Dukemon

Role: Support (Single Target)

Element: Fire

Attribute: Virus ☣

Awakening Group: Vitality

Ability: Buff Cancelation, Tank

Digivolution Line:

(Guilmon - Growlmon - WarGrowlmon - Dukemon)

Normal Skill (Gallant Charge)

Digivolution Energy: +10

- Take 25% of Dukemon's Maximum HP as his ATK stats and attack a single enemy dealing 100% damage.

Main Skill (Final Elysion)

AP Consume: 4 AP

Digivolution Energy: +40

- 100% chance to dispel the target's buff, then treat 25% of Dukemon's Maximum HP as his ATK stat and attack a single enemy dealing 200% damage.

Digivolution Effect: Dukemon may perform another action after releasing this skill.

Sub Skill (Royal Saber)

AP Consume: 4 AP

Digivolution Energy: +30

- Treat 25% of Dukemon's Maximum HP as his ATK stat and attack a single enemy dealing 180% damage. If the target has higher HP than Dukemon, the Final Damage Bonus will be +90%.

Passive Skill (Chivalry)

- After entering the battle, increase Dukemon's Maximum HP by 80% of its own ATK stat. Dukemon will cover 40% of the damage suffered by teammates.

- At the beginning of each round, Dukemon will gain a Shield equivalent to (20% of its own Maximum HP value x The number of surviving teammates except himself), which lasts for 1 round.

Breakthrough Skill Upgrade

1 Star (Final Elysion Lvl. 2)

Skill damage +50%

Stats Boost: 1000 Status Resistance

2 Stars (Royal Saber Lvl. 2)

Skill damage +40%, Final Damage Bonus +20%

Stats Boost: 5% Damage Reduction

3 Stars (Gallant Charge Lvl. 2)

Skill damage +20%

Stats Boost: 1500 Status Resistance

4 Stars (Chivalry Lvl. 2)

Gained Shield value +5%

Stats Boost: 5% Damage Reduction

5 Stars (Final Elysion Lvl. 3)

AP consumption -1

Stats Boost: 10% Damage Reduction

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