Role: Support (Single Target)
Element: Water
Attribute: Virus ☣
Awakening Group: Buffer*
Ability: Self Recovery, High Evasion Rate, Team SPD Buff, Stats Debuff (DEF & SPD)
Digivolution Line:
(Syakomon - Gesomon - MarineDevimon - Leviamon)
Normal Skill (Tail Strike)
Digivolution Energy: +10
- Attacking a single enemy, dealing 80% damage, then adds 1 layer of Rising Tide for himself.
● (Rising Tide: A unique mark for Water element Digimon. It can enable various bonus effects according to the number of layers. Can stack up to 10 layers)
Main Skill (Shell Shock)
AP Consume: 4 AP
Digivolution Energy: +30
- Attacks a single enemy and 2 other random enemies, each dealing 100% damage, and has a 60% chance to debuff the target's DEF -60%, SPD -400, lasting for 2 rounds.
Digivolution Effect: When releasing this skill, the attack will target all enemies.
Sub Skill (Deep Sea Mystery)
Cooldown Period: 2 Rounds
- When Leviamon's HP is lower than 30%, immediately gain a Recovery Effect, restoring 300% of Leviamon's ATK stats, and gain Evasion Rate +30%, lasting for 2 rounds.
● (Recovery Effect: Restore target's HP according to the Healing Effectiveness of the healer and the target)
Passive Skill (Behemoth Embodiment)
Each time Leviamon takes damage, gain 1 layer of Rising Tide. Each layer of Rising Tide will increase the team's SPD by +30.
Breakthrough Skill Upgrade
1 Star (Shell Shock Lvl. 2)
Trigger probability +15%
Stats Boost: 1000 Status Resistance
2 Stars (Tail Strike Lvl. 2)
Number of Rising Tide layer gained +2
Stats Boost: 5% Damage Reduction
3 Stars (Behemoth Embodiment Lvl. 2)
+10 SPD increase per Rising Tide layer.
Stats Boost: 1500 Status Resistance
4 Stars (Deep Sea Mystery Lvl. 2)
Evasion Rate increases +20%.
Stats Boost: 5% Damage Reduction
5 Stars (Behemoth Embodiment Lvl. 3)
Number of Rising Tide layer gained from each hit +1
Stats Boost: 10% Damage Reduction