Resistance <strong>+20,000</strong> to <strong>+35,000</strong> <em>(optional)</em></p></td></tr></tbody></table>
{% endtab %}

{% tab title="Remarks" %}

1. If your main DPS is using **ATK stats** for the damage output, go for **ATK build** on Holydramon X.
2. If your main DPS is **scaling DEF stats as ATK** for the damage output, go for **DEF build** on Holydramon X.
3. ***Delete*** ability will consider **Status Hit vs Status Resistance** stats.
4. If you just using her for **extra damage output**, even a **0 star** Holydramon X is **usable enough**. However, if you're using her for ***Mark Immunity*** buff, you would need Holydramon X **6 stars** for the best reliability.
5. Holydramon X can function properly even **without** her exclusive microchip core, but, using it would surely helps.
   {% endtab %}
   {% endtabs %}

***

### <mark style="color:blue;">Arts</mark>

<figure><img src="/files/p6KhguSbvq2PJogUT0ZC" alt=""><figcaption></figcaption></figure>


---

# Agent Instructions
This documentation is published with GitBook. GitBook is the documentation platform designed so that both humans and AI agents can read, navigate, and reason over technical content effectively. Learn more at gitbook.com.

## Querying This Documentation
If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://dnccodex.gitbook.io/digimon-new-century-ultra-codex/skills-translation/digimon-by-rarity/x-antibody/magnadramon-x-holydramon-x.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
