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Output (DPS) | Wind | Vaccine| APT25 | UlforceVeedramon x2

Exclusive Microchip Core Effect: At the beginning of each round, gain SPD +200 buff, lasting for 1 turns.

Suitable General Microchip Core: After the first attack of each action round, additional +8% of the initial damage will be dealt to the Main Target as True Damage.

Color Coding System Explanation

Blue Text: Skill name, weapon name, skill details, built-in stats bonus.

Red Text: Cleansable debuff or abnormal status.

Green Text: Dispellable buff or beneficial status.

Purple Text: Unpreventable unique effect.

Orange Text: Exclusive layer, undeletable green icons, stacks.

Red Highlight: Negative mark. Can be prevented by Mark Immunity or specific ability.

Green Highlight: Undispellable buff. Can be affected by Delete effect.

Orange Highlight: Exclusive mark. Can’t be prevented by Mark Immunity.

Purple Highlight: Negative halo. Unaffected by the enemy’s Status Resistance.

Blue Highlight: Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

Basic Probability/Base Chance: This effect will calculate Status Hit vs Status Resistance.

Fixed Probability/Fixed Chance: This effect doesn’t calculate Status Hit vs Status Resistance.

Action Restriction: The inflicted target still able to take an action, but with restricted skill or condition.

Action Prohibition: The inflicted target will be unable to take any action at all.


Skills Translation

Normal Skill (Shining Assault)

Single Target | EXE: +10 | Direct Damage

  • Attack a single enemy, dealing 150% damage.

  • After launching this skill, removes 1 random abnormal status from himself and gain ATK +20% buff, lasting for 2 rounds.

After launching this skill, removes random abnormal status from himself and gain ATK buff.

Main Skill (Shining V-Force)

6 AP | Direct Damage | EXE: +30 | Single Target

Override Effect: Final Damage Bonus +30%.

  • Attack an enemy, dealing 275% damage, this skill ignores 40% of the target's DEF.

  • If the number of V-Armed layers when casting this skill is 3 / 4 / 5, UlforceVeedramon X will have a 50% / 75% / 100% fixed probability of acting again.

Icons & Terms Explanation

( V-Armed : UlforceVeedramon X's exclusive layers. Each layer gives Damage Increase +10% and Damage Reduction+ 4%. Additionally, reduce the damage taken from Wind element skill by 5%.)

If the number of V-Armed layers when casting this skill is 3 / 4 / 5, UlforceVeedramon X will have a 50% / 75% / 100% fixed probability of acting again.

Sub Skill (The Fastest Legend)

Passive Sub Skill

  • UlforceVeedramon X has a 50% fixed probability to ignore the current SPD at the beginning of each round, allowing him to act first.

  • Additionally, there is a 50% fixed probability to randomly gain either Hit Rate +20% or Evasion Rate +20% buff, each lasting for 1 round.

UlforceVeedramon X has a fixed probability to ignore the current SPD at the beginning of each round, allowing him to act first.

Passive Skill (Ultimate V-Arms)

  • Entry Effect: Gain 3 stacks of V-Armed layers at the beginning of the battle, increasing his Crit Rate by +100%, lasting for 1 turn. If UlforceVeedramon X is revived again, this effect will be reactivated again.

  • When UlforceVeedramon X gain 1 buff status, gain 1 additional stack of V-Armed layer, and when UlforceVeedramon X gains an abnormal status, 1 stack will be discarded.

  • The maximum number of V-Armed layers is 7.

  • X-Antibody Attribute: UlforceVeedramon X is immune to Paralyzed status.

Icons & Terms Explanation

(Entry Effect: The type of effect that is triggered when the Digimon enters the field, overrides digivolve, or goes into a new wave.)

( Paralyzed: A type of Action Prohibition control status which makes the inflicted target completely unable to move and take any action until the duration ends.)

UlforceVeedramon X is immune to Paralyzed status.

Breakthrough Skill Upgrade

Breakthrough recommendations:

  • 1 Star: Unlock a lot of upgrade features such as microchips and awakening.

  • 2 Stars: Guaranteed to get The Fastest Legend ability and take the first action.

  • 4 Stars: Gain additional stack on battle entry, which means now he is guaranteed to get extra action after releasing Main Skill.

  • 6 Stars: Give him full Damage Increase and Damage Reduction boost, unlocking his full damaging capability and improving his survivability.

1 Star (Shining V-Force Level 2)

Skill damage +75%

Breakthrough Stats Boost : 5% Crit Rate

2 Stars (The Fastest Legend Level 2)

+50% fixed probability to ignore current SPD and move first.

Breakthrough Stats Boost: 5% Crit Damage

Kernel Stats Boost: Damage Reduction +5%

3 Stars (Shining Assault Level 2)

Gained ATK buff +10%

Breakthrough Stats Boost: 8% Crit Rate

Kernel Stats Boost: Damage Increase +5%

4 Stars (Ultimate V-Arms Level 2)

+2 additional Armed layers when entering the battle.

Breakthrough Stats Boost: 10% Crit Damage

Kernel Stats Boost: Damage Reduction +5%

5 Stars (The Fastest Legend Level 3)

+50% fixed probability to get both Evasion Rate & Hit Rate buff.

Breakthrough Stats Boost: 10% Damage Increase

Kernel Stats Boost: Damage Reduction +5%

6 Stars (Ultimate V-Arms Level 3)

V-Armed layer limit +2

Breakthrough Stats Boost: 5% Damage Increase, 15% Damage Reduction

Kernel Stats Boost: Damage Increase +10%

Total Stats Boost (Output Role)

Breakthrough Stats Boost:

  • Crit Rate +13%

  • Crit Damage +15%

  • Damage Increase +15%

  • Damage Reduction +15%

Kernel Boost (added after placing this Digimon on the Kernel Link feature):

  • Damage Increase +15%

  • Damage Reduction +15%

Build Recommendation

Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.

High Output Build

Obtained from Ordinemon plugin dungeon.
Damage Increase Burst Set (4)

Sub Stats

Crit Damage +3 or +4

Crit Rate +1 or +2

ATK %

Main Stat Slot-IV Plugin

Crit Damage

5th Substat

Crit Damage +1

Core

Combo (Suitable for combo team)

Assault (Suitable if the enemy has buffs)

Decelerate (Slow down the target, but needs some Status Hit stats)

Core Stats

ATK% + Crit Damage

Crit Damage + Crit Rate

Target Value

SPD +3000 to 4000

Crit Rate +140%

Crit Damage +450 to 500%


Arts

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