
Output (DPS) | Water | Vaccine
| APT25 | Gracenovamon +
Gracenovamon
stone
Exclusive Microchip Core Effect: Extra Action turns provided by Passives are converted into Advance Action turns.
Suitable General Microchip Core: When attacking a target who has a
Shield, the Final Damage dealt will be increased by additional +12%.
Skills Translation
Normal Skill (Nebula Sword) 



Single Target | EXE: +10 | Direct Damage + True Damage
Attack a single enemy, dealing 150% damage, then deal additional true damage equal to 100% of Gracenovamon
's Attack, afterward gain 2 stacks of
.
When used in
form, this skill’s final damage increases by 300%.


Main Skill (Calydon Arcus - Constellations)



5 AP | Direct Damage + True Damage | EXE: +20 | AoE
Override Effect: Final damage +50%.
Attack all enemies, dealing 200% damage, then deal additional true damage equal to 100% of Gracenovamon
's Attack.
Afterward 100% fixed chance to inflict 1 stack of
on all enemies. Each stack of
reduces the target’s damage increase by 5% and Defense by 10%, stacking up to 10, lasting 2 turns. Reapplying refreshes the duration.
After using this skill, gain 4 stacks of
.
When used in
form, this skill ignores all buffs on the target, and additionally deals 400% damage to the main target.



Sub Skill (Eclipse Finger) 



Direct Damage + True Damage | EXE: +10 | Single Target
Attack a single enemy, dealing 100% + target’s
stacks * 100% damage, then deal additional true damage equal to target’s
stacks * 100% of Gracenovamon
's Attack and clear all of its
stacks.
When used in
form, additionally deal true damage to all other enemies equal to their [Star Eclipse] stacks * 100% of Gracenovamon
's Attack, and grant our team
.
is removed after taking 1 critical hit.


Passive Skill (Seat of Stargazing) 



Built-in Damage Increase & Damage Reduction +40%. (Built-in stats also included when counting base stats)
For every 10.000 of base Attack, Gracenovamon
gets Max HP +1%, Attack +1%, Defense +2%, up to 800.000 Attack. In PvE, when calculating Attack and Defense bonuses, it is considered to have at least 500.000 Attack.
After Gracenovamon
acts, if
is at 6 stacks or more, consume 6 stacks to gain 1 extra action turn.
At the start of each of Gracenovamon
's action turns, Gracenovamon gains 2
Swords. Each
Sword increases Gracenovamon
attack by 6% and final damage increase by 6%. Upon obtaining 8
Swords, enter
form, cannot be inflicted with abnormal statuses or negative marks, lasting until battle ends.
During the 1st round, when a unit with action order higher than Gracenovamon
takes its turn, Gracenovamon
will not be defeated by damage except instant death effects.
During Gracenovamon
’s action turn, grant our team
, increasing their final damage reduction by 90%.
Gracenovamon
is immune to
.




Breakthrough Skill Upgrade
1 Star (Calydon Arcus - Constellations Lvl. 2)
AP cost −1, AoE damage +40%.
Stats Boost : 5% Crit Rate
2 Stars (Seat of Stargazing Lvl. 2)
Damage Increase +10%, Damage Reduction +10%. Rising Tide stacks required to gain an extra turn −2.
Stats Boost : 5% Crit Damage
3 Stars (Eclipse Finger Lvl. 2)
Per 【Star Eclipse】 stack skill damage bonus +50%, true damage ratio +50%
Stats Boost : 8% Crit Rate
4 Stars (Calydon Arcus - Constellations Lvl. 3)
Each cast adds +1 extra stack of 【Star Eclipse】 to targets
Stats Boost : 10% Crit Damage
5 Stars (Eclipse Finger Lvl. 3)
This skill no longer clears the target’s 【Star Eclipse】 stacks
Stats Boost : 10% Damage Increase
6 Stars (Seat of Stargazing Lvl. 3)
Each 【Meleagros】 Sword grants an additional +2% Attack and +2% final damage increase. +1 round of non-defeatable effect.
Stats Boost : 5% Damage Increase, 15% Damage Reduction
Build Recommendation
Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.
High Output Build

Sub Stats
Crit Damage +3 or +4
Crit Rate +1 or +2
ATK %
Main Stat Slot-IV Plugin
Crit Damage
5th Substat
Crit Damage +1
Core
Weakness (If you're using debuff team)
Assault (Suitable if the enemy has buffs)
Persuit (Suitable for multi-hits)
Core Stats
ATK% + Crit Damage
Crit Damage + Crit Rate
Target Value
SPD +3000 to 4000
Crit Rate +140%
Crit Damage +450 to 500%
Arts

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