# TyrantKabuterimon

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**Role:** Support

**Element:** **Wood**<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F9cKsfGLDwQfjY7XXVP6M%2Felementwood.png?alt=media&#x26;token=e78f05ad-323d-4040-91cb-524ee6993ba8" alt="" data-size="line">

**Attribute:** Virus<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FxSvihGArJvzPK1OJhhov%2Fvirus.png?alt=media&#x26;token=e94c6894-c4ba-4216-9fd0-7ae066dc4537" alt="" data-size="line">

**Awakening Group:**

**Ability:**  Poison, Healing

**Jogress Material:**

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\ <mark style="color:blue;">**Normal Skill (Summon Insect)**</mark> <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FoCKVpekwyveqFm5Vohfr%2Fs14501.png?alt=media&#x26;token=7490588c-3c34-4984-9c0d-d73073c08118" alt="" data-size="line">

<mark style="color:blue;">**Digivolution Energy: +10**</mark>

**-**&#x41;ttack a **single target** dealing <mark style="color:purple;">1% of TyrantKabuterimon's MAX HP True DMG</mark> (This DMG does not exceed **2% of the target's MAX HP**), with **100% Base Chance** to inflict **2** <mark style="color:red;">Poison</mark> for **3 turns**. After using this skill, grant self **1 stack** of *<mark style="background-color:green;">**\[Insect Swarm]**</mark>*, max **3** stacks of *<mark style="background-color:green;">**\[Insect Swarm]**</mark>*.

<mark style="color:purple;">●</mark> <mark style="color:purple;"></mark>*<mark style="color:purple;">(</mark><mark style="color:purple;">**True Damage**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">- When calculating the damage,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Crit Damage**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">multiplier and</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**DEF**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">stats will not be counted, and subtract the amount of damage</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**directly**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">from the target's HP)</mark>*

<mark style="color:red;">● (</mark><mark style="color:red;">**Poisoned**</mark> <mark style="color:red;"></mark><mark style="color:red;">- Continuous damage over time. Before taking action every round, the target will receive damage equal to</mark> <mark style="color:red;"></mark><mark style="color:red;">**4%**</mark> <mark style="color:red;"></mark><mark style="color:red;">of its</mark> <mark style="color:red;"></mark><mark style="color:red;">**Maximum HP**</mark> <mark style="color:red;"></mark><mark style="color:red;">and</mark> <mark style="color:red;"></mark><mark style="color:red;">**not exceeding 40%**</mark> <mark style="color:red;"></mark><mark style="color:red;">of the attacker's</mark> <mark style="color:red;"></mark><mark style="color:red;">**ATK**</mark><mark style="color:red;">. This effect can be stacked up to</mark> <mark style="color:red;"></mark><mark style="color:red;">**10 layers**</mark><mark style="color:red;">)</mark>

<mark style="background-color:green;">● (</mark>*<mark style="background-color:green;">**Insect Swarm**</mark>*<mark style="background-color:green;">: When an allies'</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">**HP falls below 40%**</mark><mark style="background-color:green;">, consume 1 stack of</mark> <mark style="background-color:green;"></mark>*<mark style="background-color:green;">**\[Insect Swarm]**</mark>*<mark style="background-color:green;">., cleanse the target's</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">**Unhealable**</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">and then</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">**heal**</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">for</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">**35% of TyrantKabuterimon's MAX HP**</mark><mark style="background-color:green;">)</mark>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FNrCezft4h3AUZ9JyCoWz%2F640%20(1).gif?alt=media&#x26;token=59865607-99d6-4b1a-9fcf-6745bf50986e" alt=""><figcaption></figcaption></figure>

\ <mark style="color:blue;">**Main Skill (**</mark><mark style="color:blue;">Shine of Bee</mark><mark style="color:blue;">**)**</mark> <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FAaGXFcVzGEKxYXiVnoz2%2Fs14503.png?alt=media&#x26;token=41358dd1-d4eb-489f-933a-d4bad73f6cb6" alt="" data-size="line">

<mark style="color:blue;">**AP Consume: 6 AP**</mark>

<mark style="color:blue;">**Digivolution Energy: +50**</mark>

-Have **100% Fixed Chance** to inflict *<mark style="background-color:red;">**Parasite Mark**</mark>* on **all enemy** targets for **3 turns**; afterward, attack **all targets** 1 time, dealing <mark style="color:purple;">1% of TyrantKabuterimon's MAX HP True DMG</mark>(This DMG does not exceed **2% of the target's MAX HP**) with **50% Base Chance** to inflict <mark style="color:red;">1 Poison</mark>, for **3 turns**. For every stack of *<mark style="background-color:green;">**\[Insect Swarm]**</mark>* TyrantKabuterimon has, this skill attacks an additional **1** time.

<mark style="background-color:blue;">**Digivolution**</mark> <mark style="background-color:blue;">**Effect:**</mark> <mark style="background-color:blue;"></mark><mark style="background-color:blue;">When inflicting Poison, ignore the target's EFF RES</mark>

*<mark style="background-color:red;">**● (Parasitic - The target with this mark will receive 50% more damage from Poisoned, including the upper limit of the damage)**</mark>*

<mark style="color:purple;">●</mark> <mark style="color:purple;"></mark>*<mark style="color:purple;">(</mark><mark style="color:purple;">**True Damage**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">- When calculating the damage,</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**Crit Damage**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">multiplier and</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**DEF**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">stats will not be counted, and subtract the amount of damage</mark> <mark style="color:purple;"></mark><mark style="color:purple;">**directly**</mark> <mark style="color:purple;"></mark><mark style="color:purple;">from the target's HP)</mark>*

<mark style="color:red;">● (</mark><mark style="color:red;">**Poisoned**</mark> <mark style="color:red;"></mark><mark style="color:red;">- Continuous damage over time. Before taking action every round, the target will receive damage equal to</mark> <mark style="color:red;"></mark><mark style="color:red;">**4%**</mark> <mark style="color:red;"></mark><mark style="color:red;">of its</mark> <mark style="color:red;"></mark><mark style="color:red;">**Maximum HP**</mark> <mark style="color:red;"></mark><mark style="color:red;">and</mark> <mark style="color:red;"></mark><mark style="color:red;">**not exceeding 40%**</mark> <mark style="color:red;"></mark><mark style="color:red;">of the attacker's</mark> <mark style="color:red;"></mark><mark style="color:red;">**ATK**</mark><mark style="color:red;">. This effect can be stacked up to</mark> <mark style="color:red;"></mark><mark style="color:red;">**10 layers**</mark><mark style="color:red;">)</mark>

<mark style="background-color:green;">● (</mark>*<mark style="background-color:green;">**Insect Swarm**</mark>*<mark style="background-color:green;">: When an allies'</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">**HP falls below 40%**</mark><mark style="background-color:green;">, consume 1 stack of</mark> <mark style="background-color:green;"></mark>*<mark style="background-color:green;">**\[Insect Swarm]**</mark>*<mark style="background-color:green;">., cleanse the target's</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">**Unhealable**</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">and then</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">**heal**</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">for</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">**35% of TyrantKabuterimon's MAX HP**</mark><mark style="background-color:green;">)</mark>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FKbjWhHXWTcbZJuNdm3mo%2F640%20(2).gif?alt=media&#x26;token=96e53dce-4032-4227-b27c-ddf2fa617c4d" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FN7ifcuJg8xtQmpHUrek9%2F640%20(3).gif?alt=media&#x26;token=92f642bc-761f-4767-b4ad-b6f21ca8bf94" alt=""><figcaption></figcaption></figure>

<mark style="color:blue;">**Sub Skill (**</mark><mark style="color:blue;">Bee Cyclone</mark><mark style="color:blue;">**)**</mark> <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FeCSH0a0O1vxnPqMy6qc5%2Fs14502.png?alt=media&#x26;token=058f20d4-4233-4142-ba48-ece62176a0f9" alt="" data-size="line">

-At the start of **every Round**, grant **all allies** a Shield equal to **25% of their Current HP**, for **1 turn**. For the **Wood Type** ally with the **lowest Current HP**, additionally grant <mark style="color:green;">DMG Null</mark> for 1 turn.

<mark style="color:green;">● (</mark><mark style="color:green;">**Damage Nullification:**</mark> <mark style="color:green;"></mark><mark style="color:green;">The possessor of this buff will completely negate direct damage from the opponent)</mark>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FFKOlfnhubbJq60dmldje%2F640%20(4).gif?alt=media&#x26;token=fc38c66a-1c1d-485c-8504-1d794713fc9f" alt=""><figcaption></figcaption></figure>

<mark style="color:blue;">**Passive Skill (**</mark><mark style="color:blue;">King of Insects</mark><mark style="color:blue;">**)**</mark> <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FQ8Y1v2gEFvVKBSaiZgQc%2Fs14551.png?alt=media&#x26;token=05cfe004-d470-4f42-a923-0b660f84538b" alt="" data-size="line">

-While **alive**, grant all allies <mark style="color:green;">15% MAX HP</mark> and <mark style="color:green;">20% DMG REDUC</mark>, for **Wood Type** allies, grant <mark style="color:green;">additional 15% MAX HP</mark>.&#x20;

-For every **Wood Type ally**, TyrantKabuterimon gains **120 SPD**. Other allies gain **SPD** equal to **50% of this value**.

-At the **start** of the battle, TyrantKabuterimon gains **1 stack** of *<mark style="background-color:green;">**\[Insect Swarm]**</mark>*. When an allies' **HP falls below 40%**, consume 1 stack of *<mark style="background-color:green;">**\[Insect Swarm]**</mark>*., cleanse the target's **Unhealable** and then **heal** for **35% of TyrantKabuterimon's MAX HP**.

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FrqKJkdK1H1IL6MNQsLzO%2F640%20(5).gif?alt=media&#x26;token=6cebfe4c-1940-4312-b81a-f43b95df25ca" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FkjTalf9ykttUv1m0WwWc%2F640%20(6).gif?alt=media&#x26;token=1f62367f-9857-470e-b974-51acb6754fd7" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FEMS1B3yfNIPknfT5TKB5%2F640%20(7).gif?alt=media&#x26;token=22afd553-2767-4c1f-a204-4e3ed90ca65b" alt=""><figcaption></figcaption></figure>

<mark style="background-color:blue;">**Breakthrough Skill Upgrade**</mark>

<mark style="color:blue;">**1 Star**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">(Shine of Bee lvl.2</mark><mark style="color:blue;">**)**</mark>

AP cost **-1**, **+50%** chance to inflict Poison

<mark style="color:green;">Stats Boost:</mark> <mark style="color:green;"></mark><mark style="color:green;">**1000 Status Resistance**</mark>

<mark style="color:blue;">**2 Star (Summon Insect lvl.2)**</mark>

Inflict **+1** Poison

<mark style="color:green;">Stats Boost:</mark> <mark style="color:green;"></mark><mark style="color:green;">**5% Damage Reduction**</mark>

<mark style="color:blue;">**3 Star (**</mark><mark style="color:blue;">Bee Cyclone lvl.2</mark><mark style="color:blue;">**)**</mark>

Shield ratio **+10%**

<mark style="color:green;">Stats Boost:</mark> <mark style="color:green;"></mark><mark style="color:green;">**1500 Status Resistance**</mark>

<mark style="color:blue;">**4 Star**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">(Shine of Bee lvl.3</mark><mark style="color:blue;">**)**</mark>

AP cost **-1**, EX&#x45;**+10**

<mark style="color:green;">Stats Boost:</mark> <mark style="color:green;"></mark><mark style="color:green;">**5% Damage Reduction**</mark>

<mark style="color:blue;">**5 Star (**</mark><mark style="color:blue;">King of Insects lvl.2</mark><mark style="color:blue;">**)**</mark>

**+2** \[Insect Swarm] at the start of the battle

<mark style="color:green;">Stats Boost:</mark> <mark style="color:green;"></mark><mark style="color:green;">**10% Damage Reduction**</mark>

<mark style="color:blue;">**6 Star (**</mark><mark style="color:blue;">Bee Cyclone lvl.3</mark><mark style="color:blue;">**)**</mark>

&#x20;Grant **+1** ally DMG Null, duration **+1** turn

<mark style="color:green;">Stats Boost:</mark> <mark style="color:green;"></mark><mark style="color:green;">**150 SPD & 10% Damage Reduction**</mark>
