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Output (DPS) | Light | Vaccine| APT25

Exclusive Microchip Core Effect: Fixed probability to trigger Sub Skill's counterattack now also applied when receiving a non-critical hit.

Suitable General Microchip Core: When attacking a target who has a Shield, the Final Damage dealt will be increased by additional +12%.

Ability

DEF Scaling, Self DEF & Toughness Buff, Built-in Damage Increase, Limited Damage Absorption, Counterattack, Immune to Silent, Invincibility, Data Reorganization

Normal Skill (Shining Sword)

Digivolution Energy: +10

- Treat 200% of his own DEF as ATK stat, attack a single enemy, dealing 130% damage, and grant 1 layer of Rune to himself.

● (Rune: The exclusive effect of Imperialdramon PM, which can provide DEF and Toughness bonuses for himself.)

Main Skill (Omega Sword)

AP Consume: 6 AP

Digivolution Energy: +30

- Cleanse all Debuffs on self, then grant self 1 layer of Rune.

-Afterwards, treat 200% of his own DEF as ATK stat, attack all enemies, dealing 150% damage, and ignore 50% of the target's DEF.

● (Rune: The exclusive effect of Imperialdramon PM, which can provide DEF and Toughness bonuses for himself.)

Digivolution Effect: Final Damage Bonus +30%

Sub Skill (Knightship)

- The direct attack damage received by Imperialdramon PM will not exceed 50% of his HP limit.

- When receiving a critical hit, treat 200% of his own DEF as ATK stat, counterattack the enemy target, dealing 220% damage, and then give yourself 2 layers of Rune.

● (Rune: The exclusive effect of Imperialdramon PM, which can provide DEF and Toughness bonuses for himself.)

Passive Skill (Paladin Sword)

- Imperialdramon PM is immune to Silent status.

- Built in Damage Increase +25%, and for every 1% lost HP, gain an additional +0.15% Damage Increase. (Built-in stats also included when counting base stats)

- When taking fatal damage, gain Invincible status, which lasts for 1 round. (This effect can only be triggered once in battle)

- Imperialdramon PM will gain 1 layer of Rune each time he is attacked (this effect has a cooldown duration of 1 round). Each layer of Rune will increase the DEF of Imperialdramon PM by +8% and +15% for Toughness, could be stacked up to 7 layers.

-If Imperialdramon PM is under Control Status, before the start of turn, consume 2 Rune to reduce the duration of all Control Status on self by 1 turn.

-While Imperialdramon PM is alive, grant all Light Element allies 15% Damage Increase.

-When Imperialdramon PM is defeated, all negative marks attached to all allies will be removed, and a Data Reorganization effect will be given to a random ally that has been killed, except for Imperialdramon PM himself, making the ally return to battle with 30% HP.

● (Data Reorganization: Make a defeated ally return to battle and will not be affected by the effect of Resurrection Prohibition.)

Breakthrough Skill Upgrade

1 Star (Omega Sword Lvl. 2)

Skill damage +20%, AP consumption -1

Stats Boost: 5% Crit Rate

2 Stars (Shining Sword Lvl. 2)

Granted Rune layer +1

Stats Boost: 5% Crit Damage

3 Stars (Sword of the Paladin Lvl. 2)

Damage Increase per layer of Rune +0.2%, layer of Rune gained when taking damage +1

Stats Boost: 8% Crit Rate

4 Stars (Knightship Lvl. 2)

Skill damage +40%

Stats Boost: 10% Crit Damage

5 Stars (Omega Sword Lvl.3)

AP consumption -1, the number of Runes layer granted +1

Stats Boost: 10% Damage Increase

6 Stars (Sword of the Paladin Lvl. 3)

Built in Damage Increase +10%; Data Reorganization target's HP ratio +30% when returning to battle.

Stats Boost: 5% Damage Increase

15% Damage Reduction

Build Recommendation

a

Obtained from Ordinemon plugin dungeon

a

Arts

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