Last updated
Was this helpful?
Last updated
Was this helpful?
Was this helpful?
Output (DPS) | Earth | Vaccine | APT25 | Craniamon x2
Exclusive Microchip Core Effect: Gain +12% Toughness for each buff that the Craniamon X possess, with a maximum of 5 buffs will be calculated.
Suitable General Microchip Core: When attacking a target who has a Shield, the Final Damage dealt will be increased by additional +12%.
Blue Text: Skill name, weapon name, skill details, built-in stats bonus.
Red Text: Cleansable debuff or abnormal status.
Green Text: Dispellable buff or beneficial status.
Purple Text: Unpreventable unique effect.
Orange Text: Exclusive layer, undeletable green icons, stacks.
Red Highlight: Negative mark. Can be prevented by Mark Immunity or specific ability.
Green Highlight: Undispellable buff. Can be affected by Delete effect.
Orange Highlight: Exclusive mark. Can’t be prevented by Mark Immunity.
Purple Highlight: Negative halo. Unaffected by the enemy’s Status Resistance.
Blue Highlight: Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.
Basic Probability/Base Chance: This effect will calculate Status Hit vs Status Resistance.
Fixed Probability/Fixed Chance: This effect doesn’t calculate Status Hit vs Status Resistance.
Action Restriction: The inflicted target still able to take an action, but with restricted skill or condition.
Action Prohibition: The inflicted target will be unable to take any action at all.
Single Target | EXE: +10 | Direct Damage
Attack a single enemy, dealing 120% damage, and the Final Damage of this skill increases by +50% outside of Craniamon X own action turn.
When attacked by a target in the Final Duel state, Craniamon X will counterattack using this skill.
6 AP | Direct Damage | EXE: +30 | Single Target
Override Effect: Craniamon X can perform another action after this skill is released.
Initiate a Final Duel mode against a single enemy, assign Final Duel status to the enemy, and then cause 320% damage to the target in Final Duel state.
Craniamon can only initiate the Final Duel state with 1 target, and both parties involved in the Final Duel will not be able to leave the battlefield until they are defeated.
Passive Sub Skill | Cooldown: 3 rounds
After being attacked, Craniamon X will gain Invincibility buff, lasting for 1 round. At the same time, Craniamon X will also gain Control Resistance and Magnetization mark, lasting for 2 rounds. This skill has 3 rounds cooldown period.
When the Invincibility buff disappears, Craniamon X will get a Shield equivalent to 30% of Craniamon's Maximum HP, and Toughness +40%, lasting for 1 round.
Built-in Damage Increase +30% & Damage Reduction +30%. (Built-in stats also included when counting base stats)
At the beginning of a battle, Craniamon X has a 50% chance to initiate Final Duel status against the enemy with the highest ATK stats. At the same time gain Null Damage buff which lasts for 1 round.
When attacking an opponent marked with Final Duel, Craniamon X will always perform critical hits and 60% of the target's DEF is ignored.
When Craniamon X defeats the opponent marked with Final Duel through active skill, Craniamon X own ATK will increase by +15%, which will last until the end of battle, and can be stacked up to 2 times.
When Craniamon X enters Final Duel, he will gain Damage Increase +10% for himself. When received a hit under Final Duel, gain additional Damage Increase +10%, can stack 2 times, for 1 turn.
X-Antibody Attribute: Craniamon X is immune to Petrified status.
1 Star (The Duel of Victory Level 2)
Increases skill damage +60%.
Breakthrough Stats Boost: 5% Crit Rate
2 Stars (Heodenings Waltz Level 2)
Craniamon only requires to receive 1 attack to initiate the Invincible state.
Breakthrough Stats Boost: 5% Crit Damage
Kernel Stats Boost: Damage Reduction +5%
3 Stars (Grand Gríðr Level 2)
Increases skill damage +30%.
Breakthrough Stats Boost: 8% Crit Rate
Kernel Stats Boost: Damage Increase +5%
4 Stars (Heodenings Waltz Level 3)
Probability to initiate Final Duel +50%.
Breakthrough Stats Boost: 10% Crit Damage
Kernel Stats Boost: Damage Reduction +5%
5 Stars (God Bless Level 2)
Cooldown duration -1 Round.
Breakthrough Stats Boost: 10% Damage Increase
Kernel Stats Boost: Damage Reduction +5%
6 Stars (The Duel of Victory Level 3)
Cooldown duration -1 Round.
Breakthrough Stats Boost: 5% Damage Increase, 15% Damage Reduction
Kernel Stats Boost: Damage Increase +10%
Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.
Max Output Build
Resilient Build
Sub Stats
Crit Damage +3 or +4
Crit Rate +1 or +2
ATK %
HP %
Main Stat Slot-IV Plugin
Crit Damage
5th Substat
Toughness +1
Core
Weakness (If you use him alongside a debuffer)
Solid Barrier (For more survivability)
Adhere (For more survivability)
Counterattack (For more damage)
Core Stats
Crit Rate + Crit Damage
Crit Damage + ATK %
Target Value
Crit Rate +120%
Crit Damage +450 to 500%
Toughness >150%
Sub Stats
Crit Damage +3 or +4
Crit Rate
ATK %
SPD
Main Stat Slot-IV Plugin
Crit Damage
5th Substat
Crit Damage +1
Core
Weakness (If you use him alongside a debuffer)
Solid Barrier (For more survivability)
Adhere (For more survivability)
Counterattack (For more damage)
Core Stats
Crit Damage + Crit Rate
Crit Damage + ATK
Target Value
SPD 2500 to 3500
Crit Damage +450 to 500%
Crit Rate +140%