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Support (Auxiliary) | Dark | Vaccine | APT25 | Cherubimon (Vice) x2

Exclusive Microchip Core Effect: Before Main Skill's attacks hit the target, 100% fixed chance to inflict 1 layer of Eclipse to the intended target.

Suitable General Microchip Core: When removing Abnormal Status from any ally, grant additional +2500 Status Resistance buff, lasting for 2 rounds.

Color Coding System Explanation

Blue Text: Skill name, weapon name, skill details, built-in stats bonus.

Red Text: Cleansable debuff or abnormal status.

Green Text: Dispellable buff or beneficial status.

Purple Text: Unpreventable unique effect.

Orange Text: Exclusive layer, undeletable green icons, stacks.

Red Highlight: Negative mark. Can be prevented by Mark Immunity or specific ability.

Green Highlight: Undispellable buff. Can be affected by Delete effect.

Orange Highlight: Exclusive mark. Can’t be prevented by Mark Immunity.

Purple Highlight: Negative halo. Unaffected by the enemy’s Status Resistance.

Blue Highlight: Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

Basic Probability/Base Chance: This effect will calculate Status Hit vs Status Resistance.

Fixed Probability/Fixed Chance: This effect doesn’t calculate Status Hit vs Status Resistance.

Action Restriction: The inflicted target still able to take an action, but with restricted skill or condition.

Action Prohibition: The inflicted target will be unable to take any action at all.


Skills Translation

Normal Skill (Dark Erosion)

Single Target Multi-Hit | EXE: +10 | Direct Damage

  • Attacks a single enemy twice, dealing 75% damage each time and has a 100% fixed chance of inflicting Eclipse mark on the target, lasting for 2 rounds.

Icons & Terms Explanation

( Eclipse: After receiving any Dark element skill, the Status Resistance of the target with this negative mark will be reduced by 15%. This mark can be stacked up to 5 layers. When inflicted with this mark, there is a 20% chances to ignore cleansing effect when trying to remove debuffs.)

Attacks a single enemy twice, and has a fixed chance of inflicting Eclipse mark on the target.

Main Skill (Lightning Spear)

6 AP | Direct Damage | EXE: +50 | Single Target

Override Effect: Cherubimon (Vice) X can perform another action after this skill is released.

  • After removing all Abnormal Status from all allies, attack a single target, dealing 200% damage, with 70% basic probability to inflict Confused, lasting for 2 turns.

  • If the target has the Eclipse mark, it will add additional True Damage equal to 15% of the target's Maximum HP (the maximum damage does not exceed 225% of Cherubimon's ATK stats).

  • After using this skill, enters Moon Madness mode, increasing his ATK +30%, DEF +50% and Crit Resist +30%, lasting for 3 rounds.

  • When Lightning Spear is cast again during the Moon Madness mode, it will launch a 3-hit combo, but the basic probability of Confused is reduced to 10%.

Icons & Terms Explanation

( Confused: A type of Action Restriction control status that cause the inflicted target to randomly attacking anyone regardless of allies or enemies using Normal Skill.)

( Moon Madness: Cherubimon (Vice) X's exclusive mode which increase his ATK, DEF and Crit Resist.)

(True Damage: When calculating the damage, Crit Rate, Crit Damage, Damage Increase, Damage Reduction, Crit Resist, Toughness and DEF stats will not be counted, and subtract the amount of damage directly from the target's HP)

Attack a single target, with basic probability to inflict Confused.
When Lightning Spear is cast again during the Moon Madness mode, it will launch a 3-hit combo, but the basic probability of Confused is reduced to 10%.

Sub Skill (Darkness Imprisonment)

Condition-Based Skill | Random Target (counted as Single Target Skill) | Direct Damage

  1. When Cherubimon (Vice) X is in the Moon Madness mode, he will gain the following 3 skill effects:

    • Dark Erosion is replaced by Darkness Imprisonment. The skill effect is:

      • Attack the designated target and other random targets 7 times, each time dealing 120% damage, and has a 100% chance to inflict Eclipse mark to the target, lasting for 2 rounds. Repeated attacks on the same target reduces the damage by 70%.

  2. At the end of his own action round, give a Recovery Effect to target with the lowest HP ratio in the team, restoring HP equivalent to 25% of the Cherubimon (Vice) X Maximum HP.

  3. Increase Cherubimon (Vice) X Debuff Hit by +10%, and Status Resistance by +10%

Icons & Terms Explanation

(Recovery Effect: A beneficial status that restores the target's HP according to the Healing Effectiveness of the healer and the target. This effect can be blocked by Recovery Block debuff, or be reversed by Recovery Reverse debuff.)

When Cherubimon (Vice) X is in the Moon Madness mode, his Dark Erosion skill is replaced by Darkness Imprisonment.

Passive Skill (Structural Collapse)

  • Built-in Damage Reduction +25%. (Built-in stats also included when counting base stats)

  • Beneficial Halo: While Cherubimon (Vice) X is alive, all allies will gain the ability to absorb 10% of the damage dealt and restore it to their own HP. For allies with the Dark element, the recovery ratio is 20% of the damage dealt.

  • When Cherubimon (Vice) X hits a target with an attack, there will be 70% chance to randomly inflict the target with one of the following Abnormal Status, which lasts for 2 rounds:

    1. ATK -20%

    2. Hit Rate -20%

    3. Crit Rate -20%

    4. Crit Damage -50%

    5. Evasion Rate -20%

    6. Buff Prohibition

    7. Recovery Block

X-Antibody Attribute: Cherubimon (Vice) X is not affected by Charmed status.

Icons & Terms Explanation

(Beneficial Halo: A special buff effect towards the team. This effect will remain active as long as the provider is present in the battle.)

( Buff Prohibition: A type of debuff that will make the target unable to gain any dispellable buff.)

( Charmed: A type of Action Restriction control status, forcing the target to use Normal Skill to attack one random teammate when in action.)

While Cherubimon (Vice) X is alive, all allies will gain the ability to absorb 10% of the damage dealt and restore it to their own HP.

Breakthrough Skill Upgrade

Breakthrough recommendations:

  • 1 Star: Unlock a lot of upgrade features such as microchips and awakening. Also increase the basic probability to inflict Confused status.

  • 3 Stars: Able to use Main Skill more often.

  • 6 Stars: Give him more survivability from full Damage Reduction stats upgrade, also reducing AP consumption, enabling him to use more Main Skill.

1 Star (Lightning Spear Level 2)

Basic probability for Confused outside of Moon Madness mode is increased by +30%

Stats Boost : 1000 Status Resistance

2 Stars (Dark Erosion Level 2)

+30% chance to inflict Abnormal Status, amount of Abnormal Status inflicted +1

Stats Boost : 5% Damage Reduction

3 Stars (Lightning Spear Level 3)

AP cost -1

Stats Boost : 1500 Status Resistance

4 Stars (Structural Collapse Level 3)

Amount of Abnormal Status inflicted +2

Stats Boost : 5% Damage Reduction

5 Stars (Darkness Imprisonment Level 2)

Target healed+1, Debuff Hit and Status Resistance ratio +5%

Stats Boost : 10% Damage Reduction

6 Stars (Lightning Spear Level 4)

AP cost-1, During Moon Madness phase, basic probability for Confused is increased by +25%

Stats Boost : 150 SPD, 10% Damage Reduction


Build Recommendation

Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.

High SPD Mid Status Hit Build

Obtained from Omegamon Zwart D plugin dungeon.
Blessing Sniper Set (4)

Sub Stats

Status Hit +3 or +4

Speed +2 or +3

HP %

Main Stat Slot-IV Plugin

Status Hit or SPD

5th Substat

Status Hit +1

Core

Insight (If not enough Status Hit)

Cleanse (If not enough Status Resistance)

Adhere (If not enough survivability)

Core Stats

Speed + Status Hit

Target Value

SPD +6000 to 6500

Status Hit +35,000 to 60,000

Mid SPD High Resistance Build

Obtained from Omegamon Zwart D plugin dungeon.
Blessing Resistance (4)

Sub Stats

Status Resistance +3 or +4

Status Hit +1 or +2

SPD +1 or +2

Main Stat Slot-IV Plugin

Status Resistance or SPD

5th Substat

Status Resistance +1

Core

Insight (If not enough Status Hit)

Cleanse (If not enough Status Resistance)

Adhere (If not enough survivability)

Core Stats

Status Hit + Status Resistance

SPD + Status Resistance

Target Value

SPD +5000 to 6000

Status Hit +35,000 to 40,000

Status Resistance +50,000 to 60,000


Arts

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