Realms


Evolution Item




Skill Translations

Saber Lion Claw
Basic Attack
Cost: None
Initial Cooldown: 0 Use Cooldown: 0
Deals 50% of attack to a single target.

Charge Roar
Active skill
Cost:
Initial Cooldown: 0 Use Cooldown: 0
All allies gain 1 stack of
【Max HP Up】 and 1 stack of
【AttackUp】.
Medals
Charge Roar A Configuration:
+10% fixed chance to gain 1 extra stack of 【AttackUp】
Charge Roar B Configuration:
If our side has fewer than 4 units, +80% fixed chance to refund 1 Energy
Charge Roar C Configuration:
+30% fixed chance to gain 1 extra stack of 【Max HP Up】
Charge Roar D Configuration:
Removes 1 stack of 【AttackUp】 from all allies

Infinity Arrow
Active skill
Cost:
Initial Cooldown: 1 Use Cooldown: 0
Deals damage equal to 80% of attack to all enemies and has an 80% base chance to inflict 1 stack of
【Data Loss】.
Medals
Infinity Arrow A Configuration:
+12% base damage.
Infinity Arrow B Configuration:
+20% base chance.
Infinity Arrow C Configuration:
After use, +40% fixed chance to refund 1 Energy
Infinity Arrow D Configuration:
If there is fewer than 3 enemies, +50% base chance to inflict 1 extra stack of【Data Loss】

Guardian Lion Roar
Active skill
Cost:
Initial Cooldown: 0 Use Cooldown: 0
Transfers all transferable buffs from SaberLeomon to the specified ally.
Medals
Guardian Lion Roar A Configuration:
+50% fixed chance for the target to gain 1 extra stack of【Max HP Up】
Guardian Lion Roar B Configuration:
+100% fixed chance to transfer 1 Energy from SaberLeomon to the target
Guardian Lion Roar C Configuration:
Also grants the target bonus attack equal to 6% of SaberLeomon attack for 1 turn.
Guardian Lion Roar D Configuration:
Skill cost becomes 2.

Lion's Intimidation
Active skill
Cost:
Initial Cooldown: 1 Use Cooldown: 0
Inflicts 【Support Skill Seal】 on all units on the field with a 100% base chance.
Medals
Lion's Intimidation A Configuration:
+12% base chance
Lion's Intimidation B Configuration:
Allies gain +8% chance to resist 【Support Skill Seal】
Lion's Intimidation C Configuration:
Against 【Poisoned】 enemies, +24% base chance to inflict 1 extra stack of
【Attack Down】
Lion's Intimidation D Configuration:
When casting, grants +10% Accuracy bonus to SaberLeomon.

Saber Lion Roar
Active skill
Cost:
Initial Cooldown: 0 Use Cooldown: 0
All allies’ damage dealt outside their own turns +20% for 2 turns.
Domain Effect
While inside
【Battle Domain】, damage +10%.
Medals
Saber Lion Roar A Configuration:
+3% base damage bonus
Saber Lion Roar B Configuration:
When in Battle Domain, +4% damage bonus
Saber Lion Roar C Configuration:
Adds an extra +8% Critical-Damage bonus
Saber Lion Roar D Configuration:
Duration becomes 3 turns.

Nail Crusher
Active skill
Cost:
Initial Cooldown: 1 Use Cooldown: 0
Deals damage equal to 140% of attack to a single target and has an 85% base chance to inflict 3–4 stacks of
【Data Loss】.
Medals
Nail Crusher A Configuration:
+32% base damage
Nail Crusher B Configuration:
+14% base chance
Nail Crusher C Configuration:
When attacking a target with >2 stacks of【Data Loss】, damage +60% of attack.
Nail Crusher D Configuration:
Inflicts 4–5 stacks of 【Data Loss】 instead, but base chance -4%.

Indomitable
Passive
Cost: None
When applying a debuff fails, gain 1 stack of
【Accuracy Up】
Domain Effect
While inside
【LightDomain】, this effect also applies to allies: when any ally’s debuff application fails, they have a 30% fixed chance to gain 1 stack of
【Accuracy Up】.
Medals
Indomitable A Configuration:
+80 Accuracy.
Indomitable B Configuration:
When an ally’s debuff application fails, +8% fixed chance to gain 1 stack of【Accuracy Up】
Indomitable C Configuration:
When SaberLeomon's application fails, +10% fixed chance to gain 1 stack of 【Speed Up】
Indomitable D Configuration:
SaberLeomon no longer gains【Accuracy Up】, but grants allies a +30% fixed chance instead.

Beast King's Guard
Passive
Cost: None
When an ally Digimon takes lethal damage, prevents that death and transfers 50% of current HP from SaberLeomon to that Digimon; triggers only once per battle.
Medals
Beast King's Guard A Configuration:
+600 HP.
Beast King's Guard B Configuration:
+36% fixed chance to grant the triggered Digimon a shield equal to 5% of its Max HP
Beast King's Guard C Configuration:
After the skill triggers, if SaberLeomon HP <30%, restore 5% of Max HP.
Beast King's Guard D Configuration:
After the skill triggers, remove 1 random debuff from the triggered Digimon.

Beast King's Spirit
Passive
Cost: None
After being attacked, has a 45% base chance to gain 1 stack of
【Attack Up】 and 1 stack of
【Speed Up】. Can trigger up to 2 times per turn.
Medals
Beast King's Spirit A Configuration:
+20 Speed
Beast King's Spirit B Configuration:
+4% fixed chance
Beast King's Spirit C Configuration:
For every 50% of Max HP taken cumulatively, +50% fixed chance to gain 1 stack of【Attack Up】
Beast King's Spirit D Configuration:
+20% fixed chance but maximum triggers per turn -1.
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