Realms


Evolution Item


Skill Translations

Holy Lance Assault
Basic Attack
Cost: None
Initial Cooldown: 0 Use Cooldown: 0
Deals damage to a single target equal to 30% attack + 90% defense. (Hits twice – one Attack-scaling hit and one Defense-scaling hit.)

Royal Saber
Active skill
Cost:
Initial Cooldown: 0 Use Cooldown: 0
Deals damage to a single target equal to 95% attack + 260% defense, and has a 90% base chance to inflict 1 stack of
【Wound】.(Hits twice – one Attack-scaling hit and one Defense-scaling hit.)
Medals
Royal Lance Shot A Configuration:
Increases base damage by 20% attack
Royal Lance Shot B Configuration:
Increases base chance by 20%.
Royal Lance Shot C Configuration:
Increases base damage by 60% defense
Royal Lance Shot D Configuration:
When attacking a target with less than 50% health, increases base chance by 40% to additionally inflict 1 stack of【Wound】.

Final Elysion
Active skill
Cost:
Initial Cooldown: 1 Use Cooldown: 0
Deals damage to a single target equal to 200% attack + 460% defense, and dispels all buffs from the target; for each buff dispelled, deals an additional 40% attack as damage.(Hits twice – one Attack-scaling hit and one Defense-scaling hit.)
Medals
Final Elysion A Configuration:
Increases base damage by 40% attack.
Final Elysion B Configuration:
For each buff dispelled, increases additional damage by 12% attack.
Final Elysion C Configuration:
Increases base damage by 120% Defense.
Final Elysion D Configuration:
Additional damage ignores 14% Defense.

Aegis
Active skill
Cost:
Initial Cooldown: 0 Use Cooldown: 2
Gains 2 stacks of
【Defense Up】 and becomes
immune to the next incoming damage.
Automatically activates at the start of battle (does not enter cooldown).
Domain Effect
While inside
【LightDomain】, additionally gains 1 stack of
【Defense Up】
Medals
Aegis A Configuration:
Add a 80% fixed chance to additionally gain 1 stack of 【Defense Up】
Aegis B Configuration:
Add a 60% fixed chance to additionally gain 1 stack of 【Max HP Up】
Aegis C Configuration:
When used, 50% fixed chance to restore 5% health.
Aegis D Configuration:
While active, increases Resistance by 50

Holy Knight's Wrath
Active skill
Cost:
Initial Cooldown: 0 Use Cooldown: 2
Each time Dukemon attacks, it deals an additional 20% of Attack for 3 turns; cannot be dispelled and cannot stack.
Medals
Holy Knight's Wrath A Configuration:
Increases additional damage by 2% Attack.
Holy Knight's Wrath B Configuration:
40% fixed chance to additionally gain 1 stack of 【Attack Up】.
Holy Knight's Wrath C Configuration:
While in effect, reduces damage taken by 2%.
Holy Knight's Wrath D Configuration:
Duration becomes 4 turns.

Gram
Active skill
Cost:
Initial Cooldown: 0 Use Cooldown: 3
Increases Dukemon's Defense by 10% and Attack by 5%, and reduces the cost of all skills by 1 for 4 turns; cannot be dispelled and cannot stack.
Domain Effect
While inside
【Battle Domain】, Attack is additionally increased by 2%.
Medals
Gram A Configuration:
Increases Defense by 4%.
Gram B Configuration:
Increases Attack by 1.2%.
Gram C Configuration:
30% fixed chance to additionally gain 1 stack of 【Attack Up】.
Gram D Configuration:
30% fixed chance to additionally gain 1 stack of 【Crit Rate Up】

Holy Knight Barrier
Active skill
Cost:
Initial Cooldown: 0 Use Cooldown: 2
When an ally with a shield is attacked, deals counter damage equal to 45% Defense from Dukemon, lasting 3 turns; cannot be dispelled or stacked.
Medals
Holy Knight Barrier A Configuration:
Increases counter damage by 4% Defense
Holy Knight Barrier B Configuration:
When used, 40% fixed chance to grant 200 shield to all allies.
Holy Knight Barrier C Configuration:
Counter damage ignores 20% Defense.
Holy Knight Barrier D Configuration:
Duration becomes 4 turns.

Royal Knights
Passive
Cost: None
At the start of each turn, has a 60% fixed chance to apply 1 stack of
【Royal Sigil】 to all enemies.
When attacking a target with
【Royal Sigil】, each stack of
[Royal Sigil] increases self's damage by 8%.
Medals
Royal Knights A Configuration:
+120 Attack.
Royal Knights B Configuration:
Increases fixed chance by 8%.
Royal Knights C Configuration:
Each stack of 【Royal Sigil】 increases damage dealt by 1%
Royal Knights D Configuration:
if your team has more than 3 Digimon carrying Royal Knight, initially gains 1 stack of 【Speed Up】

Retribution
Passive
Cost: None
When an ally is attacked by an enemy, Dukemon counterattacks the attacker once, dealing 45% Attack + 120% Defense damage; can trigger at most once per turn.
Medals
Retribution A Configuration:
+40 Defense.
Retribution B Configuration:
+120 Attack.
Retribution C Configuration:
Counterattack damage increases by 7% Attack.
Retribution D Configuration:
Counterattack damage increases by 20% Defense.

Derivative Shield
Passive
Cost: None
When an ally gains a 【Generic Buff】, they receive a shield equal to 25% Defense of Dukemon; each Digimon can trigger this at most once per action, each Digimon can at most trigger this 3 times every round.
Medals
Derivative Shield A Configuration:
+40 Defense.
Derivative Shield B Configuration:
Increases shield by an additional 2% Defense.
Derivative Shield C Configuration:
+80 Resistence.
Derivative Shield D Configuration:
Each unit can trigger up to 4 times per turn.
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