Output (DPS) | Wind | Vaccine| APT25 | Fujinmon + Saberleomon

Exclusive Microchip Core Effect: After casting its Main Skill for the first time, Yihushou can act one more time.

Suitable General Microchip Core: When attacking a target who has a Shield, the Final Damage dealt will be increased by additional +12%.

Color Coding System Explanation

Blue Text: Skill name, weapon name, skill details, built-in stats bonus.

Red Text: Cleansable debuff or abnormal status.

Green Text: Dispellable buff or beneficial status.

Purple Text: Unpreventable unique effect.

Orange Text: Exclusive layer, undeletable green icons, stacks.

Red Highlight: Negative mark. Can be prevented by Mark Immunity or specific ability.

Green Highlight: Undispellable buff. Can be affected by Delete effect.

Orange Highlight: Exclusive mark. Can’t be prevented by Mark Immunity.

Purple Highlight: Negative halo. Unaffected by the enemy’s Status Resistance.

Blue Highlight: Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

Basic Probability/Base Chance: This effect will calculate Status Hit vs Status Resistance.

Fixed Probability/Fixed Chance: This effect doesn’t calculate Status Hit vs Status Resistance.

Action Restriction: The inflicted target still able to take an action, but with restricted skill or condition.

Action Prohibition: The inflicted target will be unable to take any action at all.


Skills Translation

Normal Skill (Sky Cleave)

Single Target | EXE: +10 | Direct Damage

  • Strike one enemy 2 times, each hit dealing 75% damage, and with a 100% fixed chance apply 1 stack of 【Hunt】 for 2 turns.

  • Whenever an allied Digimon attacks, Yihushou has a 50% chance to coordinate that attack; if the ally is Wind element, the coordinate chance becomes 100%.

Normal Skill effect display
Coordinated attack effect display

Main Skill (Fangstorm Break)

5 AP | Direct Damage | EXE: +20 | Single Target

Override Effect: Yihushou can perform another action after this skill is released.

  • After triggering Heat wave, attack one enemy 6 times, each hit dealing 120% damage and, with a 100% fixed chance, add 1 stack of 【Hunt】 for 2 turns; this skill ignores the target’s buffs.

  • After casting this skill, change the weather to Gale.

  • After casting this skill, if the target’s 【Hunt】 stacks reach 10, remove all of them and unleash this Main Skill again on that target at no cost.

Icons & Terms Explanation

Heat wave: Attacks ignore 40% of the target’s Defense, this applies for both sides.

Gale: Increases the effect of speed buffs received by an additional 30%.

Main Skill Effect Display
Clear the [Hunting] mark and cast the Main skill again without consumption

Sub Skill (Blade Feather Thrust)

5 AP | Direct Damage | EXE: +20 | AoE

  • Attack all enemies 4 times, each hit dealing 60% damage; then, with a 100% fixed chance, give the main target a 【Betrayal】 mark, that's only visible to your team, for 1 turn. Depending on the target’s role, different effects occur:

    1. DPS30% of the direct damage it deals becomes true damage that is reflected to all of its allies.

    2. Control – When it applies a control effect outside its own turn, there is a 50% base chance for the same control effect to hit all of its allies.

    3. Support – When it spends AP, 3 AP is deducted from all of its allies, this effect ignores the target's status resistance.

Attacks all enemies and marks the main target with [Betrayal]
[Betrayal] Mark the target as a support: deduct all allies AP when consuming AP
[Betrayal] Marked target as control: Control will be granted to all allies outside of the turn
[Betrayal] Mark the target as Dps: damage will be converted into true damage and reflected to allies.

Passive Skill (Savage Tiger)

• Built-in Attack +40%, SPD +400, Damage Increase +40%, Damage Reduction +40%. (Built-in stats also included when counting base stats)

• For every 10,000 Attack, gains Max HP+1%, Attack +1%, and Defense +2%, up to a maximum calculation of 800,000 Attack. In PvE, when calculating the Attack and Defense bonus, Yihushou will be considered as having at least 500,000 Attack.

• Within a round, each time Yihushou deals damage it gains 1 stack of 【Rend】: each stack grants +300 SPD, +5% Final DMG, and +5% Defense ignore, up to a maximum of 10 stacks. At the end of the round, all 【Rend】 stacks are cleared; if 10 stacks are cleared, Yihushou casts a cost-free Sub Skill.

• While under control or action-prohibition statuses, before Yihushou acts it transfers all of its abnormal statuses to a random enemy.

• The target that defeats Yihushou will be given the 【Betrayal】 mark, which lasts for 2 turns.

• Yihushou is Immune to Silence.

Not affected by Silence effects
When in control, the abnormal status will be transferred to the enemy when it is your turn to act
At the end of the round, clear a certain number of stacks of [Rend] to trigger the Sub skill.

Breakthrough Skill Upgrade

Breakthrough recommendations:

1 Star (Fangstorm Break level 2)

AP cost −1; damage per hit +30%.

Stats Boost: 5% Crit Rate

2 Star (Savage Tiger level 2)

Attack +10%, SPD +200, Damage Increase +10%, Damage Reduction +10%.

Stats Boost: 5% Crit Damage

3 Star (Blade Feather Thrust level 2)

AP cost −1; damage per hit +20%.

Stats Boost: 8% Crit Rate

4 Star (Fangstorm Break level 3)

AP cost −1; 【Hunt】 stacks required to trigger the follow-up −2.

Stats Boost: 10% Crit Damage

5 Star (Savage Tiger level 3)

Each stack of 【Rend】 now grants an additional +200 SPD, +3% Final DMG, and +3% DEF ignore.

Stats Boost: 10% Damage Increase

6 Star (Blade Feather Thrust level 3)

AP cost −1; reflected-damage ratio +20%; control-infliction chance +50%; AP deducted +1.

Stats Boost : 5% Damage Increase, 15% Damage Reduction


Build Recommendation

Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.

High Output Build

Obtained from Ordinemon plugin dungeon.
Damage Increase Burst Set (4)

Sub Stats

Crit Damage +3 or +4

Crit Rate +1 or +2

ATK %

Main Stat Slot-IV Plugin

Crit Damage

5th Substat

Crit Damage +1

Core

Pursuit

Weakness

Core Stats

ATK% + Crit Damage

Crit Damage + Crit Rate

Target Value

SPD +5000 to 6000

Crit Rate +140%

Crit Damage +450 to 500%


Arts

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