> For the complete documentation index, see [llms.txt](https://dnccodex.gitbook.io/digimon-new-century-ultra-codex/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dnccodex.gitbook.io/digimon-new-century-ultra-codex/skills-translation/digimon-by-rarity/mega/rare-soulstone/valdurmon.md).

# Valdurmon

!\[Una caricatura de una persona

Descripción generada automáticamente con confianza media]\(/files/MhAvTmYbMuvK3cKl0IW1)

**Role:**

**Element:** **Light**&#x20;

**Attribute:** Vaccine ⚕

**Awakening Group:**&#x20;

**Ability:**&#x20;

**Digivolution Line:**

(Falcomon - Peckmon - Yatagaramon- Valdurmon)

**Normal Skill (Light Strike)**

**Digivolution Energy: +10**

\- Attack a single enemy, causing **100**% damage, and has a 50% chance of inflicting **Sacred Penalty** to the target, lasting 2 rounds.

● (**Sacred Penalty** - Target with this mark will randomly lose a buff when attacked by **Light** element skill. Last 2 rounds)&#x20;

**Main Skill (Purge Shine)**&#x20;

**AP Consume: 6 AP**

**Digivolution Energy: +50**

\- Designate 1 ally, remove all abnormal states of the target and another ally with the highest attack power. After successful removal of abnormal states, add 1 **Action Prohibition** state to 3 random enemies, lasting for 1 round.

● (**Action Prohibition** - one of the advanced control states, which makes the target completely unable to move, and the effects include Stun, Freeze, Petrification, Paralyze, Immobilization, etc.)

**Digivolution Effect:** The skill will ignore Debuff Resistance.&#x20;

**Sub Skill (Aurora Undulation)**&#x20;

**Digivolution Energy: +10**

\- **Light Feather** can only be released when it reaches **10** charges. After use, all **Light Feather** charges will be consumed, and all abnormal states of our allies will be removed, as well as buff all allies with \[200 \* number of Light **Feather** charges] Debuff Rate and Debuff Resistance, lasting for 2 rounds.

**Passive Skill (Sacred Wing)**&#x20;

\- While Valdurmon is alive and on the field, **Light Feather** will protect all allies, granting each of them **ATK +5%**, **Damage Increment +5%**.&#x20;

\- When any of the allies apply control states on the enemy, or when the ally receives a debuff effect from the enemy, Valdurmon will gain **1 charge** of **Light Feather** (only 1 charge of **Light Feather** will be obtained each time). Each charge of **Light Feather** will increase the effect of **Light Feather** aura to all allies by **ATK +1%**, **Damage Increment + 0.5%**. Light Feather can stack up to **10** charges.

**Breakthrough Skill Upgrade**

**1 Star (Light Strike Level 2)**

Chance of applying **Sacred Penalty** **+50%**

**2 Stars (Purge Shine Level 2)**

Action Prohibition effect will be applied to all enemies.&#x20;

**3 Stars (Sacred Wing Level 2)**

**Light Feather** maximum charges +10&#x20;

**4 Stars (Aurora Undulation Level 2)**

Each **Light Feather** charge increase **Debuff Rate** and **Debuff Resistance** by another **50.**

**5 Stars (Sacred Wing Level 3)**

Each charge of **Light Feather** will additionally increase **ATK +0.5%**
