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Support (Auxiliary) | Light | Vaccine | APT25 | Magnamon x2

Exclusive Microchip Core Effect: The value of Magnamon X's self Shield from his Passive Skill is increased by +150% per round.

Suitable General Microchip Core: Increase the value of Shield casted by yourself by +12%.

Color Coding System Explanation

Blue Text: Skill name, weapon name, skill details, built-in stats bonus.

Red Text: Cleansable debuff or abnormal status.

Green Text: Dispellable buff or beneficial status.

Purple Text: Unpreventable unique effect.

Orange Text: Exclusive layer, undeletable green icons, stacks.

Red Highlight: Negative mark. Can be prevented by Mark Immunity or specific ability.

Green Highlight: Undispellable buff. Can be affected by Delete effect.

Orange Highlight: Exclusive mark. Can’t be prevented by Mark Immunity.

Purple Highlight: Negative halo. Unaffected by the enemy’s Status Resistance.

Blue Highlight: Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

Basic Probability/Base Chance: This effect will calculate Status Hit vs Status Resistance.

Fixed Probability/Fixed Chance: This effect doesn’t calculate Status Hit vs Status Resistance.

Action Restriction: The inflicted target still able to take an action, but with restricted skill or condition.

Action Prohibition: The inflicted target will be unable to take any action at all.


Skills Translation

Normal Skill (Plasma Shoot)

Single Target | EXE: +10 | Direct Damage

  • Treat 150% of Magnamon's DEF as his ATK stats, and attack a single enemy, causing 150% damage.

Treat Magnamon's DEF as his ATK stats, and attack a single enemy.

Main Skill (Extreme Jihad)

5 AP | Direct Damage | EXE: +40 | Single Target

Override Effect: Magnamon X can perform another action after this skill is released.

  • After dispelling all buffs from the target with a 100% fixed chance, treat 150% of Magnamon's DEF as his ATK stats, and attack a single enemy, causing 300% damage.

  • After casting this skill, grant a Shield equal to 300% of Magnamon X's DEF stats to all allies, lasting for 2 rounds.

After dispelling all buffs from the target, attack a single enemy. After casting this skill, grant a Shield to all allies.

Sub Skill (Persistent Energy)

5 AP | Non-Attacking Active Skill | EXE: +40 | All Allies

  • Grants Dispel Resistance to all allies, providing 50% fixed probability to nullify any dispel effect on themselves, lasting for 1 round, and also grants Damage Reduction +20%, DEF +60% buffs, both lasting for 2 rounds.

Icons & Terms Explanation

( Dispel Resistance: A special undispellable buff that has 50% fixed probability to nullify buff dispel effect.)

Grants Dispel Resistance, Damage Reduction and DEF buffs to all allies.

Passive Skill (Gold Alloy)

  • After entering the battle, increase Magnamon X's Maximum HP by +25%, and his DEF by +50%.

  • Magnamon X will share 25% of the damage taken by all allies.

  • At the beginning of each round, Magnamon X will activate the following 2 effects:

    • Gain a Shield equivalent to 500% of your own DEF for himself, lasting for 2 rounds.

    • Grants Light Shield layer to all allies. The target protected by the Light Shield who received a fatal damage will retain at least 1% of his HP after taking the damage in the current action round. After the protection is triggered, it will consume all of the other Light Shield in the team. Then, the protected ally will gain a Recovery Effect, restoring HP equivalent to 25% of his Maximum HP. This effect has a 2-rounds cooldown period.

  • X-Antibody Attribute: Magnamon X is immune to DEF debuff.

Icons & Terms Explanation

( Light Shield: Magnamon X's exclusive layer that act as a form of Fatal Protection to the possessor.)

(Recovery Effect: A beneficial status that restores the target's HP according to the Healing Effectiveness of the healer and the target. This effect can be blocked by Recovery Block debuff, or be reversed by Recovery Reverse debuff.)

At the beginning of each round, Magnamon X will grant Light Shield layer to all allies.
The target protected by the Light Shield who received a fatal damage will retain some of his HP after taking the damage in the current action round. This will consume all of the other Light Shield in the team, and the protected ally will gain a Recovery Effect.

Breakthrough Skill Upgrade

Breakthrough recommendations:

  • 1 Star: Unlock a lot of upgrade features such as microchips and awakening. Usable enough for newbies especially for PVE contents.

  • 4 Stars: Both skills will consume less AP, allowing him to provide survivability support more constantly.

  • 6 Stars: Give him more survivability with full Damage Reduction stats upgrade from breakthrough and kernel bonus.

1 Star (Extreme Jihad Level 2)

Skill damage +50%

Stats Boost : 1000 Status Resistance

2 Stars (Persistent Energy Level 2)

AP consumption -1

Stats Boost : 5% Damage Reduction

3 Stars (Gold Alloy Level 2)

HP +5%, DEF +10%

Stats Boost : 1500 Status Resistance

4 Stars (Extreme Jihad Level 3)

AP consumption -1

Stats Boost : 5% Damage Reduction

5 Stars (Gold Alloy Level 3)

Cooldown period for Light Shield -1

Stats Boost : 10% Damage Reduction

6 Stars (Persistent Energy Level 3)

Dispel Resistance lasts for additional +1 round, the Damage Reduction granted +10%

Stats Boost : 150 SPD, 10% Damage Reduction


Build Recommendation

Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.

High DEF Medium Status Resistance Build

Obtained from Ordinemon plugin dungeon.
Blessing Resistance Set (4)

Sub Stats

Status Resistance +3 or +4

SPD +2

DEF % +1

HP %

Main Stat Slot-IV Plugin

SPD or Status Resistance

5th Substat

DEF % +1 or Status Resistance +1

Core

Resolute (More survivability)

Adhere (More survivability)

Cleanse (If not enough Status Resistance)

Accumulation (More AP means more survivability buffs)

Core Stats

SPD + DEF %

DEF % + Status Resistance

SPD + Status Resistance

Target Value

SPD +5000 to 5500

Status Resistance +35,000 to 50,000


Arts

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