Anubismon

Role: Support (Single Target / Multiple Target / AOE)

Element: Dark

Attribute: Vaccine ⚕

Awakening Group: Protection

Ability: Resurrection Prohibition, Rebound Damage

Digivolution Line:

(Gazimon - Dobermon - Cerberumon - Anubismon)

Normal Skill (Dark Markings)

Digivolution Energy: +10

- Attack a main target and 2 other random targets, dealing 52% damage, and has 50% chance of applying.

DEF -60% for 2 rounds

Evasion Rate -20% for 2 rounds

Status Resistance -5000 for 2 rounds

Main Skill (Ammit)

AP Consume: 6 AP

Digivolution Energy: +50

- Attack a single enemy, dealing 139% damage, and mark the target with Self-Harm status. All damage dealt by the target who was marked with the Self-Harm status will be reversed 50% to itself (Capped at 80% of Anubismon's Maximum HP), lasting for 2 rounds.

Digivolution Effect: The Self-Harm status will last for 3 rounds.

Sub Skill (Power of the Pyramid)

AP Consume: 4 AP

Digivolution Energy: +30

- Attack all enemies, dealing 68% damage to each target, and have 75% chance of extending their Abnormal Statuses (except for Control Status debuff) for 1 additional round.

Passive Skill (Tomb Keeper)

- All allies DEF +25%

- If the enemy is defeated while having Self-Harm status, the enemy cannot be resurrected.

Breakthrough Skill Upgrade

1 Star (Ammit Lvl. 2)

Backlash damage +20% (Total 70% damage)

Stats Boost: 1000 Status Resistance

2 Stars (Dark Markings Lvl. 2)

Probability to trigger debuff +25% (Total 75% probability)

Stats Boost: 5% Damage Reduction

3 Stars (Power of the Pyramid Lvl. 2)

Probability to trigger Debuff Extension +25% (Total 100% probability)

Stats Boost: 1500 Status Resistance

4 Stars (Tomb Keeper Lvl. 2)

Increase DEF +10%

Stats Boost: 5% Damage Reduction

5 Stars (Ammit Lvl. 3)

Backlash damage +30% (Total 100% damage)

Stats Boost: 10% Damage Reduction

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