
Crowd Control (CC) | Wood
| Virus
| APT25 | Mervamon + SP stone
Exclusive Microchip Core Effect: At the start of battle, inflicts
【Goddess's Gaze】 on the fastest enemy, lasting 2 turns.
Suitable General Microchip Core:
Increase +1500 Effect Hit and +2500 Status Resistance outside of user's action round.
Color Coding System Explanation
Blue Text: Skill name, weapon name, skill details, built-in stats bonus.
Red Text: Cleansable debuff or abnormal status.
Green Text: Dispellable buff or beneficial status.
Purple Text: Unpreventable unique effect.
Orange Text: Exclusive layer, undeletable green icons, stacks.
Red Highlight: Negative mark. Can be prevented by Mark Immunity or specific ability.
Green Highlight: Undispellable buff. Can be affected by Delete effect.
Orange Highlight: Exclusive mark. Can’t be prevented by Mark Immunity.
Purple Highlight: Negative halo. Unaffected by the enemy’s Status Resistance.
Blue Highlight: Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.
Basic Probability/Base Chance: This effect will calculate Status Hit vs Status Resistance.
Fixed Probability/Fixed Chance: This effect doesn’t calculate Status Hit vs Status Resistance.
Action Restriction: The inflicted target still able to take an action, but with restricted skill or condition.
Action Prohibition: The inflicted target will be unable to take any action at all.
Skills Translation
Normal Skill (Virulent Assault) 



Single Target | EXE: +20 | True Damage
Attacks a single target 2 times, each hit dealing True Damage equal to 80% of this Digimon's Defense, and with a 100% base chance to inflict
Poisoned on the target for 3 turns.
Icons & Terms Explanation
Poisoned: A type of damage-related abnormal status that will deal continuous damage over time. Before taking action every round, the target will receive damage equivalent to 4% of its Maximum HP and not exceeding 80% of the inflictor's ATK stats. This effect can be stacked up to 10 layers.

Main Skill (Petrifying Serpent) 



Direct Damage + True Damage | EXE: +30 | Single Target
Override Effect: Mervamon
can perform another action after this skill is released.
With a 100% base chance, removes 3 buffs from all enemies, then deals 5 hits of True Damage to all enemies, each hit equal to 100% of this Digimon's Defense, and with a 100% base chance to inflict
Poisoned on the targets for 3 turns. Afterwards, deals 1 hit of True Damage to all enemies equal to 300% of this Digimon's Defense, and with a 75% base chance to inflict Action Prohibition on the targets, causing
Petrified, lasting 1 turn.After this skill is cast, for targets that did not got inflicted with
Petrified, there is a 100% fixed chance to inflict
【Goddess's Gaze】 on them for 1 turn. When a target inflicted with
【Goddess's Gaze】 actively casts a skill, if that skill did not consume AP, then all effects of that skill other than direct damage are nullified; if it did consume AP, then 50 EXE is deducted with a 100% fixed chance.
Icons & Terms Explanation
Poisoned: A type of damage-related abnormal status that will deal continuous damage over time. Before taking action every round, the target will receive damage equivalent to 4% of its Maximum HP and not exceeding 80% of the inflictor's ATK stats. This effect can be stacked up to 10 layers.
Petrified: A type of Action Prohibition control status which makes the inflicted target completely unable to move and take any action until the duration ends.
【Goddess's Gaze】: Mervamon's exclusive mark. Triggers different effects depending on whether the target consumes AP.


Sub Skill (Madness Merry-go-round DX) 



Condition Based Passive Skill
Triggers when an enemy's control-type abnormal status is removed, dealing 5 hits of True Damage to all enemies, each hit equal to 50% of this Digimon's Defense, and with a 25% base chance to inflict 1 of the following action-restricting statuses on the enemies:
Confusion,
Charm,
Silence, or
Taunt, lasting 1 turn. This effect can trigger once per round.
Icons & Terms Explanation
Confusion: A type of Action Restriction control status that cause the inflicted target to randomly attacking anyone regardless of allies or enemies using Normal Skill.
Charm: A type of Action Restriction control status, forcing the target to use Normal Skill to attack one random teammate when in action.
Silence: The target that is silenced, can only use normal skills, and cannot trigger other skill effects for 1 turn.
Taunt: A type of Action Restriction control status. When inflicted with Taunted status, the target can not attack anyone else aside from the inflictor using Normal Skill only.

Passive Skill (Dance of the Viper) 



Built-in Status Hit +25,000, Status Resistance +25,000, Damage Reduction +40%. (Built-in stats also included when counting base stats)
For every 5,000 Defense, gains +1% Max HP, +1% ATK, and +2% DEF with a maximum of 400,000 Defense calculated. In PvE, when calculating Attack and Defense bonuses, it is considered that Mervamon
has at least 250,000 Defense.At the start of battle, gains
【Serpent's Protection】. Before receiving fatal damage, that damage is nullified, and with a 100% base chance inflicts Action Prohibition on the attacker, causing
Petrified, lasting 1 turn. This effect has a cooldown of 2 turns.For each ally other than itself, Mervamon
's Speed increases by 300. If that ally is a Wood element Digimon, the Speed bonus increases to 500.While Mervamon
is on the field, all allies gain an Halo bonus: Damage Increase +25%, Final Damage Increase+25%, Critical Rate +40%, Critical Damage +75%.Mervamon
is inmune to
Charm.


Breakthrough Skill Upgrade
Breakthrough recommendations:
1 Star (Petrifying Serpent Level 2)
AP Cost -1, Petrified chance +25%
Breakthrough Stats Boost: SPD +50
2 Stars (Madness Merry-go-round DX Level 2)
Chance to inflict various action-restricting statuses +15%
Breakthrough Stats Boost: Status Hit +1000
Kernel Stats Boost: Damage Increase +5%
3 Stars (Dance of the Viper Level 2)
Damage Reduction +10%, Status Hit +10000, Status Resistance +10000, the cooldown of 【Serpent's Protection】reduced to 1 turn.
Breakthrough Stats Boost: SPD +100
Kernel Stats Boost: Damage Increase +5%
4 Stars (Petrifying Serpent Level 3)
AP Cost -1, duration of 【Goddess's Gaze】 +1 turn.
Breakthrough Stats Boost: Status Hit +1500
Kernel Stats Boost: Damage Increase +5%
5 Stars (Madness Merry-go-round DX Level 3)
Number of times it can trigger per round +1.
Breakthrough Stats Boost: Status Resistance +2500
Kernel Stats Boost: Damage Increase +5%
6 Stars (Dance of the Viper Level 3)
Speed granted by each ally +100; Speed granted by Wood element allies +150.
Breakthrough Stats Boost: Damage Reduction +20%
Kernel Stats Boost: Damage Reduction +10%
Total Stats Boost (Control Role)
Breakthrough Stats Boost:
Status Hit +2500
Status Resistance +2500
SPD +150
Damage Reduction +20%
Kernel Boost (added after placing this Digimon on the Kernel Link feature):
Damage Increase +20%
Damage Reduction +10%
Build Recommendation
Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.
High Status Resistance Build

Sub Stats
Status Resistance +3 or +4
Status Hit +1 Speed
Main Stat Slot-IV Plugin
Status Resistance
5th Substat
Status Resistance +1
Core
Adhere (More survivability)
Cleanse (If not enough Status Resistance)
Digivolution (For override support)
Core Stats
Status Resistance + Status Hit
Target Value
Status Resistance +60,000 to 70,000
Status Hit +20,000 to 25,000
Only if Not Speed Water or Earth Ally


Sub Stats
Status Hit +3 or +4
Speed +2 or +3
Defense %
Main Stat Slot-IV Plugin
Status Hit or SPD
5th Substat
Status Hit +1
Core
Insight (If not enough Status Hit)
Cleanse (If not enough Status Resistance)
Accumulation (If you haven't reach 5 stars and need more AP)
Core Stats
Speed + Status Hit
Target Value
SPD +7000 to 7500
Status Hit +40,000 to 50,000
High Precision Build

Sub Stats
Status Hit +3 or +4
Speed +2 or +3
HP %
Main Stat Slot-IV Plugin
Status Hit
5th Substat
Status Hit +1
Core
Insight (If not enough Status Hit)
Accumulation (If you haven't reach 5 stars and need more AP)
Core Stats
Status Hit + HP %
SPD + Status Hit
Target Value
SPD +6000 to 6500
Status Hit +45,000 to 60,000
Arts

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