
Crowd Control (CC) | Dark | Virus
| APT25 | Diablomon x2
Exclusive Microchip Core Effect: When Diablomon X returns to the battle from a defeated state, gain 1 hit
Null Damage which lasts for 1 round.
Suitable General Microchip Core: When the attacked target's SPD is lower than the user, gain additional +1500 Effect Hit.
Skills Translation
Normal Skill (Deadly Gaze) 



Single Target | EXE: +10 | Direct Damage
Attack a single target, dealing 130% damage, with 100% fixed probability to inflict 1 layer of
Eclipse mark, lasting for 2 turns, and 100% basic probability to inflict
ATK -20%, for 2 turns.

Main Skill (Ghost Killer) 



6 AP | Direct Damage | EXE: +40 | AOE
Override Effect: Diablomon X can perform another action after this skill is released.
With 50% basic probability, convert 1 buff on all targets into a random debuff (This effect will prioritizes converting
Status Immunity).
Afterwards, attack all targets, dealing 300% damage, with a 100% fixed probability to inflict 1 layer of
Eclipse mark lasting for 2 turns, then grant yourself 2 stacks of
Demon Eye.
Additionally, there is a 50% basic probability to inflict
Petrified status to the main target, lasting for 2 turns and also a 100% basic probability to inflict
Crit Rate -20% and
Damage Increase -20% to other targets, lasting for 2 turns.

Sub Skill (Omniscience and Omnipotence) 



5 AP | Direct Damage | EXE: +30 | Single Target | Condition Based Active Skill
After an enemy target makes a move, Diablomon X will gain 1 stack of
Demon Eye. Each stack of
Demon Eye reduces all enemy target's ATK -2% and Status Resistance -450. When Diablomon X is defeated,
Demon Eye stacks will not be reset.
When
Demon Eye reaches 12 stacks, Diablomon X will activate
The 13th Eye, negating all Stealth status on both teams, and unlocks an active skill:
Attack a single target, with 100% basic probability to inflict a
Degenerated status, degenerating the target into a Digitama, lasting until the end of the battle. In PVE mode, the control duration is limited to 1 turn.
The Digitama inherits the original target's stats. When the target in
Degenerated status is defeated, have 100% basic probability to inflict all targets with
Fear debuff, lasting for 2 turns.




Passive Skill (Return To The Abyss 13) 



At the start of battle, Diablomon X gains 3 layers of
Demon Eye.
Entry Effect : After entering battle, grants
Stealth to allies except Diablomon X himself, lasting until the battle ends.
Damage Limiter Ability: A single direct damage taken by Diablomon X will not exceed 40% of his Maximum HP.
When any target other than Diablomon X is defeated, if Diablomon X is in a defeated state, automatically revive himself and receive a Recovery Effect equivalent to 25% of his Maximum HP. If Diablomon X is alive, he will only receive Recovery Effect.
Beneficial Halo: When Diablomon X is on the field, grant all allies with Damage Reduction +25%.
Whenever an enemy cleanse any Control Status, have 100% basic probability to inflict the target with
Fear, lasting for 1 turn.
X-Antibody Attribute: Diablomon X is immune to
Paralyzed status.





Breakthrough Skill Upgrade
1 Star (Ghost Killer Level 2)
AP consumption -1, basic probability to inflict Petrified and converting buff +50%
Breakthrough Stats Boost: SPD +50
2 Stars (Omniscience and Omnipotence Level 2)
ATK debuff +1% per layer, Status Resistance reduced +150 per layer
Breakthrough Stats Boost: Status Hit +1000
Kernel Stats Boost: Damage Increase +5%
3 Stars (Ghost Killer Level 3)
Number converted buff +1
Breakthrough Stats Boost: SPD +100
Kernel Stats Boost: Damage Increase +5%
4 Stars (Omniscience and Omnipotence Level 3)
AP consumption -1
Breakthrough Stats Boost: Status Hit +1500
Kernel Stats Boost: Damage Increase +5%
5 Stars (Ghost Killer Level 4)
AP consumption -1, EXE gained +10
Breakthrough Stats Boost: Status Resistance +2500
Kernel Stats Boost: Damage Increase +5%
6 Stars (Return To The Abyss 13 Level 2)
+2 Demon Eye at the start of battle, Recovery Effect ratio +25%
Breakthrough Stats Boost: Damage Reduction +20%
Kernel Stats Boost: Damage Reduction +10%
Build Recommendation
Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.
Hybrid SPD & Status Build


Sub Stats
Status Hit +3 or +4
Speed +2 or +3
HP %
Main Stat Slot-IV Plugin
Status Hit or SPD
5th Substat
Status Hit +1
Core
Insight (If not enough Status Hit)
Respite (With his damage limiter ability, this core gives him more survivability)
Cleanse (If not enough Status Resistance)
Accumulation (If you haven't reach 5 stars and need more AP)
Core Stats
Speed + Status Hit
Target Value
SPD +7000 to 7500
Status Hit +40,000 to 50,000
Arts


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