Last updated
Last updated
Basic Attack
Cost: None
Initial Cooldown: 0 Use Cooldown: 0
Deals 50% of attack damage to a single target.
Active skill
Initial Cooldown: 0 Use Cooldown: 0
Deals damage to a single target equal to 280% Attack, plus additional damage equal to 600% of the MetalSeadramon's Speed.
Domain Effect
Skill-Chain Combo Effect
Replace the skill with Dark Rhapsody.
Initial Cooldown: 1 Use Cooldown: 2
Each of the dark masters that trigger the skill-chain will cause 70% of the attack damage to all targets; if all skill-chain are triggered, Piedmon will eventually cause an additional 50% of the attack to all targets.
Ultimate Stream A Configuration:
Increases base damage by 40% Attack.
Ultimate Stream B Configuration:
Increases the Speed‑based additional damage by 200% Speed.
Ultimate Stream C Configuration:
While in Steel Domain, the additional damage ignores an extra 10%.
Ultimate Stream D Configuration:
After using this skill, MetalSeadramon gains 1% Defense Penetration until battle end, stacking up to 10%.
Active skill
Initial Cooldown: 0 Use Cooldown: 0
Domain Effect
Hell Squeeze A Configuration:
Increases base damage by 32% Attack.
Hell Squeeze B Configuration:
Increases the base chance by 16%.
Hell Squeeze C Configuration:
While in Dark Domain, increases the base chance by 20%.
Hell Squeeze D Configuration:
Active skill
Initial Cooldown: 0 Use Cooldown: 0
Poseidon Divide A Configuration:
Increases base damage by 12% Attack.
Poseidon Divide B Configuration:
Increases the base chance by 20%.
Poseidon Divide C Configuration:
Poseidon Divide D Configuration:
Active skill
Initial Cooldown: 1 Use Cooldown: 0
Frost Wave Bomb A Configuration:
Increases base damage by 18% Attack.
Frost Wave Bomb B Configuration:
Increases the base chance by 12%.
Frost Wave Bomb C Configuration:
Frost Wave Bomb D Configuration:
Active skill
Initial Cooldown: 0 Use Cooldown: 0
Deep Vortex A Configuration:
Damage Taken Reduction +2%.
Deep Vortex B Configuration:
Speed Bonus +3%.
Deep Vortex C Configuration:
Deep Vortex D Configuration:
While active, if MetalSeadramon HP <15%, Energy recovery +1.
Active skill
Initial Cooldown: 0 Use Cooldown: 0
Swift Airspace A Configuration:
Speed Bonus +3%.
Swift Airspace B Configuration:
Accuracy Bonus +10%.
Swift Airspace C Configuration:
After skill cast, if in Overload state, 20% fixed chance to recover 1 Energy.
Swift Airspace D Configuration:
Passive
Cost: None
When attacking, there is a 50% fixed chance to ignore 25% Defense.
For each allied Digimon carrying Dragon Source Code Energy, MetalSeadramon's Attack +4%.
Dragon Source Code Energy A Configuration:
+120 Attack
Dragon Source Code Energy B Configuration:
Increases the fixed chance to ignore Defense by 40%.
Dragon Source Code Energy C Configuration:
For each allied Digimon carrying Dragon Source Code Energy, MetalSeadramon attack gains an additional +1.4%.
Dragon Source Code Energy D Configuration:
If the team has more than 3 Digimon with Dragon Source Code Energy, starting Energy +1.
Passive
Cost: None
Extreme Cold Stream A Configuration:
+80 Accuracy.
Extreme Cold Stream B Configuration:
Increases the base chance by 4%.
Extreme Cold Stream C Configuration:
Extreme Cold Stream D Configuration:
Passive
Cost: None
Tyrant Intimidation A Configuration:
+20 Speed.
Tyrant Intimidation B Configuration:
Increases the base chance by 6%.
Tyrant Intimidation C Configuration:
Tyrant Intimidation D Configuration:
Trigger timing changes to the start of each turn.
Energy Cost:
While in Steel Domain, the additional damage ignores 50% of the target's Defense.
Fixed Combo
Cost: x Each one of them
Energy Cost:
Deals damage to a single target equal to 170% Attack, and has a 70% base chance to reduce the target's Speed by 90% for this turn. The Speed reduction is removed at the end of the turn.
While in Dark Domain, the base chance is increased by 20%.
Against targets with 【Wet】, further increases the base chance by 20%.
Energy Cost:
Deals damage to all targets equal to 55% Attack, and has a 75% base chance to inflict 【Wet】.
Gives a 100% fixed chance to grant MetalSeadramon 1 stack of 【Accuracy Boost】.
Add a 8% Base chance to inflict 【Paralysis】.
【Wet】: Resistance -25%, lasts 3 turns; can be dispelled and does not stack.
Cost:
Deals damage to a single target equal to 60% Attack, and has an 80% base chance to apply 2 stacks of 【Frostbite】.
Add a 30% basic chance, and applies an additional stack of 【Frostbite】.
After using this skill, if the target has more than or equal to 5 stack of 【Frostbite】, there is an 8% basic chance to apply 【Freeze】.
【Frostbite】: At the start of each turn, takes damage equal to 22% of its own DEF. After the unit acts, there is a 6% fixed chance to become 【Frozen】, if it become 【Frozen】 the stack of 【Frostbite】 is removed. Lasts 3 turns; dispellable; stacks up to 5 times.
Cost:
Surrounds MetalSeadramon with a great whirlpool, Reducing Damage Taken by 15% and increase the Speed by 15% for 3 turns.
100% fixed chance to additionally gain 1 stack of 【Defense Boost】
Cost:
Increases MetalSeadramon Speed by 20% and grants 30% Accuracy bonus when casting skills, lasting 3 turns.
50% fixed chance to remove 【Speed Reduction】 from MetalSeadramon.
At the end of each turn, there is a 40% base chance to add +1 stack of 【Frostbite】 to all targets (does not affect targets without Frostbite).
For each stack of 【Frostbite】 on the field, MetalSeadramon Accuracy +0.4%.
Against targets with ≥5 stacks of 【Frostbite】, has a 20% base chance to apply 1 stack of 【Speed Reduction】.
【Frostbite】: At the start of each turn, takes damage equal to 22% of its own DEF. After the unit acts, there is a 6% fixed chance to become 【Frozen】, if it become 【Frozen】 the stack of 【Frostbite】 is removed. Lasts 3 turns; dispellable; stacks up to 5 times.
Before each action, there is a 50% base chance to apply 1 stack of 【Speed Reduction】 to every target whose Speed is lower than MetalSeadramon's.
Against targets with 【Data Loss】, increases the base chance by an additional 8%.
【Speed Reduction】: Speed -5%, lasts 3 turns; can be dispelled; stacks up to 10 times.