
Output (DPS) | Earth
| Vaccine
| APT25 | Craniamon x2
Exclusive Microchip Core Effect: Gain +12% Toughness for each buff that the Craniamon X possess, with a maximum of 5 buffs will be calculated.
Suitable General Microchip Core:
When attacking a target who has a
Shield, the Final Damage dealt will be increased by additional +12%.
Color Coding System Explanation
Blue Text: Skill name, weapon name, skill details, built-in stats bonus.
Red Text: Cleansable debuff or abnormal status.
Green Text: Dispellable buff or beneficial status.
Purple Text: Unpreventable unique effect.
Orange Text: Exclusive layer, undeletable green icons, stacks.
Red Highlight: Negative mark. Can be prevented by Mark Immunity or specific ability.
Green Highlight: Undispellable buff. Can be affected by Delete effect.
Orange Highlight: Exclusive mark. Can’t be prevented by Mark Immunity.
Purple Highlight: Negative halo. Unaffected by the enemy’s Status Resistance.
Blue Highlight: Beneficial halo buff. Will remain active as long as the provider still survive and not Isolated.
Basic Probability/Base Chance: This effect will calculate Status Hit vs Status Resistance.
Fixed Probability/Fixed Chance: This effect doesn’t calculate Status Hit vs Status Resistance.
Action Restriction: The inflicted target still able to take an action, but with restricted skill or condition.
Action Prohibition: The inflicted target will be unable to take any action at all.
Skills Translation
Normal Skill (Grand Gríðr) 



Single Target | EXE: +10 | Direct Damage
Attack a single enemy, dealing 120% damage, and the Final Damage of this skill increases by +50% outside of Craniamon X own action turn.
When attacked by a target in the
Final Duel state, Craniamon X will counterattack using this skill.
Icons & Terms Explanation
(
or
Final Duel: An exclusive marked status that will appear on both the attacker and the target. If both targets that are inside the Final Duel status choose to attack other opponents who are not inside the Final Duel state, the output damage dealt by both sides will be reduced by -75%.)


Main Skill (Heodenings Waltz) 



6 AP | Direct Damage | EXE: +30 | Single Target
Override Effect: Craniamon X can perform another action after this skill is released.
Initiate a
Final Duel mode against a single enemy, assign
Final Duel status to the enemy, and then cause 320% damage to the target in
Final Duel state.Craniamon can only initiate the
Final Duel state with 1 target, and both parties involved in the
Final Duel will not be able to leave the battlefield until they are defeated.

Sub Skill (God Bless) 



Passive Sub Skill | Cooldown: 3 rounds
After being attacked, Craniamon X will gain
Invincibility buff, lasting for 1 round. At the same time, Craniamon X will also gain
Control Resistance and
Magnetization mark, lasting for 2 rounds. This skill has 3 rounds cooldown period.When the
Invincibility buff disappears, Craniamon X will get a
Shield equivalent to 30% of Craniamon's Maximum HP, and
Toughness +40%, lasting for 1 round.
Icons & Terms Explanation
(
Invincibility: A unique buff in which the possessor won't take any damage while still inside this mode.)
(
Control Resistance: A unique buff which completely resist any type of Control Status from the opponent throughout the duration of this buff.)
(
Magnetization: The target with this mark, outside of their own action round, such as counterattack, and combo, the Damage Increase is increased by +15%, and the Damage Reduction is increased by +15%)

Passive Skill (The Duel of Victory) 



Built-in Damage Increase +30% & Damage Reduction +30%. (Built-in stats also included when counting base stats)
At the beginning of a battle, Craniamon X has a 50% chance to initiate
Final Duel status against the enemy with the highest ATK stats. At the same time gain
Null Damage buff which lasts for 1 round.When attacking an opponent marked with
Final Duel, Craniamon X will always perform critical hits and 60% of the target's DEF is ignored.When Craniamon X defeats the opponent marked with
Final Duel through active skill, Craniamon X own ATK will increase by +15%, which will last until the end of battle, and can be stacked up to 2 times.When Craniamon X enters
Final Duel, he will gain Damage Increase +10% for himself. When received a hit under
Final Duel, gain additional Damage Increase +10%, can stack 2 times, for 1 turn.X-Antibody Attribute: Craniamon X is immune to
Petrified status.
Icons & Terms Explanation
(
Null Damage: Nullify the damage from any direct damage attack.)
(
Petrified: A type of Action Prohibition control status which makes the inflicted target completely unable to move and take any action until the duration ends.)


Breakthrough Skill Upgrade
Breakthrough recommendations:
1 Star: Unlock a lot of upgrade features such as microchips and awakening.
4 Stars: Guaranteed to inflict Final Duel mark.
6 Stars: Giving him full Damage Increase and Damage Reduction stats upgrade, also reduce the cooldown period of his Passive Skill which effectively giving him more survivability.
1 Star (The Duel of Victory Level 2)
Increases skill damage +60%.
Breakthrough Stats Boost: 5% Crit Rate
2 Stars (Heodenings Waltz Level 2)
Craniamon only requires to receive 1 attack to initiate the Invincible state.
Breakthrough Stats Boost: 5% Crit Damage
Kernel Stats Boost: Damage Reduction +5%
3 Stars (Grand Gríðr Level 2)
Increases skill damage +30%.
Breakthrough Stats Boost: 8% Crit Rate
Kernel Stats Boost: Damage Increase +5%
4 Stars (Heodenings Waltz Level 3)
Probability to initiate Final Duel +50%.
Breakthrough Stats Boost: 10% Crit Damage
Kernel Stats Boost: Damage Reduction +5%
5 Stars (God Bless Level 2)
Cooldown duration -1 Round.
Breakthrough Stats Boost: 10% Damage Increase
Kernel Stats Boost: Damage Reduction +5%
6 Stars (The Duel of Victory Level 3)
Cooldown duration -1 Round.
Breakthrough Stats Boost: 5% Damage Increase, 15% Damage Reduction
Kernel Stats Boost: Damage Increase +10%
Total Stats Boost (Output Role)
Breakthrough Stats Boost:
Crit Rate +13%
Crit Damage +15%
Damage Increase +15%
Damage Reduction +15%
Kernel Boost (added after placing this Digimon on the Kernel Link feature):
Damage Increase +15%
Damage Reduction +15%
Build Recommendation
Digimon New Century is a game where your DPS unit could act as a Control unit, and your Support unit could act as your DPS unit. They are so expandable. This recommendation only offers the basic look to how you could set this unit up, but don't be so rigid, try out your own unique build, it surely would fit your team better.
Max Output Build

Sub Stats
Crit Damage +3 or +4
Crit Rate
ATK %
SPD
Main Stat Slot-IV Plugin
Crit Damage
5th Substat
Crit Damage +1
Core
Weakness (If you use him alongside a debuffer)
Solid Barrier (For more survivability)
Adhere (For more survivability)
Counterattack (For more damage)
Core Stats
Crit Damage + Crit Rate
Crit Damage + ATK
Target Value
SPD 2500 to 3500
Crit Damage +450 to 500%
Crit Rate +140%
Resilient Build

Sub Stats
Crit Damage +3 or +4
Crit Rate +1 or +2
ATK %
HP %
Main Stat Slot-IV Plugin
Crit Damage
5th Substat
Toughness +1
Core
Weakness (If you use him alongside a debuffer)
Solid Barrier (For more survivability)
Adhere (For more survivability)
Counterattack (For more damage)
Core Stats
Crit Rate + Crit Damage
Crit Damage + ATK %
Target Value
Crit Rate +120%
Crit Damage +450 to 500%
Toughness >150%
If you are using Damage Increase Toughness build for Craniamon X, the plugin is obtainable from Gankoomon X's plugin dungeon.
With Damage Increase Toughness build, the longer the battle, the more Damage Increase buff you will get, hence it might be better to put more effort on survivability compared to damaging capability. If you're using 4 sets of that plugin, each round you will get 2 layers of [Fierce Fighting] which would provide 6% Damage Increase. It would take 5 rounds to get a maximum of 30% Damage Increase buff.
You can put less focus on his Crit Rate since his attacks against Final Duel enemy will always guaranteed to be critical.
Arts




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