> For the complete documentation index, see [llms.txt](https://dnccodex.gitbook.io/digimon-new-century-ultra-codex/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://dnccodex.gitbook.io/digimon-new-century-ultra-codex/skills-translation/digimon-by-rarity/mega/rare-soulstone/ulforceveedramon.md).

# UlforceVeedramon

<figure><img src="https://2229431816-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FT7utfLhbNrexGfOffmT3%2Fuploads%2FSOWa6NpwaliebETXKLTQ%2Fu170.png?alt=media&amp;token=9108f36e-0825-4dfa-b76a-148a6333042c" alt="" width="563"><figcaption></figcaption></figure>

**Role:** **Damage Dealer** (Single Target)&#x20;

**Element:** **Wind**&#x20;

**Attribute:** Vaccine ⚕

**Awakening Group:** Warrior\*&#x20;

**Ability:** Follow Up Attack, Probability to Attack First

**Digivolution Line:**

(Veemon - Veedramon - AeroVeedramon - UlforceVeedramon)

**Normal Skill (Ulforce Saber)**&#x20;

**Digivolution Energy: +10**

\- Attack **an enemy**, dealing **100%** damage. Ulforceveedramon gains **20%** increase in **ATK** after attacking. Last for 2 rounds.

**Main Skill (Shining V-Force)**

**AP Consume: 6 AP**

**Digivolution Energy: +30**

\- Attack **an enemy**, dealing **250%** damage. If the number of **Armed** layers when the skill being cast is **3** / **4** / **5**, Ulforceveedramon has a **50%** / **75%** / **100%** chance of acting again.&#x20;

● (**Armed:** Exclusive to **UlforceVeedramon** line. Each layer gives **8% Damage Increase** when it is Ulforceveedramon turn; each **Armed** layer instead gives **2% Damage Reduction** when it's not UlforceVeedramon turn)

**Digivolution Effect:** Final Damage Bonus **+30%**

**Sub Skill (The Fastest Knight)**&#x20;

\- Ignoring the **current SPD** at the beginning of each round, UlforceVeedramon has a **50%** **chance** to **act first**.

**Passive Skill (V-Bracelet Armed)**&#x20;

\- Gain 3 **Armed** layers at the beginning of the match. **1 additional layer** is added when Ulforceveedramon **gains a buff**, and **1 layer** is **discarded** when UlforceVeedramon **loses a buff** or **gains a debuff**.&#x20;

\- Each **Armed** layer gives **8% Damage Increase** when it is Ulforceveedramon turn; each **Armed** layer instead gives **2% Damage Reduction** when it's not UlforceVeedramon turn.

\- The **maximum** number of **Armed** layers is **7**.

**Breakthrough Skill Upgrade**

**1 Star (Shining V-Force Lvl. 2)**

Increases skill damage **+60%**

Stats Boost: **5% Crit Rate**&#x20;

**2 Stars (Ulforce Saber Lvl. 2)**

Increases skill damage **+20%**.

Stats Boost: **5% Crit Damage**&#x20;

**3 Stars (V-Bracelet Armed Lvl. 2)**

Each **Armed** layer has additional **+2%** Damage Increase, and additional **+1%** Damage Reduction.&#x20;

Stats Boost: **8% Crit Rate**&#x20;

**4 Stars (The Fastest Knight Lvl. 2)**

**100%** chance to ignore current SPD and move first.&#x20;

Stats Boost: **10% Crit Damage**&#x20;

**5 Stars (V-Bracelet Armed Lvl. 3)**

Gain **2** additional **Armed** layers when entering the battle.&#x20;

Stats Boost: **10% Damage Increase**
