
Support (Auxiliary) | Wind
| Vaccine
| APT25 | Sleipmon x2
Exclusive Microchip Core Effect: Every direct damage exclusive from Sleipmon X will deal additional True Damage equivalent to 3% of the target's Maximum HP (a single damage does not exceed 60% of Sleipmon X's ATK stats).
Suitable General Microchip Core:
Every time the user deals damage, increase own ATK by 2%, stacked up to 8 times, removed after attacking.
Color Coding System Explanation
Blue Text: Skill name, weapon name, skill details, built-in stats bonus.
Red Text: Cleansable debuff or abnormal status.
Green Text: Dispellable buff or beneficial status.
Purple Text: Unpreventable unique effect.
Orange Text: Exclusive layer, undeletable green icons, stacks.
Red Highlight: Negative mark. Can be prevented by Mark Immunity or specific ability.
Green Highlight: Undispellable buff. Can be affected by Delete effect.
Orange Highlight: Exclusive mark. Can’t be prevented by Mark Immunity.
Purple Highlight: Negative halo. Unaffected by the enemy’s Status Resistance.
Blue Highlight: Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.
Basic Probability/Base Chance: This effect will calculate Status Hit vs Status Resistance.
Fixed Probability/Fixed Chance: This effect doesn’t calculate Status Hit vs Status Resistance.
Action Restriction: The inflicted target still able to take an action, but with restricted skill or condition.
Action Prohibition: The inflicted target will be unable to take any action at all.
Skills Translation
Normal Skill (Crossbow Burst) 



Considered as Single Target Multi-Hit | EXE: +10 | Direct Damage
Attack a single target and 3 random enemies, dealing 75% damage.
For every 100 points of SPD that Sleipmon X has, the damage from this skill will increase by +1%, up to a maximum of +50%.

Main Skill (Surtr Brander) 



5 AP | Direct Damage | EXE: +40 | Single Target Multi-Hit
Override Effect: Sleipmon X can perform another action after this skill is released.
Attack a single enemy 6 times, dealing 50% damage each time.
For every 100 points of speed Sleipmon X has, the damage from this skill will increase by 2%, up to 100%.
After using this skill for the first time in the first round, Sleipmon X can act again. This ability can be refreshed with Override.

Sub Skill (Niflheimr Arrest) 



5 AP | Direct Damage | EXE: +40 | Single Target Multi-Hit
Attack all enemies 5 times. The damage to the main target will be 60% each time. To other targets, it will be dealt as True Damage equivalent to 40% of Sleipmon X's ATK stats.
There is a 40% basic probability to inflict
Crit Resist -40%,
Toughness-40%, and
SPD -100, lasting for 2 rounds to all enemies. This skill ignores the main target's Status Resistance. Additionally, grant all allies with
SPD + 400 buff, lasting for 2 rounds.
Icons & Terms Explanation
(True Damage: When calculating the damage, Crit Rate, Crit Damage, Damage Increase, Damage Reduction, Crit Resist, Toughness and DEF stats will not be counted, and subtract the amount of damage directly from the target's HP.)

Passive Skill (Mount of God King) 



Sleipmon X will increase Wind element skills from his attacks by +20% and decrease Wind element damage that he takes from the enemies by -40%.
Every time Sleipmon X's active attack is causing damage, he will gain 1 layer of
Rush, lasting for 1 round, up to a maximum of 30 layers. The duration will be refreshed as this layer is gained again. Beneficial Halo: When Sleipmon X is on the field, for each layer of
Rush, all allies will gain: ATK +0.5%, Crit Rate +1%, SPD +10, Status Hit +100. As for Sleipmon X, this effect will be doubled.Entry Effect: Gain 15 layers of
Rush, as well as obtain Divine’s Arrow which increases Sleipmon X's Crit Rate by 100% for 1 round.At the beginning of each round, Sleipmon X will inflict 10 stacks of
Wind Blade marks to 1 random enemy, which last for 3 rounds. Negative Halo: If Sleipmon X is on the field, for enemies with
Wind Blade mark, each layer will cause Damage Reduction -2%.X-Antibody Attribute: Sleipmon X is immune to
Petrified status.
Icons & Terms Explanation
(
Rush: A unique layer exclusive to Wind element Digimon. Each stack of Rush could provide various bonus effect.)
(Beneficial Halo: A special buff effect towards the team. This effect will remain active as long as the provider is present in the battle.)
(Entry Effect: The type of effect that is triggered when the Digimon enters the field, overrides digivolve, or goes into a new wave.)
(
Wind Blade: When the target with this negative mark is attacked by any Wind attribute skill, each layer of the Wind Blade mark will increase the chance of a combo by 6%. After the combo is triggered, all the opponent's Wind Blade layers will be removed.)
(Negative Halo: A special negative effect towards the enemy. This effect ignores the enemy's Status Resistance.)
(
Petrified: A type of Action Prohibition control status which makes the inflicted target completely unable to move and take any action until the duration ends.)


Breakthrough Skill Upgrade
Breakthrough recommendations:
1 star: Unlock a lot of upgrade features such as microchips and awakening. Also would provide more halo buff.
3 stars: Reduced AP consumption meaning now you can use both Main Skill and Sub Skill on Round 1.
5 Stars: Making him usable as secondary DPS.
6 Stars: Unlock his full damaging capability with full Damage Increase and Damage Reduction boost from breakthrough and Kernel.
1 Star (Mount of God King Level 2)
Entry Effect: Gain additional 15 layers of Rush. Crit Rate increment last for another +1 turn.
Breakthrough Stats Boost: 1000 Status Resistance
2 Stars (Niflheimr Arrest Level 2)
AP consumption -1
Breakthrough Stats Boost: 5% Damage Reduction
Kernel Stats Boost: Damage Increase +5%
3 Stars (Surtr Brander Level 2)
AP consumption -1
Breakthrough Stats Boost: 1500 Status Resistance
Kernel Stats Boost: Damage Increase +5%
4 Stars (Niflheimr Arrest Level 2)
Additional +30% basic probability to inflict each stats debuff.
Breakthrough Stats Boost: 5% Damage Reduction
Kernel Stats Boost: Damage Increase +5%
5 Stars (Surtr Brander Level 3)
Damage of each hit + 20%
Breakthrough Stats Boost: 10% Damage Reduction
Kernel Stats Boost: Damage Increase +5%
6 Stars (Mount of God King Level 3)
Wind element damage +10%, Wind element damage reduction +20%. At the start of each round, inflict additional 2 enemies with the Wind Blade mark.
Breakthrough Stats Boost: 150 SPD, 10% Damage Reduction
Kernel Stats Boost: Damage Increase +10%
Total Stats Boost (Support Role)
Breakthrough Stats Boost:
Status Resistance +2500
SPD +150
Damage Reduction +30%
Kernel Boost (added after placing this Digimon on the Kernel Link feature):
Damage Increase +30%
Build Recommendation
Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.
High Speed Mid Output Build

Sub Stats
SPD +3 or +4
Crit Damage +2 or +3
Crit Rate +1 or +2
ATK %
Main Stat Slot-IV Plugin
SPD
5th Substat
Crit Damage +1
Core
Combo (Suitable if you're using combo team)
Verdict (+15% Damage Increase outside of his active turn)
Persuit (Suitable for multi-hits)
Core Stats
SPD + Crit Damage
SPD + Crit Rate
Target Value
SPD +6500 to 7500
Crit Rate +100%
Crit Damage +300% to 380%
Sleipmon X is a Support, but essentially, he could be considered as secondary DPS.
Sleipmon X doesn't really needs his exclusive microchip core to function properly, but having it could provide a huge advantage, especially if you're using him for damage output.
Arts




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