> For the complete documentation index, see [llms.txt](https://dnccodex.gitbook.io/digimon-new-century-ultra-codex/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dnccodex.gitbook.io/digimon-new-century-ultra-codex/skills-translation/digimon-by-rarity/x-antibody/craniamon-x.md).

# Craniamon X

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FbVJP8Yr7B3Hwox2svFov%2F640.gif?alt=media&amp;token=87f3597c-d7b0-4927-ab36-77a71a9b48ce" alt=""><figcaption></figcaption></figure>

**Output (DPS) | Earth** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FyqA9f2pDJzWTOdvKsAgZ%2Felementearth.png?alt=media&amp;token=c8d96f06-1e72-4c63-b876-b1da609acd54" alt="" data-size="line"> **|** **Vaccine**<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FwhSYoshTRWfHLGZKUB0V%2Fvaccine.png?alt=media&amp;token=db04d753-ae21-43fc-8c69-defa410faa60" alt="" data-size="line"> **| APT25 | Craniamon x2**

<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Ftf6bKek4fIRAVNvlgqCf%2Fhexin_ty.png?alt=media&amp;token=815f5d0a-2750-4591-a098-b03d0bcad135" alt="hexin_dz24.png" data-size="line">  **Exclusive Microchip Core Effect:** Gain <mark style="background-color:blue;">**+12% Toughness**</mark> for each buff that the Craniamon X possess, with a maximum of **5 buffs** will be calculated.&#x20;

**Suitable General Microchip Core:** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FeqPvquptj4WPhKu5SSxX%2F7100300.png?alt=media&amp;token=cc38108d-bad6-4c40-85e0-7cb9337469fa" alt="hexin_dz24.png" data-size="line"> When attacking a target who has a <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FZvh895xDFoy4mCkrpwGs%2F17.png?alt=media&amp;token=2a5c06c7-2e6c-4a2d-bdc6-f54cece34fc5" alt="" data-size="line"> <mark style="color:green;">**Shield**</mark>, the **Final Damage** dealt will be increased by additional **+12%**.

<details>

<summary>Color Coding System Explanation</summary>

<mark style="color:blue;">**Blue Text:**</mark> Skill name, weapon name, skill details, built-in stats bonus.

<mark style="color:red;">**Red Text:**</mark> Cleansable debuff or abnormal status.

<mark style="color:green;">**Green Text:**</mark> Dispellable buff or beneficial status.

<mark style="color:purple;">**Purple Text**</mark>**:** Unpreventable unique effect.

<mark style="color:orange;">**Orange Text**</mark>**:** Exclusive layer, undeletable green icons, stacks.

<mark style="background-color:red;">**Red Highlight:**</mark> Negative mark. Can be prevented by *Mark Immunity* or specific ability.

<mark style="background-color:green;">**Green Highlight:**</mark> Undispellable buff. Can be affected by *Delete* effect.

<mark style="background-color:orange;">**Orange Highlight:**</mark> Exclusive mark. Can’t be prevented by *Mark Immunity*.

<mark style="background-color:purple;">**Purple Highlight:**</mark> Negative halo. Unaffected by the enemy’s Status Resistance.

<mark style="background-color:blue;">**Blue Highlight:**</mark> Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

**Basic Probability/Base Chance:** This effect will calculate *Status Hit vs Status Resistance*.

**Fixed Probability/Fixed Chance:** This effect doesn’t calculate *Status Hit vs Status Resistance*.

<mark style="color:red;">**Action Restriction:**</mark> The inflicted target still able to take an action, but with restricted skill or condition.

<mark style="color:red;">**Action Prohibition:**</mark> The inflicted target will be unable to take any action at all.

</details>

***

## <mark style="color:blue;">**Skills Translation**</mark>

#### <mark style="color:blue;">**Normal Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Grand Gríðr)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FXJdkTUXjaC5Qwvu8RZE5%2Fx11101.png?alt=media&amp;token=5e51e9a5-f86b-4fc3-a5e9-ddf6ed781027" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FyqA9f2pDJzWTOdvKsAgZ%2Felementearth.png?alt=media&amp;token=c8d96f06-1e72-4c63-b876-b1da609acd54" alt="" data-size="line">

<mark style="color:blue;">Single Target</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +10**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Direct Damage</mark>

* Attack a **single enemy**, dealing **120% damage**, and the **Final Damage** of this skill increases by **+50% outside of Craniamon X own action turn**.
* When attacked by a target in the <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fz6s8wDoomK9TyDDK4Zpg%2FFinal%20Duel%20Green%20Real.png?alt=media&amp;token=00091b94-ec1c-424e-873c-82810c4702fa" alt="" data-size="line"> *<mark style="background-color:orange;">**Final Duel**</mark>* state, Craniamon X will **counterattack** using this skill.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="background-color:orange;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fx9Ju8EJReVzUJL4PtXoN%2FFinal%20Duel%20Red%20Real.png?alt=media&amp;token=fd1fcc8d-f7a4-46ca-a6f4-c7554d2a73c5" alt="" data-size="line"> *<mark style="background-color:orange;">**or**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fz6s8wDoomK9TyDDK4Zpg%2FFinal%20Duel%20Green%20Real.png?alt=media&amp;token=00091b94-ec1c-424e-873c-82810c4702fa" alt="" data-size="line"> *<mark style="background-color:orange;">**Final Duel:**</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">An</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">**exclusive marked**</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">status that will appear on</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">**both the attacker**</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">and the</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">**target**</mark><mark style="background-color:orange;">. If</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">**both targets**</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">that are inside the Final Duel status choose to attack</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">**other opponents**</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">who are</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">**not inside the**</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">Final Duel state, the output damage dealt by</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">**both sides**</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">will be reduced by</mark> <mark style="background-color:orange;"></mark><mark style="background-color:orange;">**-75%**</mark><mark style="background-color:orange;">.)</mark>*

</details>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FU1qIsdiuWCvHQPdLAkjX%2F640%20(1).gif?alt=media&amp;token=cf3fab64-1f24-4565-b573-5898722cdfe5" alt=""><figcaption><p><em>Showcase of Normal Skill during active turn.</em></p></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FuMI202hf4TOoHIQBI1Id%2F640%20(2).gif?alt=media&amp;token=9f445f4b-aa6e-4674-a806-3fea0aa84de7" alt=""><figcaption><p><em>Showcase of Normal Skill outside of active turn.</em></p></figcaption></figure>

***

#### <mark style="color:blue;">**Main Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Heodenings Waltz)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F9XdwpazYwm076jt8tmq4%2Fx11103.png?alt=media&amp;token=c1ca2df4-e827-4d8f-86cd-8a15ad278d85" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FyqA9f2pDJzWTOdvKsAgZ%2Felementearth.png?alt=media&amp;token=c8d96f06-1e72-4c63-b876-b1da609acd54" alt="" data-size="line">

<mark style="color:blue;">**6 AP**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Direct Damage</mark> <mark style="color:blue;"></mark><mark style="color:blue;">**|**</mark> <mark style="color:blue;">**EXE: +30**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Single Target</mark>

<mark style="color:blue;">**Override Effect:**</mark> *Craniamon X can perform another action after this skill is released.*

* Initiate a <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fz6s8wDoomK9TyDDK4Zpg%2FFinal%20Duel%20Green%20Real.png?alt=media&amp;token=00091b94-ec1c-424e-873c-82810c4702fa" alt="" data-size="line"> *<mark style="background-color:orange;">**Final Duel**</mark>* mode against a **single enemy**, assign <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fx9Ju8EJReVzUJL4PtXoN%2FFinal%20Duel%20Red%20Real.png?alt=media&amp;token=fd1fcc8d-f7a4-46ca-a6f4-c7554d2a73c5" alt="" data-size="line"> *<mark style="background-color:orange;">**Final Duel**</mark>* status to **the enemy**, and then cause **320% damage** to the target in <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fx9Ju8EJReVzUJL4PtXoN%2FFinal%20Duel%20Red%20Real.png?alt=media&amp;token=fd1fcc8d-f7a4-46ca-a6f4-c7554d2a73c5" alt="" data-size="line"> *<mark style="background-color:orange;">**Final Duel**</mark>* state.
* Craniamon can only initiate the <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fz6s8wDoomK9TyDDK4Zpg%2FFinal%20Duel%20Green%20Real.png?alt=media&amp;token=00091b94-ec1c-424e-873c-82810c4702fa" alt="" data-size="line"> *<mark style="background-color:orange;">**Final Duel**</mark>* state with **1 target**, and **both parties** involved in the <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fx9Ju8EJReVzUJL4PtXoN%2FFinal%20Duel%20Red%20Real.png?alt=media&amp;token=fd1fcc8d-f7a4-46ca-a6f4-c7554d2a73c5" alt="" data-size="line"> *<mark style="background-color:orange;">**Final Duel**</mark>* will not be able to **leave the battlefield** until they are **defeated**.

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F5Ay7Kc1AYTZlm6Fb2sNA%2F640%20(3).gif?alt=media&amp;token=24ff6627-5c46-41f2-8ba8-da285cb6fc58" alt=""><figcaption><p><em>Initiate a <mark style="background-color:orange;"><strong>Final Duel</strong></mark> mode against a <strong>single enemy</strong>, assign <mark style="background-color:orange;"><strong>Final Duel</strong></mark> status to <strong>the enemy</strong>, and then cause <strong>320% damage</strong> to the target in <mark style="background-color:orange;"><strong>Final Duel</strong></mark> state.</em></p></figcaption></figure>

***

#### <mark style="color:blue;">**Sub Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(God Bless)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fa05H2rZ001dnEhgBdYAL%2Fx11102.png?alt=media&amp;token=dfd0a76a-c187-4910-a2ba-d4be9b741094" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FyqA9f2pDJzWTOdvKsAgZ%2Felementearth.png?alt=media&amp;token=c8d96f06-1e72-4c63-b876-b1da609acd54" alt="" data-size="line">

<mark style="color:blue;">**Passive Sub Skill**</mark> <mark style="color:blue;">**|**</mark> <mark style="color:blue;"></mark><mark style="color:blue;">Cooldown: 3 rounds</mark>

* After **being attacked**, Craniamon X will gain <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FwjvdAKGKe9it6CIlxoy1%2FInvincibility.png?alt=media&amp;token=04d9193d-44c5-4ac2-943f-8958f5de5c22" alt="" data-size="line"> *<mark style="color:green;">**Invincibility**</mark>* buff, lasting for **1 round**. At the same time, Craniamon X will also gain <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FmdnvVCBiASvM7GLqB2fX%2FControl%20Resistance.png?alt=media&amp;token=9119d445-0985-4459-9a99-1cccec7647f4" alt="" data-size="line"> *<mark style="color:green;">**Control Resistance**</mark>* and <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FHrqB1KDxxAYa82gPaze6%2FMagnetization%20Layer.png?alt=media&amp;token=0ee7f616-093d-4979-bd2a-cc19f5f278da" alt="" data-size="line"> *<mark style="color:orange;">**Magnetization**</mark>* mark, lasting for **2 rounds**. This skill has **3 rounds** **cooldown period**.
* When the <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FwjvdAKGKe9it6CIlxoy1%2FInvincibility.png?alt=media&amp;token=04d9193d-44c5-4ac2-943f-8958f5de5c22" alt="" data-size="line"> *<mark style="color:green;">**Invincibility**</mark>* buff disappears, Craniamon X will get a <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FZvh895xDFoy4mCkrpwGs%2F17.png?alt=media&amp;token=2a5c06c7-2e6c-4a2d-bdc6-f54cece34fc5" alt="" data-size="line"> <mark style="color:green;">**Shield**</mark> equivalent to **30% of Craniamon's Maximum HP**, and <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FSKWMmqa33UVrp5DXzUKy%2FToughness%20buff.png?alt=media&amp;token=b67ae829-b10d-496d-aa2f-db6384c435a4" alt="" data-size="line"> <mark style="color:green;">**Toughness +40%**</mark>, lasting for **1 round**.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="color:green;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FwjvdAKGKe9it6CIlxoy1%2FInvincibility.png?alt=media&amp;token=04d9193d-44c5-4ac2-943f-8958f5de5c22" alt="" data-size="line"> *<mark style="color:green;">**Invincibility:**</mark> <mark style="color:green;"></mark><mark style="color:green;">A unique buff in which the possessor</mark> <mark style="color:green;"></mark><mark style="color:green;">**won't take any damage**</mark> <mark style="color:green;"></mark><mark style="color:green;">while still inside this mode.)</mark>*

*<mark style="color:green;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FmdnvVCBiASvM7GLqB2fX%2FControl%20Resistance.png?alt=media&amp;token=9119d445-0985-4459-9a99-1cccec7647f4" alt="" data-size="line"> *<mark style="color:green;">**Control Resistance:**</mark> <mark style="color:green;"></mark><mark style="color:green;">A unique buff which completely</mark> <mark style="color:green;"></mark><mark style="color:green;">**resist**</mark> <mark style="color:green;"></mark><mark style="color:green;">any type of</mark> <mark style="color:green;"></mark><mark style="color:green;">**Control Status**</mark> <mark style="color:green;"></mark><mark style="color:green;">from the opponent throughout the duration of this buff.)</mark>*

*<mark style="color:orange;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FHrqB1KDxxAYa82gPaze6%2FMagnetization%20Layer.png?alt=media&amp;token=0ee7f616-093d-4979-bd2a-cc19f5f278da" alt="" data-size="line"> *<mark style="color:orange;">**Magnetization:**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">The target with this mark,</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**outside of their own action round**</mark><mark style="color:orange;">, such as counterattack, and combo, the</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**Damage Increase**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">is increased by</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**+15%**</mark><mark style="color:orange;">, and the</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**Damage Reduction**</mark> <mark style="color:orange;"></mark><mark style="color:orange;">is increased by</mark> <mark style="color:orange;"></mark><mark style="color:orange;">**+15%**</mark><mark style="color:orange;">)</mark>*

</details>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FMCJF7lZRXo6Y7iZDBFVD%2F640%20(4).gif?alt=media&amp;token=82aa395c-9118-4a2b-b0da-b8fc2ab02247" alt=""><figcaption><p><em>After <strong>being attacked</strong>, Craniamon X will gain <mark style="color:green;"><strong>Invincibility</strong></mark> mode. At the same time, Craniamon X will also gain <mark style="color:green;"><strong>Control Resistance</strong></mark> and <mark style="color:orange;"><strong>Magnetization</strong></mark> mark. When the <mark style="color:green;"><strong>Invincibility</strong></mark> buff disappears, Craniamon X will get a <mark style="color:green;"><strong>Shield</strong></mark>.</em></p></figcaption></figure>

***

#### <mark style="color:blue;">**Passive Skill**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(The Duel of Victory)**</mark>* <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FZ7SVj8doErogIeBbJsOR%2Fx11151.png?alt=media&amp;token=978f0391-3e2d-4cd1-8703-3cd4f77cda91" alt="" data-size="line"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FyqA9f2pDJzWTOdvKsAgZ%2Felementearth.png?alt=media&amp;token=c8d96f06-1e72-4c63-b876-b1da609acd54" alt="" data-size="line">

* Built-in <mark style="color:blue;">**Damage Increase +30%**</mark> & <mark style="color:blue;">**Damage Reduction +30%**</mark>*. (Built-in stats also included when counting **base stats**)*
* At the beginning of a battle, Craniamon X has a **50% chance** to initiate <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fx9Ju8EJReVzUJL4PtXoN%2FFinal%20Duel%20Red%20Real.png?alt=media&amp;token=fd1fcc8d-f7a4-46ca-a6f4-c7554d2a73c5" alt="" data-size="line"> *<mark style="background-color:orange;">**Final Duel**</mark>* status against the enemy with the **highest ATK stats**. At the same time gain <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FM2JqRLWgyakukMcxmgMc%2FNull%20Damage%20Permanent.png?alt=media&amp;token=e2473b1e-237c-43a9-8774-2ade1111bb33" alt="" data-size="line"> *<mark style="background-color:green;">**Null Damage**</mark>* buff which lasts for **1 round**.
* When attacking an opponent marked with <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fx9Ju8EJReVzUJL4PtXoN%2FFinal%20Duel%20Red%20Real.png?alt=media&amp;token=fd1fcc8d-f7a4-46ca-a6f4-c7554d2a73c5" alt="" data-size="line"> *<mark style="background-color:orange;">**Final Duel**</mark>*, Craniamon X will **always perform critical hits** and **60%** of the target's **DEF** is **ignored**.
* When Craniamon X defeats the opponent marked with <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fx9Ju8EJReVzUJL4PtXoN%2FFinal%20Duel%20Red%20Real.png?alt=media&amp;token=fd1fcc8d-f7a4-46ca-a6f4-c7554d2a73c5" alt="" data-size="line"> *<mark style="background-color:orange;">**Final Duel**</mark>* through **active skill**, Craniamon X own **ATK** will increase by <mark style="background-color:blue;">**+15%**</mark>, which will last until the **end of battle**, and can be stacked up to **2 times**.
* When Craniamon X enters <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fz6s8wDoomK9TyDDK4Zpg%2FFinal%20Duel%20Green%20Real.png?alt=media&amp;token=00091b94-ec1c-424e-873c-82810c4702fa" alt="" data-size="line"> *<mark style="background-color:orange;">**Final Duel**</mark>*, he will gain <mark style="background-color:blue;">**Damage Increase +10%**</mark> for himself. When received a **hit under** <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Fz6s8wDoomK9TyDDK4Zpg%2FFinal%20Duel%20Green%20Real.png?alt=media&amp;token=00091b94-ec1c-424e-873c-82810c4702fa" alt="" data-size="line"> *<mark style="background-color:orange;">**Final Duel**</mark>*, gain additional <mark style="background-color:blue;">**Damage Increase +10%**</mark>, can stack **2 times**, for **1 turn**.
* <mark style="color:blue;">**X-Antibody Attribute:**</mark> Craniamon X is immune to <img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FI5nyqCDeX5eyJCVIao3w%2FPetrified.png?alt=media&amp;token=1184ad08-f37e-4632-8004-350f81da0381" alt="" data-size="line"> *<mark style="color:red;">**Petrified**</mark>* status.

<details>

<summary>Icons &#x26; Terms Explanation</summary>

*<mark style="background-color:green;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FM2JqRLWgyakukMcxmgMc%2FNull%20Damage%20Permanent.png?alt=media&amp;token=e2473b1e-237c-43a9-8774-2ade1111bb33" alt="" data-size="line"> *<mark style="background-color:green;">**Null Damage: Nullify**</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">the</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">**damage**</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">from any</mark> <mark style="background-color:green;"></mark><mark style="background-color:green;">**direct damage attack**</mark><mark style="background-color:green;">.)</mark>*

*<mark style="color:red;">(</mark>*<img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FI5nyqCDeX5eyJCVIao3w%2FPetrified.png?alt=media&amp;token=1184ad08-f37e-4632-8004-350f81da0381" alt="" data-size="line"> *<mark style="color:red;">**Petrified**</mark><mark style="color:red;">: A type of</mark> <mark style="color:red;"></mark><mark style="color:red;">**Action Prohibition**</mark> <mark style="color:red;"></mark><mark style="color:red;">control status which makes the inflicted target</mark> <mark style="color:red;"></mark><mark style="color:red;">**completely unable to move**</mark> <mark style="color:red;"></mark><mark style="color:red;">and take any action</mark> <mark style="color:red;"></mark><mark style="color:red;">**until the duration ends**</mark><mark style="color:red;">.)</mark>*

</details>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FWpySAqKnFE3s1erOxbUd%2F640%20(5).gif?alt=media&amp;token=27d61659-509c-49ab-99c5-6eb19810b084" alt=""><figcaption><p><em>At the beginning of a battle, Craniamon X has a <strong>50% chance</strong> to initiate <mark style="background-color:orange;"><strong>Final Duel</strong></mark> status against the enemy with the <strong>highest ATK stats</strong>.</em></p></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FRHcAlii9rgW2yf6F0vn7%2F640%20(6).gif?alt=media&amp;token=46706fda-cc50-4d43-a8ef-57b73a2e1b3e" alt=""><figcaption><p><em>When attacking an opponent marked with <mark style="background-color:orange;"><strong>Final Duel</strong></mark>, Craniamon X will <strong>always perform critical hits</strong> and <strong>60%</strong> of the target's <strong>DEF</strong> is <strong>ignored</strong>.</em></p></figcaption></figure>

***

### <mark style="background-color:blue;">**Breakthrough Skill Upgrade**</mark>

{% hint style="info" %}
Breakthrough recommendations:&#x20;

* **1 Star:** Unlock a lot of upgrade features such as microchips and awakening.
* **4 Stars:** Guaranteed to inflict *Final Duel* mark.
* **6 Stars:** Giving him full Damage Increase and Damage Reduction stats upgrade, also reduce the cooldown period of his Passive Skill which effectively giving him more survivability.
  {% endhint %}

<mark style="color:blue;">**1 Star**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(The Duel of Victory Level 2)**</mark>*

Increases skill damage **+60%**.

<mark style="color:green;">Breakthrough Stats Boost: 5% Crit Rate</mark>

<mark style="color:blue;">**2 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Heodenings Waltz Level 2)**</mark>*

Craniamon only requires to receive **1 attack** to initiate the Invincible state.

<mark style="color:green;">Breakthrough Stats Boost: 5% Crit Damage</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Reduction +5%</mark>&#x20;

<mark style="color:blue;">**3 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Grand Gríðr Level 2)**</mark>*

Increases skill damage **+30%**.

<mark style="color:green;">Breakthrough Stats Boost: 8% Crit Rate</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +5%</mark>&#x20;

<mark style="color:blue;">**4 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(Heodenings Waltz Level 3)**</mark>*

Probability to initiate Final Duel **+50%**.

<mark style="color:green;">Breakthrough Stats Boost: 10% Crit Damage</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Reduction +5%</mark>

<mark style="color:blue;">**5 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(God Bless Level 2)**</mark>*

Cooldown duration **-1** Round.

<mark style="color:green;">Breakthrough Stats Boost: 10% Damage Increase</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Reduction +5%</mark>

<mark style="color:blue;">**6 Stars**</mark><mark style="color:blue;">**&#x20;**</mark>*<mark style="color:blue;">**(The Duel of Victory Level 3)**</mark>*

Cooldown duration **-1** Round.

<mark style="color:green;">Breakthrough Stats Boost: 5% Damage Increase, 15% Damage Reduction</mark>

<mark style="color:purple;">Kernel Stats Boost: Damage Increase +10%</mark>

<details>

<summary>Total Stats Boost (Output Role)</summary>

<mark style="color:green;">**Breakthrough Stats Boost:**</mark>&#x20;

* <mark style="color:green;">Crit Rate +13%</mark>
* <mark style="color:green;">Crit Damage +15%</mark>
* <mark style="color:green;">Damage Increase +15%</mark>
* <mark style="color:green;">Damage Reduction +15%</mark>

<mark style="color:purple;">**Kernel Boost**</mark> <mark style="color:purple;"></mark>*<mark style="color:purple;">(added after placing this Digimon on the Kernel Link feature)</mark>*<mark style="color:purple;">**:**</mark>

* <mark style="color:purple;">Damage Increase +15%</mark>
* <mark style="color:purple;">Damage Reduction +15%</mark>

</details>

***

### <mark style="color:blue;">Build Recommendation</mark>

***Digimon New Century** is a game where your **DPS unit** could act as a **Control unit**, and your **Support unit** could act as your **DPS unit**. They are so **expandable**. This recommendation only offers the basic look to how you could set this unit up, but don't be **so rigid**, try out your own **unique build**, it surely would fit your team better.*

{% tabs %}
{% tab title="PVP & PVE" %}
**Max Output Build**

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F7kn2eAA9auIvyB3O2E9O%2FOrdenimon%2004%20damage%20increase%20burst.png?alt=media&amp;token=5cefc60f-1b3b-410e-8f14-4d1f7d37ffc0" alt=""><figcaption><p><em>Obtained from <strong>Ordinemon</strong> plugin dungeon.</em></p></figcaption></figure>

<table><thead><tr><th width="136"></th><th>Damage Increase Burst Set (4)</th></tr></thead><tbody><tr><td>Sub Stats</td><td><p>Crit Damage <strong>+3</strong> or <strong>+4</strong> </p><p>Crit Rate</p><p>ATK %</p><p>SPD</p></td></tr><tr><td>Main Stat Slot-IV Plugin</td><td>Crit Damage</td></tr><tr><td>5th Substat</td><td>Crit Damage <strong>+</strong>1</td></tr><tr><td>Core</td><td><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FVOZqU6nMKGC7dtzXSi3q%2FWeakness%20core.png?alt=media&amp;token=8ab40e5b-1587-4a3c-96c0-fd9c2959b48c" alt="" data-size="line"> <strong>Weakness</strong> <em>(If you use him alongside a debuffer)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F6gBTMVCDTPdk2pibumKZ%2Fsolid%20barrier%20core.png?alt=media&amp;token=4aa605cf-bbb1-4299-8886-22cb348c7988" alt="" data-size="line"> <strong>Solid Barrier</strong> <em>(For more survivability)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FjKIIP7v884dkeuAXbByS%2Fadhere%20core.png?alt=media&amp;token=4d557f4b-a1c5-4733-81fa-57fea32f5f32" alt="" data-size="line"> <strong>Adhere</strong> <em>(For more survivability)</em></p><p><picture><source srcset="/files/wh3DTfD21Bswzso15Wc2" media="(prefers-color-scheme: dark)"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FVgXwuC5YfpuFkIOY8PvW%2Fcounterattack%20core.png?alt=media&amp;token=6337790e-2b30-4131-a24f-8897dbf58a12" alt="" data-size="line"></picture> <strong>Counterattack</strong> <em>(For more damage)</em></p></td></tr><tr><td>Core Stats</td><td><p>Crit Damage + Crit Rate</p><p>Crit Damage + ATK</p></td></tr><tr><td>Target Value</td><td><p>SPD <strong>2500 to 3500</strong></p><p>Crit Damage <strong>+450 to 500%</strong></p><p>Crit Rate <strong>+140%</strong></p></td></tr></tbody></table>

**Resilient Build**

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FM9tFpvgLH0D1mmjMWzp2%2Fdamage%20increase%20toughness.png?alt=media&amp;token=7e290fca-d5dd-4459-bfe4-380867d37799" alt=""><figcaption><p><em>Obtained from <strong>Gankoomon X</strong> plugin dungeon.</em></p></figcaption></figure>

<table><thead><tr><th width="138"></th><th>Damage Increase Toughness (4)</th></tr></thead><tbody><tr><td>Sub Stats</td><td><p>Crit Damage <strong>+3</strong> or <strong>+4</strong></p><p>Crit Rate <strong>+1</strong> or <strong>+2</strong></p><p>ATK %</p><p>HP %</p></td></tr><tr><td>Main Stat Slot-IV Plugin</td><td>Crit Damage</td></tr><tr><td>5th Substat</td><td>Toughness <strong>+1</strong></td></tr><tr><td>Core</td><td><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FVOZqU6nMKGC7dtzXSi3q%2FWeakness%20core.png?alt=media&amp;token=8ab40e5b-1587-4a3c-96c0-fd9c2959b48c" alt="" data-size="line"> <strong>Weakness</strong> <em>(If you use him alongside a debuffer)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F6gBTMVCDTPdk2pibumKZ%2Fsolid%20barrier%20core.png?alt=media&amp;token=4aa605cf-bbb1-4299-8886-22cb348c7988" alt="" data-size="line"> <strong>Solid Barrier</strong> <em>(For more survivability)</em></p><p><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FjKIIP7v884dkeuAXbByS%2Fadhere%20core.png?alt=media&amp;token=4d557f4b-a1c5-4733-81fa-57fea32f5f32" alt="" data-size="line"> <strong>Adhere</strong> <em>(For more survivability)</em></p><p><picture><source srcset="/files/wh3DTfD21Bswzso15Wc2" media="(prefers-color-scheme: dark)"><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FVgXwuC5YfpuFkIOY8PvW%2Fcounterattack%20core.png?alt=media&amp;token=6337790e-2b30-4131-a24f-8897dbf58a12" alt="" data-size="line"></picture> <strong>Counterattack</strong> <em>(For more damage)</em></p></td></tr><tr><td>Core Stats</td><td><p>Crit Rate + Crit Damage</p><p>Crit Damage + ATK %</p></td></tr><tr><td>Target Value</td><td><p>Crit Rate <strong>+120%</strong></p><p>Crit Damage <strong>+450 to 500%</strong></p><p>Toughness <strong>>150%</strong></p></td></tr></tbody></table>
{% endtab %}

{% tab title="Remark" %}

1. If you are using **Damage Increase Toughness** build for Craniamon X, the plugin is obtainable from **Gankoomon X**'s plugin dungeon.
2. With **Damage Increase Toughness** build, the longer the battle, the more **Damage Increase** buff you will get, hence it might be better to put more effort on survivability compared to damaging capability. If you're using **4 sets** of that plugin, each round you will get **2 layers** of ***\[Fierce Fighting]*** which would provide **6% Damage Increase**. It would take **5 rounds** to get a maximum of **30% Damage Increase** buff.
3. You can put less focus on his **Crit Rate** since his attacks against ***Final Duel*** enemy will always **guaranteed to be critical**.
   {% endtab %}
   {% endtabs %}

***

### <mark style="color:blue;">Arts</mark>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FS12JCLR7M4OPB7RxEcPE%2Fimage.png?alt=media&amp;token=d734bd03-881c-445c-89ec-47bdeb6c1fc0" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FfnkkVcvBrZTk6kSUeb9m%2Fx111_show%20%2313.png?alt=media&amp;token=80da9468-d3f2-4e5a-8031-1b50a7d3d13b" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2F2tM9QlsxXF8Grd8gs8Hu%2Fx111.png?alt=media&amp;token=477153fa-7619-4e95-b593-d0bfb5a2e11a" alt=""><figcaption></figcaption></figure>

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2Ftvb4hpaR7np6zBodvJp7%2Fx111%20%231538.png?alt=media&amp;token=7dc08e5b-f87c-4d53-9790-469153c6df64" alt=""><figcaption></figcaption></figure>
