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Crowd Control (CC) | Thunder | Data | APT25 | PrinceMamemon x2
Exclusive Microchip Core Effect: At the start of battle, gain 2 stacks of [Cha-Cha Dance]; the maximum stack limit of [Cha-Cha Dance] is increased by 2.
Suitable General Microchip Core: When removing Abnormal Status from any ally, grant an additional +2500 Status Resistance buff, lasting for 2 rounds.
Single Target | EXE: +10 | Direct Damage
Attack a single target, dealing 100% damage, and with a 100% fixed chance to dispel 2 buffs from that target.
5 AP | Direct Damage + True Damage | EXE: +40 | Single Target
4 AP | EXE: +30 | Single Target
Built-in Max HP +25%, Damage Reduction +40%.
For every 5000 Defense, gain Max HP +1% , Attack +1%, and Defense +2%, up to a maximum of 400,000 Defense. In PvE mode, when calculating Attack and Defense bonuses, PrinceMamemon X will be considered as having at least 250,000 DEF.
PrinceMamemon X is not affected by “prohibit revive” or “prohibit data reconfiguration” effects (excluding halo effects).
1 Star (Delmo Walking Level 2)
AP cost -1; Fortified Shield ratio +10%.
Breakthrough Stats Boost: SPD +50
2 Stars (Shining Dance Steps Level 2)
AP cost -1; the AP recovery bonus from [Starring] +2
Breakthrough Stats Boost: Status Hit +1000
Kernel Stats Boost: Damage Increase +5%
3 Stars (Secret Boots Level 2)
Max HP +10%, Damage Reduction +10%
Breakthrough Stats Boost: SPD +100
Kernel Stats Boost: Damage Increase +5%
4 Stars (Delmo Walking Level 3)
Chance to inflict Confusion +50%.
Breakthrough Stats Boost: Status Hit +1500
Kernel Stats Boost: Damage Increase +5%
5 Stars (Secret Boots Level 3)
[Dance Partner] grants an additional Speed +500 and Status hit +10000
Breakthrough Stats Boost: Status Resistance +2500
Kernel Stats Boost: Damage Increase +5%
6 Stars (Shining Dance Steps Level 3)
AP cost -1; EXE +20 gained upon using this skill
Breakthrough Stats Boost: Damage Reduction +20%
Kernel Stats Boost: Damage Reduction +10%
Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.
Hybrid SPD & Status Build
Sub Stats
Status Hit +1 or +2
Speed +3 or +4
HP %
Main Stat Slot-IV Plugin
Status Hit or SPD
5th Substat
Status Hit +1
Core
Core Stats
Speed + Status Hit
Target Value
SPD +7000 to 7500
Status Hit +40,000 to 50,000
Override Effect: The Strong Shield granted to allies is increased by 100%.
Remove all abnormal statuses from all allies, then grant them a Strong Shield equal to 25% of PrinceMamemon X’s max HP.
Afterward, apply an Overload mark to all enemies for 2 turns with a 100% fixed chance, and with a 50% base chance inflict Confusion on them for 1 turn.
Strong Shield: A special Shield that cannot be dispelled.
Overload: When a target gets attacked by Thunder element skill, the target's allies who is inflicted with this negative mark would take 10% damage as well.
Confused: A type of Action Restriction control status that cause the inflicted target to randomly attacking anyone regardless of allies or enemies using Normal Skill.
Choose one allied target (other than Princemamemon X), remove all negative marks and abnormal statuses from them, and grant them the exclusive [Starring] effect.
While under [Starring], they are not affected by abnormal statuses other than action restriction or prohibited action; their AP recovery per turn is increased by +2; and any direct damage they take is shared by all allied Digimon.
At the start of battle, the ally in position #2 is granted [Starring].
Only one [Starring] can exist at a time. If PrinceMamemon X is defeated, it grants a recovery effect to the [Starring] target equal to 100% of that target’s max HP, then removes the [Starring] effect from them.
After PrinceMamemon X uses a skill, until his next turn, if an ally uses the same skill type as PrinceMamemon X, that ally’s skill gains +50% Evolution Energy. Then PrinceMamemon X gains 1 stack of [Cha-Cha Dance] and increases the duration of all negative marks on enemies by 1 turn.
Each stack of [Cha-Cha Dance] increases all allies’ Attack +7% and Defense +14%, stacking up to 5 times. At 5 stacks, allies also gain a Drain effect, restoring HP equal to 20% of the damage dealt.
If PrinceMamemon X is defeated, he becomes [Brilliant Star], immediately gaining the maximum stacks of [Cha-Cha Dance]. In this state, he is considered defeated and cannot be affected by any external actions, but still provides the [Cha-Cha Dance] buffs to allies.
After any ally acts, PrinceMamemon X gains [Dance Partner], increasing Speed +1500 and Status Hit +25000 for 1 turn (this effect triggers only once per battle).
X-Antibody Attribute: PrinceMamemon X is inmune to Isolated.
Insight (If not enough Status Hit)
Cleanse (If not enough Status Resistance)
Accumulation (If you haven't reach 5 stars and need more AP)
Insight (If not enough Status Hit)
Accumulation (If you haven't reach 5 stars and need more AP)