# UlforceVeedramon X

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FXBgwmb4da3gKzDu7GTGG%2F640.gif?alt=media&#x26;token=88c47865-40ab-483a-8c45-ade6909f96cd" alt=""><figcaption></figcaption></figure>

**Output (DPS) | Wind** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FRq0ltU4mxSwPoyXWajhA%2Felementwind.png?alt=media&#x26;token=89753801-f20d-4347-ab93-b5be936dc9b3" alt="" data-size="line"> **|** **Vaccine**<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F2OeRO0Vs2scEK4J4srm0%2Fvaccine%5D.png?alt=media&#x26;token=8bd367e0-6db5-45a6-9d36-0be427ed8bb2" alt="vaccine].png" data-size="line">**| APT25 | UlforceVeedramon x2**

<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Ftf6bKek4fIRAVNvlgqCf%2Fhexin_ty.png?alt=media&#x26;token=815f5d0a-2750-4591-a098-b03d0bcad135" alt="hexin_dz24.png" data-size="line">  **Exclusive Microchip Core Effect:** At the beginning of each round, gain <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FCChWF2Jh71fZtqRl0d7i%2F3.png?alt=media&#x26;token=c7ebac17-619c-4c75-b793-ea53525bffaa" alt="" data-size="line"> <mark style="color:green;">**SPD +200**</mark> buff, lasting for **1 turns**.

**Suitable General Microchip Core:** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F3et7YCgy5qztcfXDo8JV%2F7100100.png?alt=media&#x26;token=bf6fd212-61f5-4cd3-9731-ca2b3ec45c4b" alt="hexin_dz24.png" data-size="line"> After the first attack of each action round, additional **+8%** of the initial damage will be dealt to the **Main Target** as *<mark style="color:purple;">**True Damage**</mark>*.

<details>

<summary>Color Coding System Explanation</summary>

<mark style="color:blue;">**Blue Text:**</mark> Skill name, weapon name, skill details, built-in stats bonus.

<mark style="color:red;">**Red Text:**</mark> Cleansable debuff or abnormal status.

<mark style="color:green;">**Green Text:**</mark> Dispellable buff or beneficial status.

<mark style="color:purple;">**Purple Text**</mark>**:** Unpreventable unique effect.

<mark style="color:orange;">**Orange Text**</mark>**:** Exclusive layer, undeletable green icons, stacks.

<mark style="background-color:red;">**Red Highlight:**</mark> Negative mark. Can be prevented by *Mark Immunity* or specific ability.

<mark style="background-color:green;">**Green Highlight:**</mark> Undispellable buff. Can be affected by *Delete* effect.

<mark style="background-color:orange;">**Orange Highlight:**</mark> Exclusive mark. Can’t be prevented by *Mark Immunity*.

<mark style="background-color:purple;">**Purple Highlight:**</mark> Negative halo. Unaffected by the enemy’s Status Resistance.

<mark style="background-color:blue;">**Blue Highlight:**</mark> Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

**Basic Probability/Base Chance:** This effect will calculate *Status Hit vs Status Resistance*.

**Fixed Probability/Fixed Chance:** This effect doesn’t calculate *Status Hit vs Status Resistance*.

<mark style="color:red;">**Action Restriction:**</mark> The inflicted target still able to take an action, but with restricted skill or condition.

<mark style="color:red;">**Action Prohibition:**</mark> The inflicted target will be unable to take any action at all.

</details>

***

## <mark style="color:blue;">**Skills Translation**</mark>

#### <mark style="color:blue;">**Normal Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Shining Assault)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F4Vgzpr9Xj1Wc8LOVOvzT%2Fx10301.png?alt=media&#x26;token=f48783d4-406c-441f-8ecc-cbdc2040df06" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FRq0ltU4mxSwPoyXWajhA%2Felementwind.png?alt=media&#x26;token=89753801-f20d-4347-ab93-b5be936dc9b3" alt="" data-size="line">

<mark style="color:blue;">Single Target</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +10**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Direct Damage</mark>

* Attack a **single enemy**, dealing **150% damage**.&#x20;
* After launching this skill, removes **1 random&#x20;**<mark style="color:red;">**abnormal status**</mark> from himself and gain <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FfrgoydRWbI3v1CX0CjEH%2FATK%20buff.png?alt=media&#x26;token=750b89a6-d8ba-4d7b-b9bd-87ea66492136" alt="" data-size="line"> <mark style="color:green;">**ATK +20%**</mark> buff, lasting for **2 rounds**.

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FLYM1QfPw155GYZEvjN6r%2F640%20(1).gif?alt=media&#x26;token=7f0508b6-7ad8-4adf-868f-73f15e2649f8" alt=""><figcaption><p><em>After launching this skill, removes <strong>random</strong><strong> </strong><mark style="color:red;"><strong>abnormal status</strong></mark> from himself and gain <mark style="color:green;"><strong>ATK</strong></mark> buff.</em></p></figcaption></figure>

***

#### <mark style="color:blue;">**Main Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Shining V-Force)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FkQyv1W5m88pxCtMVadCB%2Fx10303.png?alt=media&#x26;token=fc135472-af15-493c-84a0-91e963eb098b" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FRq0ltU4mxSwPoyXWajhA%2Felementwind.png?alt=media&#x26;token=89753801-f20d-4347-ab93-b5be936dc9b3" alt="" data-size="line">

<mark style="color:blue;">**6 AP**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Direct Damage</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +30**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Single Target</mark>

<mark style="color:blue;">**Override Effect:**</mark> *Final Damage Bonus +30%.*

* Attack an enemy, dealing **275% damage**, this skill <mark style="color:purple;">**ignores 40% of the target's DEF**</mark>.
* If the number of <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fi2D8zz0hatOaWZrTR9b6%2FUVX%20Armed%20Layer.png?alt=media&#x26;token=1c5b9947-f1b2-42ec-8705-516b71db0e02" alt="" data-size="line"> *<mark style="color:orange;">**V-Armed**</mark>* layers when casting this skill is **3 / 4 / 5**, UlforceVeedramon X will have a **50% / 75% / 100% fixed probability of acting again**.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="color:orange;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fi2D8zz0hatOaWZrTR9b6%2FUVX%20Armed%20Layer.png?alt=media&#x26;token=1c5b9947-f1b2-42ec-8705-516b71db0e02" alt="" data-size="line"> *<mark style="color:orange;">**V-Armed**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">: UlforceVeedramon X's</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**exclusive layers**</mark><mark style="color:orange;">. Each layer gives</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**Damage Increase +10%**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">and</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**Damage Reduction+ 4%**</mark><mark style="color:orange;">. Additionally, reduce the damage taken from</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**Wind**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">element skill by</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**5%**</mark><mark style="color:orange;">.)</mark>*

</details>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FMKXiemgx6j4nVIq6LHcq%2F640%20(2).gif?alt=media&#x26;token=0f7fc919-2bdf-48df-87a8-f3e0faffb0ea" alt=""><figcaption><p><em>If the number of <mark style="color:orange;"><strong>V-Armed</strong></mark> layers when casting this skill is <strong>3 / 4 / 5</strong>, UlforceVeedramon X will have a <strong>50% / 75% / 100% fixed probability of acting again</strong>.</em></p></figcaption></figure>

***

#### <mark style="color:blue;">Sub Skill</mark> <mark style="color:blue;"></mark>*<mark style="color:blue;">(The Fastest Legend)</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fnco7v5mJGeSCUJWGOG4Z%2Fx10302.png?alt=media&#x26;token=d97c4324-f2c6-46f1-a3e4-028c0b2fd532" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FRq0ltU4mxSwPoyXWajhA%2Felementwind.png?alt=media&#x26;token=89753801-f20d-4347-ab93-b5be936dc9b3" alt="" data-size="line">

<mark style="color:blue;">**Passive Sub Skill**</mark>

* UlforceVeedramon X has a **50% fixed probability** to <mark style="color:purple;">**ignore the current SPD**</mark> at the **beginning of each round**, allowing him **to act first**.
* Additionally, there is a **50% fixed probability** to randomly gain either <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FO6ZbXEHozuW52SfYzpB9%2FHit%20Rate%20buff.png?alt=media&#x26;token=599aadc3-5be7-4f52-ba5b-4c1a76ced5b6" alt="" data-size="line"> <mark style="color:green;">**Hit Rate +20%**</mark> or  <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FBfkcod8ls6Oay7vD3y5i%2FEvasion%20buff.png?alt=media&#x26;token=59de765c-1187-48f3-adc6-b8fe7aea1672" alt="" data-size="line"> <mark style="color:green;">**Evasion Rate +20%**</mark> buff, each lasting for **1 round**.

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F9jJsLSEU0i8PY43b7cxq%2F640%20(3).gif?alt=media&#x26;token=736bc918-e537-4f43-a887-a23412c332bf" alt=""><figcaption><p><em>UlforceVeedramon X has a <strong>fixed probability</strong> to <mark style="color:purple;"><strong>ignore the current SPD</strong></mark> at the <strong>beginning of each round</strong>, allowing him <strong>to act first</strong>.</em></p></figcaption></figure>

***

#### <mark style="color:blue;">**Passive Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Ultimate V-Arms)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FffIEtCufsx2BFzTpURzL%2Fx10351.png?alt=media&#x26;token=a244c5e8-79bb-4615-87a6-591382b66f7d" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FRq0ltU4mxSwPoyXWajhA%2Felementwind.png?alt=media&#x26;token=89753801-f20d-4347-ab93-b5be936dc9b3" alt="" data-size="line">

* *<mark style="color:purple;">**Entry Effect:**</mark>* Gain **3 stacks** of <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fi2D8zz0hatOaWZrTR9b6%2FUVX%20Armed%20Layer.png?alt=media&#x26;token=1c5b9947-f1b2-42ec-8705-516b71db0e02" alt="" data-size="line"> *<mark style="color:orange;">**V-Armed**</mark>* layers at the **beginning** of the battle, increasing his <mark style="color:blue;">**Crit Rate**</mark> by <mark style="color:blue;">**+100%**</mark>, lasting for **1 turn**. If UlforceVeedramon X is revived again, this effect will be reactivated again.
* When UlforceVeedramon X gain **1 buff status**, gain **1 additional stack** of <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fi2D8zz0hatOaWZrTR9b6%2FUVX%20Armed%20Layer.png?alt=media&#x26;token=1c5b9947-f1b2-42ec-8705-516b71db0e02" alt="" data-size="line"> *<mark style="color:orange;">**V-Armed**</mark>* layer, and when UlforceVeedramon X gains an abnormal status, **1 stack will be discarded**.
* The maximum number of <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fi2D8zz0hatOaWZrTR9b6%2FUVX%20Armed%20Layer.png?alt=media&#x26;token=1c5b9947-f1b2-42ec-8705-516b71db0e02" alt="" data-size="line"> *<mark style="color:orange;">**V-Armed**</mark>* layers is **7**.
* <mark style="color:blue;">**X-Antibody Attribute:**</mark> UlforceVeedramon X is immune to <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FGdFSyIUZ5nHbPNjhrfov%2F212.png?alt=media&#x26;token=02dcf3aa-206b-4fc3-8105-e52503cfcab9" alt="" data-size="line"> *<mark style="color:red;">**Paralyzed**</mark>* status.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="color:purple;">(</mark><mark style="color:purple;">**Entry Effect:**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">The type of effect that is triggered when the Digimon</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**enters the field**</mark><mark style="color:purple;">,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**overrides digivolve**</mark><mark style="color:purple;">, or goes into a</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**new wave**</mark><mark style="color:purple;">.)</mark>*

*<mark style="color:red;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FGdFSyIUZ5nHbPNjhrfov%2F212.png?alt=media&#x26;token=02dcf3aa-206b-4fc3-8105-e52503cfcab9" alt="" data-size="line"> *<mark style="color:red;">**Paralyzed:**</mark> <mark style="color:red;"></mark><mark style="color:red;">A type of</mark> <mark style="color:red;"></mark><mark style="color:red;">**Action Prohibition**</mark> <mark style="color:red;"></mark><mark style="color:red;">control status which makes the inflicted target</mark> <mark style="color:red;"></mark><mark style="color:red;">**completely unable to move**</mark> <mark style="color:red;"></mark><mark style="color:red;">and take any action</mark> <mark style="color:red;"></mark><mark style="color:red;">**until the duration ends**</mark><mark style="color:red;">.)</mark>*

</details>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FpdXYcZoBWxNZJmjTBxyk%2F640%20(4).gif?alt=media&#x26;token=ab58ccbf-444d-47b9-b394-2a5ef256375c" alt=""><figcaption><p><em>UlforceVeedramon X is immune to</em> <em><mark style="color:red;"><strong>Paralyzed</strong></mark> status.</em></p></figcaption></figure>

***

### <mark style="background-color:blue;">**Breakthrough Skill Upgrade**</mark>

{% hint style="info" %}
Breakthrough recommendations:&#x20;

* **1 Star:** Unlock a lot of upgrade features such as microchips and awakening.&#x20;
* **2 Stars:** Guaranteed to get *The Fastest Legend* ability and take the first action.
* **4 Stars:** Gain additional stack on battle entry, which means now he is guaranteed to get extra action after releasing Main Skill.
* **6 Stars:** Give him full Damage Increase and Damage Reduction boost, unlocking his full damaging capability and improving his survivability.
  {% endhint %}

<mark style="color:blue;">**1 Star**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Shining V-Force Level 2)**</mark>*

Skill damage **+75%**

<mark style="color:green;">Breakthrough Stats Boost : 5% Crit Rate</mark>

<mark style="color:blue;">**2 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(The Fastest Legend Level 2)**</mark>*

**+50%** fixed probability to ignore current SPD and move first.

<mark style="color:green;">Breakthrough Stats Boost: 5% Crit Damage</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Reduction +5%</mark>&#x20;

<mark style="color:blue;">**3 Stars**</mark> *<mark style="color:blue;">**(Shining Assault Level 2)**</mark>*

Gained ATK buff **+10%**

<mark style="color:green;">Breakthrough Stats Boost: 8% Crit Rate</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +5%</mark>&#x20;

<mark style="color:blue;">**4 Stars**</mark> *<mark style="color:blue;">**(Ultimate V-Arms Level 2)**</mark>*

**+2** additional Armed layers when entering the battle.

<mark style="color:green;">Breakthrough Stats Boost: 10% Crit Damage</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Reduction +5%</mark>

<mark style="color:blue;">**5 Stars**</mark> *<mark style="color:blue;">**(The Fastest Legend Level 3)**</mark>*

**+50%** fixed probability to get both Evasion Rate & Hit Rate buff.

<mark style="color:green;">Breakthrough Stats Boost: 10% Damage Increase</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Reduction +5%</mark>

<mark style="color:blue;">**6 Stars**</mark> *<mark style="color:blue;">**(Ultimate V-Arms Level 3)**</mark>*

V-Armed layer limit **+2**

<mark style="color:green;">Breakthrough Stats Boost: 5% Damage Increase, 15% Damage Reduction</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +10%</mark>

<details>

<summary>Total Stats Boost (Output Role)</summary>

<mark style="color:green;">**Breakthrough Stats Boost:**</mark>&#x20;

* <mark style="color:green;">Crit Rate +13%</mark>
* <mark style="color:green;">Crit Damage +15%</mark>
* <mark style="color:green;">Damage Increase +15%</mark>
* <mark style="color:green;">Damage Reduction +15%</mark>

<mark style="color:purple;">**Kernel Boost**</mark> <mark style="color:purple;"></mark>*<mark style="color:purple;">(added after placing this Digimon on the Kernel Link feature)</mark>*<mark style="color:purple;">**:**</mark>

* <mark style="color:purple;">Damage Increase +15%</mark>
* <mark style="color:purple;">Damage Reduction +15%</mark>

</details>

### <mark style="color:blue;">Build Recommendation</mark>

***Digimon New Century** is a game where your **DPS unit** could act as a **Control unit**, and your **Support unit** could act as your **DPS unit**. They are so **expandable**. This recommendation only offers the basic look to how you could set this unit up, but don't be **so rigid**, try out your own **unique build**, it surely would fit your team better.*

{% tabs %}
{% tab title="PVE & PVP" %}
**High Output Build**

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F7kn2eAA9auIvyB3O2E9O%2FOrdenimon%2004%20damage%20increase%20burst.png?alt=media&#x26;token=5cefc60f-1b3b-410e-8f14-4d1f7d37ffc0" alt=""><figcaption><p><em>Obtained from <strong>Ordinemon</strong> plugin dungeon.</em></p></figcaption></figure>

<table><thead><tr><th width="135"></th><th>Damage Increase Burst Set (4)</th></tr></thead><tbody><tr><td>Sub Stats</td><td><p>Crit Damage <strong>+3</strong> or <strong>+4</strong></p><p>Crit Rate <strong>+1</strong> or <strong>+2</strong></p><p>ATK %</p></td></tr><tr><td>Main Stat Slot-IV Plugin</td><td>Crit Damage</td></tr><tr><td>5th Substat</td><td>Crit Damage <strong>+1</strong></td></tr><tr><td>Core</td><td><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F1TMDGOZ8fBYJ9CcRJwCb%2Fcombo%20core.png?alt=media&#x26;token=f2119084-2c61-4e11-baab-66efe59c6199" alt="" data-size="line"> <strong>Combo</strong> <em>(Suitable for combo team)</em></p><p><picture><source srcset="broken-reference" media="(prefers-color-scheme: dark)"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F6BUZ58oXThBExhTscoEZ%2Fassault%20core.png?alt=media&#x26;token=f50ea76d-5dad-472e-ad77-0016fb862470" alt="" data-size="line"></picture> <strong>Assault</strong> <em>(Suitable if the enemy has buffs)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FQlypv1Cf8mQTqcwCbefU%2Fdecelerate%20core.png?alt=media&#x26;token=b4c62e16-8b92-4ad3-8886-2d671d3ab399" alt="" data-size="line"> <strong>Decelerate</strong> <em>(Slow down the target, but needs some Status Hit stats)</em></p></td></tr><tr><td>Core Stats</td><td><p>ATK% + Crit Damage</p><p>Crit Damage + Crit Rate</p></td></tr><tr><td>Target Value</td><td><p>SPD <strong>+3000 to 4000</strong></p><p>Crit Rate <strong>+140%</strong></p><p>Crit Damage <strong>+450 to 500%</strong></p></td></tr></tbody></table>
{% endtab %}

{% tab title="Remarks" %}

1. If you're using him **below 2 stars**, it's best to focus a bit on his SPD, because you're **not guaranteed** to get the first action.&#x20;
2. If you're using him **4-6 stars**, you can go with **full damage output**, but still, give him some SPD to make sure you still get the first action when you're going against other UlforceVeedramon X, UlforceVeedramon or Jesmon GX.&#x20;
3. If you're **not planning** to make him **at least 4 stars**, then you better just use **UlforceVeedramon APT18** at **5 stars**. Guaranteed to strike first, guaranteed to gain extra action after launching Main Skill. The only drawback is, APT18 UlforceVeedramon is not immune to *Paralyzed*.
4. Using battle **entry buff talent**, such as gaining **Shield on battle entry** *(from the Defensive talent tree)* would not grant him additional *V-Armed* layers. *V-Armed* layers are only counting **normal dispellable buff**.
5. If you're using him for **combo team**, when it's his turn to attack, if there is an enemy inflicted with ***Wind Blade*****&#x20;marks**, choose that enemy as your target. It will increase the possibility of triggering combo attacks.
6. In PVP *(rank S9 above)*, if you're only using  him to **trigger combo attack** and not as your **main DPS**, if your UlforceVeedramon X is **banned**, you can use UlforceVeedramon APT18 5 stars instead. Both will provide the **same purpose**.
7. UlforceVeedramon X can function properly even **without his exclusive microchip core**, but, having it would help him **regain his&#x20;*****V-Armed*****&#x20;stacks**, especially if his stacks were **removed** due to getting **abnormal status** and not getting enough buff from other teammates.
   {% endtab %}
   {% endtabs %}

***

### <mark style="color:blue;">Arts</mark>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FHS8m1EFKQIXQ6XSKl8Ry%2Fimage.png?alt=media&#x26;token=0ba91914-33c0-4d06-975f-3672f2694158" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FYpTDS30h5cO8xRNSM0Ry%2Fx103%20%23426.png?alt=media&#x26;token=c9d4fbf9-9fd8-4b29-91f9-275ce9f5b89a" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FPT1xA6VJX01CtLchpPO2%2Fx103%20%231598.png?alt=media&#x26;token=fb677566-efd6-4fa7-a990-e5dbcaf2ba88" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fzlg2JDqUVg08HYfWNVxN%2Fx103_show.png?alt=media&#x26;token=db00ee4f-7af4-4765-ad23-feb8e32623f0" alt=""><figcaption></figcaption></figure>
