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Output (DPS) | Dark | Data | APT22

Color Coding System Explanation

Blue Text: Skill name, weapon name, skill details, built-in stats bonus.

Red Text: Cleansable debuff or abnormal status.

Green Text: Dispellable buff or beneficial status.

Purple Text: Unpreventable unique effect.

Orange Text: Exclusive layer, undeletable green icons, stacks.

Red Highlight: Negative mark. Can be prevented by Mark Immunity or specific ability.

Green Highlight: Undispellable buff. Can be affected by Delete effect.

Orange Highlight: Exclusive mark. Can’t be prevented by Mark Immunity.

Purple Highlight: Negative halo. Unaffected by the enemy’s Status Resistance.

Blue Highlight: Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

Basic Probability/Base Chance: This effect will calculate Status Hit vs Status Resistance.

Fixed Probability/Fixed Chance: This effect doesn’t calculate Status Hit vs Status Resistance.

Action Restriction: The inflicted target still able to take an action, but with restricted skill or condition.

Action Prohibition: The inflicted target will be unable to take any action at all.


Skills Translation

Normal Skill (Demon Rush)

Single Target | EXE: +10 | Direct Damage

  • Attack a single enemy, dealing 130% damage, if the target has been inflicted with 【Disintegration】, this skill ignores the target's Invincibility and Shields buffs.


Main Skill (San-no-tachi)

6 AP | Direct Damage | EXE: +30 | Single Target/Multi target

Override Effect: Final Damage Bonus +30%.

  • Attack a single enemy, dealing 150% damage, then attack all enemies 1 more time, dealing 140% damage, this skill ignores the target's Invincibility and Shields buffs.

Icons & Terms Explanation

(Unselectable effect: A buff that prevents the possessor to be targetted by the enemy for as long as there is other available target on the field.)

(Recovery Effect: A beneficial status that restores the target's HP according to the Healing Effectiveness of the healer and the target. This effect can be blocked by Recovery Block debuff, or be reversed by Recovery Reverse debuff.)

(Data Reconfiguration: The type of effect that will allow the target to return to the battlefield despite being inflicted with any Revive Prohibition effect.)

(True Damage: When calculating the damage, Crit Rate, Crit Damage, Damage Increase, Damage Reduction, Crit Resist, Toughness and DEF stats will not be counted, and subtract the amount of damage directly from the target's HP.)


Sub Skill (Victory in Hand)

Condition-Based Skill | Single Target | Direct Damage

  • After attacking, there is a 50% fixed chance to inflict 【Disintegration】 on the main target. Each stack of 【Disintegration】 reduces the target's Defense -15%, up to 4 stacks.

  • After Tactimon attacks, if the main target has been inflicted with 【Disintegration】, gain Attack +10%, lasting until the end of the battle, and this effect can stack up to 4 times.


Passive Skill (Absolute Advantage)

  • Built-in Damage increase +40% and damage reduction +20%.

  • Entry effect: After entering the battlefield, Tactimon remains in stealth status until the end of the battle.


Breakthrough Skill Upgrade

Breakthrough recommendations:

1 Star (Victory in Hand Level 2)

Chance to inflict 【Disintegration】 +50%.

Breakthrough Stats Boost: 5% Crit Rate

2 Stars (San-no-tachi Level 2)

Single-target damage +20%, AoE damage +10%.

Breakthrough Stats Boost: 5% Crit Damage

3 Stars (Demon Rush Level 3)

Damage +20%.

Breakthrough Stats Boost: 8% Crit Rate

4 Stars (Victory in Hand Level 3)

Each stack of 【Disintegration】 reduces the target’s Defense by an additional 10%.

Breakthrough Stats Boost: 10% Crit Damage

5 Stars (Absolute Advantage Level 2)

Damage increase +10%, Damage Reduction +5%.

Breakthrough Stats Boost: 10% Damage Increase

6 Stars (Victory in Hand Level 4)

Attack increase ratio +5%.

Breakthrough Stats Boost: 5% Damage Increase, 15% Damage Reduction


Build Recommendation

Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.


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