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Output (DPS) | Thunder | Vaccine | APT25 | Susanoomon + SP stone

hexin_dz24.png Exclusive Microchip Core Effect: At the start of battle, you permanently obtain 【Yata no Kagami】.

Suitable General Microchip Core: hexin_dz24.png When attacking a target who has a Shield, the Final Damage dealt will be increased by additional +12%.

chevron-rightColor Coding System Explanationhashtag

Blue Text: Skill name, weapon name, skill details, built-in stats bonus.

Red Text: Cleansable debuff or abnormal status.

Green Text: Dispellable buff or beneficial status.

Purple Text: Unpreventable unique effect.

Orange Text: Exclusive layer, undeletable green icons, stacks.

Red Highlight: Negative mark. Can be prevented by Mark Immunity or specific ability.

Green Highlight: Undispellable buff. Can be affected by Delete effect.

Orange Highlight: Exclusive mark. Can’t be prevented by Mark Immunity.

Purple Highlight: Negative halo. Unaffected by the enemy’s Status Resistance.

Blue Highlight: Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.

Basic Probability/Base Chance: This effect will calculate Status Hit vs Status Resistance.

Fixed Probability/Fixed Chance: This effect doesn’t calculate Status Hit vs Status Resistance.

Action Restriction: The inflicted target still able to take an action, but with restricted skill or condition.

Action Prohibition: The inflicted target will be unable to take any action at all.


Skills Translation

Normal Skill Skill (Martial God Combo/ZERO-ARMS Sword Slash) /

Single Target / AoE | EXE: +10 | Direct Damage & True Damage

  • Martial God Combo: Attacks a single enemy target 3 times, each hit deals 50% damage. Afterward, deals True Damage to the target equal to 100% of the total damage dealt by the first 3 hits.

  • ZERO-ARMS Sword Slash: Increases Susanoomon's Critical Damage by 200%, lasting until the end of your turn. Attacks a single enemy 2 times, each hit deals 150% damage. Afterward, deals 600% damage to all enemies. After actively using this skill, it will automatically follow up with 1 cast of Blade of Judgment (Armament Release form).

chevron-rightIcons & Terms Explanationhashtag

Armament Release: Susanoomon's enhanced form. While in this form, all of your active skills are enhanced, and your Buffs effects cannot be dispelled or removed.

Normal skill Display
ZERO-ARMS Sword Slash followed by Blade of Judgment skill Display

Main Skill (Ama-no-Habakiri/ZERO-ARMS: Orochi) /

6 AP | Direct Damage | EXE: +30 | AoE

Override Effect: Susanoomon can perform another action after this skill is released.

  • Ama-no-Habakiri: Attacks all enemies, dealing 300% damage. For each additional enemy target, the final damage of this skill increases by 20%. 50% of the damage dealt by this skill will reduce the target's Max HP.

  • ZERO-ARMS: Orochi: Increases your final damage by 50%, lasting until the end of your current turn. Attacks all enemies, dealing 300% damage, then deals an additional 600% damage to the main target. 50% of the damage dealt by this skill will reduce the target's Max HP. After actively using this skill, it will automatically follow up with 1 cast of ZERO-ARMS Sword Slash (Armament Release form).

chevron-rightIcons & Terms Explanationhashtag

Armament Release: Susanoomon's enhanced form. While in this form, all of your active skills are enhanced, and your Buffs effects cannot be dispelled or removed.

Main Skill Display
ZERO-ARMS: Orochi followed by ZERO-ARMS Sword Slash. skill Display

Sub Skill (Yakusa-no-Ikazuchi / Blade of Judgment) /

Active-Type Sub skill |6 AP | Direct Damage | EXE: +30 | AoE

  • Yakusa-no-Ikazuchi: Randomly attacks enemy targets 8 times, each hit deals 100% damage. Also, with a 100% fixed chance, dispels 2 buffs from the target and applies vaccine].pngOverload Mark to it for 2 turns. After using this skill, you gain 1 extra turn (this effect can trigger up to 2 times per round).

  • Blade of Judgment: Grants you 50% Ignore Defense, lasting until the end of your current turn. With a 100% fixed chance, dispels 2 buffs from all enemies and applies the vaccine].pngOverload Mark to them for 2 turns. Then attacks all enemies 3 times, each hit deals 150% damage. For each enemy target that is defeated, this skill's damage multiplier increases by 50%. After actively using this skill, it will automatically follow up with 1 cast of ZERO-ARMS: Orochi (Armament Release form).

chevron-rightIcons & Terms Explanationhashtag

vaccine].png Overload: When a target gets attacked by Thunder element skill, the target's allies who is inflicted with this negative mark would take 10% damage as well.

Sub Skill Display
Blade of Judgment combined with ZERO-ARMS: Orochi skill Display

Passive Skill (Armament Release)

  • Built-in Damage Increase & Damage Reduction +40%.

  • For every 10,000 basic ATK, gain additional Maximum HP +1%, ATK +1%, DEF +2% (Up to a maximum of 800,000 ATK will be calculated). In PVE mode, when calculating the bonus, Susanoomon will be considered as having at least 500,000 ATK.

  • For each additional Thunder-element Digimon in your team, all allies gain Max HP +50% and Crit Rate +15%. Each Thunder-element Digimon in the team additionally grants Susanoomon Critical Damage +30% and Damage Increase +15%.

  • Before entering Armament Release form, at the start of each round, you randomly obtain one of the Three Sacred Treasures: 【Ama-no-Murakumo-no-Tsurugi】, 【Yasakani no Magatama】, or 【Yata no Kagami】, lasting until the end of battle, each providing the following effects:

    • 【Ama-no-Murakumo-no-Tsurugi】: Increases the final damage you deal by 50%. When attacking, ignore the target's shields and invincibility.

    • 【Yasakani no Magatama】: Before the start of your turn, removes all control-type abnormal statuses and negative marks from Susanoomon.

    • 【Yata no Kagami】: Before you take fatal damage, nullifies the effect of that damage on you, and deals True Damage to the attacker equal to 1000% of your Attack. This effect has a 1-turn cooldown.

  • When all Three Sacred Treasures are collected, you will enter Armament Release form, enhancing all of your active skills.

  • Susanoomon is inmune to Silence effects.

chevron-rightIcons & Terms Explanationhashtag

Armament Release: Susanoomon's enhanced form. While in this form, all of your active skills are enhanced, and your Buffs effects cannot be dispelled or removed.

Demonstration of the Ama-no-Murakumo-no-Kami's shield ignoring skill effect.
Yasakani no Magatama - Removes all control-related abnormal statuses and negative marks from self before the start of your turn. (Skill effect demonstration)
Yata Mirror - Nullify Fatal Damage + Deal True Damage to Attacker Skill Effect Demonstration
Demonstration of the skill effect when all three artifacts are collected and the Armament Release form is activated.
At the start of a round, you randomly receive one of the three legendary artifacts.
Unaffected by silence skill effect demonstration

Breakthrough Skill Upgrade

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Breakthrough recommendations:

1 Star (Ama-no-Habakiri/ZERO-ARMS: Orochi Level 2)

AP Cost -1, Ama-no-Habakiri damage +60%; ZERO-ARMS: Orochi AoE damage +60%, Single Target damage +120%.

Breakthrough Stats Boost: 5% Crit Rate

2 Stars (Armament Release Level 2)

Damage Increase +10%; Damage Reduction +10%.

Breakthrough Stats Boost: 5% Crit Damage

Kernel Stats Boost: Damage Reduction +5%

3 Stars (Yakusa-no-Ikazuchi / Blade of Judgment Level 3)

AP Cost -1, Yakusa-no-Ikazuchi damage per hit +30%; Blade of Judgment damage per hit +25%.

Breakthrough Stats Boost: 8% Crit Rate

Kernel Stats Boost: Damage Increase +5%

4 Stars (Ama-no-Habakiri/ZERO-ARMS: Orochi Level 3)

AP Cost -1, this skill's Max HP reduction ratio +50%; ZERO-ARMS: Orochi final damage increase +25%.

Breakthrough Stats Boost: 10% Crit Damage

Kernel Stats Boost: Damage Reduction +5%

5 Stars (Yakusa-no-Ikazuchi / Blade of Judgment Level 3)

AP Cost -1, the extra turn gained from Yakusa-no-Ikazuchi is upgraded to a Advance Action Turn; Blade of Judgment Ignore Defense increase +25%.

Breakthrough Stats Boost: 10% Damage Increase

Kernel Stats Boost: Damage Reduction +5%

6 Stars (Armament Release Level 3)

The Max HP increase ratio and Crit Rate increase ratio provided to all allies by each Thunder-element Digimon increase by +25% and +10%; when you return to the battlefield from the defeated state, you will directly obtain the Three Sacred Treasures and activate Armament Release form.

Breakthrough Stats Boost: 5% Damage Increase, 15% Damage Reduction

Kernel Stats Boost: Damage Increase +10%

chevron-rightTotal Stats Boost (Output Role)hashtag

Breakthrough Stats Boost:

  • Crit Rate +13%

  • Crit Damage +15%

  • Damage Increase +15%

  • Damage Reduction +15%

Kernel Boost (added after placing this Digimon on the Kernel Link feature):

  • Damage Increase +15%

  • Damage Reduction +15%


Build Recommendation

Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.

High Output Build

Obtained from Ordinemon plugin dungeon.
Damage Increase Burst Set (4)

Sub Stats

Crit Damage +3 or +4

Crit Rate +1 or +2

ATK %

Main Stat Slot-IV Plugin

Crit Damage

5th Substat

Crit Damage +1

Core

Weakness

Assault

Respite

Verdict

Core Stats

ATK% + Crit Damage

Crit Damage + Crit Rate

Target Value

SPD +3000 to 4000

Crit Rate +140%

Crit Damage +450 to 500%


Arts

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