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On this page
  • Realms
  • Evolution Item
  • Skill Translations
  • Steel Claw
  • Cocytus Breath
  • Medals
  • Garuru Tomahawk
  • Medals
  • Metal Fang
  • Medals
  • Grace Cross Freezer
  • Medals
  • Giga Destruction
  • Medals
  • Garuru Howl
  • Medals
  • Absolute Zero
  • Medals
  • Omnidirectional Lock-On
  • Medals
  • Frostburst
  • Medals

Last updated 1 month ago

Realms


Evolution Item


Skill Translations

Steel Claw

Basic Attack

Cost: None

Initial Cooldown: 0 Use Cooldown: 0

  • Deals 50% of attack damage to a single target.


Cocytus Breath

Active skill

Initial Cooldown: 1 Use Cooldown: 0

  • Deals 70% of attack as damage to all enemies and has an 80% base chance to inflict 1 stack of 【Frostbite】

Skill-Chain Combo Effect

Replaces the skill with Gaia Frost Break.

Fixed Combo

Initial Cooldown: 1 Use Cooldown: 2

Deals 100% damage to all targets and has a 45% base chance to apply 1 layer of Frostbite.

Medals

  • Cocytus Breath A Configuration:

Base damage +15% ATK.

  • Cocytus Breath B Configuration:

Base chance to inflict 【Frostbite】 +24%

  • Cocytus Breath C Configuration:

Increase the number of stack of 【Frostbite】 inflicted to 2.

  • Cocytus Breath D Configuration:

Reduce the Energy Cost to trigger the combo version by 1.

  • Cocytus Breath E Configuration (Legacy):

Adds an extra 25% base chance to inflict 1 stack 【Speed Down】

Icons & Terms Explanation

【Frostbite】: At the start of each turn, takes damage equal to 22% of its own DEF. After the unit acts, there is a 6% fixed chance to become 【Frozen】, if it become 【Frozen】 the stack of 【Frostbite】 is removed. Lasts 3 turns; dispellable; stacks up to 5 times.


Garuru Tomahawk

Active skill

Initial Cooldown: 0 Use Cooldown: 0

  • Deals 180% of attack as damage to a single target and has a 20% base chance to inflict 【Frozen】.

  • For each stack of 【Frostbite】 on the target, the base chance of 【Frozen】 increases by 15%.

Domain Effect

  • While in Wind Domain, each stack of 【Frostbite】 adds an extra 4% base chance.

Medals

  • Garuru Tomahawk A Configuration:

Base damage +24% of attack.

  • Garuru Tomahawk B Configuration:

Base chance to inflict 【Frozen】 +10%.

  • Garuru Tomahawk C Configuration:

Each stack of 【Frostbite】 increases the basic chance of 【Frozen】 by 5%.

  • Garuru Tomahawk D Configuration:

While inside Wind Domain, each 【Frostbite】 stack grants an additional +6% base chance of 【Frozen】.

  • Garuru Tomahawk E Configuration (Legacy):

If this skill fails to 【Frozen】, it has a guaranteed 100 % fixed chance to apply 1 stack of 【Frostbite】 instead.

Icons & Terms Explanation

【Frostbite】: At the start of each turn, takes damage equal to 22% of its own DEF. After the unit acts, there is a 6% fixed chance to become 【Frozen】, if it become 【Frozen】 the stack of 【Frostbite】 is removed. Lasts 3 turns; dispellable; stacks up to 5 times.

【Frozen】: Cannot act for 1 turn. When cumulative damage received reaches 30% of its max HP, the ice shatters, removing 【Frozen】 and dealing extra damage equal to 10% of max HP; undispellable; does not stack.


Metal Fang

Active skill

Initial Cooldown: 0 Use Cooldown: 0

  • Deals 100% of attack as damage to a single target. If the target is 【Frozen】, also deals an additional 180% of attack as damage.

Medals

  • Metal Fang A Configuration:

Increase the base damage by 20% of attack.

  • Metal Fang B Configuration:

Increase the additional damage by 32% of attack.

  • Metal Fang C Configuration:

If the target is 【Frozen】, this attack gains +15% Crit Rate.

  • Metal Fang D Configuration:

When this skill shatters a target’s 【Frozen】, it additionally applies 1 stack of 【Defense Down】.

  • Metal Fang E Configuration (Legacy):

Damage dealt by does not count toward the damage needed to shatter 【Frozen】.

Icons & Terms Explanation

【Frozen】: Cannot act for 1 turn. When cumulative damage received reaches 30% of its max HP, the ice shatters, removing 【Frozen】 and dealing extra damage equal to 10% of max HP; undispellable; does not stack.


Grace Cross Freezer

Active skill

Initial Cooldown: 1 Use Cooldown: 0

  • Deals 70% of attack as damage to all enemies. If the target has 【Frostbite】, removes Energy equal to its number of 【Frostbite】 stacks, up to 1, and cleanse the same number of 【Frostbite】 stacks.

Domain Effect

  • While inside Steel Domain, the maximum Energy removed is increased to 2.

Medals

  • Grace Cross Freezer A Configuration:

Increase the base damage by 16% of attack.

  • Grace Cross Freezer B Configuration:

Add +24% base chance to apply 1 stack of 【Frostbite】.

  • Grace Cross Freezer C Configuration:

Inside Steel Domain, the maximum Energy drained is 3.

  • Grace Cross Freezer D Configuration:

If the target has 5 Frostbite stacks, this skill has a 50% fixed chance to inflict 【Mental Exhaustion】

  • Grace Cross Freezer E Configuration (Legacy):

This skill has a 15% fixed chance to retain existing 【Frostbite】 instead of cleansing it.

Icons & Terms Explanation

【Frostbite】: At the start of each turn, takes damage equal to 22% of its own DEF. After the unit acts, there is a 6% fixed chance to become 【Frozen】, if it become 【Frozen】 the stack of 【Frostbite】 is removed. Lasts 3 turns; dispellable; stacks up to 5 times.


Giga Destruction

Active skill

Initial Cooldown: 1 Use Cooldown: 0

  • Deals 230% of attack as damage to a single target. If the target has less than 2 Energy, deals an additional 80% of attack damage for each missing Energy, up to +160% of attack.

Medals

  • Giga Destruction A Configuration:

Increase the base damage by 28 % of attack.

  • Giga Destruction B Configuration:

Increase the additional damage per missing Energy by 20 % of attack

  • Giga Destruction C Configuration:

After using this skill, there is a 50% chance to restore 1 Energy.

  • Giga Destruction D Configuration:

If the target is Overloaded, this skill gains +18% Crit Rate.

  • Giga Destruction E Configuration (Legacy):

The additional-damage condition now triggers when the target has < 3 Energy, and the damage cap is raised accordingly.


Garuru Howl

Active skill

Initial Cooldown: 0 Use Cooldown: 0

  • Has an 80% base chance to inflict 【Frightened】 on all enemies.

Medals

  • Garuru Howl A Configuration:

Increase the base chance to inflict 【Frightened】 by 10 %.

  • Garuru Howl B Configuration:

Add +8% base chance to drain 1 Energy from the target.

  • Garuru Howl C Configuration:

The primary target gets an extra 40 % fixed chance to suffer 【Frightened】.

  • Garuru Howl D Configuration:

If 【Frightened】 is successfully applied to 3 enemies, MetalGarurumon gains 1 stack of 【Speed Up】.

  • Garuru Howl E Configuration (Legacy):

When this skill applies 【Frightened】, perform an judgment check once.

Icons & Terms Explanation

【Frightened】: While Energy is below 3, has a 30% fixed chance to skip its turn in fear. Lasts 2 turns; dispellable; does not stack.


Absolute Zero

Passive

Cost: None

  • Converts all existing 【Frostbite】 on enemies into 【Permafrost】.

  • When MetalGarurumon is defeated, all enemy 【Permafrost】 reverts to 【Frostbite】.

Medals

  • Absolute Zero A Configuration:

Increase the per-turn damage of 【Permafrost】 by +4 % of the target's defense.

  • Absolute Zero B Configuration:

Increase the fixed chance for 【Permafrost】 to convert into 【Frozen】 by 1.2%.

  • Absolute Zero C Configuration:

All skills gain +10 Accuracy when applying 【Permafrost】.

  • Absolute Zero D Configuration:

Increase the maximum stack limit of 【Permafrost】 by 1.

  • Absolute Zero E Configuration (Legacy):

If a unit with 【Permafrost】 ends its turn with > 5 Energy, it has a 50% fixed chance to gain 1 additional 【Permafrost】 stack.

Icons & Terms Explanation

【Permafrost】: At the start of each turn, takes damage equal to 33% of its own defense, and after acting has a 9% fixed chance to become 【Frozen】. Lasts 3 turns; dispellable; stacks up to 5 times.


Omnidirectional Lock-On

Passive

Cost: None

  • At the end of each round, make a judgment check, checking all enemies that did not act this turn and removes 0-1 Energy from each.

Medals

  • Omnidirectional Lock-On A Configuration:

When this passive removes Energy, it gains a +60% base chance to apply 1 stack of 【Resistance Down】.

  • Omnidirectional Lock-On B Configuration:

MetalGarurumon gains +80 Accuracy from this passive.

  • Omnidirectional Lock-On C Configuration:

The Energy removed becomes 1–2 points.

  • Omnidirectional Lock-On D Configuration:

Against enemies that haven’t acted, this skill has a 25% fixed chance to inflict 【Mental Exhaustion】.

  • Omnidirectional Lock-On E Configuration (Legacy):

If Energy is successfully removed from 2 targets, MetalGarurumon gains +1 Energy.


Frostburst

Passive

Cost: None

  • When an enemy’s 【Frozen】 status is shattered, the damage dealt is increased to 25% of its max HP.

Medals

  • Frostburst A Configuration:

Increase the damage dealt when 【Frozen】 shatters by +2% of the target’s max HP.

  • Frostburst B Configuration:

MetalGarurumon gains +600 max HP.

  • Frostburst C Configuration:

Reduce the damage required to shatter 【Frozen】 by 1.5% of the target’s max HP.

  • Frostburst D Configuration:

Add a 3% fixed chance for the target to become 【Frozen】 again immediately after shatter.

  • Frostburst E Configuration:

Damage from shattering 【Frozen】 can crit; Crit DMG is fixed at 150%, and Crit Rate for shatter damage is +20%.


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